Fixed consistency of Trajectories with different time steps #436
Binary file not shown.
|
@ -0,0 +1,67 @@
|
|||
Name: MD_HomeownerV2Anims
|
||||
ID: 217758867
|
||||
Type: 12
|
||||
Sub Assets:
|
||||
Name: Full
|
||||
ID: 227644717
|
||||
Type: 13
|
||||
Name: TPose
|
||||
ID: 221337587
|
||||
Type: 13
|
||||
Name: Idle
|
||||
ID: 224442713
|
||||
Type: 13
|
||||
Name: Walk
|
||||
ID: 229189609
|
||||
Type: 13
|
||||
Name: Alerted by Racoon
|
||||
ID: 227890696
|
||||
Type: 13
|
||||
Name: Alerted Idle
|
||||
ID: 234046577
|
||||
Type: 13
|
||||
Name: Alerted Run
|
||||
ID: 230172366
|
||||
Type: 13
|
||||
Name: Interact
|
||||
ID: 220088098
|
||||
Type: 13
|
||||
Name: Distracted
|
||||
ID: 229108322
|
||||
Type: 13
|
||||
Name: StunStartFront
|
||||
ID: 223296233
|
||||
Type: 13
|
||||
Name: StunLoopFront
|
||||
ID: 230129276
|
||||
Type: 13
|
||||
Name: StunEndFront
|
||||
ID: 224141761
|
||||
Type: 13
|
||||
Name: StunStartBack
|
||||
ID: 218547923
|
||||
Type: 13
|
||||
Name: StunLoopBack
|
||||
ID: 219563559
|
||||
Type: 13
|
||||
Name: StunEndBack
|
||||
ID: 226668516
|
||||
Type: 13
|
||||
Name: React to Broken Stuff
|
||||
ID: 228323560
|
||||
Type: 13
|
||||
Name: Pickup Item
|
||||
ID: 227002263
|
||||
Type: 13
|
||||
Name: Return Item
|
||||
ID: 222655168
|
||||
Type: 13
|
||||
Name: Attack Windup
|
||||
ID: 223078653
|
||||
Type: 13
|
||||
Name: Attack Hold
|
||||
ID: 228250554
|
||||
Type: 13
|
||||
Name: Attack Sequence
|
||||
ID: 226129627
|
||||
Type: 13
|
|
@ -3,6 +3,6 @@
|
|||
SubPass: G-Buffer Write
|
||||
Properties:
|
||||
data.color: {x: 1, y: 1, z: 1, w: 1}
|
||||
data.textureIndex: 57342922
|
||||
data.textureIndex: 54758364
|
||||
data.alpha: 0
|
||||
data.beta: {x: 1, y: 1, z: 1}
|
|
@ -3,6 +3,6 @@
|
|||
SubPass: UI
|
||||
Properties:
|
||||
data.color: {x: 1, y: 1, z: 1, w: 1}
|
||||
data.textureIndex: 58181851
|
||||
data.textureIndex: 56004904
|
||||
data.alpha: 1
|
||||
data.beta: {x: 1, y: 1, z: 1}
|
|
@ -0,0 +1,8 @@
|
|||
- VertexShader: 46580970
|
||||
FragmentShader: 35983630
|
||||
SubPass: UI
|
||||
Properties:
|
||||
data.color: {x: 1, y: 1, z: 1, w: 1}
|
||||
data.textureIndex: 60776650
|
||||
data.alpha: 1
|
||||
data.beta: {x: 1, y: 1, z: 1}
|
|
@ -0,0 +1,3 @@
|
|||
Name: UIMat_MenuBG
|
||||
ID: 130823048
|
||||
Type: 7
|
File diff suppressed because one or more lines are too long
Binary file not shown.
|
@ -1,7 +0,0 @@
|
|||
Name: BoneIKTest4
|
||||
ID: 81814706
|
||||
Type: 4
|
||||
Sub Assets:
|
||||
Name: Cube
|
||||
ID: 137599708
|
||||
Type: 8
|
File diff suppressed because one or more lines are too long
Binary file not shown.
|
@ -0,0 +1,7 @@
|
|||
Name: MD_Birdnest
|
||||
ID: 75951674
|
||||
Type: 4
|
||||
Sub Assets:
|
||||
Name: Birdnest
|
||||
ID: 148793058
|
||||
Type: 8
|
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
Binary file not shown.
|
@ -0,0 +1,7 @@
|
|||
Name: MD_DarkCorridor
|
||||
ID: 83188665
|
||||
Type: 4
|
||||
Sub Assets:
|
||||
Name: CorridorPiece
|
||||
ID: 136332265
|
||||
Type: 8
|
File diff suppressed because one or more lines are too long
Binary file not shown.
File diff suppressed because one or more lines are too long
Binary file not shown.
|
@ -1,7 +0,0 @@
|
|||
Name: MD_RigTest01_SkinningTest
|
||||
ID: 72178939
|
||||
Type: 4
|
||||
Sub Assets:
|
||||
Name: Cube
|
||||
ID: 141097368
|
||||
Type: 8
|
File diff suppressed because one or more lines are too long
Binary file not shown.
|
@ -1,7 +0,0 @@
|
|||
Name: MD_RigTest02_HierachyTest1
|
||||
ID: 80500944
|
||||
Type: 4
|
||||
Sub Assets:
|
||||
Name: Cube.001
|
||||
ID: 135102560
|
||||
Type: 8
|
File diff suppressed because one or more lines are too long
Binary file not shown.
|
@ -1,7 +0,0 @@
|
|||
Name: MD_RigTest03_HierachyTest2
|
||||
ID: 72063399
|
||||
Type: 4
|
||||
Sub Assets:
|
||||
Name: Cube.001
|
||||
ID: 140361184
|
||||
Type: 8
|
File diff suppressed because one or more lines are too long
Binary file not shown.
|
@ -1,7 +0,0 @@
|
|||
Name: MD_RigTest04_BakedIKLegTest
|
||||
ID: 80728853
|
||||
Type: 4
|
||||
Sub Assets:
|
||||
Name: Cube
|
||||
ID: 149723808
|
||||
Type: 8
|
File diff suppressed because one or more lines are too long
Binary file not shown.
|
@ -1,7 +0,0 @@
|
|||
Name: MD_RigTest05_MeshDeformTest
|
||||
ID: 82124728
|
||||
Type: 4
|
||||
Sub Assets:
|
||||
Name: Sphere
|
||||
ID: 138773466
|
||||
Type: 8
|
File diff suppressed because one or more lines are too long
Binary file not shown.
|
@ -1,7 +0,0 @@
|
|||
Name: MD_RigTest06_Piston
|
||||
ID: 76715962
|
||||
Type: 4
|
||||
Sub Assets:
|
||||
Name: Cube
|
||||
ID: 134911040
|
||||
Type: 8
|
File diff suppressed because one or more lines are too long
Binary file not shown.
|
@ -0,0 +1,7 @@
|
|||
Name: MD_RubbishBinV2
|
||||
ID: 71821168
|
||||
Type: 4
|
||||
Sub Assets:
|
||||
Name: RubbishBin02
|
||||
ID: 141767450
|
||||
Type: 8
|
File diff suppressed because one or more lines are too long
Binary file not shown.
|
@ -0,0 +1,28 @@
|
|||
Name: MD_ShelvesItems
|
||||
ID: 80837524
|
||||
Type: 4
|
||||
Sub Assets:
|
||||
Name: Cube.026
|
||||
ID: 149990626
|
||||
Type: 8
|
||||
Name: Cube.033
|
||||
ID: 148931934
|
||||
Type: 8
|
||||
Name: Cube.043
|
||||
ID: 150010583
|
||||
Type: 8
|
||||
Name: PottedPlant
|
||||
ID: 136851231
|
||||
Type: 8
|
||||
Name: Cube.140
|
||||
ID: 141518062
|
||||
Type: 8
|
||||
Name: Cube.079
|
||||
ID: 139864675
|
||||
Type: 8
|
||||
Name: Cube.061
|
||||
ID: 147649979
|
||||
Type: 8
|
||||
Name: Cube.062
|
||||
ID: 137537688
|
||||
Type: 8
|
|
@ -1,276 +0,0 @@
|
|||
- EID: 0
|
||||
Name: Main Camera
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 0.472120881, z: 2.53064919}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Camera Component:
|
||||
Position: {x: 0, y: 0.472120881, z: 2.53064919}
|
||||
Pitch: 0
|
||||
Yaw: 0
|
||||
Roll: 0
|
||||
Width: 1920
|
||||
Height: 1080
|
||||
Near: 0.00999999978
|
||||
Far: 10000
|
||||
Perspective: true
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 2
|
||||
Name: Light
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Light Component:
|
||||
Position: {x: 0, y: 0, z: 0}
|
||||
Type: Directional
|
||||
Direction: {x: 0, y: 0, z: 1}
|
||||
Color: {x: 1, y: 1, z: 1, w: 1}
|
||||
Layer: 4294967295
|
||||
Strength: 0
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 1
|
||||
Name: Plate
|
||||
IsActive: true
|
||||
NumberOfChildren: 4
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0.00451920554, y: 0.829197884, z: 1.75}
|
||||
Rotate: {x: -0, y: 0, z: -0}
|
||||
Scale: {x: 0.999979734, y: 1, z: 0.999979734}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 140964851
|
||||
Material: 126974645
|
||||
IsActive: true
|
||||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
Freeze Position Z: false
|
||||
Freeze Rotation X: false
|
||||
Freeze Rotation Y: false
|
||||
Freeze Rotation Z: false
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Type: Box
|
||||
Half Extents: {x: 0.200000003, y: 0.100000001, z: 0.200000003}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: Breakable
|
||||
Enabled: true
|
||||
threshHold: 0
|
||||
force: 1
|
||||
- EID: 4
|
||||
Name: Piece1
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 3.2922253e-07, y: 0, z: -0.0171992779}
|
||||
Rotate: {x: -1.31316483e-07, y: 3.60887498e-09, z: 5.27542454e-11}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 146557542
|
||||
Material: 124370424
|
||||
IsActive: true
|
||||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
Freeze Position Z: false
|
||||
Freeze Rotation X: false
|
||||
Freeze Rotation Y: false
|
||||
Freeze Rotation Z: false
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Type: Box
|
||||
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 5
|
||||
Name: Piece2
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 2.47731805e-07, y: 0, z: 0.0325666666}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 145439064
|
||||
Material: 124370424
|
||||
IsActive: true
|
||||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
Freeze Position Z: false
|
||||
Freeze Rotation X: false
|
||||
Freeze Rotation Y: false
|
||||
Freeze Rotation Z: false
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Type: Box
|
||||
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.200000003}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 6
|
||||
Name: Piece3
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -0.0502781346, y: 1.18017197e-05, z: 6.97374344e-05}
|
||||
Rotate: {x: 0.021297913, y: 0.00146768149, z: -5.48749846e-08}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 139411134
|
||||
Material: 124370424
|
||||
IsActive: true
|
||||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
Freeze Position Z: false
|
||||
Freeze Rotation X: false
|
||||
Freeze Rotation Y: false
|
||||
Freeze Rotation Z: false
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Type: Box
|
||||
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 7
|
||||
Name: Piece4
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0.0364143178, y: 7.39097595e-06, z: 6.61611557e-05}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 136742160
|
||||
Material: 124370424
|
||||
IsActive: true
|
||||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
Freeze Position Z: false
|
||||
Freeze Rotation X: false
|
||||
Freeze Rotation Y: false
|
||||
Freeze Rotation Z: false
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Type: Box
|
||||
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 3
|
||||
Name: Ground
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: -0.414889663, z: 0}
|
||||
Rotate: {x: -0, y: 0, z: -0}
|
||||
Scale: {x: 5, y: 1, z: 5}
|
||||
IsActive: true
|
||||
RigidBody Component:
|
||||
Type: Static
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
Freeze Position Z: false
|
||||
Freeze Rotation X: false
|
||||
Freeze Rotation Y: false
|
||||
Freeze Rotation Z: false
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Type: Box
|
||||
Half Extents: {x: 1, y: 1, z: 1}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
|
@ -1,3 +0,0 @@
|
|||
Name: Breakables
|
||||
ID: 85040588
|
||||
Type: 5
|
File diff suppressed because it is too large
Load Diff
|
@ -1,3 +0,0 @@
|
|||
Name: Environment
|
||||
ID: 91553073
|
||||
Type: 5
|
|
@ -6840,9 +6840,10 @@
|
|||
totalItemCount: 4
|
||||
Score: 0
|
||||
timer: 200
|
||||
scoreText: 449
|
||||
timeText: 520
|
||||
multiplierText: 139
|
||||
scoreText: 237
|
||||
timeText: 525
|
||||
minusTimerText: 65735
|
||||
multiplierText: 524
|
||||
maxMultiplierDuration: 5
|
||||
maxMultiplierCombo: 10
|
||||
multiplierFont: 60
|
||||
|
@ -7124,7 +7125,7 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -2.50000072, y: 0.799999893, z: -4.28408909}
|
||||
Translate: {x: -2.51287055, y: 0.799999893, z: -4.28408909}
|
||||
Rotate: {x: -5.83341553e-08, y: 7.48974247e-14, z: 1.10461471e-08}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
|
@ -7548,14 +7549,17 @@
|
|||
Enabled: true
|
||||
respawnPoint: 65732
|
||||
currentState: 0
|
||||
maxMoveVel: 3
|
||||
walkMaxMoveVel: 2.5
|
||||
moveForce: 50
|
||||
sprintMultiplier: 1.5
|
||||
rotationFactorPerFrame: 5
|
||||
maxJumpHeight: 2
|
||||
maxJumpTime: 0.75
|
||||
fallMultipler: 3
|
||||
maxJumpTime: 1
|
||||
fallMultipler: 2
|
||||
jumpPadMultiplayer: 1.20000005
|
||||
dropDuration: 0.5
|
||||
jumpPadFallMultipler: 0.75
|
||||
jumpPadMaxMoveVel: 1
|
||||
lightMultiper: 0.899999976
|
||||
mediumMultiper: 0.699999988
|
||||
heavyMultiper: 0.5
|
||||
|
@ -7563,13 +7567,16 @@
|
|||
silhouetteBag: 465
|
||||
- Type: PickAndThrow
|
||||
Enabled: true
|
||||
throwForce: [8, 10, 8]
|
||||
throwForce: [8, 4, 8]
|
||||
cameraArmOffSet: [0.25, 0.600000024, 0.200000003]
|
||||
delayTimer: 1
|
||||
aimingLength: 1
|
||||
throwItem: false
|
||||
rayDistance: 0.75
|
||||
rayHeight: 0.100000001
|
||||
lerpPickUpDuration: 0.75
|
||||
tweenAimDuration: 0.300000012
|
||||
aimingFOV: 15
|
||||
- Type: StateMachine
|
||||
Enabled: true
|
||||
currentStateName: Idle State
|
||||
|
@ -7623,7 +7630,7 @@
|
|||
Camera Arm Component:
|
||||
Arm Pitch: 45
|
||||
Arm Yaw: -90
|
||||
Arm Length: 3
|
||||
Arm Length: 2
|
||||
Look At Camera Origin: true
|
||||
Target Offset: {x: 0, y: 0.75, z: 0}
|
||||
Camera Collision: true
|
||||
|
@ -7631,7 +7638,7 @@
|
|||
Scripts:
|
||||
- Type: SHADE_Scripting.ThirdPersonCamera
|
||||
Enabled: true
|
||||
armLength: 3
|
||||
armLength: 2
|
||||
turnSpeedPitch: 0.200000003
|
||||
turnSpeedYaw: 0.400000006
|
||||
inverseXControls: true
|
||||
|
@ -7737,7 +7744,7 @@
|
|||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: SHADE_Scripting.UI.StealFoodPopUp
|
||||
- Type: StealFoodPopUp
|
||||
Enabled: true
|
||||
popInDuration: 0.5
|
||||
popOutDuration: 0.075000003
|
||||
|
@ -8001,156 +8008,6 @@
|
|||
alphaValue: 1
|
||||
fadeInTime: 0.5
|
||||
fadeOutTime: 0.5
|
||||
- EID: 459
|
||||
Name: Gameplay Canvas
|
||||
IsActive: true
|
||||
NumberOfChildren: 4
|
||||
Components:
|
||||
Canvas Component:
|
||||
Canvas Width: 1920
|
||||
Canvas Height: 1080
|
||||
Scale by canvas width: false
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 449
|
||||
Name: Score Text
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -800, y: 365, z: 0.600000024}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 100, y: 100, z: 60}
|
||||
IsActive: true
|
||||
Text Renderer Component:
|
||||
Text: My name is Brandon.
