Added particle and bug fixes #437
File diff suppressed because one or more lines are too long
Binary file not shown.
|
@ -0,0 +1,7 @@
|
|||
Name: MD_CeilingFan
|
||||
ID: 73062062
|
||||
Type: 4
|
||||
Sub Assets:
|
||||
Name: Sphere.005
|
||||
ID: 135521751
|
||||
Type: 8
|
|
@ -6864,8 +6864,8 @@
|
|||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 140697366
|
||||
Material: 129495479
|
||||
Mesh: 148542784
|
||||
Material: 121518381
|
||||
IsActive: true
|
||||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
|
|
|
@ -1025,8 +1025,8 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 4.37222624, y: 0.944371462, z: 4.06488085}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Translate: {x: 2.66560459, y: 0.10531798, z: 5.97001934}
|
||||
Rotate: {x: -0, y: 0, z: -0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
|
@ -2899,7 +2899,7 @@
|
|||
- EID: 2
|
||||
Name: Player
|
||||
IsActive: true
|
||||
NumberOfChildren: 6
|
||||
NumberOfChildren: 7
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 2.35245037, y: 0.0613552481, z: 7.10571432}
|
||||
|
@ -2976,7 +2976,7 @@
|
|||
tweenAimDuration: 0.300000012
|
||||
aimingFOV: 15
|
||||
trajMaxSteps: 50
|
||||
trajTimeSteps: 0.0166999996
|
||||
trajTimeSteps: 0.0160000008
|
||||
- Type: PlayerAnimations
|
||||
Enabled: true
|
||||
playerIdleClip: 227450439
|
||||
|
@ -3117,6 +3117,36 @@
|
|||
"Color Eval Rate ": 0.5
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 573
|
||||
Name: Smoke
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -0.00712490082, y: 0.056717217, z: -0.0870996416}
|
||||
Rotate: {x: -5.83341553e-08, y: -3.14159274, z: 1.10461471e-08}
|
||||
Scale: {x: 1.00000012, y: 1, z: 1.00000012}
|
||||
IsActive: true
|
||||
classSHADE::SHParticleEmitterComponent:
|
||||
Emission Count: 4
|
||||
Is Passive: false
|
||||
Emission Interval: 0
|
||||
Min Life: 0
|
||||
Max Life: 0.5
|
||||
Minimum Speed: 1
|
||||
Maximum Speed: 1.5
|
||||
Minimum Size: 0
|
||||
Maximum Size: 0.5
|
||||
Size Decay: 0.907999992
|
||||
Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 0, w: 1.70000005}
|
||||
Rotation Speed: 0.805999994
|
||||
Rotation Decay: 0
|
||||
Texture Asset ID: 0
|
||||
Custom Update Shader Asset ID: 0
|
||||
Color Tint: {x: 1, y: 1, z: 1, w: 1}
|
||||
Acceleration: {x: 0, y: 0.0500000007, z: 0.100000001}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 239
|
||||
Name: RespawnPoint
|
||||
IsActive: true
|
||||
|
@ -5388,8 +5418,8 @@
|
|||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 140697366
|
||||
Material: 129495479
|
||||
Mesh: 148542784
|
||||
Material: 121518381
|
||||
IsActive: true
|
||||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
|
@ -5482,7 +5512,7 @@
|
|||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: -300, z: 0}
|
||||
Rotate: {x: 0.5, y: 2.82014489, z: 0.5}
|
||||
Rotate: {x: -1.48352981, y: 2.82014489, z: 0.5}
|
||||
Scale: {x: 400, y: 100, z: 500}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
|
@ -15023,3 +15053,201 @@
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|||
Clicked: false
|
||||
IsActive: true
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||||
Scripts: ~
|
||||
- EID: 570
|
||||
Name: CeilingFan
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -3.43279505, y: 3.04381442, z: 0.590506613}
|
||||
Rotate: {x: -0, y: 0, z: -0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 135521751
|
||||
Material: 131956078
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 0
|
||||
Type: Box
|
||||
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0.34906584, z: 0}
|
||||
- Is Trigger: false
|
||||
Collision Tag: 0
|
||||
Type: Box
|
||||
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
|
||||
Rotation Offset: {x: 0, y: 1.60570288, z: 0}
|
||||
- Is Trigger: false
|
||||
Collision Tag: 0
|
||||
Type: Box
|
||||
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
|
||||
Rotation Offset: {x: 0, y: -0.907571197, z: 0}
|
||||
- Is Trigger: false
|
||||
Collision Tag: 0
|
||||
Type: Box
|
||||
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
|
||||
Rotation Offset: {x: 0, y: -2.16420817, z: 0}
|
||||
- Is Trigger: false
|
||||
Collision Tag: 0
|
||||
Type: Box
|
||||
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
|
||||
Rotation Offset: {x: 0, y: 2.87979317, z: 0}
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: CeilingFan
|
||||
Enabled: true
|
||||
rotateSpeed: 3
|
||||
- EID: 571
|
||||
Name: CeilingFan
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -0.0900869966, y: 3.04381442, z: -2.56089497}
|
||||
Rotate: {x: -0, y: 0, z: -0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 135521751
|
||||
Material: 131956078
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 0
|
||||
Type: Box
|
||||
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0.34906584, z: 0}
|
||||
- Is Trigger: false
|
||||
Collision Tag: 0
|
||||
Type: Box
|
||||
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
|
||||
Rotation Offset: {x: 0, y: 1.60570288, z: 0}
|
||||
- Is Trigger: false
|
||||
Collision Tag: 0
|
||||
Type: Box
|
||||
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
|
||||
Rotation Offset: {x: 0, y: -0.907571197, z: 0}
|
||||
- Is Trigger: false
|
||||
Collision Tag: 0
|
||||
Type: Box
|
||||
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
|
||||
Rotation Offset: {x: 0, y: -2.16420817, z: 0}
|
||||
- Is Trigger: false
|
||||
Collision Tag: 0
|
||||
Type: Box
|
||||
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
|
||||
Rotation Offset: {x: 0, y: 2.87979317, z: 0}
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: CeilingFan
|
||||
Enabled: true
|
||||
rotateSpeed: 3
|
||||
- EID: 572
|
||||
Name: CeilingFan
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 2.14731741, y: 3.04381442, z: 3.51156116}
|
||||
Rotate: {x: -0, y: 0, z: -0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 135521751
|
||||
Material: 131956078
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 0
|
||||
Type: Box
|
||||
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0.34906584, z: 0}
|
||||
- Is Trigger: false
|
||||
Collision Tag: 0
|
||||
Type: Box
|
||||
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
|
||||
Rotation Offset: {x: 0, y: 1.60570288, z: 0}
|
||||
- Is Trigger: false
|
||||
Collision Tag: 0
|
||||
Type: Box
|
||||
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
|
||||
Rotation Offset: {x: 0, y: -0.907571197, z: 0}
|
||||
- Is Trigger: false
|
||||
Collision Tag: 0
|
||||
Type: Box
|
||||
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
|
||||
Rotation Offset: {x: 0, y: -2.16420817, z: 0}
|
||||
- Is Trigger: false
|
||||
Collision Tag: 0
|
||||
Type: Box
|
||||
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
|
||||
Rotation Offset: {x: 0, y: 2.87979317, z: 0}
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: CeilingFan
|
||||
Enabled: true
|
||||
rotateSpeed: 3
|
|
@ -8661,13 +8661,13 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0.892607987, y: 0, z: 1.50168896}
|
||||
Translate: {x: 1.19757175, y: 0, z: 0.855755448}
|
||||
Rotate: {x: -0, y: 0, z: -0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 140697366
|
||||
Material: 129495479
|
||||
Mesh: 148542784
|
||||
Material: 121518381
|
||||
IsActive: true
|
||||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
|
@ -12553,8 +12553,8 @@
|
|||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0.728688836, y: 0.534546018, z: 10.5705957}
|
||||
Rotate: {x: 0, y: 3.10297418, z: 0}
|
||||
Scale: {x: 1.00027728, y: 1, z: 1.00027728}
|
||||
Rotate: {x: -0, y: 3.10297418, z: 0}
|
||||
Scale: {x: 1.00027752, y: 1, z: 1.00027752}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 150010583
|
||||
|
@ -12678,9 +12678,9 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0.102274597, y: 0, z: -0.00395232625}
|
||||
Translate: {x: -1.78079093, y: -0.150818765, z: 0.483723372}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 1.00002515, y: 1, z: 1.00002515}
|
||||
Scale: {x: 1.00025964, y: 1, z: 1.00025964}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 150010583
|
||||
|
|
|
@ -14,6 +14,7 @@ public class PlayerRunState : BaseState
|
|||
public override void OnEnter()
|
||||
{
|
||||
//Debug.Log("WALK ENTER");
|
||||
AudioHandler.audioClipHandlers["footsteps"].Play();
|
||||
if (PlayerAnimations.Instance)
|
||||
{
|
||||
PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerRunClip);
|
||||
|
@ -30,6 +31,7 @@ public class PlayerRunState : BaseState
|
|||
if (timer > delay)
|
||||
{
|
||||
AudioHandler.audioClipHandlers["footsteps"].Play();
|
||||
machine.GetScript<PlayerController>().smoke.Emit();
|
||||
timer = 0;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -5,7 +5,7 @@ using System;
|
|||
public class PlayerWalkState : BaseState
|
||||
{
|
||||
private float timer;
|
||||
private float delay = 0.5f;
|
||||
private float delay = 0.4f;
|
||||
public PlayerWalkState(StateMachine stateMachine) : base(stateMachine)
|
||||
{
|
||||
stateName = "Walk State";
|
||||
|
@ -13,6 +13,7 @@ public class PlayerWalkState : BaseState
|
|||
public override void OnEnter()
|
||||
{
|
||||
//Debug.Log("WALK ENTER");
|
||||
AudioHandler.audioClipHandlers["footsteps"].Play();
|
||||
timer = delay;
|
||||
|
||||
machine.GetScript<PlayerController>().playLandedAnimation = false;
|
||||
|
@ -48,6 +49,7 @@ public class PlayerWalkState : BaseState
|
|||
if (timer > delay)
|
||||
{
|
||||
AudioHandler.audioClipHandlers["footsteps"].Play();
|
||||
machine.GetScript<PlayerController>().smoke.Emit();
|
||||
timer = 0;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -24,6 +24,7 @@ public class PlayerController : Script
|
|||
public CameraArm camArm { get; set; }
|
||||
private PickAndThrow pat;
|
||||
public StateMachine stateMachine { get; set; }
|
||||
public ParticleEmitter smoke { get; set; }
|
||||
|
||||
public bool holdItem { get; set; }
|
||||
public bool isAiming { get; set; }
|
||||
|
@ -145,6 +146,10 @@ public class PlayerController : Script
|
|||
AudioHandler.audioClipHandlers["footsteps"] = Audio.CreateAudioClip("event:/Raccoon/raccoon_footsteps");
|
||||
|
||||
playLandedAnimation = false;
|
||||
|
||||
smoke = GetComponentInChildren<ParticleEmitter>();
|
||||
if (!smoke)
|
||||
Debug.LogError("ParticleEmitter MISSING");
|
||||
}
|
||||
|
||||
protected override void start()
|
||||
|
|
|
@ -0,0 +1,79 @@
|
|||
using SHADE;
|
||||
using SHADE_Scripting.Audio;
|
||||
using System;
|
||||
|
||||
|
||||
|
||||
public class CeilingFan : Script
|
||||
{
|
||||
private Transform tran;
|
||||
private Collider collider;
|
||||
private float rotate = 0.0f;
|
||||
public float rotateSpeed = 10.0f;
|
||||
|
||||
private float rotateCollider1 = 0.0f;
|
||||
private float rotateCollider2 = 0.0f;
|
||||
private float rotateCollider3 = 0.0f;
|
||||
private float rotateCollider4 = 0.0f;
|
||||
private float rotateCollider5 = 0.0f;
|
||||
|
||||
private float defaultCollider1 = 0.0f;
|
||||
private float defaultCollider2 = 0.0f;
|
||||
private float defaultCollider3 = 0.0f;
|
||||
private float defaultCollider4 = 0.0f;
|
||||
private float defaultCollider5 = 0.0f;
|
||||
|
||||
protected override void awake()
|
||||
{
|
||||
tran = GetComponent<Transform>();
|
||||
if (!tran)
|
||||
Debug.Log("FAN TRAN MISSING");
|
||||
|
||||
collider = GetComponent<Collider>();
|
||||
if (!collider)
|
||||
Debug.Log("FAN COLLIDER MISSING");
|
||||
else
|
||||
{
|
||||
rotateCollider1 = collider.GetCollisionShape(0).RotationOffset.y;
|
||||
defaultCollider1 = collider.GetCollisionShape(0).RotationOffset.y;
|
||||
|
||||
rotateCollider2 = collider.GetCollisionShape(1).RotationOffset.y;
|
||||
defaultCollider2 = collider.GetCollisionShape(1).RotationOffset.y;
|
||||
|
||||
rotateCollider3 = collider.GetCollisionShape(2).RotationOffset.y;
|
||||
defaultCollider3 = collider.GetCollisionShape(2).RotationOffset.y;
|
||||
|
||||
rotateCollider4 = collider.GetCollisionShape(3).RotationOffset.y;
|
||||
defaultCollider4 = collider.GetCollisionShape(3).RotationOffset.y;
|
||||
|
||||
rotateCollider5 = collider.GetCollisionShape(4).RotationOffset.y;
|
||||
defaultCollider5 = collider.GetCollisionShape(4).RotationOffset.y;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void fixedUpdate()
|
||||
{
|
||||
rotate += rotateSpeed * (float)Time.FixedDeltaTime;
|
||||
rotateCollider1 += rotateSpeed * (float)Time.FixedDeltaTime;
|
||||
rotateCollider2 += rotateSpeed * (float)Time.FixedDeltaTime;
|
||||
rotateCollider3 += rotateSpeed * (float)Time.FixedDeltaTime;
|
||||
rotateCollider4 += rotateSpeed * (float)Time.FixedDeltaTime;
|
||||
rotateCollider5 += rotateSpeed * (float)Time.FixedDeltaTime;
|
||||
|
||||
if (rotate >= MathF.PI * 2)
|
||||
{
|
||||
rotate = 0;
|
||||
rotateCollider1 = defaultCollider1;
|
||||
rotateCollider2 = defaultCollider2;
|
||||
rotateCollider3 = defaultCollider3;
|
||||
rotateCollider4 = defaultCollider4;
|
||||
rotateCollider5 = defaultCollider5;
|
||||
}
|
||||
tran.LocalEulerAngles = new Vector3(0.0f, rotate, 0.0f);
|
||||
collider.GetCollisionShape(0).RotationOffset = new Vector3(0.0f, rotateCollider1, 0.0f);
|
||||
collider.GetCollisionShape(1).RotationOffset = new Vector3(0.0f, rotateCollider2, 0.0f);
|
||||
collider.GetCollisionShape(2).RotationOffset = new Vector3(0.0f, rotateCollider3, 0.0f);
|
||||
collider.GetCollisionShape(3).RotationOffset = new Vector3(0.0f, rotateCollider4, 0.0f);
|
||||
collider.GetCollisionShape(4).RotationOffset = new Vector3(0.0f, rotateCollider5, 0.0f);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,3 @@
|
|||
Name: SC_CeilingFan
|
||||
ID: 157170734
|
||||
Type: 9
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
|||
Name: TX_Particles_Smoke
|
||||
ID: 56224060
|
||||
Type: 3
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
|||
Name: TX_Particles_Splatter
|
||||
ID: 64562973
|
||||
Type: 3
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
|||
Name: TX_Particles_Star
|
||||
ID: 65401279
|
||||
Type: 3
|
Loading…
Reference in New Issue