Scene changes and bug fixes #440

Merged
glencelow merged 5 commits from PlayerController into main 2023-03-25 02:44:16 +08:00
32 changed files with 1411 additions and 212 deletions
Showing only changes of commit ff6a49e0a7 - Show all commits

View File

@ -3,6 +3,6 @@
SubPass: UI
Properties:
data.color: {x: 1, y: 1, z: 1, w: 1}
data.textureIndex: 51238312
data.textureIndex: 59076169
data.alpha: 1
data.beta: {x: 1, y: 1, z: 1}

View File

@ -3,6 +3,6 @@
SubPass: UI
Properties:
data.color: {x: 1, y: 1, z: 1, w: 1}
data.textureIndex: 61471971
data.textureIndex: 66572525
data.alpha: 1
data.beta: {x: 1, y: 1, z: 1}

View File

@ -3,6 +3,6 @@
SubPass: UI
Properties:
data.color: {x: 1, y: 1, z: 1, w: 1}
data.textureIndex: 58217538
data.textureIndex: 66182834
data.alpha: 1
data.beta: {x: 1, y: 1, z: 1}

View File

@ -3,6 +3,6 @@
SubPass: UI
Properties:
data.color: {x: 1, y: 1, z: 1, w: 1}
data.textureIndex: 61980534
data.textureIndex: 58009216
data.alpha: 1
data.beta: {x: 1, y: 1, z: 1}

View File

@ -3,6 +3,6 @@
SubPass: UI
Properties:
data.color: {x: 1, y: 1, z: 1, w: 1}
data.textureIndex: 51561286
data.textureIndex: 55022275
data.alpha: 1
data.beta: {x: 1, y: 1, z: 1}