|
||||
Font: 174412429
|
||||
Color: {x: 1, y: 1, z: 1, w: 1}
|
||||
Text Size: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 459
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: SHADE_Scripting.UI.ScoreTextDigitPositioning
|
||||
Enabled: true
|
||||
offsetPerDigit: 25
|
||||
- Type: SHADE_Scripting.UI.SingleScaleBounce
|
||||
Enabled: true
|
||||
durationUp: 0.150000006
|
||||
durationDown: 0.300000012
|
||||
scaleSize: 1.20000005
|
||||
- EID: 520
|
||||
Name: Timer Text
|
||||
IsActive: true
|
||||
NumberOfChildren: 1
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 700, y: 400, z: 0.100000001}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 60, y: 60, z: 60}
|
||||
IsActive: true
|
||||
Text Renderer Component:
|
||||
Text: My name is Brandon.
|
||||
Font: 174412429
|
||||
Color: {x: 1, y: 1, z: 1, w: 1}
|
||||
Text Size: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 459
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 519
|
||||
Name: Timer BG
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0.5, y: 0.300000012, z: 0.98999995}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 5, y: 2, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 126220632
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 459
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 139
|
||||
Name: Multiplier Text
|
||||
IsActive: true
|
||||
NumberOfChildren: 1
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -800, y: 250, z: 0.100000001}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 50, y: 50, z: 60}
|
||||
IsActive: true
|
||||
Text Renderer Component:
|
||||
Text: X2
|
||||
Font: 174412429
|
||||
Color: {x: 1, y: 1, z: 1, w: 1}
|
||||
Text Size: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 459
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: SHADE_Scripting.UI.MultiplierTextFx
|
||||
Enabled: true
|
||||
maxSize: 1
|
||||
minSize: 0.300000012
|
||||
minAlpha: 0.300000012
|
||||
- EID: 518
|
||||
Name: Multiplier BG
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0.400000006, y: 0.400000006, z: 0.98999995}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 4.26499987, y: 2, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 133784677
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 459
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 521
|
||||
Name: Score BG
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -770, y: 425, z: 59.9999962}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 345.600006, y: 200, z: 60}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 127527215
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 459
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 503
|
||||
Name: DirectionalLight
|
||||
IsActive: true
|
||||
|
@ -8171,3 +8028,251 @@
|
|||
Casting Shadows: true
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 526
|
||||
Name: Gameplay Canvas
|
||||
IsActive: true
|
||||
NumberOfChildren: 4
|
||||
Components:
|
||||
Canvas Component:
|
||||
Canvas Width: 1920
|
||||
Canvas Height: 1080
|
||||
Scale by canvas width: false
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 237
|
||||
Name: Score Text
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -800, y: 365, z: 0.600000024}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 100, y: 100, z: 60}
|
||||
IsActive: true
|
||||
Text Renderer Component:
|
||||
Text: My name is Brandon.
|
||||
Font: 174412429
|
||||
Color: {x: 1, y: 1, z: 1, w: 1}
|
||||
Text Size: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 526
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: SHADE_Scripting.UI.ScoreTextDigitPositioning
|
||||
Enabled: true
|
||||
offsetPerDigit: 25
|
||||
- Type: SHADE_Scripting.UI.SingleScaleBounce
|
||||
Enabled: true
|
||||
durationUp: 0.150000006
|
||||
durationDown: 0.300000012
|
||||
scaleSize: 1.20000005
|
||||
- EID: 525
|
||||
Name: Timer Text
|
||||
IsActive: true
|
||||
NumberOfChildren: 2
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 700, y: 400, z: 0.100000001}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 60, y: 60, z: 1}
|
||||
IsActive: true
|
||||
Text Renderer Component:
|
||||
Text: My name is Brandon.
|
||||
Font: 174412429
|
||||
Color: {x: 1, y: 1, z: 1, w: 1}
|
||||
Text Size: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 526
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 520
|
||||
Name: Timer BG
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0.5, y: 0.300000012, z: 0.98999995}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 5, y: 2, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 126220632
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 526
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 65735
|
||||
Name: Minus Timer Text
|
||||
IsActive: false
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: -0.800000012, z: 0.100000001}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: false
|
||||
Text Renderer Component:
|
||||
Text: -10
|
||||
Font: 174412429
|
||||
Color: {x: 1, y: 0, z: 0, w: 1}
|
||||
Text Size: {x: 1, y: 1, z: 1}
|
||||
IsActive: false
|
||||
UI Component:
|
||||
Canvas ID: 526
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: false
|
||||
Scripts:
|
||||
- Type: SHADE_Scripting.UI.MinusTimerText
|
||||
Enabled: true
|
||||
duration: 2
|
||||
- EID: 524
|
||||
Name: Multiplier Text
|
||||
IsActive: true
|
||||
NumberOfChildren: 1
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -800, y: 250, z: 0.100000001}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 50, y: 50, z: 60}
|
||||
IsActive: true
|
||||
Text Renderer Component:
|
||||
Text: X2
|
||||
Font: 174412429
|
||||
Color: {x: 1, y: 1, z: 1, w: 1}
|
||||
Text Size: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 526
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: SHADE_Scripting.UI.MultiplierTextFx
|
||||
Enabled: true
|
||||
maxSize: 1
|
||||
minSize: 0.300000012
|
||||
minAlpha: 0.300000012
|
||||
- EID: 519
|
||||
Name: Multiplier BG
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0.400000006, y: 0.400000006, z: 0.98999995}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 4.26499987, y: 2, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 133784677
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 526
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: FixRotation
|
||||
Enabled: true
|
||||
- EID: 521
|
||||
Name: Score BG
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -770, y: 425, z: 59.9999962}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 345.600006, y: 200, z: 60}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 127527215
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 526
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 523
|
||||
Name: Mesh_Apple
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -7.29431438, y: 1.17736602, z: -4.53253984}
|
||||
Rotate: {x: -5.83341553e-08, y: 7.48974247e-14, z: 1.10461471e-08}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 144128170
|
||||
Material: 122370915
|
||||
IsActive: true
|
||||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Gravity Scale: 1
|
||||
Use Gravity: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
Freeze Position Z: false
|
||||
Freeze Rotation X: false
|
||||
Freeze Rotation Y: false
|
||||
Freeze Rotation Z: false
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 2
|
||||
Type: Box
|
||||
Half Extents: {x: 0.200000003, y: 0.200000003, z: 0.200000003}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
classSHADE::SHParticleEmitterComponent:
|
||||
Emission Count: 4
|
||||
Is Passive: false
|
||||
Emission Interval: 0
|
||||
Min Life: 1
|
||||
Max Life: 2
|
||||
Minimum Speed: 1
|
||||
Maximum Speed: 1.5
|
||||
Minimum Size: 0
|
||||
Maximum Size: 0.075000003
|
||||
Size Decay: 0.907999992
|
||||
Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 0, w: 1.70000005}
|
||||
Rotation Speed: 0.805999994
|
||||
Rotation Decay: 0
|
||||
Texture Asset ID: 0
|
||||
Custom Update Shader Asset ID: 0
|
||||
Color Tint: {x: 0.470701218, y: 0.559471369, z: 0.283432603, w: 1}
|
||||
Acceleration: {x: 0, y: -0.0390000008, z: 0}
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: Item
|
||||
Enabled: true
|
||||
Score: 10
|
||||
currCategory: 0
|
||||
density: 1
|
||||
dontReturn: false
|
||||
soundDistance: 10
|
||||
highlightSpeed: 200
|
||||
highlightThickness: 60
|
||||
highlightLowerClamp: 0.25
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
@ -1,376 +0,0 @@
|
|||
- EID: 0
|
||||
Name: Camera
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Camera Component:
|
||||
Position: {x: 0, y: 3, z: 8}
|
||||
Pitch: 0
|
||||
Yaw: 0
|
||||
Roll: 0
|
||||
Width: 1920
|
||||
Height: 1080
|
||||
Near: 0.00999999978
|
||||
Far: 10000
|
||||
Perspective: true
|
||||
IsActive: true
|
||||
Light Component:
|
||||
Position: {x: 0, y: 0, z: 0}
|
||||
Type: Directional
|
||||
Direction: {x: 1.79999995, y: 0, z: 1}
|
||||
Color: {x: 0.951541841, y: 0.921719015, z: 0.553319454, w: 1}
|
||||
Layer: 4294967295
|
||||
Strength: 0
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 7
|
||||
Name: BigBoi
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: -16.8647861, z: -14.039052}
|
||||
Rotate: {x: -0, y: 0, z: -0}
|
||||
Scale: {x: 28.1434975, y: 28.1434975, z: 28.1434975}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 149697411
|
||||
Material: 126974645
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 8
|
||||
Name: AmbientLight
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Light Component:
|
||||
Position: {x: 0, y: 0, z: 0}
|
||||
Type: Ambient
|
||||
Direction: {x: 0, y: 0, z: 1}
|
||||
Color: {x: 1, y: 1, z: 1, w: 1}
|
||||
Layer: 4294967295
|
||||
Strength: 0.25
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 65542
|
||||
Name: Default
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 2.5, y: 0.5, z: -2.5}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 5, y: 0.5, z: 5}
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Type: Box
|
||||
Half Extents: {x: 1, y: 1, z: 1}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 65538
|
||||
Name: Movable
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 4.28833103, z: 0}
|
||||
Rotate: {x: -0, y: 0, z: -0}
|
||||
Scale: {x: 1, y: 0, z: 1}
|
||||
IsActive: true
|
||||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
Freeze Position Z: false
|
||||
Freeze Rotation X: false
|
||||
Freeze Rotation Y: false
|
||||
Freeze Rotation Z: false
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Type: Box
|
||||
Half Extents: {x: 1, y: 1, z: 1}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 65537
|
||||
Name: Default
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 5.25, y: 2.75, z: 2.5}
|
||||
Rotate: {x: 0, y: 0, z: 1.57079637}
|
||||
Scale: {x: 5, y: 0.5, z: 5}
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Type: Box
|
||||
Half Extents: {x: 1, y: 1, z: 1}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 9
|
||||
Name: Default
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 5.25, y: 2.75, z: -2.5}
|
||||
Rotate: {x: 0, y: 0, z: 1.57079637}
|
||||
Scale: {x: 5, y: 0.5, z: 5}
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Type: Box
|
||||
Half Extents: {x: 1, y: 1, z: 1}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 10
|
||||
Name: Default
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -5.25, y: 2.75, z: 2.5}
|
||||
Rotate: {x: 0, y: 0, z: 1.57079637}
|
||||
Scale: {x: 5, y: 0.5, z: 5}
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Type: Box
|
||||
Half Extents: {x: 1, y: 1, z: 1}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 11
|
||||
Name: Default
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -5.25, y: 2.75, z: -2.5}
|
||||
Rotate: {x: 0, y: 0, z: 1.57079637}
|
||||
Scale: {x: 5, y: 0.5, z: 5}
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Type: Box
|
||||
Half Extents: {x: 1, y: 1, z: 1}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 12
|
||||
Name: Default
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 2.5, y: 2.75, z: 5.25}
|
||||
Rotate: {x: 7.15255737e-07, y: 1.57079566, z: 1.57079589}
|
||||
Scale: {x: 4.99999809, y: 0.499999762, z: 4.99999809}
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Type: Box
|
||||
Half Extents: {x: 1, y: 1, z: 1}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 65551
|
||||
Name: Default
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -2.5, y: 2.75, z: 5.25}
|
||||
Rotate: {x: 7.15255737e-07, y: 1.57079566, z: 1.57079589}
|
||||
Scale: {x: 4.99999809, y: 0.499999762, z: 4.99999809}
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Type: Box
|
||||
Half Extents: {x: 1, y: 1, z: 1}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 65550
|
||||
Name: Default
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -2.5, y: 2.75, z: -5.25}
|
||||
Rotate: {x: 7.15255737e-07, y: 1.57079566, z: 1.57079589}
|
||||
Scale: {x: 4.99999809, y: 0.499999762, z: 4.99999809}
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Type: Box
|
||||
Half Extents: {x: 1, y: 1, z: 1}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 65549
|
||||
Name: Default
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 2.5, y: 2.75, z: -5.25}
|
||||
Rotate: {x: 7.15255737e-07, y: 1.57079566, z: 1.57079589}
|
||||
Scale: {x: 4.99999809, y: 0.499999762, z: 4.99999809}
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Type: Box
|
||||
Half Extents: {x: 1, y: 1, z: 1}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 16
|
||||
Name: Default
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 2.5, z: 0}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 2.5, y: 0.5, z: 2.5}
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Type: Box
|
||||
Half Extents: {x: 1, y: 1, z: 1}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 5
|
||||
Name: Default
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 2.5, y: 0.5, z: 2.5}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 5, y: 0.5, z: 5}
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Type: Box
|
||||
Half Extents: {x: 1, y: 1, z: 1}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 4
|
||||
Name: Default
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -2.5, y: 0.5, z: -2.5}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 5, y: 0.5, z: 5}
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Type: Box
|
||||
Half Extents: {x: 1, y: 1, z: 1}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 3
|
||||
Name: Default
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -2.5, y: 0.5, z: 2.5}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 5, y: 0.5, z: 5}
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Type: Box
|
||||
Half Extents: {x: 1, y: 1, z: 1}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
|
@ -1,3 +0,0 @@
|
|||
Name: M2Scene
|
||||
ID: 94283040
|
||||
Type: 5
|
File diff suppressed because it is too large
Load Diff
|
@ -1,3 +0,0 @@
|
|||
Name: MainGameWithAI
|
||||
ID: 96052853
|
||||
Type: 5
|
File diff suppressed because it is too large
Load Diff
|
@ -1,3 +0,0 @@
|
|||
Name: MainGameWithAIFixed
|
||||
ID: 89830755
|
||||
Type: 5
|
|
@ -35,9 +35,9 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -700, y: 350, z: 0.300000012}
|
||||
Translate: {x: 0, y: 100, z: 0.300000012}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 355.756439, y: 355.756439, z: 1.18585491}
|
||||
Scale: {x: 600, y: 600, z: 1.18585491}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
|
@ -60,9 +60,9 @@
|
|||
NumberOfChildren: 6
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -60, y: 0, z: 0}
|
||||
Translate: {x: 0, y: -400, z: 0}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 0.899999976, y: 0.899999976, z: 1}
|
||||
Scale: {x: 0.800000012, y: 0.800000012, z: 1}
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 0
|
||||
|
@ -76,9 +76,9 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -700, y: 100, z: 0.400000006}
|
||||
Translate: {x: 0, y: 0, z: 0.400000006}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 450, y: 100, z: 1}
|
||||
Scale: {x: 400, y: 100, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
|
@ -95,9 +95,6 @@
|
|||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: ChangeSceneButton
|
||||
Enabled: true
|
||||
sceneID: 91947920
|
||||
- Type: SHADE_Scripting.UI.ButtonFX
|
||||
Enabled: true
|
||||
onHoverEnterSound: event:/UI/botton_hover
|
||||
|
@ -106,15 +103,18 @@
|
|||
onReleaseSound: event:/UI/button_fail
|
||||
hoverScale: 1.10000002
|
||||
clickScale: 0.899999976
|
||||
- Type: SHADE_Scripting.UI.ChangeCanvasButton
|
||||
Enabled: true
|
||||
canvasToActivate: 50
|
||||
- EID: 6
|
||||
Name: Quit Game Button
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -700, y: -525, z: 0.400000006}
|
||||
Translate: {x: 900, y: 0, z: 0.400000006}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 450, y: 100, z: 1}
|
||||
Scale: {x: 400, y: 100, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
|
@ -143,28 +143,28 @@
|
|||
clickScale: 0.899999976
|
||||
- EID: 7
|
||||
Name: Level Select Button
|
||||
IsActive: true
|
||||
IsActive: false
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -700, y: -25, z: 0.400000006}
|
||||
Translate: {x: 0, y: 0, z: 0.400000006}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 450, y: 100, z: 1}
|
||||
IsActive: true
|
||||
Scale: {x: 400, y: 100, z: 1}
|
||||
IsActive: false
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 129340704
|
||||
IsActive: true
|
||||
IsActive: false
|
||||
Button Component:
|
||||
Default Texture: 66852025
|
||||
Hovered Texture: 65992947
|
||||
Clicked Texture: 57197441
|
||||
IsActive: true
|
||||
IsActive: false
|
||||
UI Component:
|
||||
Canvas ID: 0
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
IsActive: false
|
||||
Scripts:
|
||||
- Type: SHADE_Scripting.UI.ButtonFX
|
||||
Enabled: true
|
||||
|
@ -183,9 +183,9 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -700, y: -150, z: 0.400000006}
|
||||
Translate: {x: -450, y: 0, z: 0.400000006}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 450, y: 100, z: 1}
|
||||
Scale: {x: 400, y: 100, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
|
@ -219,9 +219,9 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -700, y: -275, z: 0.400000006}
|
||||
Translate: {x: -900, y: 0, z: 0.400000006}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 450, y: 100, z: 1}
|
||||
Scale: {x: 400, y: 100, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
|
@ -255,9 +255,9 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -700, y: -400, z: 0.400000006}
|
||||
Translate: {x: 450, y: 0, z: 0.400000006}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 450, y: 100, z: 1}
|
||||
Scale: {x: 400, y: 100, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
|
@ -343,7 +343,7 @@
|
|||
- EID: 13
|
||||
Name: How To Play Canvas
|
||||
IsActive: false
|
||||
NumberOfChildren: 5
|
||||
NumberOfChildren: 6
|
||||
Components:
|
||||
Canvas Component:
|
||||
Canvas Width: 1920
|
||||
|
@ -479,17 +479,17 @@
|
|||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -800, y: 450, z: 0}
|
||||
Rotate: {x: 0, y: 0, z: 3.14159274}
|
||||
Scale: {x: 100, y: 100, z: 1}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 273, y: 100, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 129340704
|
||||
IsActive: true
|
||||
Button Component:
|
||||
Default Texture: 55358401
|
||||
Hovered Texture: 59400474
|
||||
Clicked Texture: 52333376
|
||||
Default Texture: 59813125
|
||||
Hovered Texture: 59813125
|
||||
Clicked Texture: 59813125
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 13
|
||||
|
@ -508,24 +508,40 @@
|
|||
onReleaseSound: event:/UI/button_fail
|
||||
hoverScale: 1.10000002
|
||||
clickScale: 0.899999976
|
||||
- EID: 444
|
||||
Name: SubMenuBackGround
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 0, z: 2}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 1920, y: 1080, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 130823048
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 13
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: SHADE_Scripting.UI.FadeInOnActive
|
||||
Enabled: true
|
||||
alpha: 0
|
||||
- EID: 19
|
||||
Name: Options Canvas
|
||||
IsActive: false
|
||||
NumberOfChildren: 11
|
||||
NumberOfChildren: 12
|
||||
Components:
|
||||
Canvas Component:
|
||||
Canvas Width: 1920
|
||||
Canvas Height: 1080
|
||||
Scale by canvas width: false
|
||||
IsActive: false
|
||||
Scripts:
|
||||
- Type: SHADE_Scripting.UI.Options
|
||||
Enabled: true
|
||||
masterVolSlider: 29
|
||||
sfxVolSlider: 30
|
||||
bgmVolSlider: 31
|
||||
fovSlider: 37
|
||||
sensitivitySlider: 38
|
||||
Scripts: ~
|
||||
- EID: 20
|
||||
Name: BackGround
|
||||
IsActive: true
|
||||
|
@ -553,17 +569,17 @@
|
|||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -800, y: 450, z: 0}
|
||||
Rotate: {x: 0, y: 0, z: 3.14159274}
|
||||
Scale: {x: 100, y: 100, z: 1}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 273, y: 100, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 129340704
|
||||
IsActive: true
|
||||
Button Component:
|
||||
Default Texture: 55358401
|
||||
Hovered Texture: 59400474
|
||||
Clicked Texture: 52333376
|
||||
Default Texture: 59813125
|
||||
Hovered Texture: 59813125
|
||||
Clicked Texture: 59813125
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 19
|
||||
|
@ -957,7 +973,7 @@
|
|||
IsActive: true
|
||||
Slider Component:
|
||||
Slider Value: 1
|
||||
Min Value: 45
|
||||
Min Value: 30
|
||||
Max Value: 120
|
||||
IsActive: true
|
||||
UI Component:
|
||||
|
@ -1198,6 +1214,29 @@
|
|||
- Type: SHADE_Scripting.UI.SliderText
|
||||
Enabled: true
|
||||
sliderObj: 38
|
||||
- EID: 443
|
||||
Name: SubMenuBackGround
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 0, z: 1}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 1920, y: 1080, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 130823048
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 19
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: SHADE_Scripting.UI.FadeInOnActive
|
||||
Enabled: true
|
||||
alpha: 0
|
||||
- EID: 46
|
||||
Name: Credits Canvas
|
||||
IsActive: false
|
||||
|
@ -1231,8 +1270,8 @@
|
|||
Scripts:
|
||||
- Type: SHADE_Scripting.UI.ScrollingCredits
|
||||
Enabled: true
|
||||
endY: 4000
|
||||
duration: 20
|
||||
endY: 4500
|
||||
duration: 32
|
||||
- EID: 48
|
||||
Name: BackButton
|
||||
IsActive: true
|
||||
|
@ -1240,17 +1279,17 @@
|
|||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -800, y: 450, z: 0}
|
||||
Rotate: {x: 0, y: 0, z: 3.14159274}
|
||||
Scale: {x: 100, y: 100, z: 1}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 273, y: 100, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 129340704
|
||||
IsActive: true
|
||||
Button Component:
|
||||
Default Texture: 55358401
|
||||
Hovered Texture: 59400474
|
||||
Clicked Texture: 52333376
|
||||
Default Texture: 59813125
|
||||
Hovered Texture: 59813125
|
||||
Clicked Texture: 59813125
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 46
|
||||
|
@ -1314,7 +1353,7 @@
|
|||
- EID: 50
|
||||
Name: Level Select Canvas
|
||||
IsActive: false
|
||||
NumberOfChildren: 3
|
||||
NumberOfChildren: 5
|
||||
Components:
|
||||
Canvas Component:
|
||||
Canvas Width: 1920
|
||||
|
@ -1349,17 +1388,17 @@
|
|||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -800, y: 450, z: 0}
|
||||
Rotate: {x: 0, y: 0, z: 3.14159274}
|
||||
Scale: {x: 100, y: 100, z: 1}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 273, y: 100, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 129340704
|
||||
IsActive: true
|
||||
Button Component:
|
||||
Default Texture: 55358401
|
||||
Hovered Texture: 59400474
|
||||
Clicked Texture: 52333376
|
||||
Default Texture: 59813125
|
||||
Hovered Texture: 59813125
|
||||
Clicked Texture: 59813125
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 50
|
||||
|
@ -1400,6 +1439,129 @@
|
|||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 442
|
||||
Name: SubMenuBackGround
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 0, z: 0.5}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 1920, y: 1080, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 130823048
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 50
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: SHADE_Scripting.UI.FadeInOnActive
|
||||
Enabled: true
|
||||
alpha: 0
|
||||
- EID: 441
|
||||
Name: Level Select Buttons
|
||||
IsActive: true
|
||||
NumberOfChildren: 3
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: -75, z: 0.100000001}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 50
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 440
|
||||
Name: Level 1 Button
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -600, y: 0, z: 0}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 380, y: 879, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 129340704
|
||||
IsActive: true
|
||||
Button Component:
|
||||
Default Texture: 52916516
|
||||
Hovered Texture: 52916516
|
||||
Clicked Texture: 52916516
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 50
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: ChangeSceneButton
|
||||
Enabled: true
|
||||
sceneID: 91947920
|
||||
- EID: 439
|
||||
Name: Level 2 Button
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 0, z: 0}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 380, y: 879, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 129340704
|
||||
IsActive: true
|
||||
Button Component:
|
||||
Default Texture: 55380564
|
||||
Hovered Texture: 55380564
|
||||
Clicked Texture: 55380564
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 50
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: ChangeSceneButton
|
||||
Enabled: true
|
||||
sceneID: 86098106
|
||||
- EID: 438
|
||||
Name: Level 3 Button
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 600, y: 0, z: 0}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 380, y: 879, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 129340704
|
||||
IsActive: true
|
||||
Button Component:
|
||||
Default Texture: 53392159
|
||||
Hovered Texture: 53392159
|
||||
Clicked Texture: 53392159
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 50
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: ChangeSceneButton
|
||||
Enabled: true
|
||||
sceneID: 88928066
|
||||
- EID: 450
|
||||
Name: TransitionCanvas
|
||||
IsActive: true
|
||||
|
|
|
@ -1,74 +0,0 @@
|
|||
- EID: 0
|
||||
Name: Mesh_Homeowner
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 0, z: -1}
|
||||
Rotate: {x: -0, y: 0, z: -0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 140697366
|
||||
Material: 129495479
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 1
|
||||
Name: Light_Ambient
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Light Component:
|
||||
Position: {x: 0, y: 0, z: 0}
|
||||
Type: Ambient
|
||||
Direction: {x: 0, y: 0, z: 1}
|
||||
Color: {x: 1, y: 1, z: 1, w: 1}
|
||||
Layer: 4294967295
|
||||
Strength: 1
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 2
|
||||
Name: Mesh_Apple
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 0, z: 0}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 144128170
|
||||
Material: 131956078
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 3
|
||||
Name: Mesh_Cheese
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 2.5, y: 0, z: 0}
|
||||
Rotate: {x: -0, y: 0, z: -0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141841143
|
||||
Material: 131956078
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 4
|
||||
Name: Mesh_Meat
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 1, y: 0, z: 0}
|
||||
Rotate: {x: -0, y: 0, z: -0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 136892700
|
||||
Material: 131956078
|
||||
IsActive: true
|
||||
Scripts: ~
|
|
@ -1,3 +0,0 @@
|
|||
Name: MeshImport
|
||||
ID: 95609584
|
||||
Type: 5
|
|
@ -1,526 +0,0 @@
|
|||
- EID: 0
|
||||
Name: ScoreZone
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Camera Component:
|
||||
Position: {x: 0, y: 0, z: 0}
|
||||
Pitch: 0
|
||||
Yaw: 0
|
||||
Roll: 0
|
||||
Width: 1920
|
||||
Height: 1080
|
||||
Near: 0.00999999978
|
||||
Far: 10000
|
||||
Perspective: true
|
||||
IsActive: true
|
||||
Light Component:
|
||||
Position: {x: 0, y: 0, z: 0}
|
||||
Type: Directional
|
||||
Direction: {x: 1.79999995, y: 0, z: 1}
|
||||
Color: {x: 0.951541841, y: 0.921719015, z: 0.553319454, w: 1}
|
||||
Layer: 4294967295
|
||||
Strength: 0
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 1
|
||||
Name: Default
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -1.440328, y: -4.41369677, z: -5}
|
||||
Rotate: {x: -0, y: 0, z: -0}
|
||||
