Added particle and bug fixes #437
|
@ -2419,7 +2419,7 @@
|
|||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 0, z: 0}
|
||||
Rotate: {x: -1.48352981, y: 1.39999998, z: -3.50001717}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
|
@ -7207,11 +7207,11 @@
|
|||
- Is Trigger: true
|
||||
Collision Tag: 0
|
||||
Type: Box
|
||||
Half Extents: {x: 1.79999995, y: 1, z: 1}
|
||||
Half Extents: {x: 4, y: 1, z: 4}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Position Offset: {x: -1, y: -1.5, z: 1.5}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts:
|
||||
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@ -7270,11 +7270,11 @@
|
|||
- Is Trigger: true
|
||||
Collision Tag: 0
|
||||
Type: Box
|
||||
Half Extents: {x: 1, y: 1, z: 0.200000003}
|
||||
Half Extents: {x: 4, y: 1, z: 4}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Position Offset: {x: 0, y: -1.5, z: -2}
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||||
Rotation Offset: {x: 0, y: 0, z: 0}
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||||
IsActive: true
|
||||
Scripts:
|
||||
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@ -7333,11 +7333,11 @@
|
|||
- Is Trigger: true
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||||
Collision Tag: 0
|
||||
Type: Box
|
||||
Half Extents: {x: 1.79999995, y: 1, z: 1}
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Half Extents: {x: 4, y: 1, z: 4}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Position Offset: {x: 1, y: -1.5, z: 1.5}
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||||
Rotation Offset: {x: 0, y: 0, z: 0}
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||||
IsActive: true
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||||
Scripts:
|
||||
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@ -7396,11 +7396,11 @@
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|||
- Is Trigger: true
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||||
Collision Tag: 0
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||||
Type: Box
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||||
Half Extents: {x: 1, y: 1, z: 1.79999995}
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||||
Half Extents: {x: 4, y: 1, z: 4}
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||||
Friction: 0.400000006
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||||
Bounciness: 0
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||||
Density: 1
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||||
Position Offset: {x: 0, y: 0, z: 0}
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Position Offset: {x: 1.5, y: -1.5, z: -1}
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Rotation Offset: {x: 0, y: 0, z: 0}
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IsActive: true
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||||
Scripts:
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||||
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@ -7459,11 +7459,11 @@
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- Is Trigger: true
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||||
Collision Tag: 0
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||||
Type: Box
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||||
Half Extents: {x: 1, y: 1, z: 1.79999995}
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Half Extents: {x: 4, y: 1, z: 4}
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Friction: 0.400000006
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||||
Bounciness: 0
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||||
Density: 1
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||||
Position Offset: {x: 0, y: 0, z: 0}
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||||
Position Offset: {x: 1.5, y: -1.5, z: 1}
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||||
Rotation Offset: {x: 0, y: 0, z: 0}
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IsActive: true
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||||
Scripts:
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||||
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@ -7501,7 +7501,7 @@
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- EID: 65775
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||||
Name: Player
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IsActive: true
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||||
NumberOfChildren: 5
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||||
NumberOfChildren: 6
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||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -8, y: 0.899999976, z: -4}
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@ -7577,6 +7577,8 @@
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lerpPickUpDuration: 0.75
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tweenAimDuration: 0.300000012
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aimingFOV: 15
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trajMaxSteps: 50
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trajTimeSteps: 0.0160000008
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- Type: StateMachine
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Enabled: true
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currentStateName: Idle State
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@ -7702,6 +7704,25 @@
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AnimationController: 0
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IsActive: true
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Scripts: ~
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- EID: 522
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Name: Tracjectory
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IsActive: true
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NumberOfChildren: 0
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Components:
|
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Transform Component:
|
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Translate: {x: 0, y: 0, z: 0}
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Rotate: {x: 0, y: 0, z: 0}
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Scale: {x: 0.200000003, y: 0.200000003, z: 0.200000003}
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IsActive: true
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Trajectory Renderer Component:
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Mesh: 134305891
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Start Color: {x: 0.625550628, y: 1, z: 0}
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Start Alpha: 1
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End Color: {x: 1, y: 0.898678422, z: 0}
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End Alpha: 1
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"Color Eval Rate ": 0.5
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IsActive: true
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Scripts: ~
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- EID: 65732
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Name: RespawnPoint
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IsActive: true
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@ -2767,11 +2767,11 @@
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- Is Trigger: true
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Collision Tag: 0
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Type: Box
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Half Extents: {x: 1.79999995, y: 1, z: 1}
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Half Extents: {x: 5, y: 1, z: 4}
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Friction: 0.400000006
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Bounciness: 0
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Density: 1
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Position Offset: {x: 0, y: 0, z: 0}
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Position Offset: {x: 0, y: -1.5, z: 1.5}
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Rotation Offset: {x: 0, y: 0, z: 0}
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IsActive: true
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Scripts:
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@ -2830,11 +2830,11 @@
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- Is Trigger: true
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Collision Tag: 0
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Type: Box
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||||
Half Extents: {x: 1, y: 1, z: 0.200000003}
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Half Extents: {x: 4, y: 1, z: 4}
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Friction: 0.400000006
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Bounciness: 0
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Density: 1
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Position Offset: {x: 0, y: 0, z: 0}
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Position Offset: {x: 0, y: -1.5, z: -2}
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Rotation Offset: {x: 0, y: 0, z: 0}
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IsActive: true
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Scripts:
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@ -2899,7 +2899,7 @@
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- EID: 2
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Name: Player
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IsActive: true
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NumberOfChildren: 5
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NumberOfChildren: 6
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Components:
|
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Transform Component:
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Translate: {x: 2.35245037, y: 0.0613552481, z: 7.10571432}
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@ -2975,6 +2975,8 @@
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lerpPickUpDuration: 0.75
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tweenAimDuration: 0.300000012
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aimingFOV: 15
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trajMaxSteps: 50
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trajTimeSteps: 0.0166999996
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- Type: PlayerAnimations
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Enabled: true
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playerIdleClip: 227450439
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@ -3096,6 +3098,25 @@
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AnimationController: 0
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IsActive: true
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Scripts: ~
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- EID: 569
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Name: Trajectory
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IsActive: true
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||||
NumberOfChildren: 0
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||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 2.35245013, y: -0.0613552481, z: 7.10571909}
|
||||
Rotate: {x: 0, y: -3.14159274, z: 0}
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||||
Scale: {x: 0.200000033, y: 0.200000003, z: 0.200000033}
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||||
IsActive: true
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||||
Trajectory Renderer Component:
|
||||
Mesh: 134305891
|
||||
Start Color: {x: 0.627451003, y: 1, z: 0}
|
||||
Start Alpha: 1
|
||||
End Color: {x: 1, y: 0.898039222, z: 0}
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||||
End Alpha: 1
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||||
"Color Eval Rate ": 0.5
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||||
IsActive: true
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||||
Scripts: ~
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- EID: 239
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||||
Name: RespawnPoint
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IsActive: true
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@ -5461,7 +5482,7 @@
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Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: -300, z: 0}
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||||
Rotate: {x: -1.48352981, y: 0.5, z: 0.399993658}
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Rotate: {x: 0.5, y: 2.82014489, z: 0.5}