View File

@ -7180,7 +7180,7 @@
- EID: 228
Name: ScoreZone
IsActive: true
NumberOfChildren: 1
NumberOfChildren: 2
Components:
Transform Component:
Translate: {x: -7.47360849, y: 1.4327563, z: -2.44241929}
@ -7217,6 +7217,7 @@
Scripts:
- Type: ScoringZone
Enabled: true
startingParticleCount: 10
- EID: 215
Name: CollisionWall
IsActive: true
@ -7240,10 +7241,40 @@
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
- EID: 576
Name: Particle
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 0, y: 0, z: 0}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
classSHADE::SHParticleEmitterComponent:
Emission Count: 10
Is Passive: false
Emission Interval: 0
Min Life: 0.5
Max Life: 0.5
Minimum Speed: 1
Maximum Speed: 1.5
Minimum Size: 0.200000003
Maximum Size: 0.300000012
Size Decay: 0.985000014
Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0}
Rotation Speed: 0.0500000007
Rotation Decay: 0
Texture Asset ID: 0
Custom Update Shader Asset ID: 37407233
Color Tint: {x: 0, y: 0, z: 0, w: 1}
Acceleration: {x: 0, y: -0.0299999993, z: 0}
IsActive: true
Scripts: ~
- EID: 225
Name: ScoreZone
IsActive: true
NumberOfChildren: 1
NumberOfChildren: 2
Components:
Transform Component:
Translate: {x: 1.97487497, y: 1.3500793, z: -10.195508}
@ -7280,6 +7311,7 @@
Scripts:
- Type: ScoringZone
Enabled: true
startingParticleCount: 10
- EID: 214
Name: CollisionWall
IsActive: true
@ -7303,10 +7335,40 @@
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
- EID: 575
Name: Particle
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 0, y: 0, z: 0}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
classSHADE::SHParticleEmitterComponent:
Emission Count: 10
Is Passive: false
Emission Interval: 0
Min Life: 0.5
Max Life: 0.5
Minimum Speed: 1
Maximum Speed: 1.5
Minimum Size: 0.200000003
Maximum Size: 0.300000012
Size Decay: 0.985000014
Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0}
Rotation Speed: 0.0500000007
Rotation Decay: 0
Texture Asset ID: 0
Custom Update Shader Asset ID: 37407233
Color Tint: {x: 0, y: 0, z: 0, w: 1}
Acceleration: {x: 0, y: -0.0299999993, z: 0}
IsActive: true
Scripts: ~
- EID: 224
Name: ScoreZone
IsActive: true
NumberOfChildren: 1
NumberOfChildren: 2
Components:
Transform Component:
Translate: {x: -5.47656107, y: 1.4327563, z: -2.44241929}
@ -7343,6 +7405,7 @@
Scripts:
- Type: ScoringZone
Enabled: true
startingParticleCount: 10
- EID: 213
Name: CollisionWall
IsActive: true
@ -7366,10 +7429,40 @@
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
- EID: 572
Name: Particle
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 0, y: 0, z: 0}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
classSHADE::SHParticleEmitterComponent:
Emission Count: 10
Is Passive: false
Emission Interval: 0
Min Life: 0.5
Max Life: 0.5
Minimum Speed: 1
Maximum Speed: 1.5
Minimum Size: 0.200000003
Maximum Size: 0.300000012
Size Decay: 0.985000014
Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0}
Rotation Speed: 0.0500000007
Rotation Decay: 0
Texture Asset ID: 0
Custom Update Shader Asset ID: 37407233
Color Tint: {x: 0, y: 0, z: 0, w: 1}
Acceleration: {x: 0, y: -0.0299999993, z: 0}
IsActive: true
Scripts: ~
- EID: 223
Name: ScoreZone
IsActive: true
NumberOfChildren: 1
NumberOfChildren: 2
Components:
Transform Component:
Translate: {x: 6.09239721, y: 1.4327563, z: -6.03106117}
@ -7406,6 +7499,7 @@
Scripts:
- Type: ScoringZone
Enabled: true
startingParticleCount: 10
- EID: 212
Name: CollisionWall
IsActive: true
@ -7429,10 +7523,40 @@
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
- EID: 571
Name: Particle
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 0, y: 0, z: 0}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
classSHADE::SHParticleEmitterComponent:
Emission Count: 10
Is Passive: false
Emission Interval: 0
Min Life: 0.5
Max Life: 0.5
Minimum Speed: 1
Maximum Speed: 1.5
Minimum Size: 0.200000003
Maximum Size: 0.300000012
Size Decay: 0.985000014
Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0}
Rotation Speed: 0.0500000007
Rotation Decay: 0
Texture Asset ID: 0
Custom Update Shader Asset ID: 37407233
Color Tint: {x: 0, y: 0, z: 0, w: 1}
Acceleration: {x: 0, y: -0.0299999993, z: 0}
IsActive: true
Scripts: ~
- EID: 222
Name: ScoreZone
IsActive: true
NumberOfChildren: 1
NumberOfChildren: 2
Components:
Transform Component:
Translate: {x: 6.09239721, y: 1.4327563, z: -3.94262314}
@ -7469,6 +7593,7 @@
Scripts:
- Type: ScoringZone
Enabled: true
startingParticleCount: 10
- EID: 211
Name: CollisionWall
IsActive: true
@ -7492,6 +7617,36 @@
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
- EID: 570
Name: Particle
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 0, y: 0, z: 0}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
classSHADE::SHParticleEmitterComponent:
Emission Count: 10
Is Passive: false
Emission Interval: 0
Min Life: 0.5
Max Life: 0.5
Minimum Speed: 1
Maximum Speed: 1.5
Minimum Size: 0.200000003
Maximum Size: 0.300000012
Size Decay: 0.985000014
Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0}
Rotation Speed: 0.0500000007
Rotation Decay: 0
Texture Asset ID: 0
Custom Update Shader Asset ID: 37407233
Color Tint: {x: 0, y: 0, z: 0, w: 1}
Acceleration: {x: 0, y: -0.0299999993, z: 0}
IsActive: true
Scripts: ~
- EID: 198
Name: ====Raccoon====
IsActive: true
@ -8359,4 +8514,100 @@
soundDistance: 10
highlightSpeed: 200
highlightThickness: 60
highlightLowerClamp: 0.25
highlightLowerClamp: 0.25
- EID: 66150
Name: ParticlesDeco
IsActive: true
NumberOfChildren: 3
Components: ~
Scripts: ~
- EID: 613
Name: Water particles
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 1.93323815, y: 1.15519547, z: -0.353647888}
Rotate: {x: -0, y: 0, z: -0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
classSHADE::SHParticleEmitterComponent:
Emission Count: 3
Is Passive: true
Emission Interval: 0
Min Life: 0.100000001
Max Life: 0.100000001
Minimum Speed: 0
Maximum Speed: 0
Minimum Size: 0.0500000007
Maximum Size: 0.100000001
Size Decay: 1
Angular Ranges And Offset: {x: 0, y: -1.50999999, z: 0, w: 0}
Rotation Speed: 0
Rotation Decay: 0
Texture Asset ID: 0
Custom Update Shader Asset ID: 0
Color Tint: {x: 0.0187467411, y: 0.627120614, z: 0.709251106, w: 1}
Acceleration: {x: 0, y: -0.899999976, z: 0}
IsActive: true
Scripts: ~
- EID: 615
Name: Water particles
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 1.92703927, y: 0.649912179, z: -0.349291772}
Rotate: {x: -0, y: 0, z: -0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
classSHADE::SHParticleEmitterComponent:
Emission Count: 3
Is Passive: true
Emission Interval: 0
Min Life: 0.100000001
Max Life: 0.100000001
Minimum Speed: 1
Maximum Speed: 1.5
Minimum Size: 0.0199999996
Maximum Size: 0.0199999996
Size Decay: 1
Angular Ranges And Offset: {x: 6.11999989, y: 0, z: 6.11999989, w: 0}
Rotation Speed: 0
Rotation Decay: 0
Texture Asset ID: 0
Custom Update Shader Asset ID: 0
Color Tint: {x: 0.0187467411, y: 0.627120614, z: 0.709251106, w: 1}
Acceleration: {x: 0, y: 0.100000001, z: 0}
IsActive: true
Scripts: ~
- EID: 66147
Name: Water particles
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: -5.35778379, y: 1.15327418, z: -9.67887211}
Rotate: {x: -0, y: 0, z: -0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
classSHADE::SHParticleEmitterComponent:
Emission Count: 3
Is Passive: true
Emission Interval: 1.5
Min Life: 0.300000012
Max Life: 0.300000012
Minimum Speed: 0
Maximum Speed: 0
Minimum Size: 0.0500000007
Maximum Size: 0.100000001
Size Decay: 0.980000019
Angular Ranges And Offset: {x: 0, y: -1.50999999, z: 0, w: 0}
Rotation Speed: 0
Rotation Decay: 0
Texture Asset ID: 0
Custom Update Shader Asset ID: 0
Color Tint: {x: 0.0187467411, y: 0.627120614, z: 0.709251106, w: 1}
Acceleration: {x: 0, y: -0.100000001, z: 0}
IsActive: true
Scripts: ~