Scale: {x: 49.4798889, y: 0.5, z: 17.5}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 149697411
|
||||
Material: 126974645
|
||||
IsActive: true
|
||||
RigidBody Component:
|
||||
Type: Static
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
Freeze Position Z: false
|
||||
Freeze Rotation X: false
|
||||
Freeze Rotation Y: false
|
||||
Freeze Rotation Z: false
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Type: Box
|
||||
Half Extents: {x: 1, y: 1, z: 1}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 2
|
||||
Name: Player
|
||||
IsActive: true
|
||||
NumberOfChildren: 3
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -0.0897406489, y: -4.07369709, z: 3.6087606}
|
||||
Rotate: {x: 0, y: -0.19268477, z: 0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 149697411
|
||||
Material: 126974645
|
||||
IsActive: true
|
||||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 2
|
||||
Angular Drag: 0
|
||||
Use Gravity: false
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
Freeze Position Z: false
|
||||
Freeze Rotation X: true
|
||||
Freeze Rotation Y: true
|
||||
Freeze Rotation Z: true
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Type: Box
|
||||
Half Extents: {x: 0.5, y: 0.699999988, z: 0.5}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0.300000012, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: PlayerController
|
||||
Enabled: true
|
||||
currentState: 0
|
||||
maxMoveVel: 4
|
||||
moveForce: 50
|
||||
sprintMultiplier: 1.5
|
||||
rotationFactorPerFrame: 4
|
||||
maxJumpHeight: 4
|
||||
maxJumpTime: 0.75
|
||||
fallMultipler: 2
|
||||
lightMultiper: 0.75
|
||||
mediumMultiper: 0.5
|
||||
heavyMultiper: 0.25
|
||||
- Type: PickAndThrow
|
||||
Enabled: true
|
||||
throwForce: [300, 300, 300]
|
||||
delayTimer: 1
|
||||
aimingLength: 1.5
|
||||
- Type: StateMachine
|
||||
Enabled: true
|
||||
currentStateName: ""
|
||||
currentAnimName: ""
|
||||
- EID: 3
|
||||
Name: HoldingPoint
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 1.20000005, z: 0.5}
|
||||
Rotate: {x: 0, y: 0, z: -0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 4
|
||||
Name: Default
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 0, z: 0}
|
||||
Rotate: {x: -0.738241911, y: 0.48064509, z: 0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Camera Component:
|
||||
Position: {x: -0.0897406489, y: -4.07369709, z: 3.6087606}
|
||||
Pitch: -42.2981453
|
||||
Yaw: 16.4989109
|
||||
Roll: 0
|
||||
Width: 1920
|
||||
Height: 1080
|
||||
Near: 0.00999999978
|
||||
Far: 10000
|
||||
Perspective: true
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: SHADE_Scripting.ThirdPersonCamera
|
||||
Enabled: true
|
||||
armLength: 2
|
||||
turnSpeedPitch: 0.300000012
|
||||
turnSpeedYaw: 0.5
|
||||
pitchClamp: 45
|
||||
- EID: 9
|
||||
Name: Default
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 0, z: 0}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 144838771
|
||||
Material: 123745521
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 6
|
||||
Name: AI
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -8, y: -4.42369699, z: 3.65323806}
|
||||
Rotate: {x: -0, y: 0, z: -0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 149697411
|
||||
Material: 126974645
|
||||
IsActive: true
|
||||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0
|
||||
Angular Drag: 0
|
||||
Use Gravity: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
Freeze Position Z: false
|
||||
Freeze Rotation X: true
|
||||
Freeze Rotation Y: true
|
||||
Freeze Rotation Z: true
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Type: Box
|
||||
Half Extents: {x: 0.5, y: 0.5, z: 0.5}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0.5, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 7
|
||||
Name: Default
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: -16.8647861, z: -14.039052}
|
||||
Rotate: {x: -0, y: 0, z: -0}
|
||||
Scale: {x: 28.1434975, y: 28.1434975, z: 28.1434975}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 149697411
|
||||
Material: 126974645
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 8
|
||||
Name: Default
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Light Component:
|
||||
Position: {x: 0, y: 0, z: 0}
|
||||
Type: Ambient
|
||||
Direction: {x: 0, y: 0, z: 1}
|
||||
Color: {x: 1, y: 1, z: 1, w: 1}
|
||||
Layer: 4294967295
|
||||
Strength: 0.25
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 11
|
||||
Name: GameManager
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 0, z: 0}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
RigidBody Component:
|
||||
Type: Static
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
Freeze Position Z: false
|
||||
Freeze Rotation X: false
|
||||
Freeze Rotation Y: false
|
||||
Freeze Rotation Z: false
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders: ~
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: GameManager
|
||||
Enabled: true
|
||||
itemPool: 12
|
||||
zonePool: 15
|
||||
currGameState: 0
|
||||
totalItemCount: 0
|
||||
Score: 0
|
||||
timer: 50
|
||||
- EID: 12
|
||||
Name: ItemPool
|
||||
IsActive: true
|
||||
NumberOfChildren: 3
|
||||
Components: ~
|
||||
Scripts: ~
|
||||
- EID: 10
|
||||
Name: item
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 3.19896913, y: -3.66431332, z: -4.99997139}
|
||||
Rotate: {x: -1.57956983e-05, y: 2.20007223e-06, z: -0.000548519194}
|
||||
Scale: {x: 2, y: 2, z: 2}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 144838771
|
||||
Material: 123745521
|
||||
IsActive: true
|
||||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.100000001
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
Freeze Position Z: false
|
||||
Freeze Rotation X: false
|
||||
Freeze Rotation Y: false
|
||||
Freeze Rotation Z: false
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Type: Box
|
||||
Half Extents: {x: 1, y: 1, z: 1}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0.5, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
- Is Trigger: true
|
||||
Type: Box
|
||||
Half Extents: {x: 2, y: 2, z: 2}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0.5, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: Item
|
||||
Enabled: true
|
||||
Score: 1
|
||||
currCategory: 0
|
||||
- EID: 5
|
||||
Name: item
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -5.02078056, y: -4.17369747, z: -2.14891005}
|
||||
Rotate: {x: -2.95397289e-08, y: 0.00065473502, z: -4.44611992e-08}
|
||||
Scale: {x: 1.99998975, y: 2, z: 1.99998975}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 144838771
|
||||
Material: 123745521
|
||||
IsActive: true
|
||||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.100000001
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
Freeze Position Z: false
|
||||
Freeze Rotation X: false
|
||||
Freeze Rotation Y: false
|
||||
Freeze Rotation Z: false
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Type: Box
|
||||
Half Extents: {x: 0.5, y: 0.5, z: 0.5}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0.5, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
- Is Trigger: true
|
||||
Type: Box
|
||||
Half Extents: {x: 1, y: 1, z: 1}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0.5, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: Item
|
||||
Enabled: true
|
||||
Score: 1
|
||||
currCategory: 0
|
||||
- EID: 16
|
||||
Name: Mesh_Apple
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -2.57231402, y: -3.27855849, z: 0}
|
||||
Rotate: {x: -0, y: 0, z: -0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 144128170
|
||||
Material: 131956078
|
||||
IsActive: true
|
||||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
Freeze Position Z: false
|
||||
Freeze Rotation X: false
|
||||
Freeze Rotation Y: false
|
||||
Freeze Rotation Z: false
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Type: Box
|
||||
Half Extents: {x: 0.100000001, y: 0.100000001, z: 0.100000001}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
- Is Trigger: true
|
||||
Type: Box
|
||||
Half Extents: {x: 0.300000012, y: 0.300000012, z: 0.300000012}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 15
|
||||
Name: ScoreZonePool
|
||||
IsActive: true
|
||||
NumberOfChildren: 2
|
||||
Components: ~
|
||||
Scripts: ~
|
||||
- EID: 13
|
||||
Name: ScoreZone
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -24.4654179, y: -3.15127993, z: -3.29243231}
|
||||
Rotate: {x: -0, y: 0, z: -0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
RigidBody Component:
|
||||
Type: Static
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
Freeze Position Z: false
|
||||
Freeze Rotation X: false
|
||||
Freeze Rotation Y: false
|
||||
Freeze Rotation Z: false
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: true
|
||||
Type: Box
|
||||
Half Extents: {x: 1, y: 20, z: 20}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: ScoringZone
|
||||
Enabled: true
|
||||
- EID: 14
|
||||
Name: ScoreZone
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -6.64785767, y: 0, z: -14.217104}
|
||||
Rotate: {x: -0, y: 0, z: -0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
RigidBody Component:
|
||||
Type: Static
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
Freeze Position Z: false
|
||||
Freeze Rotation X: false
|
||||
Freeze Rotation Y: false
|
||||
Freeze Rotation Z: false
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: true
|
||||
Type: Box
|
||||
Half Extents: {x: 20, y: 20, z: 1}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: ScoringZone
|
||||
Enabled: true
|
|
@ -1,3 +0,0 @@
|
|||
Name: PlayerControllerTest
|
||||
ID: 92100024
|
||||
Type: 5
|
|
@ -22,18 +22,18 @@
|
|||
Scripts: ~
|
||||
- EID: 1
|
||||
Name: Raccoon
|
||||
IsActive: true
|
||||
IsActive: false
|
||||
NumberOfChildren: 1
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 0.201105013, z: 0}
|
||||
Rotate: {x: 0.00523597933, y: -2.96353412, z: -6.40293041e-10}
|
||||
Scale: {x: 1.00000191, y: 1, z: 1.00000191}
|
||||
IsActive: true
|
||||
IsActive: false
|
||||
Renderable Component:
|
||||
Mesh: 149697411
|
||||
Material: 126974645
|
||||
IsActive: true
|
||||
IsActive: false
|
||||
Scripts: ~
|
||||
- EID: 3
|
||||
Name: Bag
|
||||
|
@ -87,18 +87,18 @@
|
|||
Scripts: ~
|
||||
- EID: 5
|
||||
Name: Floor
|
||||
IsActive: true
|
||||
IsActive: false
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 0.0810000002, z: 0}
|
||||
Rotate: {x: -1.57079625, y: 0, z: -0}
|
||||
Scale: {x: 50, y: 49.9999924, z: 49.9999924}
|
||||
IsActive: true
|
||||
IsActive: false
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 124370424
|
||||
IsActive: true
|
||||
IsActive: false
|
||||
Scripts: ~
|
||||
- EID: 6
|
||||
Name: TrajectoryTest
|
||||
|
@ -146,3 +146,32 @@
|
|||
"Color Eval Rate ": 0.192000002
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 7
|
||||
Name: ParticleTest
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 0.823412895, z: -4.31447983}
|
||||
Rotate: {x: -0, y: 0, z: -0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
classSHADE::SHParticleEmitterComponent:
|
||||
Emission Count: 15
|
||||
Is Passive: true
|
||||
Emission Interval: 0.0939999968
|
||||
Min Life: 2
|
||||
Max Life: 3
|
||||
Minimum Speed: 3
|
||||
Maximum Speed: 6
|
||||
Minimum Size: 0
|
||||
Maximum Size: 0.5
|
||||
Size Decay: 0.990999997
|
||||
Angular Ranges And Offset: {x: 6.19999981, y: 1.10000002, z: 0, w: 0.100000001}
|
||||
Rotation Speed: 0.0309999995
|
||||
Rotation Decay: 0.0199999996
|
||||
Texture Asset ID: 63456868
|
||||
Custom Update Shader Asset ID: 0
|
||||
Color Tint: {x: 1, y: 0, z: 0, w: 1}
|
||||
IsActive: true
|
||||
Scripts: ~
|
|
@ -1,3 +1,3 @@
|
|||
Name: Scene2
|
||||
ID: 87285316
|
||||
ID: 89281126
|
||||
Type: 5
|
||||
|
|
|
@ -1,104 +0,0 @@
|
|||
- EID: 0
|
||||
Name: Canvas
|
||||
IsActive: true
|
||||
NumberOfChildren: 2
|
||||
Components:
|
||||
Canvas Component:
|
||||
Canvas Width: 10
|
||||
Canvas Height: 10
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 6
|
||||
Name: Default
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 0, z: 0}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 129340704
|
||||
IsActive: true
|
||||
Button Component:
|
||||
Default Texture: 0
|
||||
Hovered Texture: 0
|
||||
Clicked Texture: 0
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 5
|
||||
Name: Default
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: -3.9000001, z: 0}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 129340704
|
||||
IsActive: true
|
||||
Toggle Button Component:
|
||||
Non Toggled Texture: 0
|
||||
Toggled Texture: 0
|
||||
Value: true
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 1
|
||||
Name: Camera
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Camera Component:
|
||||
Position: {x: 0, y: 3, z: 8}
|
||||
Pitch: 0
|
||||
Yaw: 0
|
||||
Roll: 0
|
||||
Width: 1920
|
||||
Height: 1080
|
||||
Near: 0.00999999978
|
||||
Far: 10000
|
||||
Perspective: true
|
||||
IsActive: true
|
||||
Light Component:
|
||||
Position: {x: 0, y: 0, z: 0}
|
||||
Type: Directional
|
||||
Direction: {x: 1.79999995, y: 0, z: 1}
|
||||
Color: {x: 0.951541841, y: 0.921719015, z: 0.553319454, w: 1}
|
||||
Layer: 4294967295
|
||||
Strength: 0
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 7
|
||||
Name: BigBoi
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: -16.8647861, z: -14.039052}
|
||||
Rotate: {x: -0, y: 0, z: -0}
|
||||
Scale: {x: 28.1434975, y: 28.1434975, z: 28.1434975}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 149697411
|
||||
Material: 126974645
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 8
|
||||
Name: AmbientLight
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Light Component:
|
||||
Position: {x: 0, y: 0, z: 0}
|
||||
Type: Ambient
|
||||
Direction: {x: 0, y: 0, z: 1}
|
||||
Color: {x: 1, y: 1, z: 1, w: 1}
|
||||
Layer: 4294967295
|
||||
Strength: 0.25
|
||||
IsActive: true
|
||||
Scripts: ~
|
|
@ -1,3 +0,0 @@
|
|||
Name: UI_Test
|
||||
ID: 87244611
|
||||
Type: 5
|
|
@ -64,20 +64,20 @@
|
|||
Transform Component:
|
||||
Translate: {x: 0.332949668, y: 0, z: 0}
|
||||
Rotate: {x: -0, y: 0, z: -0}
|
||||
Scale: {x: 0.0710000023, y: 0.0710000023, z: 0.0710000023}
|
||||
Scale: {x: 0.173914507, y: 0.173914507, z: 0.173914507}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141097368
|
||||
Material: 128805346
|
||||
Mesh: 148542784
|
||||
Material: 121518381
|
||||
IsActive: true
|
||||
Animator Component:
|
||||
Rig: 72178939
|
||||
Rig: 76586906
|
||||
AnimationController: 0
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: SHADE.Test.AnimTest
|
||||
Enabled: true
|
||||
fullClip: 231416496
|
||||
fullClip: 227644717
|
||||
idleClip: 0
|
||||
runClip: 0
|
||||
pickUpClip: 0
|
||||
|
|
|
@ -52,8 +52,7 @@ public class Breakable : Script
|
|||
if (ignoreRaccoon && info.GameObject.GetScript<PlayerController>())
|
||||
return;
|
||||
|
||||
|
||||
if (rb.LinearVelocity.GetSqrMagnitude() > threshHold && !info.GameObject.GetScript<PlayerController>())
|
||||
if (rb.LinearVelocity.GetSqrMagnitude() > threshHold)
|
||||
{
|
||||
isBreak = true;
|
||||
if (GameObject.GetScript<Item>())
|
||||
|
|
|
@ -33,6 +33,8 @@ public class Item : Script
|
|||
public float highlightThickness = 600.0f;
|
||||
public float highlightLowerClamp = 0.25f;
|
||||
|
||||
private ParticleEmitter emitter;
|
||||
|
||||
|
||||
protected override void awake()
|
||||
{
|
||||
|
@ -50,6 +52,8 @@ public class Item : Script
|
|||
|
||||
AudioHandler.audioClipHandlers["SFXImpactElastic"] = Audio.CreateAudioClip("event:/Props/impact_elastic");
|
||||
AudioHandler.audioClipHandlers["SFXImpactHard"] = Audio.CreateAudioClip("event:/Props/impact_hard");
|
||||
|
||||
emitter = GetComponent<ParticleEmitter>();
|
||||
}
|
||||
|
||||
protected override void start()
|
||||
|
@ -135,6 +139,11 @@ public class Item : Script
|
|||
playSound = false;
|
||||
Audio.DetachAudioClipFromObject(AudioHandler.audioClipHandlers["SFXImpactElastic"]);
|
||||
Audio.DetachAudioClipFromObject(AudioHandler.audioClipHandlers["SFXImpactHard"]);
|
||||
|
||||
if(emitter)
|
||||
emitter.Emit();
|
||||
|
||||
Debug.Log("EMIT");
|
||||
}
|
||||
|
||||
if (info.GameObject.GetScript<Homeowner1>() && !returnBack)
|
||||
|
|
|
@ -3,30 +3,26 @@ using System;
|
|||
|
||||
public class PlayerIdleState : BaseState
|
||||
{
|
||||
private bool holdItem;
|
||||
public PlayerIdleState(StateMachine stateMachine, bool hi) : base(stateMachine)
|
||||
protected PlayerController player;
|
||||
|
||||
public PlayerIdleState(StateMachine stateMachine) : base(stateMachine)
|
||||
{
|
||||
stateName = "Idle State";
|
||||
holdItem = hi;
|
||||
}
|
||||
public override void OnEnter()
|
||||
{
|
||||
//Debug.Log("WALK ENTER");
|
||||
if (PlayerAnimations.Instance)
|
||||
{
|
||||
if (!holdItem)
|
||||
if (!machine.GetScript<PlayerController>().playLandedAnimation)
|
||||
{
|
||||
if (PlayerAnimations.Instance.playerIdleClip)
|
||||
if (!machine.GetScript<PlayerController>().holdItem)
|
||||
{
|
||||
PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerIdleClip);
|
||||
PlayerAnimations.Instance.BagAnimator.Play(PlayerAnimations.Instance.playerIdleClip);
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.Play(PlayerAnimations.Instance.playerIdleClip);
|
||||
PlayerAnimations.Instance.silhoBagAnimator.Play(PlayerAnimations.Instance.playerIdleClip);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (PlayerAnimations.Instance.playerCarryIdleClip)
|
||||
else
|
||||
{
|
||||
PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerCarryIdleClip);
|
||||
PlayerAnimations.Instance.BagAnimator.Play(PlayerAnimations.Instance.playerCarryIdleClip);
|
||||
|
@ -34,6 +30,54 @@ public class PlayerIdleState : BaseState
|
|||
PlayerAnimations.Instance.silhoBagAnimator.Play(PlayerAnimations.Instance.playerCarryIdleClip);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
PlayerAnimations.Instance.playerAnimator.OnClipFinished.RegisterAction((x) =>
|
||||
{
|
||||
if (x.FinishedClip == PlayerAnimations.Instance.playerJumpEndClip)
|
||||
{
|
||||
if (!machine.GetScript<PlayerController>().holdItem)
|
||||
PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerIdleClip);
|
||||
else
|
||||
PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerCarryIdleClip);
|
||||
|
||||
machine.GetScript<PlayerController>().playLandedAnimation = false;
|
||||
}
|
||||
});
|
||||
|
||||
PlayerAnimations.Instance.BagAnimator.OnClipFinished.RegisterAction((x) =>
|
||||
{
|
||||
if (x.FinishedClip == PlayerAnimations.Instance.playerJumpEndClip)
|
||||
{
|
||||
if (!machine.GetScript<PlayerController>().holdItem)
|
||||
PlayerAnimations.Instance.BagAnimator.Play(PlayerAnimations.Instance.playerIdleClip);
|
||||
else
|
||||
PlayerAnimations.Instance.BagAnimator.Play(PlayerAnimations.Instance.playerCarryIdleClip);
|
||||
}
|
||||
});
|
||||
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.OnClipFinished.RegisterAction((x) =>
|
||||
{
|
||||
if (x.FinishedClip == PlayerAnimations.Instance.playerJumpEndClip)
|
||||
{
|
||||
if (!machine.GetScript<PlayerController>().holdItem)
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.Play(PlayerAnimations.Instance.playerIdleClip);
|
||||
else
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.Play(PlayerAnimations.Instance.playerCarryIdleClip);
|
||||
}
|
||||
});
|
||||
|
||||
PlayerAnimations.Instance.silhoBagAnimator.OnClipFinished.RegisterAction((x) =>
|
||||
{
|
||||
if (x.FinishedClip == PlayerAnimations.Instance.playerJumpEndClip)
|
||||
{
|
||||
if (!machine.GetScript<PlayerController>().holdItem)
|
||||
PlayerAnimations.Instance.silhoBagAnimator.Play(PlayerAnimations.Instance.playerIdleClip);
|
||||
else
|
||||
PlayerAnimations.Instance.silhoBagAnimator.Play(PlayerAnimations.Instance.playerCarryIdleClip);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
public override void update()
|
||||
|
|
|
@ -10,6 +10,60 @@ public class PlayerJumpState : BaseState
|
|||
public override void OnEnter()
|
||||
{
|
||||
//Debug.Log("jump");
|
||||
if (PlayerAnimations.Instance)
|
||||
{
|
||||
if (!machine.GetScript<PlayerController>().holdItem && PlayerAnimations.Instance.playerJumpStartClip)
|
||||
{
|
||||
PlayerAnimations.Instance.playerAnimator.PlayOneShot(PlayerAnimations.Instance.playerJumpStartClip);
|
||||
PlayerAnimations.Instance.BagAnimator.PlayOneShot(PlayerAnimations.Instance.playerJumpStartClip);
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.PlayOneShot(PlayerAnimations.Instance.playerJumpStartClip);
|
||||
PlayerAnimations.Instance.silhoBagAnimator.PlayOneShot(PlayerAnimations.Instance.playerJumpStartClip);
|
||||
|
||||
PlayerAnimations.Instance.playerAnimator.OnClipFinished.RegisterAction((x) =>
|
||||
{
|
||||
if (x.FinishedClip == PlayerAnimations.Instance.playerJumpStartClip)
|
||||
{
|
||||
PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerJumpLoopClip);
|
||||
}
|
||||
});
|
||||
|
||||
PlayerAnimations.Instance.BagAnimator.OnClipFinished.RegisterAction((x) =>
|
||||
{
|
||||
if (x.FinishedClip == PlayerAnimations.Instance.playerJumpStartClip)
|
||||
{
|
||||
PlayerAnimations.Instance.BagAnimator.Play(PlayerAnimations.Instance.playerJumpLoopClip);
|
||||
}
|
||||
});
|
||||
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.OnClipFinished.RegisterAction((x) =>
|
||||
{
|
||||
if (x.FinishedClip == PlayerAnimations.Instance.playerJumpStartClip)
|
||||
{
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.Play(PlayerAnimations.Instance.playerJumpLoopClip);
|
||||
}
|
||||
});
|
||||
|
||||
PlayerAnimations.Instance.silhoBagAnimator.OnClipFinished.RegisterAction((x) =>
|
||||
{
|
||||
if (x.FinishedClip == PlayerAnimations.Instance.playerJumpStartClip)
|
||||
{
|
||||
PlayerAnimations.Instance.silhoBagAnimator.Play(PlayerAnimations.Instance.playerJumpLoopClip);
|
||||
}
|
||||
});
|
||||
}
|
||||
else if (machine.GetScript<PlayerController>().holdItem && PlayerAnimations.Instance.playerJumpLoopClip)
|
||||
{
|
||||
PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerJumpLoopClip);
|
||||
PlayerAnimations.Instance.BagAnimator.Play(PlayerAnimations.Instance.playerJumpLoopClip);
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.Play(PlayerAnimations.Instance.playerJumpLoopClip);
|
||||
PlayerAnimations.Instance.silhoBagAnimator.Play(PlayerAnimations.Instance.playerJumpLoopClip);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError("missing playercontroller in jump state");
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
public override void update()
|
||||
{
|
||||
|
|
|
@ -9,7 +9,19 @@ public class PlayerLandState : BaseState
|
|||
}
|
||||
public override void OnEnter()
|
||||
{
|
||||
//Debug.Log("WALK ENTER");
|
||||
//Debug.Log("landed ENTER");
|
||||
if (PlayerAnimations.Instance)
|
||||
{
|
||||
if (!machine.GetScript<PlayerController>().holdItem)
|
||||
{
|
||||
PlayerAnimations.Instance.playerAnimator.PlayOneShot(PlayerAnimations.Instance.playerJumpEndClip);
|
||||
PlayerAnimations.Instance.BagAnimator.PlayOneShot(PlayerAnimations.Instance.playerJumpEndClip);
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.PlayOneShot(PlayerAnimations.Instance.playerJumpEndClip);
|
||||
PlayerAnimations.Instance.silhoBagAnimator.PlayOneShot(PlayerAnimations.Instance.playerJumpEndClip);
|
||||
}
|
||||
else
|
||||
machine.GetScript<PlayerController>().playLandedAnimation = false;
|
||||
}
|
||||
}
|
||||
public override void update()
|
||||
{
|
||||
|
|
|
@ -14,7 +14,7 @@ public class PlayerRunState : BaseState
|
|||
public override void OnEnter()
|
||||
{
|
||||
//Debug.Log("WALK ENTER");
|
||||
if (PlayerAnimations.Instance && PlayerAnimations.Instance.playerRunClip)
|
||||
if (PlayerAnimations.Instance)
|
||||
{
|
||||
PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerRunClip);
|
||||
PlayerAnimations.Instance.BagAnimator.Play(PlayerAnimations.Instance.playerRunClip);
|
||||
|
|
|
@ -6,37 +6,37 @@ public class PlayerWalkState : BaseState
|
|||
{
|
||||
private float timer;
|
||||
private float delay = 0.5f;
|
||||
private bool holdItem;
|
||||
public PlayerWalkState(StateMachine stateMachine, bool hi) : base(stateMachine)
|
||||
public PlayerWalkState(StateMachine stateMachine) : base(stateMachine)
|
||||
{
|
||||
stateName = "Walk State";
|
||||
holdItem = hi;
|
||||
}
|
||||
public override void OnEnter()
|
||||
{
|
||||
//Debug.Log("WALK ENTER");
|
||||
timer = delay;
|
||||
|
||||
machine.GetScript<PlayerController>().playLandedAnimation = false;
|
||||
|
||||
if (PlayerAnimations.Instance)
|
||||
{
|
||||
if (!holdItem)
|
||||
if (!machine.GetScript<PlayerController>().holdItem)
|
||||
{
|
||||
if (PlayerAnimations.Instance.playerWalkClip)
|
||||
{
|
||||
PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerWalkClip);
|
||||
PlayerAnimations.Instance.BagAnimator.Play(PlayerAnimations.Instance.playerWalkClip);
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.Play(PlayerAnimations.Instance.playerWalkClip);
|
||||
PlayerAnimations.Instance.silhoBagAnimator.Play(PlayerAnimations.Instance.playerWalkClip);
|
||||
}
|
||||
PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerWalkClip);
|
||||
PlayerAnimations.Instance.BagAnimator.Play(PlayerAnimations.Instance.playerWalkClip);
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.Play(PlayerAnimations.Instance.playerWalkClip);
|
||||
PlayerAnimations.Instance.silhoBagAnimator.Play(PlayerAnimations.Instance.playerWalkClip);
|
||||
}
|
||||
else if (machine.GetScript<PlayerController>().holdItem)
|
||||
{
|
||||
|
||||
PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerCarryWalkClip);
|
||||
PlayerAnimations.Instance.BagAnimator.Play(PlayerAnimations.Instance.playerCarryWalkClip);
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.Play(PlayerAnimations.Instance.playerCarryWalkClip);
|
||||
PlayerAnimations.Instance.silhoBagAnimator.Play(PlayerAnimations.Instance.playerCarryWalkClip);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (PlayerAnimations.Instance.playerCarryWalkClip)
|
||||
{
|
||||
PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerCarryWalkClip);
|
||||
PlayerAnimations.Instance.BagAnimator.Play(PlayerAnimations.Instance.playerCarryWalkClip);
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.Play(PlayerAnimations.Instance.playerCarryWalkClip);
|
||||
PlayerAnimations.Instance.silhoBagAnimator.Play(PlayerAnimations.Instance.playerCarryWalkClip);
|
||||
}
|
||||
Debug.LogError("Missing playercontroller in walk state");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -34,6 +34,22 @@ public class PickAndThrow : Script
|
|||
[Tooltip("Height of ray")]
|
||||
public float rayHeight = 0.1f;
|
||||
|
||||
[NonSerialized]
|
||||
private TweenThread camArmTween;
|
||||
[NonSerialized]
|
||||
private TweenThreadVec3 offSetCamTween;
|
||||
[NonSerialized]
|
||||
private TweenThread FOVTween;
|
||||
|
||||
public float lerpPickUpDuration = 0.75f;
|
||||
private float pickUptimer = 0.0f;
|
||||
private bool foodHoldReach = false;
|
||||
|
||||
public float tweenAimDuration = 0.3f;
|
||||
private bool camTweenUpdate = false;
|
||||
|
||||
public float aimingFOV = 15.0f;
|
||||
|
||||
protected override void awake()
|
||||
{
|
||||
pc = GetScript<PlayerController>();
|
||||
|
@ -52,6 +68,10 @@ public class PickAndThrow : Script
|
|||
|
||||
timer = delayTimer;
|
||||
}
|
||||
|
||||
protected override void start()
|
||||
{
|
||||
}
|
||||
protected override void update()
|
||||
{
|
||||
if (GameManager.Instance.GamePause || !GameManager.Instance.stealFoodPopUpDone)
|
||||
|
@ -65,22 +85,31 @@ public class PickAndThrow : Script
|
|||
CalculateDir();
|
||||
CastRay();
|
||||
|
||||
if (camTweenUpdate)
|
||||
{
|
||||
pc.camArm.TargetOffset = offSetCamTween.GetValue();
|
||||
pc.camArm.ArmLength = camArmTween.GetValue();
|
||||
pc.cam.FOV = FOVTween.GetValue();
|
||||
|
||||
if (offSetCamTween.IsCompleted() && camArmTween.IsCompleted() && FOVTween.IsCompleted())
|
||||
camTweenUpdate = false;
|
||||
}
|
||||
|
||||
if (pc && itemRidigBody && itemTransform && itemCollider)
|
||||
{
|
||||
if (pc.holdItem)
|
||||
{
|
||||
itemTransform.LocalPosition = raccoonHoldLocation.GlobalPosition;
|
||||
TweenFood();
|
||||
itemTransform.LocalRotation = pc.tranform.LocalRotation;
|
||||
itemRidigBody.ClearForces();
|
||||
itemRidigBody.ClearTorque();
|
||||
itemRidigBody.LinearVelocity = Vector3.Zero;
|
||||
itemRidigBody.AngularVelocity = Vector3.Zero;
|
||||
|
||||
if (Input.GetMouseButtonDown(Input.MouseCode.LeftButton))
|
||||
{
|
||||
pc.isAiming = true;
|
||||
pc.camArm.ArmLength = aimingLength;
|
||||
prevTargetOffSet = pc.camArm.TargetOffset;
|
||||
pc.camArm.TargetOffset = cameraArmOffSet;
|
||||
pc.cam.FOV = Settings.cameraFOV + 5;
|
||||
TweenAimCamArm(true);
|
||||
}
|
||||
|
||||
if (Input.GetMouseButtonUp(Input.MouseCode.LeftButton) && pc.isAiming)