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Scale: {x: 400, y: 100, z: 500}
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IsActive: true
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||||
Renderable Component:
|
||||
|
|
|
@ -8877,11 +8877,11 @@
|
|||
- Is Trigger: true
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||||
Collision Tag: 0
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||||
Type: Box
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||||
Half Extents: {x: 1, y: 1, z: 1.79999995}
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Half Extents: {x: 5, y: 1, z: 5}
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||||
Friction: 0.400000006
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||||
Bounciness: 0
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||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Position Offset: {x: -1.89999998, y: -1.5, z: 0}
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||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
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||||
Scripts:
|
||||
|
@ -8940,11 +8940,11 @@
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- Is Trigger: true
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||||
Collision Tag: 0
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||||
Type: Box
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||||
Half Extents: {x: 0.5, y: 1, z: 1}
|
||||
Half Extents: {x: 4, y: 1, z: 4}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Position Offset: {x: -1.89999998, y: -1.5, z: 0}
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||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts:
|
||||
|
@ -9003,11 +9003,11 @@
|
|||
- Is Trigger: true
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||||
Collision Tag: 0
|
||||
Type: Box
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||||
Half Extents: {x: 1.79999995, y: 1, z: 1}
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||||
Half Extents: {x: 4, y: 0.5, z: 4}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Position Offset: {x: 0, y: -1, z: -1.60000002}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts:
|
||||
|
@ -11964,7 +11964,7 @@
|
|||
- EID: 65775
|
||||
Name: Player
|
||||
IsActive: true
|
||||
NumberOfChildren: 5
|
||||
NumberOfChildren: 6
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 5.5, y: 0.171148509, z: 10}
|
||||
|
@ -12040,6 +12040,8 @@
|
|||
lerpPickUpDuration: 0.75
|
||||
tweenAimDuration: 0.300000012
|
||||
aimingFOV: 15
|
||||
trajMaxSteps: 50
|
||||
trajTimeSteps: 0.0160000008
|
||||
- Type: PlayerAnimations
|
||||
Enabled: true
|
||||
playerIdleClip: 227450439
|
||||
|
@ -12161,6 +12163,25 @@
|
|||
AnimationController: 0
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 600
|
||||
Name: Trajectory
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 2.35245013, y: -0.0613552481, z: 7.10571909}
|
||||
Rotate: {x: 0, y: -3.14159274, z: 0}
|
||||
Scale: {x: 0.200000033, y: 0.200000003, z: 0.200000033}
|
||||
IsActive: true
|
||||
Trajectory Renderer Component:
|
||||
Mesh: 134305891
|
||||
Start Color: {x: 0.627451003, y: 1, z: 0}
|
||||
Start Alpha: 1
|
||||
End Color: {x: 1, y: 0.898039222, z: 0}
|
||||
End Alpha: 1
|
||||
"Color Eval Rate ": 0.5
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 66065
|
||||
Name: RespawnPoint
|
||||
IsActive: true
|
||||
|
|
|
@ -50,6 +50,14 @@ public class PickAndThrow : Script
|
|||
|
||||
public float aimingFOV = 15.0f;
|
||||
|
||||
private TrajectoryRenderable trajComp;
|
||||
private Vector3 currThrowForce;
|
||||
private float currentItemMass;
|
||||
|
||||
public uint trajMaxSteps = 50;
|
||||
public float trajTimeSteps = 0.03f;
|
||||
|
||||
|
||||
protected override void awake()
|
||||
{
|
||||
pc = GetScript<PlayerController>();
|
||||
|
@ -67,6 +75,10 @@ public class PickAndThrow : Script
|
|||
AudioHandler.audioClipHandlers["SFXThrow"] = Audio.CreateAudioClip("event:/Raccoon/raccoon_throw");
|
||||
|
||||
timer = delayTimer;
|
||||
|
||||
trajComp = GetComponentInChildren<TrajectoryRenderable>();
|
||||
if(!trajComp)
|
||||
Debug.LogError("TrajectoryRenderable MISSING");
|
||||
}
|
||||
|
||||
protected override void start()
|
||||
|
@ -161,6 +173,19 @@ public class PickAndThrow : Script
|
|||
PlayPickUpAnimation();
|
||||
}
|
||||
}
|
||||
|
||||
if (pc.isAiming && itemScript)
|
||||
{
|
||||
if (itemScript.currCategory == ItemCategory.LIGHT)
|
||||
currThrowForce = new Vector3(throwForce.x * lastXDir, throwForce.y + (throwForce.y * GetPitchRatioRange()), throwForce.z * lastZDir) * 0.2f;
|
||||
else if (itemScript.currCategory == ItemCategory.MEDIUM)
|
||||
currThrowForce = new Vector3(throwForce.x * lastXDir, throwForce.y + (throwForce.y * GetPitchRatioRange()), throwForce.z * lastZDir) * 0.75f;
|
||||
else
|
||||
currThrowForce = new Vector3(throwForce.x * lastXDir, throwForce.y + (throwForce.y * GetPitchRatioRange()), throwForce.z * lastZDir);
|
||||
|
||||
if (pc.holdItem && trajComp)
|
||||
trajComp.SimulateTrajectory(item.EntityId, currentItemMass, currThrowForce, trajTimeSteps, trajMaxSteps);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void fixedUpdate()
|
||||
|
@ -172,16 +197,7 @@ public class PickAndThrow : Script
|
|||
|
||||
if (throwItem && itemRidigBody && pc)
|
||||
{
|
||||
if (itemScript)
|
||||
{
|
||||
Vector3 vec = new Vector3(throwForce.x * lastXDir, throwForce.y + (throwForce.y * GetPitchRatioRange()), throwForce.z * lastZDir);
|
||||
if (itemScript.currCategory == ItemCategory.LIGHT)
|
||||
itemRidigBody.AddForce(vec * 0.2f);
|
||||
if (itemScript.currCategory == ItemCategory.MEDIUM)
|
||||
itemRidigBody.AddForce(vec * 0.75f);
|
||||
if (itemScript.currCategory == ItemCategory.HEAVY)
|
||||
itemRidigBody.AddForce(vec);
|
||||
}
|
||||
itemRidigBody.AddForce(currThrowForce);
|
||||
itemRidigBody.LinearVelocity += pc.rb.LinearVelocity;
|
||||
throwItem = false;
|
||||
ResetItemObject();
|
||||
|
@ -207,6 +223,7 @@ public class PickAndThrow : Script
|
|||
Debug.Log("Item rb EMPTY");
|
||||
else
|
||||
{
|
||||
currentItemMass = itemRidigBody.Mass;
|
||||
itemRidigBody.IsGravityEnabled = false;
|
||||
}
|
||||
|
||||
|
|
|
@ -115,8 +115,6 @@ namespace SHADE
|
|||
|
||||
comp.ResetSimulationInfo();
|
||||
|
||||
std::cout << positions.size() << std::endl;
|
||||
|
||||
// If has positions, feed data to buffer.
|
||||
if (!positions.empty())
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue