Implemented Animation Clip asset and animation controller #410

Merged
XiaoQiDigipen merged 66 commits from SP3-22-AnimationController into main 2023-03-09 16:19:40 +08:00
15 changed files with 3327 additions and 455 deletions
Showing only changes of commit c736967d1c - Show all commits

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@ -521,47 +521,11 @@
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Text: "Score: 0"
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Text: TEST
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winScene: 86098106
loseScene: 91685359
currGameState: 0
totalItemCount: 0
totalItemCount: 4
Score: 0
timer: 200
scoreText: 237
@ -4352,14 +4175,20 @@
maxMultiplierDuration: 5
maxMultiplierCombo: 10
multiplierFont: 60
- Type: PauseMenu
Enabled: true
resumeBtn: 457
retryBtn: 455
quitBtn: 456
canvas: 458
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Name: ====AI=====
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dontReturn: false
soundDistance: 10
highlightSpeed: 200
highlightThickness: 600
highlightThickness: 120
highlightLowerClamp: 0.25
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Freeze Position Y: false
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soundDistance: 10
highlightSpeed: 200
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highlightThickness: 50
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@ -4611,7 +4440,7 @@
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dontReturn: false
soundDistance: 10
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highlightThickness: 60
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Name: ====ScoreZonePool====
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Components:
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Components:
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Components:
Transform Component:
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Interpolate: false
Sleeping Enabled: true
Freeze Position X: false
Freeze Position Y: true
Freeze Position Y: false
Freeze Position Z: false
Freeze Rotation X: true
Freeze Rotation Y: true
@ -5120,23 +4949,27 @@
maxJumpHeight: 2
maxJumpTime: 0.75
fallMultipler: 3
jumpPadMultiplayer: 2
lightMultiper: 0.75
mediumMultiper: 0.5
heavyMultiper: 0.25
jumpPadMultiplayer: 1.20000005
lightMultiper: 0.899999976
mediumMultiper: 0.699999988
heavyMultiper: 0.5
silhouettePlayer: 462
silhouetteBag: 465
- Type: PickAndThrow
Enabled: true
throwForce: [8, 10, 8]
cameraArmOffSet: [0, 0.25, 0]
cameraArmOffSet: [0.25, 0.600000024, 0.200000003]
delayTimer: 1
aimingLength: 0.899999976
aimingLength: 1
throwItem: false
silhouettePlayer: 462
silhouetteBag: 465
rayDistance: 0.5
rayDistance: 0.75
rayHeight: 0.100000001
aimingFOV: 50
defaultFOV: 45
- Type: StateMachine
Enabled: true
currentStateName: Idle State
currentAnimName: ""
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Name: HoldingPoint
IsActive: true
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Scale: {x: 1, y: 1, z: 1}
IsActive: true
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Pitch: 0
Yaw: 360
Position: {x: -8.9091711, y: 2.05214882, z: -4}
Pitch: -9.93032837
Yaw: 270
Roll: 1.28065994e-06
Width: 1920
Near: 0.00999999978
Far: 10000
Perspective: true
FOV: 90
FOV: 45
IsActive: true
Camera Arm Component:
Arm Pitch: 0
Arm Yaw: 0
Arm Length: 1
Arm Pitch: 45
Arm Yaw: -90
Arm Length: 3
Look At Camera Origin: true
Target Offset: {x: 0, y: 0, z: 0}
Target Offset: {x: 0, y: 0.75, z: 0}
Camera Collision: true
IsActive: true
Scripts:
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Enabled: true
armLength: 2
turnSpeedPitch: 0.300000012
turnSpeedYaw: 0.5
inverseXControls: true
inverseYControls: true
armLength: 3
turnSpeedPitch: 0.200000003
turnSpeedYaw: 0.400000006
inverseXControls: false
inverseYControls: false
pitchUpperClamp: 45
pitchLowerClamp: 5
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IsActive: true
Scripts: ~
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Name: Canvas
Name: StealFoodCanvas
IsActive: true
NumberOfChildren: 1
Components:
@ -5277,7 +5110,7 @@
- Type: SHADE_Scripting.UI.StealFoodPopUp
Enabled: true
popInDuration: 0.5
popOutDuration: 0.5
popOutDuration: 0.075000003
stayDuration: 1
rotationAmt: 1800
scaleAmtX: 538
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- Type: SHADE_Scripting.UI.TweenManager
Enabled: true
- EID: 461
Name: CameraPoints
IsActive: true
NumberOfChildren: 3
Components: ~
Scripts:
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Enabled: true
endPoint1: [-5.5, 1.5, -2]
endPoint2: [1, 1.5, -7.5]
endPoint3: [2.5, 1.5, -3]
playerCamera: 65730
duration: 3
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Name: PreviewLevel1
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Camera Component:
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Pitch: 0
Yaw: 0
Roll: 0
Width: 1920
Near: 0.00999999978
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Perspective: true
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IsActive: true
Scripts: ~
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Near: 0.00999999978
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Name: PreviewLevel3
IsActive: true
NumberOfChildren: 0
Components:
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Translate: {x: 2.5, y: 1.5, z: -7.5}
Rotate: {x: 0, y: 4.71238899, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
Camera Component:
Position: {x: 2.5, y: 1.5, z: -7.5}
Pitch: 0
Yaw: 270
Roll: 0
Width: 1920
Near: 0.00999999978
Far: 10000
Perspective: true
FOV: 90
IsActive: true
Scripts: ~
- EID: 458
Name: PauseCanvas
IsActive: false
NumberOfChildren: 4
Components:
Canvas Component:
Canvas Width: 1920
Canvas Height: 1080
Scale by canvas width: false
IsActive: false
Scripts: ~
- EID: 457
Name: ResumeButton
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 0, y: 100, z: 0}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 300, y: 200, z: 500}
IsActive: true
Renderable Component:
Mesh: 141771688
Material: 129340704
IsActive: true
Button Component:
Default Texture: 63979907
Hovered Texture: 51379325
Clicked Texture: 66788278
IsActive: true
UI Component:
Canvas ID: 458
Hovered: false
Clicked: false
IsActive: true
Scripts: ~
- EID: 456
Name: QuitButton
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 0, y: -300, z: 0}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 300, y: 200, z: 500}
IsActive: true
Renderable Component:
Mesh: 141771688
Material: 129340704
IsActive: true
Button Component:
Default Texture: 61602036
Hovered Texture: 58910810
Clicked Texture: 57786063
IsActive: true
UI Component:
Canvas ID: 458
Hovered: false
Clicked: false
IsActive: true
Scripts: ~
- EID: 455
Name: RetryButton
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 0, y: -100, z: 0}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 300, y: 200, z: 500}
IsActive: true
Renderable Component:
Mesh: 141771688
Material: 129340704
IsActive: true
Button Component:
Default Texture: 64806384
Hovered Texture: 58347825
Clicked Texture: 63234380
IsActive: true
UI Component:
Canvas ID: 458
Hovered: false
Clicked: false
IsActive: true
Scripts: ~
- EID: 454
Name: GamePauseText
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: -250, y: 300, z: 0.100000001}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 100, y: 100, z: 100}
IsActive: true
Text Renderer Component:
Text: Game Pause
Font: 176667660
Color: {x: 1, y: 1, z: 1, w: 1}
IsActive: false
UI Component:
Canvas ID: 458
Hovered: false
Clicked: false
IsActive: true
Scripts: ~
- EID: 450
Name: TransitionCanvas
IsActive: true
NumberOfChildren: 1
@ -5301,22 +5320,22 @@
Scale by canvas width: false
IsActive: true
Scripts: ~
- EID: 459
- EID: 65982
Name: Transition
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 0, y: 0, z: 0}
Translate: {x: 0, y: 0, z: 0.100000001}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1920, y: 1080, z: 1}
Scale: {x: 2500, y: 1080, z: 1}
IsActive: true
Renderable Component:
Mesh: 141771688
Material: 120016136
IsActive: true
UI Component:
Canvas ID: 461
Canvas ID: 450
Hovered: false
Clicked: false
IsActive: true

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -28,11 +28,6 @@ public class PickAndThrow : Script
public bool throwItem = false;
private Vector3 prevTargetOffSet;
public GameObject silhouettePlayer;
public Renderable silhouettePlayerRend;
public GameObject silhouetteBag;
public Renderable silhouetteBagRend;
[Tooltip("Lenght of ray")]
public float rayDistance = 1;
@ -58,41 +53,17 @@ public class PickAndThrow : Script
if(!tpc)
Debug.LogError("TPC EMPTY");
if(!silhouettePlayer)
Debug.LogError("silhouettePlayer EMPTY");
else
silhouettePlayerRend = silhouettePlayer.GetComponent<Renderable>();
if (!silhouetteBag)
Debug.LogError("silhouetteBag EMPTY");
else
silhouetteBagRend = silhouetteBag.GetComponent<Renderable>();
AudioHandler.audioClipHandlers["SFXThrow"] = Audio.CreateAudioClip("event:/Raccoon/raccoon_throw");
timer = delayTimer;
}
protected override void update()
{
if (GameManager.Instance.GamePause)
if (GameManager.Instance.GamePause || !GameManager.Instance.stealFoodPopUpDone)
{
return;
}
if (silhouettePlayerRend && silhouetteBagRend)
{
//wait for daniel
//0.00075f;
Vector3 dis = Camera.GetMainCamera().Position - GameObject.GetComponent<Transform>().LocalPosition;
float disSqr = dis.GetSqrMagnitude();
float ratio = System.Math.Clamp(1 - (disSqr / (1 + disSqr)), 0, 1.0f);
float temp = (1 - ratio) * 0.00075f;
if (temp <= 0.0006f)
temp = 0.1f;
silhouettePlayerRend.Material.SetProperty<float>("data.offset", temp);
silhouetteBagRend.Material.SetProperty<float>("data.offset", temp);
}
if (timer <= delayTimer)
timer += Time.DeltaTimeF;
@ -171,7 +142,7 @@ public class PickAndThrow : Script
protected override void fixedUpdate()
{
if (GameManager.Instance.GamePause)
if (GameManager.Instance.GamePause || !GameManager.Instance.stealFoodPopUpDone)
{
return;
}

View File

@ -17,15 +17,6 @@ public class PlayerController : Script
TOTAL
}
/* public enum WalkingState
{
CARRY,
AIMING,
THROW,
WALK,
TOTAL
}*/
public RigidBody rb { get; set; }
public Transform tranform { get; set; }
public Camera cam { get; set; }
@ -85,6 +76,12 @@ public class PlayerController : Script
[Tooltip("How heavy item will affect player jump")]
public float heavyMultiper = 0.25f;
//silhouette=====================================================================
public GameObject silhouettePlayer;
public Renderable silhouettePlayerRend;
public GameObject silhouetteBag;
public Renderable silhouetteBagRend;
protected override void awake()
{
//default setup
@ -119,6 +116,21 @@ public class PlayerController : Script
dictionary.Add(typeof(PlayerCaughtState), new PlayerCaughtState(stateMachine));
stateMachine.InitStateMachine(dictionary);
if (!silhouettePlayer)
Debug.LogError("silhouettePlayer EMPTY");
else
{
silhouettePlayerRend = silhouettePlayer.GetComponent<Renderable>();
silhouettePlayerRend.Material.SetProperty<float>("data.offset", 0.1f);
}
if (!silhouetteBag)
Debug.LogError("silhouetteBag EMPTY");
else
{
silhouetteBagRend = silhouetteBag.GetComponent<Renderable>();
silhouetteBagRend.Material.SetProperty<float>("data.offset", 0.1f);
}
}
protected override void lateUpdate()
@ -127,26 +139,23 @@ public class PlayerController : Script
protected override void update()
{
if (GameManager.Instance.GamePause)
if (GameManager.Instance.GamePause || !GameManager.Instance.stealFoodPopUpDone)
{
return;
}
if (delayTimer <= 1)
delayTimer += Time.DeltaTimeF;
if (silhouettePlayerRend && silhouetteBagRend)
{
Vector3 dis = Camera.GetMainCamera().Position - GameObject.GetComponent<Transform>().LocalPosition;
float disSqr = dis.GetSqrMagnitude();
float ratio = System.Math.Clamp(1 - (disSqr / (1 + disSqr)), 0, 1.0f);
float temp = (1 - ratio) * 0.00075f;
if (temp <= 0.0006f)
temp = 0.1f;
silhouettePlayerRend.Material.SetProperty<float>("data.offset", temp);
silhouetteBagRend.Material.SetProperty<float>("data.offset", temp);
}
if (delayTimer < 1)
{
if (tranform && respawnPoint && rb)
{
rb.LinearVelocity = Vector3.Zero;
tranform.LocalPosition = respawnPoint.GetComponent<Transform>().LocalPosition;
}
}
else
{
rb.FreezePositionY = false;
}
//PickAndThrow check
if (!pat)
{
@ -156,13 +165,15 @@ public class PlayerController : Script
}
if (!cam)
{
cam = GetComponentInChildren<Camera>();
if(pat)
cam.FOV = pat.defaultFOV;
}
if(!camArm)
camArm = GetComponentInChildren<CameraArm>();
//tempFix
if (tranform)
tranform.LocalEulerAngles = new Vector3(0.0f, tranform.LocalEulerAngles.y, 0.0f);
GotCaught();
Rotation();
@ -178,7 +189,7 @@ public class PlayerController : Script
protected override void fixedUpdate()
{
if (GameManager.Instance.GamePause)
if (GameManager.Instance.GamePause || !GameManager.Instance.stealFoodPopUpDone)
{
return;
}
@ -333,10 +344,11 @@ public class PlayerController : Script
private void Rotation()
{
tranform.LocalEulerAngles = new Vector3(0.0f, tranform.LocalEulerAngles.y, 0.0f);
if (isMoveKeyPress && tranform && !isAiming)
{
Quaternion currentRotation = tranform.LocalRotation;
Quaternion targetRotation = Quaternion.LookRotation(new Vector3(axisMove.x, 0.0f, axisMove.y), new Vector3(0.0f, 1.0f, 0.0f));
Quaternion targetRotation = Quaternion.LookRotation(new Vector3(axisMove.x, 0.0f, axisMove.y), Vector3.Up);
tranform.LocalRotation = Quaternion.Slerp(currentRotation, targetRotation, rotationFactorPerFrame * (float)Time.FixedDeltaTime);
}
else if (camArm && tranform && isAiming)
@ -345,6 +357,7 @@ public class PlayerController : Script
Quaternion targetRotation = Quaternion.Euler(0.0f, SHADE.Math.DegreesToRadians(camArm.Yaw + 180.0f), 0.0f);
tranform.LocalRotation = Quaternion.Slerp(currentRotation, targetRotation, rotationFactorPerFrame * (float)Time.FixedDeltaTime);
}
}
private void Gravity()

View File

@ -41,7 +41,7 @@ namespace SHADE_Scripting
protected override void update()
{
if (GameManager.Instance.GamePause)
if (GameManager.Instance.GamePause || !GameManager.Instance.stealFoodPopUpDone)
{
return;
}

View File

@ -41,6 +41,8 @@ public class GameManager : Script
public static GameManager Instance { get; private set; }
public bool GamePause { get; set; }
public bool stealFoodPopUpDone { get; set; }
public bool PreviewLevelDone { get; set; }
public bool itemShatter { get; set; }
@ -63,12 +65,20 @@ public class GameManager : Script
currMultiplierDuration = 0;
fontScalar = new Vector3(multiplierFont / maxMultiplierDuration, multiplierFont / maxMultiplierDuration , multiplierFont / maxMultiplierDuration);
itemShatter = false;
GamePause = false;
stealFoodPopUpDone = false;
PreviewLevelDone = false;
AudioHandler.audioClipHandlers["BGMWin"] = Audio.CreateAudioClip("event:/Music/stingers/game_win");
AudioHandler.audioClipHandlers["BGMLose"] = Audio.CreateAudioClip("event:/Music/stingers/game_lose");
goingToWin = false;
goingToLose = false;
if (scoreText)
scoreText.GetComponent<TextRenderable>().Text = $"Score: {Score}";
if (timeText)
timeText.GetComponent<TextRenderable>().Text = $"Time Left: {timer.ToString("0")}";
}
protected override void start()
@ -90,7 +100,7 @@ public class GameManager : Script
protected override void update()
{
if (GamePause)
if (GamePause || !stealFoodPopUpDone)
{
return;
}
@ -101,7 +111,7 @@ public class GameManager : Script
if(scoreText)
scoreText.GetComponent<TextRenderable>().Text = $"{Score}";
if(timeText)
timeText.GetComponent<TextRenderable>().Text = $"Time Left: {timer.ToString("0.00")}";
timeText.GetComponent<TextRenderable>().Text = $"Time Left: {timer.ToString("0")}";
if (itemScored)
{