|
||||
|
@ -89,19 +118,19 @@ public class PickAndThrow : Script
|
|||
itemRidigBody.IsGravityEnabled = true;
|
||||
itemCollider.GetCollisionShape(0).IsTrigger = false;
|
||||
pc.isAiming = false;
|
||||
pc.camArm.TargetOffset = prevTargetOffSet;
|
||||
pc.cam.FOV = Settings.cameraFOV;
|
||||
if (tpc)
|
||||
pc.camArm.ArmLength = tpc.armLength;
|
||||
TweenAimCamArm(false);
|
||||
pc.holdItem = false;
|
||||
foodHoldReach = false;
|
||||
inRange = false;
|
||||
throwItem = true;
|
||||
PlayThrowAnimation();
|
||||
timer = 0.0f;
|
||||
}
|
||||
|
||||
if (Input.GetMouseButtonDown(Input.MouseCode.RightButton) && !pc.isAiming)
|
||||
{
|
||||
pc.holdItem = false;
|
||||
foodHoldReach = false;
|
||||
inRange = false;
|
||||
itemRidigBody.IsGravityEnabled = true;
|
||||
itemCollider.GetCollisionShape(0).IsTrigger = false;
|
||||
|
@ -112,9 +141,7 @@ public class PickAndThrow : Script
|
|||
{
|
||||
pc.isAiming = false;
|
||||
pc.cam.FOV = Settings.cameraFOV;
|
||||
pc.camArm.TargetOffset = prevTargetOffSet;
|
||||
if (tpc)
|
||||
pc.camArm.ArmLength = tpc.armLength;
|
||||
TweenAimCamArm(false);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -131,6 +158,7 @@ public class PickAndThrow : Script
|
|||
{
|
||||
pc.holdItem = true;
|
||||
RetrieveItemComponets();
|
||||
PlayPickUpAnimation();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -224,9 +252,11 @@ public class PickAndThrow : Script
|
|||
Vector3 playerRayPos = pc.tranform.GlobalPosition;
|
||||
playerRayPos.y += rayHeight;
|
||||
dirNor.Normalise();
|
||||
List<RaycastHit> rayList1 = Physics.Raycast(new Ray(playerRayPos, Vector3.RotateY(dirNor, SHADE.Math.DegreesToRadians(22.5f))), rayDistance, false, (ushort)65535);
|
||||
List<RaycastHit> rayList2 = Physics.Raycast(new Ray(playerRayPos, Vector3.RotateY(dirNor, SHADE.Math.DegreesToRadians(-22.5f))), rayDistance, false, (ushort)65535);
|
||||
List<RaycastHit> rayList3 = Physics.Raycast(new Ray(playerRayPos, dirNor), rayDistance * 0.75f, false, (ushort)65535);
|
||||
List<RaycastHit> rayList1 = Physics.Raycast(new Ray(playerRayPos, Vector3.RotateY(dirNor, SHADE.Math.DegreesToRadians(25.0f))), rayDistance, false, (ushort)65535);
|
||||
List<RaycastHit> rayList2 = Physics.Raycast(new Ray(playerRayPos, Vector3.RotateY(dirNor, SHADE.Math.DegreesToRadians(-25.0f))), rayDistance, false, (ushort)65535);
|
||||
List<RaycastHit> rayList3 = Physics.Raycast(new Ray(playerRayPos, Vector3.RotateY(dirNor, SHADE.Math.DegreesToRadians(12.5f))), rayDistance, false, (ushort)65535);
|
||||
List<RaycastHit> rayList4 = Physics.Raycast(new Ray(playerRayPos, Vector3.RotateY(dirNor, SHADE.Math.DegreesToRadians(-12.5f))), rayDistance, false, (ushort)65535);
|
||||
List<RaycastHit> rayList5 = Physics.Raycast(new Ray(playerRayPos, dirNor), rayDistance , false, (ushort)65535);
|
||||
|
||||
if (rayList1.Count > 0)
|
||||
{
|
||||
|
@ -246,6 +276,18 @@ public class PickAndThrow : Script
|
|||
inRange = CheckForItem(ray3);
|
||||
return;
|
||||
}
|
||||
else if (rayList4.Count > 0)
|
||||
{
|
||||
RaycastHit ray4 = rayList4[0];
|
||||
inRange = CheckForItem(ray4);
|
||||
return;
|
||||
}
|
||||
else if (rayList5.Count > 0)
|
||||
{
|
||||
RaycastHit ray5 = rayList5[0];
|
||||
inRange = CheckForItem(ray5);
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
inRange = false;
|
||||
|
@ -273,5 +315,149 @@ public class PickAndThrow : Script
|
|||
return (pc.camArm.Pitch - tpc.pitchUpperClamp) / (tpc.pitchLowerClamp - tpc.pitchUpperClamp);
|
||||
}
|
||||
|
||||
private void PlayPickUpAnimation()
|
||||
{
|
||||
if (PlayerAnimations.Instance)
|
||||
{
|
||||
PlayerAnimations.Instance.playerAnimator.PlayOneShot(PlayerAnimations.Instance.playerPickUpClip);
|
||||
PlayerAnimations.Instance.playerAnimator.OnClipFinished.RegisterAction((x) =>
|
||||
{
|
||||
if (x.FinishedClip == PlayerAnimations.Instance.playerPickUpClip)
|
||||
{
|
||||
if (pc.isMoveKeyPress)
|
||||
PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerCarryWalkClip);
|
||||
else
|
||||
PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerCarryIdleClip);
|
||||
}
|
||||
});
|
||||
|
||||
PlayerAnimations.Instance.BagAnimator.PlayOneShot(PlayerAnimations.Instance.playerPickUpClip);
|
||||
PlayerAnimations.Instance.BagAnimator.OnClipFinished.RegisterAction((x) =>
|
||||
{
|
||||
if (x.FinishedClip == PlayerAnimations.Instance.playerPickUpClip)
|
||||
{
|
||||
if (pc.isMoveKeyPress)
|
||||
PlayerAnimations.Instance.BagAnimator.Play(PlayerAnimations.Instance.playerCarryWalkClip);
|
||||
else
|
||||
PlayerAnimations.Instance.BagAnimator.Play(PlayerAnimations.Instance.playerCarryIdleClip);
|
||||
}
|
||||
});
|
||||
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.PlayOneShot(PlayerAnimations.Instance.playerPickUpClip);
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.OnClipFinished.RegisterAction((x) =>
|
||||
{
|
||||
if (x.FinishedClip == PlayerAnimations.Instance.playerPickUpClip)
|
||||
{
|
||||
if (pc.isMoveKeyPress)
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.Play(PlayerAnimations.Instance.playerCarryWalkClip);
|
||||
else
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.Play(PlayerAnimations.Instance.playerCarryIdleClip);
|
||||
}
|
||||
});
|
||||
|
||||
PlayerAnimations.Instance.silhoBagAnimator.PlayOneShot(PlayerAnimations.Instance.playerPickUpClip);
|
||||
PlayerAnimations.Instance.silhoBagAnimator.OnClipFinished.RegisterAction((x) =>
|
||||
{
|
||||
if (x.FinishedClip == PlayerAnimations.Instance.playerPickUpClip)
|
||||
{
|
||||
if (pc.isMoveKeyPress)
|
||||
PlayerAnimations.Instance.silhoBagAnimator.Play(PlayerAnimations.Instance.playerCarryWalkClip);
|
||||
else
|
||||
PlayerAnimations.Instance.silhoBagAnimator.Play(PlayerAnimations.Instance.playerCarryIdleClip);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private void PlayThrowAnimation()
|
||||
{
|
||||
if (PlayerAnimations.Instance)
|
||||
{
|
||||
PlayerAnimations.Instance.playerAnimator.PlayOneShot(PlayerAnimations.Instance.playerThrowClip);
|
||||
PlayerAnimations.Instance.playerAnimator.OnClipFinished.RegisterAction((x) =>
|
||||
{
|
||||
if (x.FinishedClip == PlayerAnimations.Instance.playerThrowClip)
|
||||
{
|
||||
if (pc.isMoveKeyPress)
|
||||
PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerWalkClip);
|
||||
else
|
||||
PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerIdleClip);
|
||||
}
|
||||
});
|
||||
|
||||
PlayerAnimations.Instance.BagAnimator.PlayOneShot(PlayerAnimations.Instance.playerPickUpClip);
|
||||
PlayerAnimations.Instance.BagAnimator.OnClipFinished.RegisterAction((x) =>
|
||||
{
|
||||
if (x.FinishedClip == PlayerAnimations.Instance.playerThrowClip)
|
||||
{
|
||||
if (pc.isMoveKeyPress)
|
||||
PlayerAnimations.Instance.BagAnimator.Play(PlayerAnimations.Instance.playerWalkClip);
|
||||
else
|
||||
PlayerAnimations.Instance.BagAnimator.Play(PlayerAnimations.Instance.playerIdleClip);
|
||||
}
|
||||
});
|
||||
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.PlayOneShot(PlayerAnimations.Instance.playerPickUpClip);
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.OnClipFinished.RegisterAction((x) =>
|
||||
{
|
||||
if (x.FinishedClip == PlayerAnimations.Instance.playerThrowClip)
|
||||
{
|
||||
if (pc.isMoveKeyPress)
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.Play(PlayerAnimations.Instance.playerWalkClip);
|
||||
else
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.Play(PlayerAnimations.Instance.playerIdleClip);
|
||||
}
|
||||
});
|
||||
|
||||
PlayerAnimations.Instance.silhoBagAnimator.PlayOneShot(PlayerAnimations.Instance.playerPickUpClip);
|
||||
PlayerAnimations.Instance.silhoBagAnimator.OnClipFinished.RegisterAction((x) =>
|
||||
{
|
||||
if (x.FinishedClip == PlayerAnimations.Instance.playerThrowClip)
|
||||
{
|
||||
if (pc.isMoveKeyPress)
|
||||
PlayerAnimations.Instance.silhoBagAnimator.Play(PlayerAnimations.Instance.playerWalkClip);
|
||||
else
|
||||
PlayerAnimations.Instance.silhoBagAnimator.Play(PlayerAnimations.Instance.playerIdleClip);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private void TweenFood()
|
||||
{
|
||||
|
||||
if (!foodHoldReach)
|
||||
{
|
||||
pickUptimer += Time.DeltaTimeF;
|
||||
itemTransform.LocalPosition = Vector3.Lerp(itemTransform.LocalPosition, raccoonHoldLocation.GlobalPosition, pickUptimer / lerpPickUpDuration);
|
||||
}
|
||||
else
|
||||
itemTransform.LocalPosition = raccoonHoldLocation.GlobalPosition;
|
||||
|
||||
if (pickUptimer >= lerpPickUpDuration)
|
||||
{
|
||||
foodHoldReach = true;
|
||||
pickUptimer = 0.0f;
|
||||
}
|
||||
}
|
||||
|
||||
private void TweenAimCamArm(bool aim)
|
||||
{
|
||||
|
||||
if (aim)
|
||||
{
|
||||
offSetCamTween = TweenManager.CreateTweenThreadVec3(tweenAimDuration, pc.camArm.TargetOffset, cameraArmOffSet, EASING_METHOD.EASE_IN_SINE);
|
||||
camArmTween = TweenManager.CreateTweenThread(tweenAimDuration, pc.camArm.ArmLength, aimingLength, EASING_METHOD.EASE_IN_SINE);
|
||||
FOVTween = TweenManager.CreateTweenThread(tweenAimDuration, pc.cam.FOV, Settings.cameraFOV + aimingFOV, EASING_METHOD.EASE_IN_SINE);
|
||||
}
|
||||
else
|
||||
{
|
||||
offSetCamTween = TweenManager.CreateTweenThreadVec3(tweenAimDuration, pc.camArm.TargetOffset, prevTargetOffSet, EASING_METHOD.EASE_IN_SINE);
|
||||
camArmTween = TweenManager.CreateTweenThread(tweenAimDuration, pc.camArm.ArmLength, tpc.armLength, EASING_METHOD.EASE_IN_SINE);
|
||||
FOVTween = TweenManager.CreateTweenThread(tweenAimDuration, pc.cam.FOV, Settings.cameraFOV , EASING_METHOD.EASE_IN_SINE);
|
||||
}
|
||||
camTweenUpdate = true;
|
||||
|
||||
}
|
||||
|
||||
}
|
|
@ -7,17 +7,17 @@ public class PlayerAnimations : Script
|
|||
{
|
||||
#region Raccoon
|
||||
[SerializeField]
|
||||
public AnimationClipAsset playerIdleClip; // done
|
||||
public AnimationClipAsset playerIdleClip;
|
||||
[SerializeField]
|
||||
public AnimationClipAsset playerWalkClip; // done
|
||||
public AnimationClipAsset playerWalkClip;
|
||||
[SerializeField]
|
||||
public AnimationClipAsset playerRunClip; // done
|
||||
public AnimationClipAsset playerRunClip;
|
||||
[SerializeField]
|
||||
public AnimationClipAsset playerPickUpClip;
|
||||
[SerializeField]
|
||||
public AnimationClipAsset playerCarryIdleClip; // done
|
||||
public AnimationClipAsset playerCarryIdleClip;
|
||||
[SerializeField]
|
||||
public AnimationClipAsset playerCarryWalkClip; // done
|
||||
public AnimationClipAsset playerCarryWalkClip;
|
||||
[SerializeField]
|
||||
public AnimationClipAsset playerThrowClip;
|
||||
[SerializeField]
|
||||
|
@ -72,6 +72,37 @@ public class PlayerAnimations : Script
|
|||
|
||||
if (!silhoBagAnimator)
|
||||
Debug.LogError("Silho Player Animator is MISSING!");
|
||||
|
||||
if(!playerIdleClip)
|
||||
Debug.LogError("Idle clip is MISSING!");
|
||||
|
||||
if (!playerWalkClip)
|
||||
Debug.LogError("run clip is MISSING!");
|
||||
|
||||
if (!playerPickUpClip)
|
||||
Debug.LogError("Pickup clip is MISSING!");
|
||||
|
||||
if (!playerThrowClip)
|
||||
Debug.LogError("Throw clip is MISSING!");
|
||||
|
||||
if (!playerJumpStartClip)
|
||||
Debug.LogError("Jump start clip is MISSING!");
|
||||
|
||||
if (!playerJumpLoopClip)
|
||||
Debug.LogError("Jump loop clip is MISSING!");
|
||||
|
||||
if (!playerJumpEndClip)
|
||||
Debug.LogError("Jump end clip is MISSING!");
|
||||
|
||||
if (!playerCarryIdleClip)
|
||||
Debug.LogError("Carry idle clip is MISSING!");
|
||||
|
||||
if (!playerCarryWalkClip)
|
||||
Debug.LogError("Carry walk clip is MISSING!");
|
||||
|
||||
if (!playerRunClip)
|
||||
Debug.LogError("Run clip is MISSING!");
|
||||
|
||||
}
|
||||
|
||||
protected override void onDestroy()
|
||||
|
|
|
@ -37,7 +37,7 @@ public class PlayerController : Script
|
|||
|
||||
//Movement variables============================================================
|
||||
[Tooltip("Max vel for walking")]
|
||||
public float maxMoveVel = 3.0f;
|
||||
public float walkMaxMoveVel = 3.0f;
|
||||
[Tooltip("how much force is apply for walking")]
|
||||
public float moveForce = 50.0f;
|
||||
[Tooltip("increase the moveForce and maxMoveVel by its amt")]
|
||||
|
@ -69,6 +69,13 @@ public class PlayerController : Script
|
|||
[Tooltip("multiply height on Jump Pad ")]
|
||||
public float jumpPadMultiplayer = 2.0f;
|
||||
|
||||
private bool jumpPadDrop = false;
|
||||
private float dropTimer = 0.0f;
|
||||
public float dropDuration = 0.5f;
|
||||
public float jumpPadFallMultipler = 0.75f;
|
||||
public float jumpPadMaxMoveVel = 1.0f;
|
||||
private float currMoveVel = 0.0f;
|
||||
|
||||
//ItemMultipler==================================================================
|
||||
[Tooltip("How light item will affect player jump")]
|
||||
public float lightMultiper = 0.75f;
|
||||
|
@ -83,6 +90,8 @@ public class PlayerController : Script
|
|||
public GameObject silhouetteBag;
|
||||
private Renderable silhouetteBagRend;
|
||||
|
||||
public bool playLandedAnimation { get; set; }
|
||||
|
||||
protected override void awake()
|
||||
{
|
||||
//default setup
|
||||
|
@ -108,8 +117,8 @@ public class PlayerController : Script
|
|||
|
||||
stateMachine = AddScript<StateMachine>();
|
||||
Dictionary<Type, BaseState> dictionary = new Dictionary<Type, BaseState>();
|
||||
dictionary.Add(typeof(PlayerIdleState), new PlayerIdleState(stateMachine, holdItem));
|
||||
dictionary.Add(typeof(PlayerWalkState), new PlayerWalkState(stateMachine, holdItem));
|
||||
dictionary.Add(typeof(PlayerIdleState), new PlayerIdleState(stateMachine));
|
||||
dictionary.Add(typeof(PlayerWalkState), new PlayerWalkState(stateMachine));
|
||||
dictionary.Add(typeof(PlayerRunState), new PlayerRunState(stateMachine));
|
||||
dictionary.Add(typeof(PlayerJumpState), new PlayerJumpState(stateMachine));
|
||||
dictionary.Add(typeof(PlayerFallState), new PlayerFallState(stateMachine));
|
||||
|
@ -134,6 +143,8 @@ public class PlayerController : Script
|
|||
}
|
||||
|
||||
AudioHandler.audioClipHandlers["footsteps"] = Audio.CreateAudioClip("event:/Raccoon/raccoon_footsteps");
|
||||
|
||||
playLandedAnimation = false;
|
||||
}
|
||||
|
||||
protected override void start()
|
||||
|
@ -177,11 +188,26 @@ public class PlayerController : Script
|
|||
{
|
||||
cam = GetComponentInChildren<Camera>();
|
||||
if (pat)
|
||||
{
|
||||
cam.FOV = Settings.cameraFOV;
|
||||
}
|
||||
}
|
||||
if(!camArm)
|
||||
if (!camArm)
|
||||
{
|
||||
camArm = GetComponentInChildren<CameraArm>();
|
||||
pat.prevTargetOffSet = camArm.TargetOffset;
|
||||
}
|
||||
|
||||
if (jumpPadDrop && currentState == RaccoonStates.FALLING)
|
||||
{
|
||||
dropTimer += Time.DeltaTimeF;
|
||||
if (dropTimer > dropDuration)
|
||||
{
|
||||
jumpPadDrop = false;
|
||||
dropTimer = 0.0f;
|
||||
currMoveVel = walkMaxMoveVel;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
GotCaught();
|
||||
|
@ -189,6 +215,7 @@ public class PlayerController : Script
|
|||
MoveKey();
|
||||
Sprint();
|
||||
Jump();
|
||||
|
||||
//Debug.Log($"{currentState}");
|
||||
//Debug.Log($" axisX: {axisMove.x} axisY:{axisMove.y}");
|
||||
//Debug.Log($"X: {rb.LinearVelocity.x}" + $" Z: {rb.LinearVelocity.z}");
|
||||
|
@ -273,10 +300,15 @@ public class PlayerController : Script
|
|||
{
|
||||
Vector3 velNor = rb.LinearVelocity;
|
||||
velNor.y = 0.0f;
|
||||
if (velNor.GetMagnitude() > maxMoveVel)
|
||||
if (jumpPadDrop)
|
||||
currMoveVel = jumpPadMaxMoveVel;
|
||||
else
|
||||
currMoveVel = walkMaxMoveVel;
|
||||
|
||||
if (velNor.GetMagnitude() > currMoveVel)
|
||||
{
|
||||
velNor.Normalise();
|
||||
velNor *= maxMoveVel;
|
||||
velNor *= currMoveVel;
|
||||
rb.LinearVelocity = new Vector3(velNor.x, rb.LinearVelocity.y, velNor.z);
|
||||
}
|
||||
}
|
||||
|
@ -298,22 +330,28 @@ public class PlayerController : Script
|
|||
oldForce = moveForce;
|
||||
moveForce *= sprintMultiplier;
|
||||
|
||||
maxOldVel = maxMoveVel;
|
||||
maxMoveVel *= sprintMultiplier;
|
||||
maxOldVel = walkMaxMoveVel;
|
||||
walkMaxMoveVel *= sprintMultiplier;
|
||||
}
|
||||
}
|
||||
|
||||
if (Input.GetKeyUp(Input.KeyCode.LeftShift))
|
||||
{
|
||||
if (isMoveKeyPress)
|
||||
if (isMoveKeyPress && isGrounded)
|
||||
{
|
||||
currentState = RaccoonStates.WALKING;
|
||||
if(stateMachine && !stateMachine.IsState(typeof(PlayerWalkState)))
|
||||
if (stateMachine && !stateMachine.IsState(typeof(PlayerWalkState)))
|
||||
stateMachine.SetState(typeof(PlayerWalkState));
|
||||
}
|
||||
else if(!isMoveKeyPress && isGrounded)
|
||||
{
|
||||
currentState = RaccoonStates.IDLE;
|
||||
if (stateMachine && !stateMachine.IsState(typeof(PlayerIdleState)))
|
||||
stateMachine.SetState(typeof(PlayerIdleState));
|
||||
}
|
||||
sprintIncreaseOnce = false;
|
||||
moveForce = oldForce;
|
||||
maxMoveVel = maxOldVel;
|
||||
walkMaxMoveVel = maxOldVel;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -323,6 +361,7 @@ public class PlayerController : Script
|
|||
{
|
||||
if ( (Input.GetKeyDown(Input.KeyCode.Space) || landedOnJumpPad ) && isGrounded && rb != null)
|
||||
{
|
||||
isGrounded = false;
|
||||
currentState = RaccoonStates.JUMP;
|
||||
if (stateMachine && !stateMachine.IsState(typeof(PlayerJumpState)))
|
||||
stateMachine.SetState(typeof(PlayerJumpState));
|
||||
|
@ -343,6 +382,7 @@ public class PlayerController : Script
|
|||
{
|
||||
v.y *= jumpPadMultiplayer;
|
||||
landedOnJumpPad = false;
|
||||
jumpPadDrop = true;
|
||||
}
|
||||
rb.LinearVelocity = v;
|
||||
}
|
||||
|
@ -386,6 +426,10 @@ public class PlayerController : Script
|
|||
if (currentState == RaccoonStates.FALLING)
|
||||
{
|
||||
currentState = RaccoonStates.LANDED;
|
||||
jumpPadDrop = false;
|
||||
dropTimer = 0.0f;
|
||||
currMoveVel = walkMaxMoveVel;
|
||||
playLandedAnimation = true;
|
||||
if (stateMachine && !stateMachine.IsState(typeof(PlayerLandState)))
|
||||
stateMachine.SetState(typeof(PlayerLandState));
|
||||
}
|
||||
|
@ -400,7 +444,13 @@ public class PlayerController : Script
|
|||
else if (currentState == RaccoonStates.FALLING)
|
||||
{
|
||||
float prevYVel = v.y;
|
||||
float newYVel = v.y + (gravity * fallMultipler * (float)Time.FixedDeltaTime);
|
||||
float newYVel = 0;
|
||||
|
||||
if (jumpPadDrop)
|
||||
newYVel = v.y + (gravity * jumpPadFallMultipler * (float)Time.FixedDeltaTime);
|
||||
else
|
||||
newYVel = v.y + (gravity * fallMultipler * (float)Time.FixedDeltaTime);
|
||||
|
||||
float nextYVel = (prevYVel + newYVel) * 0.5f;
|
||||
v.y = nextYVel;
|
||||
}
|
||||
|
@ -426,6 +476,8 @@ public class PlayerController : Script
|
|||
stateMachine.SetState(typeof(PlayerIdleState));
|
||||
tranform.LocalPosition = respawnPoint.GetComponent<Transform>().LocalPosition;
|
||||
|
||||
GameManager.Instance.RacoonCaught();
|
||||
|
||||
if (pat && pat.item)
|
||||
{
|
||||
if (holdItem)
|
||||
|
|
|
@ -3,6 +3,7 @@ using SHADE_Scripting.Audio;
|
|||
using SHADE_Scripting.UI;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.Contracts;
|
||||
|
||||
public class GameManager : Script
|
||||
{
|
||||
|
@ -27,6 +28,7 @@ public class GameManager : Script
|
|||
|
||||
public GameObject scoreText;
|
||||
public GameObject timeText;
|
||||
public GameObject minusTimerText;
|
||||
|
||||
//mulitpler info
|
||||
public GameObject multiplierText;
|
||||
|
@ -67,8 +69,13 @@ public class GameManager : Script
|
|||
stealFoodPopUpDone = false;
|
||||
PreviewLevelDone = false;
|
||||
|
||||
AudioHandler.audioClipHandlers["BGMWin"] = Audio.CreateAudioClip("event:/Music/stingers/game_win");
|
||||
AudioHandler.audioClipHandlers["BGMLose"] = Audio.CreateAudioClip("event:/Music/stingers/game_lose");
|
||||
var winAudio = Audio.CreateAudioClip("event:/Music/stingers/game_win");
|
||||
winAudio.DestroyOnSceneExit = false;
|
||||
AudioHandler.audioClipHandlers["BGMWin"] = winAudio;
|
||||
|
||||
var loseAudio = Audio.CreateAudioClip("event:/Music/stingers/game_lose");
|
||||
loseAudio.DestroyOnSceneExit = false;
|
||||
AudioHandler.audioClipHandlers["BGMLose"] = loseAudio;
|
||||
|
||||
goingToWin = false;
|
||||
goingToLose = false;
|
||||
|
@ -179,11 +186,25 @@ public class GameManager : Script
|
|||
}
|
||||
}
|
||||
|
||||
public void RacoonCaught()
|
||||
{
|
||||
timer -= 10.0f;
|
||||
if(minusTimerText != GameObject.Null)
|
||||
{
|
||||
MinusTimerText text =minusTimerText.GetScript<MinusTimerText>();
|
||||
if(text)
|
||||
{
|
||||
text.Reset();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void Cheat()
|
||||
{
|
||||
if (Input.GetKeyUp(Input.KeyCode.F1))
|
||||
{
|
||||
currGameState = GameState.WIN;
|
||||
AudioHandler.audioClipHandlers["BGMWin"].Play();
|
||||
AudioHandler.StopAllSounds(false);
|
||||
goingToWin = true;
|
||||
if (SceneFadeInOut.Instance != null)
|
||||
|
@ -192,6 +213,7 @@ public class GameManager : Script
|
|||
else if (Input.GetKeyUp(Input.KeyCode.F2))
|
||||
{
|
||||
currGameState = GameState.LOSE;
|
||||
AudioHandler.audioClipHandlers["BGMLose"].Play();
|
||||
AudioHandler.StopAllSounds(false);
|
||||
goingToLose = true;
|
||||
if (SceneFadeInOut.Instance != null)
|
||||
|
|
|
@ -1,3 +0,0 @@
|
|||
Name: PhysicsTest
|
||||
ID: 159771801
|
||||
Type: 9
|
|
@ -1,9 +0,0 @@
|
|||
using SHADE;
|
||||
|
||||
public class PrintWhenActive : Script
|
||||
{
|
||||
protected override void update()
|
||||
{
|
||||
Debug.Log("Active!");
|
||||
}
|
||||
}
|
|
@ -1,3 +0,0 @@
|
|||
Name: PrintWhenActive
|
||||
ID: 162536221
|
||||
Type: 9
|
|
@ -1,58 +0,0 @@
|
|||
using SHADE;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
public class RaccoonShowcase : Script
|
||||
{
|
||||
[SerializeField]
|
||||
[Tooltip("Speed of the rotation in radians per second.")]
|
||||
[Range(-1.0f, 2.0f)]
|
||||
private double RotateSpeed = 1.0;
|
||||
//[SerializeField]
|
||||
//[Range(-5, 20)]
|
||||
//private int test = 5;
|
||||
[SerializeField]
|
||||
[Tooltip("Speed of the scaling in radians per second around each axis.")]
|
||||
private Vector3 ScaleSpeed = Vector3.One;
|
||||
private Transform Transform;
|
||||
private double rotation = 0.0;
|
||||
private Vector3 scale = Vector3.Zero;
|
||||
private double originalScale = 1.0f;
|
||||
[Tooltip("Sample list of Vector3s.")]
|
||||
public List<Vector3> vecList = new List<Vector3>(new Vector3[] { new Vector3(1, 2, 3), new Vector3(4, 5, 6) });
|
||||
[Range(-5, 5)]
|
||||
public List<int> intList = new List<int>(new int[] { 2, 8, 2, 6, 8, 0, 1 });
|
||||
public List<Light.Type> enumList = new List<Light.Type>(new Light.Type[] { Light.Type.Point, Light.Type.Directional, Light.Type.Ambient });
|
||||
public List<int> nullList;
|
||||
public FontAsset fontAsset;
|
||||
public MeshAsset mesh;
|
||||
public MaterialAsset matAsset;
|
||||
protected override void awake()
|
||||
{
|
||||
Transform = GetComponent<Transform>();
|
||||
if (Transform == null)
|
||||
{
|
||||
Debug.LogError("Transform is NULL!");
|
||||
}
|
||||
|
||||
foreach (var child in Owner)
|
||||
{
|
||||
Debug.Log(child.Name);
|
||||
}
|
||||
|
||||
originalScale = Transform.LocalScale.z;
|
||||
}
|
||||
protected override void update()
|
||||
{
|
||||
//rotation += RotateSpeed * 0.16;
|
||||
//scale += ScaleSpeed * 0.16;
|
||||
//Transform.LocalRotation = new Vector3(0.0f, rotation, 0.0f);
|
||||
//Transform.LocalScale = new Vector3(System.Math.Abs(System.Math.Sin(scale.x)) * originalScale, System.Math.Abs(System.Math.Cos(scale.y)) * originalScale, System.Math.Abs(System.Math.Sin(scale.z)) * originalScale);
|
||||
}
|
||||
|
||||
protected override void onDrawGizmos()
|
||||
{
|
||||
Gizmos.DrawLine(new Vector3(-1.0f, 0.0f, 0.0f), new Vector3(1.0f, 0.0f, 0.0f));
|
||||
Gizmos.DrawLine(new Vector3(-1.0f, 1.0f, 0.0f), new Vector3(1.0f, 1.0f, 0.0f), Color.Red);
|
||||
}
|
||||
}
|
|
@ -1,3 +0,0 @@
|
|||
Name: RaccoonShowcase
|
||||
ID: 159969631
|
||||
Type: 9
|
|
@ -1,32 +0,0 @@
|
|||
using SHADE;
|
||||
using System;
|
||||
|
||||
public class RaccoonSpin : Script
|
||||
{
|
||||
[SerializeField]
|
||||
[Tooltip("Speed of the rotation in radians per second.")]
|
||||
private float RotateSpeed = 1.0f;
|
||||
private float rotation = 0.0f;
|
||||
[SerializeField]
|
||||
private CallbackEvent emptyEvent;
|
||||
[SerializeField]
|
||||
private CallbackEvent<int> testEvent;
|
||||
[SerializeField]
|
||||
private CallbackEvent<int, double, Vector3> testEvent3 = new CallbackEvent<int, double, Vector3>();
|
||||
private Transform Transform;
|
||||
|
||||
protected override void awake()
|
||||
{
|
||||
emptyEvent = new CallbackEvent();
|
||||
emptyEvent.RegisterAction(() => Debug.Log("Empty event action!"));
|
||||
testEvent = new CallbackEvent<int>();
|
||||
Action<int> action = (x) => Debug.Log($"{x}");
|
||||
testEvent.RegisterAction(action);
|
||||
|
||||
Transform = GetComponent<Transform>();
|
||||
if (Transform == null)
|
||||
{
|
||||
Debug.LogError("Transform is NULL!");
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,3 +0,0 @@
|
|||
Name: RaccoonSpin
|
||||
ID: 157367824
|
||||
Type: 9
|
|
@ -1,3 +0,0 @@
|
|||
Name: SC_JumpPad
|
||||
ID: 167326885
|
||||
Type: 9
|
|
@ -1,37 +0,0 @@
|
|||
using SHADE;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace SHADE_Scripting
|
||||
{
|
||||
public class StaticTest
|
||||
{
|
||||
public static int x;
|
||||
|
||||
static StaticTest()
|
||||
{
|
||||
x = 5;
|
||||
Debug.Log("Static Constructor!");
|
||||
}
|
||||
}
|
||||
|
||||
public class ImplicitStaticTest : Script
|
||||
{
|
||||
public static int x = 5;
|
||||
|
||||
static ImplicitStaticTest()
|
||||
{
|
||||
Debug.Log("Static Constructor!");
|
||||
}
|
||||
|
||||
protected override void awake()
|
||||
{
|
||||
Debug.LogWarning($"Before Add: x = {x}");
|
||||
++x;
|
||||
Debug.LogWarning($"After Add: x = {x}");
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,3 +0,0 @@
|
|||
Name: StaticTest
|
||||
ID: 159057282
|
||||
Type: 9
|
|
@ -10,7 +10,8 @@ using System.Threading.Tasks;
|
|||
EASE_OUT_SINE,
|
||||
EASE_OUT_BOUNCE,
|
||||
EASE_IN_BOUNCE,
|
||||
EASE_INOUT_BOUNCE
|
||||
EASE_INOUT_BOUNCE,
|
||||
LINEAR
|
||||
}
|
||||
|
||||
public static class EasingHelper
|
||||
|
@ -24,28 +25,33 @@ public static class EasingHelper
|
|||
{
|
||||
return EaseInSine(value);
|
||||
}
|
||||
break;
|
||||
|
||||
case EASING_METHOD.EASE_OUT_SINE:
|
||||
{
|
||||
return EaseOutSine(value);
|
||||
}
|
||||
break;
|
||||
|
||||
case EASING_METHOD.EASE_OUT_BOUNCE:
|
||||
{
|
||||
return EaseOutBounce(value);
|
||||
}
|
||||
break;
|
||||
|
||||
case EASING_METHOD.EASE_IN_BOUNCE:
|
||||
{
|
||||
return EaseInBounce(value);
|
||||
}
|
||||
break;
|
||||
|
||||
case EASING_METHOD.EASE_INOUT_BOUNCE:
|
||||
{
|
||||
return EaseInOutBounce(value);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
|
||||
case EASING_METHOD.LINEAR:
|
||||
{
|
||||
return value;
|
||||
}
|
||||
|
||||
default:
|
||||
return 0.0f;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using SHADE;
|
||||
|
||||
|
||||
namespace SHADE_Scripting.UI
|
||||
{
|
||||
public class FadeInOnActive: Script
|
||||
{
|
||||
[NonSerialized]
|
||||
TweenThread thread;
|
||||
|
||||
|
||||
protected override void start()
|
||||
{
|
||||
thread = TweenManager.CreateTweenThread(0.5f, 0.0f, 1.0f, EASING_METHOD.LINEAR);
|
||||
thread.SetResetOnInactive(GameObject);
|
||||
}
|
||||
|
||||
protected override void update()
|
||||
{
|
||||
if(thread != null)
|
||||
{
|
||||
Renderable renderable = GetComponent<Renderable>();
|
||||
if(renderable)
|
||||
{
|
||||
renderable.Material.SetProperty<float>("data.alpha", thread.GetValue());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,3 @@
|
|||
Name: SC_FadeInOnActive
|
||||
ID: 163833605
|
||||
Type: 9
|
|
@ -0,0 +1,78 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using SHADE;
|
||||
|
||||
namespace SHADE_Scripting.UI
|
||||
{
|
||||
public class MinusTimerText: Script
|
||||
{
|
||||
public float duration = 0.5f;
|
||||
|
||||
|
||||
private Vector3 startPos;
|
||||
|
||||
[NonSerialized]
|
||||
TweenThread thread;
|
||||
|
||||
protected override void awake()
|
||||
{
|
||||
Transform transform = GetComponent<Transform>();
|
||||
if(transform)
|
||||
{
|
||||
startPos = transform.LocalPosition;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
protected override void start()
|
||||
{
|
||||
thread = TweenManager.CreateTweenThread(duration, 1.0f, 0.0f, EASING_METHOD.LINEAR);
|
||||
thread.SetResetOnInactive(GameObject);
|
||||
}
|
||||
|
||||
|
||||
protected override void update()
|
||||
{
|
||||
if(thread != null)
|
||||
{
|
||||
TextRenderable text = GetComponent<TextRenderable>();
|
||||
if (text)
|
||||
{
|
||||
Color temp = text.TextColor;
|
||||
temp.a = thread.GetValue();
|
||||
text.TextColor = temp;
|
||||
}
|
||||
if(thread.IsCompleted())
|
||||
{
|
||||
GameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
|
||||
Transform transform = GetComponent<Transform>();
|
||||
if(transform)
|
||||
{
|
||||
Vector3 temp = transform.LocalPosition;
|
||||
temp.y -= (float)Time.DeltaTime;
|
||||