View File

@ -18,7 +18,7 @@
Position: {x: 0, y: 0, z: 0}
Type: Directional
Direction: {x: 15, y: -90, z: 15}
Color: {x: 1, y: 1, z: 1, w: 1}
Color: {x: 0.881057262, y: 0.735790312, z: 0.32214871, w: 1}
Layer: 4294967295
Strength: 1
Casting Shadows: false
@ -53,7 +53,7 @@
Position: {x: 2, y: 1.5, z: -5.5999999}
Type: Directional
Direction: {x: -0.0780000016, y: 0.159999996, z: -1}
Color: {x: 0, y: 0, z: 0, w: 1}
Color: {x: 0.845814943, y: 0.612846136, z: 0.208659217, w: 1}
Layer: 4294967295
Strength: 1
Casting Shadows: true
@ -2740,7 +2740,7 @@
- EID: 13
Name: ScoreZone
IsActive: true
NumberOfChildren: 1
NumberOfChildren: 2
Components:
Transform Component:
Translate: {x: 2.24178481, y: 1.4327563, z: 9.46397972}
@ -2777,6 +2777,7 @@
Scripts:
- Type: ScoringZone
Enabled: true
startingParticleCount: 10
- EID: 18
Name: CollisionWall
IsActive: true
@ -2800,10 +2801,40 @@
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
- EID: 576
Name: Particle
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 0, y: 0, z: 0}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
classSHADE::SHParticleEmitterComponent:
Emission Count: 10
Is Passive: false
Emission Interval: 0
Min Life: 0.5
Max Life: 0.5
Minimum Speed: 1
Maximum Speed: 1.5
Minimum Size: 0.200000003
Maximum Size: 0.300000012
Size Decay: 0.985000014
Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0}
Rotation Speed: 0.0500000007
Rotation Decay: 0
Texture Asset ID: 0
Custom Update Shader Asset ID: 37407233
Color Tint: {x: 0, y: 0, z: 0, w: 1}
Acceleration: {x: 0, y: -0.0299999993, z: 0}
IsActive: true
Scripts: ~
- EID: 14
Name: ScoreZone
IsActive: true
NumberOfChildren: 1
NumberOfChildren: 2
Components:
Transform Component:
Translate: {x: -0.5, y: 1.5, z: -5}
@ -2840,6 +2871,7 @@
Scripts:
- Type: ScoringZone
Enabled: true
startingParticleCount: 10
- EID: 17
Name: CollisionWall
IsActive: true
@ -2863,6 +2895,36 @@
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
- EID: 579
Name: Particle
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 0, y: 0, z: 0}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
classSHADE::SHParticleEmitterComponent:
Emission Count: 10
Is Passive: false
Emission Interval: 0
Min Life: 0.5
Max Life: 0.5
Minimum Speed: 1
Maximum Speed: 1.5
Minimum Size: 0.200000003
Maximum Size: 0.300000012
Size Decay: 0.985000014
Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0}
Rotation Speed: 0.0500000007
Rotation Decay: 0
Texture Asset ID: 0
Custom Update Shader Asset ID: 37407233
Color Tint: {x: 0, y: 0, z: 0, w: 1}
Acceleration: {x: 0, y: -0.0299999993, z: 0}
IsActive: true
Scripts: ~
- EID: 238
Name: ====GameManager====
IsActive: true
@ -2945,6 +3007,7 @@
Scripts:
- Type: PlayerController
Enabled: true
smokeCount: 4
respawnPoint: 239
currentState: 0
walkMaxMoveVel: 2.5
@ -5544,7 +5607,7 @@
Components:
Transform Component:
Translate: {x: 0, y: -300, z: 0}
Rotate: {x: -1.48352981, y: 2.82014489, z: 0.5}
Rotate: {x: 0.5, y: 0.5, z: 0.5}
Scale: {x: 400, y: 100, z: 500}
IsActive: true
Renderable Component:
@ -5630,7 +5693,7 @@
- EID: 19
Name: ====EnvironmentMaster====
IsActive: true
NumberOfChildren: 30
NumberOfChildren: 33
Components:
Transform Component:
Translate: {x: 0, y: 0, z: 0}
@ -14739,6 +14802,204 @@
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
- EID: 570
Name: CeilingFan
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: -3.43279505, y: 3.04381442, z: 0.590506613}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
Renderable Component:
Mesh: 135521751
Material: 131956078
IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
Rotation Offset: {x: 0, y: 0.34906584, z: 0}
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
Rotation Offset: {x: 0, y: 1.60570288, z: 0}
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
Rotation Offset: {x: 0, y: -0.907571197, z: 0}
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
Rotation Offset: {x: 0, y: -2.16420817, z: 0}
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
Rotation Offset: {x: 0, y: 2.87979317, z: 0}
IsActive: true
Scripts:
- Type: CeilingFan
Enabled: true
rotateSpeed: 3
- EID: 571
Name: CeilingFan
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: -0.0900869966, y: 3.04381442, z: -2.56089497}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
Renderable Component:
Mesh: 135521751
Material: 131956078
IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
Rotation Offset: {x: 0, y: 0.34906584, z: 0}
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
Rotation Offset: {x: 0, y: 1.60570288, z: 0}
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
Rotation Offset: {x: 0, y: -0.907571197, z: 0}
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
Rotation Offset: {x: 0, y: -2.16420817, z: 0}
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
Rotation Offset: {x: 0, y: 2.87979317, z: 0}
IsActive: true
Scripts:
- Type: CeilingFan
Enabled: true
rotateSpeed: 3
- EID: 572
Name: CeilingFan
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 2.14731741, y: 3.04381442, z: 3.51156116}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
Renderable Component:
Mesh: 135521751
Material: 131956078
IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
Rotation Offset: {x: 0, y: 0.34906584, z: 0}
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
Rotation Offset: {x: 0, y: 1.60570288, z: 0}
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
Rotation Offset: {x: 0, y: -0.907571197, z: 0}
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
Rotation Offset: {x: 0, y: -2.16420817, z: 0}
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
Rotation Offset: {x: 0, y: 2.87979317, z: 0}
IsActive: true
Scripts:
- Type: CeilingFan
Enabled: true
rotateSpeed: 3
- EID: 548
Name: TweenManager
IsActive: true
@ -15085,201 +15346,99 @@
Clicked: false
IsActive: true
Scripts: ~
- EID: 570
Name: CeilingFan
- EID: 66150
Name: ParticlesDeco
IsActive: true
NumberOfChildren: 3
Components: ~
Scripts: ~
- EID: 613
Name: Water particles
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: -3.43279505, y: 3.04381442, z: 0.590506613}
Translate: {x: 1.49184668, y: 1.40755236, z: -4.72096539}
Rotate: {x: -0, y: 0, z: -0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
Renderable Component:
Mesh: 135521751
Material: 131956078
classSHADE::SHParticleEmitterComponent:
Emission Count: 3
Is Passive: true
Emission Interval: 0
Min Life: 0.100000001
Max Life: 0.100000001
Minimum Speed: 0
Maximum Speed: 0
Minimum Size: 0.0500000007
Maximum Size: 0.100000001
Size Decay: 1
Angular Ranges And Offset: {x: 0, y: -1.50999999, z: 0, w: 0}
Rotation Speed: 0
Rotation Decay: 0
Texture Asset ID: 0
Custom Update Shader Asset ID: 0
Color Tint: {x: 0.0187467411, y: 0.627120614, z: 0.709251106, w: 1}
Acceleration: {x: 0, y: -0.899999976, z: 0}
IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
Rotation Offset: {x: 0, y: 0.34906584, z: 0}
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
Rotation Offset: {x: 0, y: 1.60570288, z: 0}
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
Rotation Offset: {x: 0, y: -0.907571197, z: 0}
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
Rotation Offset: {x: 0, y: -2.16420817, z: 0}
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
Rotation Offset: {x: 0, y: 2.87979317, z: 0}
IsActive: true
Scripts:
- Type: CeilingFan
Enabled: true
rotateSpeed: 3
- EID: 571
Name: CeilingFan
Scripts: ~
- EID: 615
Name: Water particles
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: -0.0900869966, y: 3.04381442, z: -2.56089497}
Translate: {x: 1.50063443, y: 0.889689028, z: -4.72193813}
Rotate: {x: -0, y: 0, z: -0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
Renderable Component:
Mesh: 135521751
Material: 131956078
classSHADE::SHParticleEmitterComponent:
Emission Count: 3
Is Passive: true
Emission Interval: 0
Min Life: 0.100000001
Max Life: 0.100000001
Minimum Speed: 1
Maximum Speed: 1.5
Minimum Size: 0.0199999996
Maximum Size: 0.0199999996
Size Decay: 1
Angular Ranges And Offset: {x: 6.11999989, y: 0, z: 6.11999989, w: 0}
Rotation Speed: 0
Rotation Decay: 0
Texture Asset ID: 0
Custom Update Shader Asset ID: 0
Color Tint: {x: 0.0187467411, y: 0.627120614, z: 0.709251106, w: 1}
Acceleration: {x: 0, y: 0.100000001, z: 0}
IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
Rotation Offset: {x: 0, y: 0.34906584, z: 0}
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
Rotation Offset: {x: 0, y: 1.60570288, z: 0}
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
Rotation Offset: {x: 0, y: -0.907571197, z: 0}
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
Rotation Offset: {x: 0, y: -2.16420817, z: 0}
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
Rotation Offset: {x: 0, y: 2.87979317, z: 0}
IsActive: true
Scripts:
- Type: CeilingFan
Enabled: true
rotateSpeed: 3
- EID: 572
Name: CeilingFan
Scripts: ~
- EID: 66147
Name: Water particles
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 2.14731741, y: 3.04381442, z: 3.51156116}
Translate: {x: 2.49271369, y: 1.43694282, z: -4.72096539}
Rotate: {x: -0, y: 0, z: -0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
Renderable Component:
Mesh: 135521751
Material: 131956078
classSHADE::SHParticleEmitterComponent:
Emission Count: 3
Is Passive: true
Emission Interval: 1.5
Min Life: 0.300000012
Max Life: 0.300000012
Minimum Speed: 0
Maximum Speed: 0
Minimum Size: 0.0500000007
Maximum Size: 0.100000001
Size Decay: 0.980000019
Angular Ranges And Offset: {x: 0, y: -1.50999999, z: 0, w: 0}
Rotation Speed: 0
Rotation Decay: 0
Texture Asset ID: 0
Custom Update Shader Asset ID: 0
Color Tint: {x: 0.0187467411, y: 0.627120614, z: 0.709251106, w: 1}
Acceleration: {x: 0, y: -0.100000001, z: 0}
IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
Rotation Offset: {x: 0, y: 0.34906584, z: 0}
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
Rotation Offset: {x: 0, y: 1.60570288, z: 0}
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
Rotation Offset: {x: 0, y: -0.907571197, z: 0}
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
Rotation Offset: {x: 0, y: -2.16420817, z: 0}
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.699999988, y: 0.0500000007, z: 0.300000012}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: -0.699999988, y: -0.75, z: 0}
Rotation Offset: {x: 0, y: 2.87979317, z: 0}
IsActive: true
Scripts:
- Type: CeilingFan
Enabled: true
rotateSpeed: 3
Scripts: ~

View File

@ -1,16 +1,21 @@
- EID: 0
Name: Light_Direction
IsActive: true
NumberOfChildren: 1
NumberOfChildren: 2
Components:
Transform Component:
Translate: {x: -4.64838362, y: 2.94342947, z: 0.209690213}
Rotate: {x: 4.70589209, y: 2.37206268, z: 7.50559092}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
Light Component:
Position: {x: 0, y: 0, z: 0}
Type: Directional
Direction: {x: 8.30000019, y: -10.1999998, z: 20}
Color: {x: 1, y: 1, z: 1, w: 1}
Direction: {x: 1, y: 0.790000021, z: 3.60299993}
Color: {x: 0.122785211, y: 0.161672071, z: 0.753303945, w: 1}
Layer: 4294967295
Strength: 1
Casting Shadows: false
Casting Shadows: true
IsActive: true
Scripts: ~
- EID: 36
@ -28,10 +33,30 @@
Casting Shadows: false
IsActive: true
Scripts: ~
- EID: 626
Name: Light_Directional
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 0, y: 0, z: 0}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
Light Component:
Position: {x: 0, y: 0, z: 0}
Type: Directional
Direction: {x: 15, y: -90, z: 15}
Color: {x: 0.224145621, y: 0.285699487, z: 0.660792947, w: 1}
Layer: 4294967295
Strength: 1
Casting Shadows: false
IsActive: true
Scripts: ~
- EID: 449
Name: Enviroment
IsActive: true
NumberOfChildren: 15
NumberOfChildren: 26
Components: ~
Scripts: ~
- EID: 78
@ -5646,7 +5671,7 @@
Transform Component:
Translate: {x: 0, y: 0, z: 0}
Rotate: {x: -0, y: 0, z: -0}
Scale: {x: 18.7835312, y: 18.7835312, z: 18.7835312}
Scale: {x: 18.7835312, y: 18.7835312, z: 17.7490005}
IsActive: true
Renderable Component:
Mesh: 144340823
@ -8438,6 +8463,251 @@
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
- EID: 607
Name: Ceiling2
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 5.30615234, y: 5.38999987, z: 2.31740665}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 10, y: 10, z: 10}
IsActive: true
Renderable Component:
Mesh: 142686872
Material: 126223465
IsActive: true
Scripts: ~
- EID: 616
Name: cushionCollider
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 0.561188579, y: 0.722451508, z: 7.24862099}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.200000003, y: 0.5, z: 0.649999976}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: 0, y: 0, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0.261799395}
IsActive: true
Scripts: ~
- EID: 617
Name: cushionCollider
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 0.561188579, y: 0.722451508, z: 7.98083258}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.200000003, y: 0.5, z: 0.649999976}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: 0, y: 0, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0.261799395}
IsActive: true
Scripts: ~
- EID: 618
Name: cushionCollider
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: -0.44977349, y: 2.94509721, z: 0.998321831}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.200000003, y: 0.5, z: 0.649999976}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: 0, y: 0, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0.261799395}
IsActive: true
Scripts: ~
- EID: 619
Name: cushionCollider
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: -0.44977349, y: 2.94509721, z: 1.74675691}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.200000003, y: 0.5, z: 0.649999976}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: 0, y: 0, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0.261799395}
IsActive: true
Scripts: ~
- EID: 620
Name: cushionCollider
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 2.73146415, y: 0.722451508, z: 5.79716682}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.649999976, y: 0.5, z: 0.200000003}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: 0, y: 0, z: 0}
Rotation Offset: {x: -0.261799395, y: 0, z: 0}
IsActive: true
Scripts: ~
- EID: 621
Name: cushionCollider
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 3.49046326, y: 0.722451508, z: 5.79716682}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.649999976, y: 0.5, z: 0.200000003}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: 0, y: 0, z: 0}
Rotation Offset: {x: -0.261799395, y: 0, z: 0}
IsActive: true
Scripts: ~
- EID: 622
Name: cushionCollider
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 2.47354746, y: 2.95288348, z: -0.689723432}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.649999976, y: 0.5, z: 0.200000003}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: 0, y: 0, z: 0}
Rotation Offset: {x: -0.261799395, y: 0, z: 0}
IsActive: true
Scripts: ~
- EID: 623
Name: cushionCollider
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 1.75696623, y: 2.95288348, z: -0.689723432}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.649999976, y: 0.5, z: 0.200000003}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: 0, y: 0, z: 0}
Rotation Offset: {x: -0.261799395, y: 0, z: 0}
IsActive: true
Scripts: ~
- EID: 624
Name: cushionCollider
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 1.75696623, y: 2.95288348, z: 3.43151593}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.649999976, y: 0.5, z: 0.200000003}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: 0, y: 0, z: 0}
Rotation Offset: {x: 0.261799395, y: 0, z: 0}
IsActive: true
Scripts: ~
- EID: 625
Name: cushionCollider
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 2.4944241, y: 2.95288348, z: 3.43151593}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 0
Type: Box
Half Extents: {x: 0.649999976, y: 0.5, z: 0.200000003}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: 0, y: 0, z: 0}
Rotation Offset: {x: 0.261799395, y: 0, z: 0}
IsActive: true
Scripts: ~
- EID: 553
Name: TweenManager
IsActive: true
@ -8850,7 +9120,7 @@
- EID: 522
Name: ScoreZone
IsActive: true
NumberOfChildren: 1
NumberOfChildren: 2
Components:
Transform Component:
Translate: {x: -1.54310393, y: 1.44638538, z: 7.98654604}
@ -8887,6 +9157,7 @@
Scripts:
- Type: ScoringZone
Enabled: true
startingParticleCount: 10
- EID: 518
Name: CollisionWall
IsActive: true
@ -8910,10 +9181,40 @@
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
- EID: 603
Name: Particle
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 0, y: 0, z: 0}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
classSHADE::SHParticleEmitterComponent:
Emission Count: 10
Is Passive: false
Emission Interval: 0
Min Life: 0.5
Max Life: 0.5
Minimum Speed: 1
Maximum Speed: 1.5
Minimum Size: 0.200000003
Maximum Size: 0.300000012
Size Decay: 0.985000014
Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0}
Rotation Speed: 0.0500000007
Rotation Decay: 0
Texture Asset ID: 0
Custom Update Shader Asset ID: 37407233
Color Tint: {x: 0, y: 0, z: 0, w: 1}
Acceleration: {x: 0, y: -0.0299999993, z: 0}
IsActive: true
Scripts: ~
- EID: 517
Name: ScoreZone
IsActive: true
NumberOfChildren: 1
NumberOfChildren: 2
Components:
Transform Component:
Translate: {x: -1.29031229, y: 1.42268324, z: 1.50382555}
@ -8950,6 +9251,7 @@
Scripts:
- Type: ScoringZone
Enabled: true
startingParticleCount: 10
- EID: 516
Name: CollisionWall
IsActive: true
@ -8973,10 +9275,40 @@
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
- EID: 604
Name: Particle
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 0, y: 0, z: 0}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
classSHADE::SHParticleEmitterComponent:
Emission Count: 10
Is Passive: false
Emission Interval: 0
Min Life: 0.5
Max Life: 0.5
Minimum Speed: 1
Maximum Speed: 1.5
Minimum Size: 0.200000003
Maximum Size: 0.300000012
Size Decay: 0.985000014
Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0}
Rotation Speed: 0.0500000007
Rotation Decay: 0
Texture Asset ID: 0
