Scene changes and bug fixes #440
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@ -5,7 +5,7 @@
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Components:
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Transform Component:
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Translate: {x: -4.64838362, y: 2.94342947, z: 0.209690213}
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Rotate: {x: 4.70589209, y: 2.37206268, z: 7.50559092}
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Rotate: {x: 0.5, y: 0.5, z: -2.5}
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Scale: {x: 1, y: 1, z: 1}
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IsActive: true
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Light Component:
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@ -3694,6 +3694,7 @@
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Enabled: true
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scaleYMaxSize: 2
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scaleDuration: 0.25
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itemUpwardForce: 6
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- EID: 172
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Name: BouncyPlatform
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IsActive: true
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@ -3725,6 +3726,7 @@
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Enabled: true
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scaleYMaxSize: 2
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scaleDuration: 0.25
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itemUpwardForce: 6
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- EID: 173
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Name: BouncyPlatform
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IsActive: true
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@ -3756,6 +3758,7 @@
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Enabled: true
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scaleYMaxSize: 2
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scaleDuration: 0.25
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itemUpwardForce: 6
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- EID: 174
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Name: BouncyPlatform
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IsActive: true
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@ -3787,6 +3790,7 @@
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Enabled: true
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scaleYMaxSize: 2
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scaleDuration: 0.25
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itemUpwardForce: 6
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- EID: 176
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Name: KitchenetteCounter
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IsActive: true
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@ -12625,7 +12629,7 @@
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NumberOfChildren: 8
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Components:
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Transform Component:
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Translate: {x: 0, y: 0, z: -3}
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Translate: {x: 0, y: -0.976091027, z: -1.69895518}
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Rotate: {x: -0, y: 0, z: -0}
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Scale: {x: 1, y: 1, z: 1}
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IsActive: true
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@ -12,6 +12,7 @@ public class JumpPad : Script
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public float scaleDuration = 0.25f;
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private bool landed = false;
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private bool scaleUpDone = false;
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public float itemUpwardForce = 6.0f;
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[NonSerialized]
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private TweenThread scaleYUp;
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@ -73,6 +74,15 @@ public class JumpPad : Script
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scaleYUp.Reset();
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scaleXZUp.Reset();
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}
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else if (info.GameObject.GetComponent<RigidBody>())
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{
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Audio.AttachAudioClipToObject(AudioHandler.audioClipHandlers["SFXJumpPad"], GameObject.EntityId);
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AudioHandler.audioClipHandlers["SFXJumpPad"].Play();
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info.GameObject.GetComponent<RigidBody>().AddForce(new Vector3(0, itemUpwardForce, 0));
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landed = true;
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scaleYUp.Reset();
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scaleXZUp.Reset();
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}
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}
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}
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