View File

@ -0,0 +1,158 @@
using SHADE;
using System;
using System.Collections.Generic;
using System.Linq;
namespace SHADE_Scripting.UI
{
public class PreviewLevel : Script
{
private List<Camera> listOfCamera;
public Vector3 endPoint1;
public Vector3 endPoint2;
public Vector3 endPoint3;
public GameObject playerCamera;
public float duration = 3.0f;
private bool point1Done = false;
private bool point2Done = false;
private bool point3Done = false;
private bool reset2 = true;
private bool reset3 = true;
private bool skip = false;
[NonSerialized]
private TweenThreadVec3 moveToEndPoint1;
[NonSerialized]
private TweenThreadVec3 moveToEndPoint2;
[NonSerialized]
private TweenThreadVec3 moveToEndPoint3;
protected override void awake()
{
listOfCamera = GameObject.GetComponentsInChildren<Camera>().ToList();
if (listOfCamera.Count == 0)
Debug.LogError("EMPTY PREVIEW POINTS");
listOfCamera[0].SetMainCamera();
moveToEndPoint1 = TweenManager.CreateTweenThreadVec3(duration, listOfCamera[0].GetComponent<Transform>().LocalPosition, endPoint1, EASING_METHOD.EASE_IN_SINE);
moveToEndPoint2 = TweenManager.CreateTweenThreadVec3(duration, listOfCamera[1].GetComponent<Transform>().LocalPosition, endPoint2, EASING_METHOD.EASE_IN_SINE);
moveToEndPoint3 = TweenManager.CreateTweenThreadVec3(duration, listOfCamera[2].GetComponent<Transform>().LocalPosition, endPoint3, EASING_METHOD.EASE_IN_SINE);
}
protected override void update()
{
if (!SceneFadeInOut.Instance.FadeOutFinished() && !point1Done)
{
moveToEndPoint1.Reset();
return;
}
if (Input.GetKeyUp(Input.KeyCode.Space))
{
skip = true;
point1Done = true;
SceneFadeInOut.Instance.CallFadeIn();
SceneFadeInOut.Instance.alphaValue = 0.01f;
}
if (skip && SceneFadeInOut.Instance.FadeInFinished())
{
playerCamera.GetComponent<Camera>().SetMainCamera();
SceneFadeInOut.Instance.CallFadeOut();
}
if (skip && SceneFadeInOut.Instance.FadeOutFinished())
{
GameManager.Instance.PreviewLevelDone = true;
}
if (!skip)
{
if (!point1Done)
{
listOfCamera[0].GetComponent<Transform>().LocalPosition = moveToEndPoint1.GetValue();
if (moveToEndPoint1.IsCompleted())
{
point1Done = true;
SceneFadeInOut.Instance.CallFadeIn();
SceneFadeInOut.Instance.alphaValue = 0.01f;
}
}
if (SceneFadeInOut.Instance.FadeInFinished() && point1Done)
{
listOfCamera[1].SetMainCamera();
SceneFadeInOut.Instance.CallFadeOut();
}
if (SceneFadeInOut.Instance.FadeOutFinished() && point1Done)
{
if (!point2Done)
{
if (reset2)
{
moveToEndPoint2.Reset();
reset2 = false;
}
listOfCamera[1].GetComponent<Transform>().LocalPosition = moveToEndPoint2.GetValue();
if (moveToEndPoint2.IsCompleted())
{
point2Done = true;
SceneFadeInOut.Instance.CallFadeIn();
SceneFadeInOut.Instance.alphaValue = 0.01f;
}
}
}
if (SceneFadeInOut.Instance.FadeInFinished() && point2Done)
{
listOfCamera[2].SetMainCamera();
SceneFadeInOut.Instance.CallFadeOut();
}
if (SceneFadeInOut.Instance.FadeOutFinished() && point2Done)
{
if (!point3Done)
{
if (reset3)
{
moveToEndPoint3 = TweenManager.CreateTweenThreadVec3(duration, listOfCamera[2].GetComponent<Transform>().LocalPosition, endPoint3, EASING_METHOD.EASE_IN_SINE);
reset3 = false;
}
listOfCamera[2].GetComponent<Transform>().LocalPosition = moveToEndPoint3.GetValue();
if (moveToEndPoint3.IsCompleted())
{
point3Done = true;
SceneFadeInOut.Instance.CallFadeIn();
SceneFadeInOut.Instance.alphaValue = 0.01f;
}
}
}
if (SceneFadeInOut.Instance.FadeInFinished() && point3Done)
{
playerCamera.GetComponent<Camera>().SetMainCamera();
SceneFadeInOut.Instance.CallFadeOut();
}
if (SceneFadeInOut.Instance.FadeOutFinished() && point3Done)
{
GameManager.Instance.PreviewLevelDone = true;
}
}
}
}
}

View File

@ -0,0 +1,3 @@
Name: SC_PreviewLevel
ID: 155897609
Type: 9

View File

@ -52,12 +52,12 @@ namespace SHADE_Scripting.UI
private static float EaseInSine(float value)
{
return (float)(1.0f - Math.Cos((value * Math.PI) / 2.0f));
return (float)(1.0f - Math.Cos((value * Math.PI / 2.0f)));
}
private static float EaseOutSine(float value)
{
return (float)(Math.Sin(value * Math.PI) / 2.0f);
return (float)(Math.Sin(value * Math.PI / 2.0f));
}

View File

@ -409,7 +409,11 @@ public class Cutscene : Script
private void initCutscene1()
{
if(cutscene1Points)
listOfCutscene1Points = cutscene1Points.GetComponentsInChildren<Transform>().ToList();
else
Debug.LogError("Cutscene1Points Missing");
if (listOfCutscene1Points.Count == 0)
Debug.LogError("Cutscene1Points Empty");
@ -455,7 +459,11 @@ public class Cutscene : Script
private void initCutscene2()
{
if(cutscene2Points)
listOfCutscene2Points = cutscene2Points.GetComponentsInChildren<Transform>().ToList();
else
Debug.LogError("cutscene2Points Missing");
if (listOfCutscene2Points.Count == 0)
Debug.LogError("Cutscene2Points Empty");
@ -503,7 +511,11 @@ public class Cutscene : Script
private void initCutscene3()
{
if(cutscene3Points)
listOfCutscene3Points = cutscene3Points.GetComponentsInChildren<Transform>().ToList();
else
Debug.LogError("cutscene3Points Missing");
if (listOfCutscene3Points.Count == 0)
Debug.LogError("Cutscene3Points Empty");

View File

@ -8,16 +8,18 @@ public class PauseMenu : Script
public GameObject retryBtn;
public GameObject quitBtn;
public GameObject gamePauseText;
private TextRenderable gamePauseText;
public GameObject canvas;
protected override void awake()
{
GameManager.Instance.GamePause = false;
if (gamePauseText)
gamePauseText.GetComponent<TextRenderable>().Enabled = false;
if (canvas)
{
gamePauseText = canvas.GetComponentInChildren<TextRenderable>();
canvas.SetActive(false);
}
if (!resumeBtn)
Debug.LogError("Resume Btn missing");
@ -41,7 +43,7 @@ public class PauseMenu : Script
GameManager.Instance.GamePause = false;
AudioHandler.PauseAllSounds(false);
if (gamePauseText)
gamePauseText.GetComponent<TextRenderable>().Enabled = false;
gamePauseText.Enabled = false;
if (canvas)
canvas.SetActive(false);
}
@ -86,12 +88,12 @@ public class PauseMenu : Script
protected override void update()
{
if (Input.GetKeyDown(Input.KeyCode.Escape) && !GameManager.Instance.GamePause)
if (Input.GetKeyDown(Input.KeyCode.Escape) && !GameManager.Instance.GamePause && GameManager.Instance.stealFoodPopUpDone)
{
GameManager.Instance.GamePause = true;
AudioHandler.PauseAllSounds(true);
if (gamePauseText)
gamePauseText.GetComponent<TextRenderable>().Enabled = true;
gamePauseText.Enabled = true;
if (canvas)
canvas.SetActive(true);
}

View File

@ -65,7 +65,6 @@ namespace SHADE_Scripting.UI
if (alphaValue >= 1.0f)
{
alphaValue = 1.0f;
GameObject.Parent.SetActive(false);
}
}

View File

@ -51,6 +51,13 @@ namespace SHADE_Scripting.UI
//538x377
protected override void update()
{
if (!GameManager.Instance.PreviewLevelDone)
{
rot.Reset();
scaleX.Reset();
scaleY.Reset();
return;
}
if (!popInDone)
{
@ -79,11 +86,11 @@ namespace SHADE_Scripting.UI
if (scaleOutX.IsCompleted() && scaleOutY.IsCompleted())
{
GameObject.SetActive(false);
GameManager.Instance.stealFoodPopUpDone = true;
}
}
}
}
}

View File

@ -207,10 +207,10 @@ namespace SHADE
if constexpr (YAML::HasYAMLConv<ComponentType>())
{
auto component = SHComponentManager::GetComponent_s<ComponentType>(eid);
if (componentsNode.IsNull() || !component)
if (!component)
return false;
auto componentNode = GetComponentNode<ComponentType>(componentsNode, eid);
if (componentNode.IsNull() || !componentNode.IsDefined())
if (!componentNode.IsDefined())
return false;
if (componentNode[IsActive.data()].IsDefined())
component->isActive = componentNode[IsActive.data()].as<bool>();
@ -220,7 +220,7 @@ namespace SHADE
else
{
ComponentType* component = SHComponentManager::GetComponent_s<ComponentType>(eid);
if (componentsNode.IsNull() && !component)
if (!component)
return false;
auto rttrType = rttr::type::get<ComponentType>();
auto componentNode = componentsNode[rttrType.get_name().data()];