Custom Update Shader Asset ID: 37407233
Color Tint: {x: 0, y: 0, z: 0, w: 1}
Acceleration: {x: 0, y: -0.0299999993, z: 0}
IsActive: true
Scripts: ~
- EID: 131620
Name: ScoreZone
IsActive: true
NumberOfChildren: 1
NumberOfChildren: 2
Components:
Transform Component:
Translate: {x: 10.9849348, y: 3.6516223, z: -1.48581266}
@ -9013,6 +9345,7 @@
Scripts:
- Type: ScoringZone
Enabled: true
startingParticleCount: 10
- EID: 66051
Name: CollisionWall
IsActive: true
@ -9036,6 +9369,36 @@
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
- EID: 605
Name: Particle
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 0, y: 0, z: 0}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
classSHADE::SHParticleEmitterComponent:
Emission Count: 10
Is Passive: false
Emission Interval: 0
Min Life: 0.5
Max Life: 0.5
Minimum Speed: 1
Maximum Speed: 1.5
Minimum Size: 0.200000003
Maximum Size: 0.300000012
Size Decay: 0.985000014
Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 6.19999981, w: 0}
Rotation Speed: 0.0500000007
Rotation Decay: 0
Texture Asset ID: 0
Custom Update Shader Asset ID: 37407233
Color Tint: {x: 0, y: 0, z: 0, w: 1}
Acceleration: {x: 0, y: -0.0299999993, z: 0}
IsActive: true
Scripts: ~
- EID: 554
Name: CameraPoints
IsActive: true
@ -12741,9 +13104,9 @@
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: -1.78079093, y: -0.150818765, z: 0.483723372}
Translate: {x: 0.0993275642, y: 0.00163418055, z: 0.00153395347}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1.00025964, y: 1, z: 1.00025964}
Scale: {x: 1.00048888, y: 1, z: 1.00048888}
IsActive: true
Renderable Component:
Mesh: 150010583
@ -14885,4 +15248,250 @@
Hovered: false
Clicked: false
IsActive: true
Scripts: ~
- EID: 66150
Name: ParticlesDeco
IsActive: true
NumberOfChildren: 8
Components: ~
Scripts: ~
- EID: 606
Name: Light particles
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 4.116467, y: 1.89355922, z: 4.89108658}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
classSHADE::SHParticleEmitterComponent:
Emission Count: 3
Is Passive: true
Emission Interval: 2.29999995
Min Life: 0.300000012
Max Life: 0.5
Minimum Speed: 1
Maximum Speed: 1.5
Minimum Size: 0.100000001
Maximum Size: 0.200000003
Size Decay: 0.959999979
Angular Ranges And Offset: {x: 6.19999981, y: 0, z: 6.19999981, w: 0}
Rotation Speed: 0
Rotation Decay: 0
Texture Asset ID: 0
Custom Update Shader Asset ID: 0
Color Tint: {x: 0.832599103, y: 0.757529616, z: 0.0916959345, w: 1}
Acceleration: {x: 0, y: -0.100000001, z: 0}
IsActive: true
Scripts: ~
- EID: 608
Name: Light particles
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 4.30909538, y: 1.8720628, z: 5.92373705}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
classSHADE::SHParticleEmitterComponent:
Emission Count: 3
Is Passive: true
Emission Interval: 3.20000005
Min Life: 0.300000012
Max Life: 0.5
Minimum Speed: 1
Maximum Speed: 1.5
Minimum Size: 0.100000001
Maximum Size: 0.200000003
Size Decay: 0.959999979
Angular Ranges And Offset: {x: 6.19999981, y: 0, z: 6.19999981, w: 0}
Rotation Speed: 0
Rotation Decay: 0
Texture Asset ID: 0
Custom Update Shader Asset ID: 0
Color Tint: {x: 0.832599103, y: 0.757529616, z: 0.0916959345, w: 1}
Acceleration: {x: 0, y: -0.100000001, z: 0}
IsActive: true
Scripts: ~
- EID: 609
Name: Light particles
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 4.20589209, y: 1.8720628, z: 7.00559092}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
classSHADE::SHParticleEmitterComponent:
Emission Count: 3
Is Passive: true
Emission Interval: 2.5
Min Life: 0.300000012
Max Life: 0.5
Minimum Speed: 1
Maximum Speed: 1.5
Minimum Size: 0.100000001
Maximum Size: 0.200000003
Size Decay: 0.959999979
Angular Ranges And Offset: {x: 6.19999981, y: 0, z: 6.19999981, w: 0}
Rotation Speed: 0
Rotation Decay: 0
Texture Asset ID: 0
Custom Update Shader Asset ID: 0
Color Tint: {x: 0.832599103, y: 0.757529616, z: 0.0916959345, w: 1}
Acceleration: {x: 0, y: -0.100000001, z: 0}
IsActive: true
Scripts: ~
- EID: 610
Name: Light particles
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 4.41353178, y: 1.8720628, z: 9.03471375}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
classSHADE::SHParticleEmitterComponent:
Emission Count: 3
Is Passive: true
Emission Interval: 3.29999995
Min Life: 0.300000012
Max Life: 0.5
Minimum Speed: 1
Maximum Speed: 1.5
Minimum Size: 0.100000001
Maximum Size: 0.200000003
Size Decay: 0.959999979
Angular Ranges And Offset: {x: 6.19999981, y: 0, z: 6.19999981, w: 0}
Rotation Speed: 0
Rotation Decay: 0
Texture Asset ID: 0
Custom Update Shader Asset ID: 0
Color Tint: {x: 0.832599103, y: 0.757529616, z: 0.0916959345, w: 1}
Acceleration: {x: 0, y: -0.100000001, z: 0}
IsActive: true
Scripts: ~
- EID: 611
Name: Water particles
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 2.49841309, y: 1.11244416, z: -0.787879944}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
classSHADE::SHParticleEmitterComponent:
Emission Count: 3
Is Passive: true
Emission Interval: 2
Min Life: 0.300000012
Max Life: 0.300000012
Minimum Speed: 0
Maximum Speed: 0
Minimum Size: 0.0500000007
Maximum Size: 0.100000001
Size Decay: 0.980000019
Angular Ranges And Offset: {x: 0, y: -1.50999999, z: 0, w: 0}
Rotation Speed: 0
Rotation Decay: 0
Texture Asset ID: 0
Custom Update Shader Asset ID: 0
Color Tint: {x: 0.0187467411, y: 0.627120614, z: 0.709251106, w: 1}
Acceleration: {x: 0, y: -0.100000001, z: 0}
IsActive: true
Scripts: ~
- EID: 612
Name: Light particles
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 4.116467, y: 1.89355922, z: 4.89108658}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
classSHADE::SHParticleEmitterComponent:
Emission Count: 3
Is Passive: true
Emission Interval: 2.29999995
Min Life: 0.300000012
Max Life: 0.5
Minimum Speed: 1
Maximum Speed: 1.5
Minimum Size: 0.100000001
Maximum Size: 0.200000003
Size Decay: 0.959999979
Angular Ranges And Offset: {x: 6.19999981, y: 0, z: 6.19999981, w: 0}
Rotation Speed: 0
Rotation Decay: 0
Texture Asset ID: 0
Custom Update Shader Asset ID: 0
Color Tint: {x: 0.832599103, y: 0.757529616, z: 0.0916959345, w: 1}
Acceleration: {x: 0, y: -0.100000001, z: 0}
IsActive: true
Scripts: ~
- EID: 613
Name: Water particles
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 1.49607766, y: 1.11244416, z: -0.783726573}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
classSHADE::SHParticleEmitterComponent:
Emission Count: 3
Is Passive: true
Emission Interval: 0
Min Life: 0.100000001
Max Life: 0.100000001
Minimum Speed: 0
Maximum Speed: 0
Minimum Size: 0.0500000007
Maximum Size: 0.100000001
Size Decay: 1
Angular Ranges And Offset: {x: 0, y: -1.50999999, z: 0, w: 0}
Rotation Speed: 0
Rotation Decay: 0
Texture Asset ID: 0
Custom Update Shader Asset ID: 0
Color Tint: {x: 0.0187467411, y: 0.627120614, z: 0.709251106, w: 1}
Acceleration: {x: 0, y: -0.899999976, z: 0}
IsActive: true
Scripts: ~
- EID: 615
Name: Water particles
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 1.50316513, y: 0.708620548, z: -0.793335676}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
classSHADE::SHParticleEmitterComponent:
Emission Count: 3
Is Passive: true
Emission Interval: 0
Min Life: 0.100000001
Max Life: 0.100000001
Minimum Speed: 1
Maximum Speed: 1.5
Minimum Size: 0.0199999996
Maximum Size: 0.0199999996
Size Decay: 1
Angular Ranges And Offset: {x: 6.11999989, y: 0, z: 6.11999989, w: 0}
Rotation Speed: 0
Rotation Decay: 0
Texture Asset ID: 0
Custom Update Shader Asset ID: 0
Color Tint: {x: 0.0187467411, y: 0.627120614, z: 0.709251106, w: 1}
Acceleration: {x: 0, y: 0.100000001, z: 0}
IsActive: true
Scripts: ~

View File

@ -19,6 +19,7 @@ public class Item : Script
private bool playSound = false;
private bool caputurePos = false;
private Vector3 firstPostion;
private Vector3 firstRotation;
private Collider collider;
public float density = 1.0f;
public bool dontReturn = false;
@ -101,7 +102,7 @@ public class Item : Script
if (transform)
{
transform.LocalEulerAngles = Vector3.Zero;
transform.LocalEulerAngles = firstRotation;
transform.LocalPosition = firstPostion;
}
@ -129,6 +130,7 @@ public class Item : Script
if (!caputurePos)
{
firstPostion = transform.LocalPosition;
firstRotation = transform.LocalEulerAngles;
caputurePos = true;
}

View File

@ -4,7 +4,17 @@ using System;
public class ScoringZone : Script
{
private ParticleEmitter particle;
public int startingParticleCount = 10;
protected override void awake()
{
particle = GetComponentInChildren<ParticleEmitter>();
if (!particle)
Debug.LogError("PARTICLE MISSING");
}
protected override void update()
{
}
@ -14,6 +24,8 @@ public class ScoringZone : Script
{
GameManager.Instance.Score += info.GameObject.GetScript<Item>().Score * GameManager.Instance.currMultiplierCombo;
GameManager.Instance.ItemScored();
particle.EmissionCount = startingParticleCount * GameManager.Instance.currMultiplierCombo;
particle.Emit();
info.GameObject.SetActive(false);
}
}

View File

@ -131,7 +131,7 @@ void main()
ParticleData particle;
// Get seed for randomization
uint pixel_index = uint (emitterPosition.x + emitterPosition.y + floatBitsToUint(genericDataBuffer.data.elapsedTime) * (gl_GlobalInvocationID.x + 1));
uint pixel_index = uint (emitterPosition.x * emitterPosition.y + floatBitsToUint(genericDataBuffer.data.elapsedTime) * (gl_GlobalInvocationID.x + 1));
uint seed = pcg_hash (pixel_index);
int index = freelist.freeIndices[freelistIndex];

View File

@ -0,0 +1,163 @@
#version 450
layout(local_size_x = 128) in;
struct DrawArraysIndirectArgs
{
uint count;
uint instanceCount;
uint first;
uint baseInstance;
};
struct ParticleData
{
vec4 position;
vec4 orientationSpeedDecay;
vec4 velocity;
vec4 acceleration;
vec4 scaleAndDecay;
vec4 colorTint;
float life;
uint textureIndex;
};
struct GenericData
{
//! Delta time
float dt;
//! Elapsed time of the application
float elapsedTime;
//! Viewport width of the scene (excluding imgui, that means smaller than window)
uint viewportWidth;
//! Ditto but for height
uint viewportHeight;
};
layout(set = 1, binding = 0) uniform CameraData
{
vec4 position;
mat4 vpMat;
mat4 viewMat;
mat4 projMat;
} cameraData;
layout (set = 0, binding = 0) uniform GenericDataBuffer
{
GenericData data;
} genericDataBuffer;
layout (std430, set = 2, binding = 1) coherent restrict readonly buffer ParticlesInputBuffer
{
ParticleData data[];
} inputParticles;
// output buffer not needed
layout (std430, set = 2, binding = 2) coherent restrict buffer ParticlesOutputBuffer
{
ParticleData data[];
} outputParticles;
layout (std430, set = 2, binding = 3) coherent restrict buffer ParticlesFreelistBuffer
{
int freeCount;
int freeIndices[];
} freelist;
layout (std430, set = 2, binding = 4) coherent restrict buffer IndicesData
{
uint indices[];
};
layout (std140, set = 2, binding = 5) coherent restrict buffer IndirectDrawArgs
{
DrawArraysIndirectArgs indirectArgs;
};
// push constants
layout(std140, push_constant) uniform EmitterPushConstant
{
vec4 emitterPosition;
uint emissionCount;
} emitterPushConstant;
uint pcg_hash(uint seed)
{
uint state = seed * 747796405u + 2891336453u;
uint word = ((state >> ((state >> 28u) + 4u)) ^ state) * 277803737u;
return (word >> 22u) ^ word;
}
// Used to advance the PCG state.
uint rand_pcg(inout uint rng_state)
{
uint state = rng_state;
rng_state = rng_state * 747796405u + 2891336453u;
uint word = ((state >> ((state >> 28u) + 4u)) ^ state) * 277803737u;
return (word >> 22u) ^ word;
}
// Advances the prng state and returns the corresponding random float.
float rand(inout uint state)
{
uint x = rand_pcg(state);
state = x;
return float(x)*uintBitsToFloat(0x2f800004u);
}
void main()
{
uint index = gl_GlobalInvocationID.x;
ParticleData particle = inputParticles.data[index];
// Get seed for randomization
uint pixel_index = uint (particle.velocity.x + particle.velocity.y + floatBitsToUint(genericDataBuffer.data.elapsedTime) * (gl_GlobalInvocationID.x + 1));
uint seed = pcg_hash (pixel_index);
if (particle.life > 0.0f)
{
// update position from velocity
particle.position += particle.velocity * genericDataBuffer.data.dt;
particle.velocity += particle.acceleration;
particle.life -= genericDataBuffer.data.dt;
particle.orientationSpeedDecay.x += particle.orientationSpeedDecay.y;
particle.scaleAndDecay.x *= particle.scaleAndDecay.z;
particle.scaleAndDecay.y *= particle.scaleAndDecay.w;
if (particle.colorTint.xyz == vec3(0.0f))
{
particle.colorTint.xyz = vec3 (rand (seed), rand(seed), rand(seed));
}
if (particle.orientationSpeedDecay.y > 0.0f)
{
particle.orientationSpeedDecay.y -= particle.orientationSpeedDecay.z * genericDataBuffer.data.dt;
if (particle.orientationSpeedDecay.y < 0.0f)
particle.orientationSpeedDecay.y = 0.0f;
}
if (particle.life < 0.0f || particle.scaleAndDecay.x < 0.0f || particle.scaleAndDecay.y < 0.0f)
{
particle.life = 0.0f;
particle.position.x = 9999.0f;
outputParticles.data[index] = particle;
freelist.freeIndices[atomicAdd(freelist.freeCount, 1)] = int (index);
return;
}
uint drawIndex = atomicAdd (indirectArgs.instanceCount, 1);
indices[drawIndex] = index;
}
outputParticles.data[index] = particle;
}

Binary file not shown.

View File

@ -0,0 +1,3 @@
Name: ParticleUpdateRandomColor_CS
ID: 37407233
Type: 2

View File

@ -1,3 +1,3 @@
Name: TX_cutscene_04a
ID: 51238312
ID: 59076169
Type: 3

View File

@ -1,3 +1,3 @@
Name: TX_cutscene_04b
ID: 61471971
ID: 66572525
Type: 3

View File

@ -1,3 +1,3 @@
Name: TX_cutscene_04c
ID: 58217538
ID: 66182834
Type: 3

View File

@ -1,3 +1,3 @@
Name: TX_cutscene_05a
ID: 61980534
ID: 58009216
Type: 3

View File

@ -1,3 +1,3 @@
Name: TX_cutscene_05b
ID: 51561286
ID: 55022275
Type: 3

View File

@ -147,7 +147,7 @@ namespace SHADE
//SHAssetManager::CompileAsset("../../Assets/Shaders/Anim_VS.glsl", false);
//SHAssetManager::CompileAsset("../../Assets/Shaders/Particle_VS.glsl", false);
//SHAssetManager::CompileAsset("../../Assets/Shaders/Particle_FS.glsl", false);
//SHAssetManager::CompileAsset("../../Assets/Shaders/ParticleEmit_CS.glsl", false);
SHAssetManager::CompileAsset("../../Assets/Shaders/ParticleEmit_CS.glsl", false);
//SHAssetManager::CompileAsset("../../Assets/Shaders/ParticleUpdate_CS.glsl", false);
// Load Built In Shaders

View File

@ -14,8 +14,8 @@
#include <map>
#include <list>
#define DRAW_NAVIGATION_DATA
#define DRAW_NAVIGATION_PATH
//#define DRAW_NAVIGATION_DATA
//#define DRAW_NAVIGATION_PATH
namespace SHADE