transform.LocalPosition = temp;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
GameObject.SetActive(true);
|
||||
thread.Reset();
|
||||
Transform transform = GetComponent<Transform>();
|
||||
if (transform)
|
||||
{
|
||||
transform.LocalPosition = startPos;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,3 @@
|
|||
Name: SC_MinusTimerText
|
||||
ID: 154875718
|
||||
Type: 9
|
|
@ -30,7 +30,8 @@ namespace SHADE_Scripting.UI
|
|||
Transform transform = GetComponent<Transform>();
|
||||
if(transform != null)
|
||||
{
|
||||
thread = TweenManager.CreateTweenThread(duration, transform.LocalPosition.y, endY, EASING_METHOD.EASE_IN_SINE);
|
||||
thread = TweenManager.CreateTweenThread(duration, transform.LocalPosition.y, endY, EASING_METHOD.LINEAR);
|
||||
thread.SetResetOnInactive(GameObject);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1,103 +1,111 @@
|
|||
using System;
|
||||
using SHADE_Scripting.Audio;
|
||||
using SHADE;
|
||||
|
||||
namespace SHADE_Scripting.UI
|
||||
public class StealFoodPopUp : Script
|
||||
{
|
||||
public class StealFoodPopUp : Script
|
||||
[NonSerialized]
|
||||
private TweenThread rot;
|
||||
[NonSerialized]
|
||||
private TweenThread scaleX;
|
||||
[NonSerialized]
|
||||
private TweenThread scaleY;
|
||||
[NonSerialized]
|
||||
private TweenThread scaleOutX;
|
||||
[NonSerialized]
|
||||
private TweenThread scaleOutY;
|
||||
|
||||
private Transform tran;
|
||||
|
||||
public float popInDuration = 0.3f;
|
||||
public float popOutDuration = 0.3f;
|
||||
public float stayDuration = 1.0f;
|
||||
public float rotationAmt = 1800;
|
||||
public float scaleAmtX = 538;
|
||||
public float scaleAmtY = 377;
|
||||
|
||||
private bool popInDone = false;
|
||||
private bool stayDone = false;
|
||||
|
||||
private bool createThreadOnce = true;
|
||||
|
||||
private float timer = 0;
|
||||
|
||||
private bool playAudio = true;
|
||||
|
||||
protected override void start()
|
||||
{
|
||||
[NonSerialized]
|
||||
private TweenThread rot;
|
||||
[NonSerialized]
|
||||
private TweenThread scaleX;
|
||||
[NonSerialized]
|
||||
private TweenThread scaleY;
|
||||
[NonSerialized]
|
||||
private TweenThread scaleOutX;
|
||||
[NonSerialized]
|
||||
private TweenThread scaleOutY;
|
||||
rot = TweenManager.CreateTweenThread(popInDuration, 0, rotationAmt, EASING_METHOD.EASE_IN_SINE);
|
||||
scaleX = TweenManager.CreateTweenThread(popInDuration, 0, scaleAmtX, EASING_METHOD.EASE_IN_SINE);
|
||||
scaleY = TweenManager.CreateTweenThread(popInDuration, 0, scaleAmtY, EASING_METHOD.EASE_IN_SINE);
|
||||
|
||||
private Transform tran;
|
||||
|
||||
public float popInDuration = 0.3f;
|
||||
public float popOutDuration = 0.3f;
|
||||
public float stayDuration = 1.0f;
|
||||
public float rotationAmt = 1800;
|
||||
public float scaleAmtX = 538;
|
||||
public float scaleAmtY = 377;
|
||||
|
||||
private bool popInDone = false;
|
||||
private bool stayDone = false;
|
||||
|
||||
private bool createThreadOnce = true;
|
||||
|
||||
private float timer = 0;
|
||||
|
||||
protected override void start()
|
||||
tran = GetComponent<Transform>();
|
||||
if (!tran)
|
||||
Debug.LogError("Missing Transform");
|
||||
else
|
||||
{
|
||||
rot = TweenManager.CreateTweenThread(popInDuration, 0, rotationAmt, EASING_METHOD.EASE_IN_SINE);
|
||||
scaleX = TweenManager.CreateTweenThread(popInDuration, 0, scaleAmtX, EASING_METHOD.EASE_IN_SINE);
|
||||
scaleY = TweenManager.CreateTweenThread(popInDuration, 0, scaleAmtY, EASING_METHOD.EASE_IN_SINE);
|
||||
|
||||
tran = GetComponent<Transform>();
|
||||
if (!tran)
|
||||
Debug.LogError("Missing Transform");
|
||||
else
|
||||
{
|
||||
tran.LocalScale = new Vector3(0.0f,0.0f,1.0f);
|
||||
tran.LocalEulerAngles = new Vector3(0.0f,0.0f,0.0f);
|
||||
}
|
||||
|
||||
}
|
||||
//538x377
|
||||
protected override void update()
|
||||
{
|
||||
if (!GameManager.Instance.PreviewLevelDone)
|
||||
{
|
||||
if (rot != null && scaleX != null && scaleY != null)
|
||||
{
|
||||
rot.Reset();
|
||||
scaleX.Reset();
|
||||
scaleY.Reset();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (!popInDone && rot != null && scaleX != null && scaleY != null)
|
||||
{
|
||||
tran.LocalEulerAngles = new Vector3(0.0f, 0.0f, SHADE.Math.DegreesToRadians(rot.GetValue()));
|
||||
tran.LocalScale = new Vector3(scaleX.GetValue(), scaleY.GetValue(), 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
timer += Time.DeltaTimeF;
|
||||
if (timer >= stayDuration)
|
||||
stayDone = true;
|
||||
}
|
||||
|
||||
if (rot != null && scaleX != null && scaleY != null && rot.IsCompleted() && scaleX.IsCompleted() && scaleY.IsCompleted())
|
||||
popInDone = true;
|
||||
|
||||
if (stayDone)
|
||||
{
|
||||
if (createThreadOnce)
|
||||
{
|
||||
scaleOutX = TweenManager.CreateTweenThread(popOutDuration, scaleAmtX, 0, EASING_METHOD.EASE_IN_SINE);
|
||||
scaleOutY = TweenManager.CreateTweenThread(popOutDuration, scaleAmtY, 0, EASING_METHOD.EASE_IN_SINE);
|
||||
createThreadOnce = false;
|
||||
}
|
||||
|
||||
if(scaleOutX != null && scaleOutY != null)
|
||||
tran.LocalScale = new Vector3(scaleOutX.GetValue(), scaleOutY.GetValue(), 1);
|
||||
|
||||
if (scaleOutX != null && scaleOutY != null && scaleOutX.IsCompleted() && scaleOutY.IsCompleted())
|
||||
{
|
||||
GameObject.SetActive(false);
|
||||
GameManager.Instance.stealFoodPopUpDone = true;
|
||||
}
|
||||
}
|
||||
tran.LocalScale = new Vector3(0.0f, 0.0f, 1.0f);
|
||||
tran.LocalEulerAngles = new Vector3(0.0f, 0.0f, 0.0f);
|
||||
}
|
||||
|
||||
AudioHandler.audioClipHandlers["StealFood"] = Audio.CreateAudioClip("event:/UI/spin_in");
|
||||
|
||||
}
|
||||
protected override void update()
|
||||
{
|
||||
if (!GameManager.Instance.PreviewLevelDone)
|
||||
{
|
||||
if (rot != null && scaleX != null && scaleY != null)
|
||||
{
|
||||
rot.Reset();
|
||||
scaleX.Reset();
|
||||
scaleY.Reset();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (playAudio)
|
||||
{
|
||||
AudioHandler.audioClipHandlers["StealFood"].Play();
|
||||
playAudio = false;
|
||||
}
|
||||
|
||||
if (!popInDone && rot != null && scaleX != null && scaleY != null)
|
||||
{
|
||||
tran.LocalEulerAngles = new Vector3(0.0f, 0.0f, SHADE.Math.DegreesToRadians(rot.GetValue()));
|
||||
tran.LocalScale = new Vector3(scaleX.GetValue(), scaleY.GetValue(), 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
timer += Time.DeltaTimeF;
|
||||
if (timer >= stayDuration)
|
||||
stayDone = true;
|
||||
}
|
||||
|
||||
if (rot != null && scaleX != null && scaleY != null && rot.IsCompleted() && scaleX.IsCompleted() && scaleY.IsCompleted())
|
||||
popInDone = true;
|
||||
|
||||
if (stayDone)
|
||||
{
|
||||
if (createThreadOnce)
|
||||
{
|
||||
scaleOutX = TweenManager.CreateTweenThread(popOutDuration, scaleAmtX, 0, EASING_METHOD.EASE_IN_SINE);
|
||||
scaleOutY = TweenManager.CreateTweenThread(popOutDuration, scaleAmtY, 0, EASING_METHOD.EASE_IN_SINE);
|
||||
createThreadOnce = false;
|
||||
}
|
||||
|
||||
if (scaleOutX != null && scaleOutY != null)
|
||||
tran.LocalScale = new Vector3(scaleOutX.GetValue(), scaleOutY.GetValue(), 1);
|
||||
|
||||
if (scaleOutX != null && scaleOutY != null && scaleOutX.IsCompleted() && scaleOutY.IsCompleted())
|
||||
{
|
||||
GameObject.SetActive(false);
|
||||
GameManager.Instance.stealFoodPopUpDone = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -12,6 +12,8 @@ public class TweenThread
|
|||
private float value = 0.0f;
|
||||
public float startValue = 0.0f;
|
||||
public float endValue = 1.0f;
|
||||
|
||||
private GameObject goToCheckActive = GameObject.Null;
|
||||
public TweenThread(float duration, float startValue, float endValue, EASING_METHOD method)
|
||||
{
|
||||
this.duration = duration;
|
||||
|
@ -21,6 +23,15 @@ public class TweenThread
|
|||
}
|
||||
public void Update(float deltaTime)
|
||||
{
|
||||
if (goToCheckActive != GameObject.Null)
|
||||
{
|
||||
if (goToCheckActive.IsActiveInHierarchy == false)
|
||||
{
|
||||
Reset();
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (timer >= duration)
|
||||
return;
|
||||
|
||||
|
@ -56,6 +67,11 @@ public class TweenThread
|
|||
{
|
||||
return value;
|
||||
}
|
||||
|
||||
public void SetResetOnInactive(GameObject go)
|
||||
{
|
||||
goToCheckActive = go;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -67,6 +83,9 @@ public class TweenThreadVec3
|
|||
private Vector3 value = Vector3.Zero;
|
||||
public Vector3 startValue = Vector3.Zero;
|
||||
public Vector3 endValue = Vector3.Zero;
|
||||
|
||||
private GameObject goToCheckActive = GameObject.Null;
|
||||
|
||||
public TweenThreadVec3(float duration, Vector3 startValue, Vector3 endValue, EASING_METHOD method)
|
||||
{
|
||||
this.duration = duration;
|
||||
|
@ -76,6 +95,16 @@ public class TweenThreadVec3
|
|||
}
|
||||
public void Update(float deltaTime)
|
||||
{
|
||||
if(goToCheckActive != GameObject.Null)
|
||||
{
|
||||
if(goToCheckActive.IsActiveInHierarchy == false)
|
||||
{
|
||||
Reset();
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (timer >= duration)
|
||||
return;
|
||||
|
||||
|
@ -111,6 +140,11 @@ public class TweenThreadVec3
|
|||
{
|
||||
return value;
|
||||
}
|
||||
|
||||
public void SetResetOnInactive(GameObject go)
|
||||
{
|
||||
this.goToCheckActive = go;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -8,7 +8,7 @@ static public class Settings
|
|||
{
|
||||
static public float cameraSensitivity = 100.0f;
|
||||
|
||||
static public float cameraFOV = 45.0f;
|
||||
static public float cameraFOV = 60.0f;
|
||||
|
||||
static public float masterVolume = 100.0f;
|
||||
static public float sfxVolume = 100.0f;
|
|
@ -1,24 +1,35 @@
|
|||
#version 450
|
||||
|
||||
#define PI 3.14159265f
|
||||
|
||||
layout(local_size_x = 128) in;
|
||||
|
||||
struct EmitterParameters
|
||||
{
|
||||
vec4 angularMin;
|
||||
vec4 angularMax;
|
||||
vec4 angularRangesAndOffsets;
|
||||
vec4 acceleration;
|
||||
float minSpeed;
|
||||
float maxSpeed;
|
||||
float rotationSpeed;
|
||||
float rotationDecay;
|
||||
vec4 lifeAndSizeRange; // min life, max life, min size, max size
|
||||
}
|
||||
vec4 colorTint;
|
||||
float sizeDecay;
|
||||
uint textureIndex;
|
||||
float padding[2];
|
||||
};
|
||||
|
||||
struct ParticleData
|
||||
{
|
||||
vec4 position;
|
||||
vec4 rotation;
|
||||
vec4 orientationSpeedDecay;
|
||||
vec4 velocity;
|
||||
vec4 acceleration;
|
||||
vec4 scaleAndDecay;
|
||||
vec4 colorTint;
|
||||
float life;
|
||||
uint textureIndex;
|
||||
}
|
||||
};
|
||||
|
||||
struct GenericData
|
||||
{
|
||||
|
@ -96,22 +107,89 @@ float rand(inout uint state)
|
|||
return float(x)*uintBitsToFloat(0x2f800004u);
|
||||
}
|
||||
|
||||
float map(float value, float inMin, float inMax, float outMin, float outMax)
|
||||
{
|
||||
return outMin + (outMax - outMin) * (value - inMin) / (inMax - inMin);
|
||||
}
|
||||
|
||||
void main()
|
||||
{
|
||||
uint emitterInvocationIndex = gl_GlobalInvocationID.x;
|
||||
vec4 emitterPosition = emitterPushConstant.emitterPosition;
|
||||
vec4 angularRangesAndOffsets = emitterParams.data.angularRangesAndOffsets;
|
||||
float minSpeed = emitterParams.data.minSpeed;
|
||||
float maxSpeed = emitterParams.data.maxSpeed;
|
||||
|
||||
if (emitterInvocationIndex >= emitterPushConstant.emissionCount)
|
||||
return;
|
||||
|
||||
// Freecount will start at max particles. Here we subtract every time we emit.
|
||||
int freelistIndex = atomicAdd (freelist.freeCount, -1) - 1;
|
||||
if (freelistIndex < 0)
|
||||
atomicAdd (freelist.freeCount, 1);
|
||||
|
||||
ParticleData particle;
|
||||
|
||||
int index = freelist.freeIndices[freelistIndex];
|
||||
particle.position = emitterPosition;
|
||||
particle.life = emitterParams.10.0f;
|
||||
// Get seed for randomization
|
||||
uint pixel_index = uint (emitterPosition.x + emitterPosition.y + floatBitsToUint(genericDataBuffer.data.elapsedTime) * (gl_GlobalInvocationID.x + 1));
|
||||
uint seed = pcg_hash (pixel_index);
|
||||
|
||||
particles[index] = particle;
|
||||
int index = freelist.freeIndices[freelistIndex];
|
||||
|
||||
// emit particle from emitter position
|
||||
particle.position = vec4 (emitterPosition.xyz, 1.0f);
|
||||
|
||||
vec2 eulerAngles = vec2 (rand(seed) * angularRangesAndOffsets.x + angularRangesAndOffsets.z,
|
||||
rand(seed) * angularRangesAndOffsets.y + angularRangesAndOffsets.w);
|
||||
|
||||
// Set its velocity
|
||||
// particle.velocity.xyz = vec3 (cos(eulerAngles.x) * cos(eulerAngles.y),
|
||||
// sin(eulerAngles.x) * cos(eulerAngles.y),
|
||||
// sin(eulerAngles.y));
|
||||
|
||||
float bank = eulerAngles.y;
|
||||
float cb = cos(bank);
|
||||
float sb = sin(bank);
|
||||
float ch = cos (eulerAngles.x);
|
||||
float sh = sin (eulerAngles.x);
|
||||
float cp = cos (0.0f);
|
||||
float sp = sin (0.0f);
|
||||
|
||||
particle.velocity.xyz = mat3 (
|
||||
(ch * cb + sh * sp * sb), (sb * cp), (-sh * cb + ch * sp * sb),
|
||||
(-ch * sb + sh * sp * cb), (cb * cp), ( sb * sh + ch * sp * cb),
|
||||
(sh * cp), (-sp), (ch * cp)
|
||||
) * vec3 (1.0f, 0.0f, 0.0f);
|
||||
|
||||
|
||||
particle.velocity *= map (rand (seed), 0.0f, 1.0f, minSpeed.x, maxSpeed.x);
|
||||
|
||||
// randomize life value that ranges from minLife to maxLife
|
||||
particle.life = map (rand(seed), 0.0f, 1.0f, emitterParams.data.lifeAndSizeRange.x, emitterParams.data.lifeAndSizeRange.y);
|
||||
|
||||
float particleSize = map (rand(seed), 0.0f, 1.0f, emitterParams.data.lifeAndSizeRange.z, emitterParams.data.lifeAndSizeRange.w);
|
||||
|
||||
// Set size of and size decay of particle
|
||||
particle.scaleAndDecay.x = particleSize;
|
||||
particle.scaleAndDecay.y = particleSize;
|
||||
particle.scaleAndDecay.z = emitterParams.data.sizeDecay;
|
||||
particle.scaleAndDecay.w = emitterParams.data.sizeDecay;
|
||||
|
||||
// Set particle color tint
|
||||
particle.colorTint = emitterParams.data.colorTint;
|
||||
|
||||
// Set the texture for the particle
|
||||
particle.textureIndex = emitterParams.data.textureIndex;
|
||||
|
||||
// Set orientation and rotation speed
|
||||
if (emitterParams.data.rotationSpeed != 0.0f)
|
||||
particle.orientationSpeedDecay = vec4 (rand(seed) * PI, emitterParams.data.rotationSpeed, emitterParams.data.rotationDecay, 0.0f);
|
||||
else
|
||||
particle.orientationSpeedDecay = vec4 (0.0f);
|
||||
|
||||
|
||||
particle.acceleration = emitterParams.data.acceleration;
|
||||
|
||||
|
||||
inputParticles.data[index] = particle;
|
||||
}
|
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue