Bug fixes #442

Merged
glencelow merged 3 commits from PlayerController into main 2023-03-25 16:11:55 +08:00
32 changed files with 2452 additions and 292 deletions

View File

@ -3,6 +3,6 @@
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View File

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@ -7011,7 +7769,6 @@
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@ -7064,7 +7821,6 @@
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@ -7117,7 +7873,6 @@
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Half Extents: {x: 0.200000003, y: 0.200000003, z: 0.200000003}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: 0, y: 0, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
classSHADE::SHParticleEmitterComponent:
Emission Count: 10
Is Passive: false
Emission Interval: 0
Min Life: 1
Max Life: 2
Minimum Speed: 1
Maximum Speed: 1.5
Minimum Size: 0
Maximum Size: 0.075000003
Size Decay: 0.907999992
Angular Ranges And Offset: {x: 6.19999981, y: 3.1400001, z: 0, w: 1.70000005}
Rotation Speed: 0.805999994
Rotation Decay: 0
Texture Asset ID: 0
Custom Update Shader Asset ID: 0
Color Tint: {x: 0.581223547, y: 0.722466946, z: 0.283257961, w: 1}
Acceleration: {x: 0, y: -0.0390000008, z: 0}
IsActive: true
Scripts:
- Type: Item
Enabled: true
Score: 10
currCategory: 0
currFood: 1
density: 1
dontReturn: false
soundDistance: 10
highlightSpeed: 200
highlightThickness: 60
highlightLowerClamp: 0.25
- EID: 66150
Name: ParticlesDeco
IsActive: true

File diff suppressed because it is too large Load Diff

View File

@ -6,7 +6,7 @@
Components:
Transform Component:
Translate: {x: -4.64838362, y: 2.94342947, z: 0.209690213}
Rotate: {x: 0.5, y: 0.5, z: -2.5}
Rotate: {x: 0.5, y: 0.5, z: 6.5}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
Light Component:
@ -9106,7 +9106,7 @@
scoreText: 237
timeText: 525
minusTimerText: 524
multiplierText: 524
multiplierText: 521
maxMultiplierDuration: 5
maxMultiplierCombo: 10
multiplierFont: 60
@ -9152,11 +9152,11 @@
- Is Trigger: true
Collision Tag: 0
Type: Box
Half Extents: {x: 5, y: 1, z: 5}
Half Extents: {x: 10, y: 1, z: 8}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: -1.89999998, y: -1.5, z: 0}
Position Offset: {x: -4.5, y: -1.5, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts:
@ -9537,7 +9537,6 @@
Score: 50
currCategory: 1
currFood: 0
density: 1
dontReturn: false
soundDistance: 10
highlightSpeed: 300
@ -9590,7 +9589,6 @@
Score: 50
currCategory: 1
currFood: 0
density: 1
dontReturn: false
soundDistance: 10
highlightSpeed: 300
@ -9643,7 +9641,6 @@
Score: 50
currCategory: 1
currFood: 0
density: 1
dontReturn: false
soundDistance: 10
highlightSpeed: 300
@ -9696,7 +9693,6 @@
Score: 50
currCategory: 1
currFood: 0
density: 1
dontReturn: false
soundDistance: 10
highlightSpeed: 300
@ -9749,7 +9745,6 @@
Score: 50
currCategory: 1
currFood: 0
density: 1
dontReturn: false
soundDistance: 10
highlightSpeed: 300
@ -9802,7 +9797,6 @@
Score: 50
currCategory: 1
currFood: 0
density: 1
dontReturn: false
soundDistance: 10
highlightSpeed: 300
@ -9855,7 +9849,6 @@
Score: 50
currCategory: 1
currFood: 0
density: 1
dontReturn: false
soundDistance: 10
highlightSpeed: 300
@ -9908,7 +9901,6 @@
Score: 10
currCategory: 0
currFood: 0
density: 1
dontReturn: false
soundDistance: 10
highlightSpeed: 300
@ -9961,7 +9953,6 @@
Score: 10
currCategory: 0
currFood: 0
density: 1
dontReturn: false
soundDistance: 10
highlightSpeed: 300
@ -10014,7 +10005,6 @@
Score: 10
currCategory: 0
currFood: 0
density: 1
dontReturn: false
soundDistance: 10
highlightSpeed: 300
@ -10067,7 +10057,6 @@
Score: 10
currCategory: 0
currFood: 0
density: 1
dontReturn: false
soundDistance: 10
highlightSpeed: 300
@ -10120,7 +10109,6 @@
Score: 10
currCategory: 0
currFood: 0
density: 1
dontReturn: false
soundDistance: 10
highlightSpeed: 300
@ -10173,7 +10161,6 @@
Score: 10
currCategory: 0
currFood: 0
density: 1
dontReturn: false
soundDistance: 10
highlightSpeed: 300
@ -10226,7 +10213,6 @@
Score: 10
currCategory: 0
currFood: 0
density: 1
dontReturn: false
soundDistance: 10
highlightSpeed: 300
@ -10279,7 +10265,6 @@
Score: 10
currCategory: 0
currFood: 0
density: 1
dontReturn: false
soundDistance: 10
highlightSpeed: 300
@ -10332,7 +10317,6 @@
Score: 10
currCategory: 0
currFood: 0
density: 1
dontReturn: false
soundDistance: 10
highlightSpeed: 300
@ -10385,7 +10369,6 @@
Score: 500
currCategory: 2
currFood: 0
density: 1
dontReturn: false
soundDistance: 10
highlightSpeed: 300
@ -10438,7 +10421,6 @@
Score: 500
currCategory: 2
currFood: 0
density: 1
dontReturn: false
soundDistance: 10
highlightSpeed: 300
@ -10491,7 +10473,6 @@
Score: 500
currCategory: 2
currFood: 0
density: 1
dontReturn: false
soundDistance: 10
highlightSpeed: 300
@ -10544,7 +10525,6 @@
Score: 500
currCategory: 2
currFood: 0
density: 1
dontReturn: false
soundDistance: 10
highlightSpeed: 300
@ -10603,7 +10583,6 @@
Score: 10
currCategory: 0
currFood: 0
density: 2
dontReturn: false
soundDistance: 10
highlightSpeed: 300
@ -10830,7 +10809,6 @@
Score: 10
currCategory: 0
currFood: 0
density: 2
dontReturn: false
soundDistance: 10
highlightSpeed: 300
@ -11057,7 +11035,6 @@
Score: 500
currCategory: 2
currFood: 0
density: 1
dontReturn: false
soundDistance: 10
highlightSpeed: 300
@ -11110,7 +11087,6 @@
Score: 50
currCategory: 1
currFood: 0
density: 1
dontReturn: true
soundDistance: 10
highlightSpeed: 300
@ -11163,7 +11139,6 @@
Score: 50
currCategory: 1
currFood: 0
density: 1
dontReturn: true
soundDistance: 10
highlightSpeed: 300
@ -11216,7 +11191,6 @@
Score: 10
currCategory: 0
currFood: 0
density: 1
dontReturn: true
soundDistance: 10
highlightSpeed: 300
@ -11269,7 +11243,6 @@
Score: 10
currCategory: 0
currFood: 0
density: 1
dontReturn: true
soundDistance: 10
highlightSpeed: 300
@ -11322,7 +11295,6 @@
Score: 10
currCategory: 0
currFood: 0
density: 1
dontReturn: true
soundDistance: 10
highlightSpeed: 300
@ -11381,7 +11353,6 @@
Score: 500
currCategory: 2
currFood: 0
density: 1
dontReturn: false
soundDistance: 10
highlightSpeed: 300
@ -11434,7 +11405,6 @@
Score: 50
currCategory: 1
currFood: 0
density: 1
dontReturn: true
soundDistance: 10
highlightSpeed: 300
@ -11487,7 +11457,6 @@
Score: 50
currCategory: 1
currFood: 0
density: 1
dontReturn: true
soundDistance: 10
highlightSpeed: 300
@ -11540,7 +11509,6 @@
Score: 10
currCategory: 0
currFood: 0
density: 1
dontReturn: true
soundDistance: 10
highlightSpeed: 300
@ -11593,7 +11561,6 @@
Score: 10
currCategory: 0
currFood: 0
density: 1
dontReturn: true
soundDistance: 10
highlightSpeed: 300
@ -11646,7 +11613,6 @@
Score: 10
currCategory: 0
currFood: 0
density: 1
dontReturn: true
soundDistance: 10
highlightSpeed: 300
@ -11732,7 +11698,6 @@
Score: 10
currCategory: 0
currFood: 0
density: 2
dontReturn: false
soundDistance: 10
highlightSpeed: 300
@ -11959,7 +11924,6 @@
Score: 10
currCategory: 0
currFood: 0
density: 2
dontReturn: false
soundDistance: 10
highlightSpeed: 300
@ -12186,7 +12150,6 @@
Score: 10
currCategory: 0
currFood: 0
density: 2
dontReturn: false
soundDistance: 10
highlightSpeed: 300
@ -15159,7 +15122,7 @@
NumberOfChildren: 2
Components:
Transform Component:
Translate: {x: 700, y: 400, z: 0.100000001}
Translate: {x: 700, y: 400, z: 0.600000024}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 60, y: 60, z: 1}
IsActive: true

View File

@ -548,7 +548,6 @@
sfxVolSlider: 30
bgmVolSlider: 31
fovSlider: 37
sensitivitySlider: 38
- EID: 20
Name: BackGround
IsActive: true
@ -847,7 +846,7 @@
- EID: 33
Name: Camera Text Group
IsActive: true
NumberOfChildren: 4
NumberOfChildren: 3
Components:
Transform Component:
Translate: {x: -900, y: -220, z: 0}
@ -882,28 +881,6 @@
Clicked: false
IsActive: true
Scripts: ~
- EID: 35
Name: Sensitivity Text
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 0, y: -100, z: 0.100000001}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 75, y: 75, z: 1}
IsActive: true
Text Renderer Component:
Text: Sensitivity
Font: 174412429
Color: {x: 0, y: 0, z: 0, w: 1}
Text Size: {x: 1, y: 1, z: 1}
IsActive: true
UI Component:
Canvas ID: 19
Hovered: false
Clicked: false
IsActive: true
Scripts: ~
- EID: 449
Name: Camera Invert X Text
IsActive: true
@ -951,7 +928,7 @@
- EID: 36
Name: Camera Slider Group
IsActive: true
NumberOfChildren: 4
NumberOfChildren: 3
Components:
Transform Component:
Translate: {x: 100, y: -200, z: 0}
@ -989,31 +966,6 @@
Clicked: false
IsActive: true
Scripts: ~
- EID: 38
Name: Sensitivity Slider
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 0, y: -100, z: 0}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1000, y: 75, z: 1}
IsActive: true
Renderable Component:
Mesh: 141771688
Material: 128676209
IsActive: true
Slider Component:
Slider Value: 1
Min Value: 0
Max Value: 100
IsActive: true
UI Component:
Canvas ID: 19
Hovered: false
Clicked: false
IsActive: true
Scripts: ~
- EID: 448
Name: Invert X Toggle Button
IsActive: true
@ -1166,7 +1118,7 @@
- EID: 43
Name: Camera Slider Text Group
IsActive: true
NumberOfChildren: 2
NumberOfChildren: 1
Components:
Transform Component:
Translate: {x: 700, y: -225, z: -0.5}
@ -1204,31 +1156,6 @@
- Type: SHADE_Scripting.UI.SliderText
Enabled: true
sliderObj: 37
- EID: 45
Name: Sensitivity Slider Text
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 0, y: -100, z: 1}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 75, y: 75, z: 1}
IsActive: true
Text Renderer Component:
Text: 100
Font: 174412429
Color: {x: 0, y: 0, z: 0, w: 1}
Text Size: {x: 1, y: 1, z: 1}
IsActive: true
UI Component:
Canvas ID: 19
Hovered: false
Clicked: false
IsActive: true
Scripts:
- Type: SHADE_Scripting.UI.SliderText
Enabled: true
sliderObj: 38
- EID: 443
Name: SubMenuBackGround
IsActive: true
@ -1437,7 +1364,7 @@
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: -150, y: 400, z: 0.100000001}
Translate: {x: -250, y: 400, z: 0.100000001}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 100, y: 100, z: 1}
IsActive: true
@ -1499,7 +1426,7 @@
Transform Component:
Translate: {x: -600, y: 0, z: 0}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 380, y: 879, z: 1}
Scale: {x: 345, y: 800, z: 1}
IsActive: true
Renderable Component:
Mesh: 141771688
@ -1507,8 +1434,8 @@
IsActive: true
Button Component:
Default Texture: 55897117
Hovered Texture: 55897117
Clicked Texture: 55897117
Hovered Texture: 56658801
Clicked Texture: 58281309
IsActive: true
UI Component:
Canvas ID: 50
@ -1527,7 +1454,7 @@
Transform Component:
Translate: {x: 0, y: 0, z: 0}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 380, y: 879, z: 1}
Scale: {x: 345, y: 800, z: 1}
IsActive: true
Renderable Component:
Mesh: 141771688
@ -1535,8 +1462,8 @@
IsActive: true
Button Component:
Default Texture: 52151774
Hovered Texture: 52151774
Clicked Texture: 52151774
Hovered Texture: 66730012
Clicked Texture: 59730316
IsActive: true
UI Component:
Canvas ID: 50
@ -1555,7 +1482,7 @@
Transform Component:
Translate: {x: 600, y: 0, z: 0}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 380, y: 879, z: 1}
Scale: {x: 345, y: 800, z: 1}
IsActive: true
Renderable Component:
Mesh: 141771688
@ -1563,8 +1490,8 @@
IsActive: true
Button Component:
Default Texture: 51704639
Hovered Texture: 51704639
Clicked Texture: 51704639
Hovered Texture: 66852283
Clicked Texture: 53081657
IsActive: true
UI Component:
Canvas ID: 50

View File

@ -30,8 +30,6 @@ public class Item : Script
private bool caputurePos = false;
private Vector3 firstPostion;
private Vector3 firstRotation;
private Collider collider;
public float density = 1.0f;
public bool dontReturn = false;
@ -52,9 +50,6 @@ public class Item : Script
{
transform = GetComponent<Transform>();
rb = GetComponent<RigidBody>();
collider = GetComponent<Collider>();
if(collider)
collider.GetCollisionShape(0).Density = density;
rend = GetComponent<Renderable>();
if (!rend)
@ -156,10 +151,8 @@ public class Item : Script
Audio.DetachAudioClipFromObject(AudioHandler.audioClipHandlers["SFXImpactElastic"]);
Audio.DetachAudioClipFromObject(AudioHandler.audioClipHandlers["SFXImpactHard"]);
Debug.Log("ENTER");
if(emitter)
emitter.Emit();
}
if (info.GameObject.GetScript<Homeowner1>() && homeownerOnce)

View File

@ -1,4 +1,4 @@
using SHADE;
using SHADE;
using SHADE_Scripting;
using SHADE_Scripting.Audio;
using System;
@ -212,6 +212,14 @@ public class PickAndThrow : Script
}
}
public void SetItemGravityBack()
{
if(itemRidigBody)
itemRidigBody.IsGravityEnabled = true;
if(itemCollider)
itemCollider.GetCollisionShape(0).IsTrigger = false;
}
public void ResetItemObject()
{
itemRidigBody = null;

View File

@ -340,7 +340,13 @@ public class PlayerController : Script
if (stateMachine && !stateMachine.IsState(typeof(PlayerRunState)))
stateMachine.SetState(typeof(PlayerRunState));
holdItem = false;
if (pat && holdItem)
{
holdItem = false;
pat.SetItemGravityBack();
pat.ResetItemObject();
}
if (!sprintIncreaseOnce)
{
sprintIncreaseOnce = true;
@ -513,8 +519,9 @@ public class PlayerController : Script
if (holdItem)
{
holdItem = false;
Debug.Log("PLAYER RETURN");
pat.item.GetScript<Item>().returnBack = true;
pat.SetItemGravityBack();
pat.ResetItemObject();
}
if (isAiming)
{

View File

@ -12,6 +12,7 @@ public class InverseCamera : Script
public bool inverseX = false;
public bool inverseY = false;
protected override void awake()
{
UIElement ui = GetComponent<UIElement>();
@ -29,19 +30,17 @@ public class InverseCamera : Script
Debug.LogError("Failed to register Toggle action for inverse");
}
}
protected override void start()
protected override void update()
{
UIElement ui = GetComponent<UIElement>();
if (ui)
{
ui.OnClick.RegisterAction(() =>
{
Toggle toggle = ui.GetComponent<Toggle>();
if(inverseX)
Settings.inverseX = toggle.GetValue();
if(inverseY)
Settings.inverseY = toggle.GetValue();
});
Toggle toggle = ui.GetComponent<Toggle>();
if (inverseX)
Settings.inverseX = toggle.GetValue();
if (inverseY)
Settings.inverseY = toggle.GetValue();
}
else
{

View File

@ -13,7 +13,6 @@ namespace SHADE_Scripting.UI
public GameObject sfxVolSlider;
public GameObject bgmVolSlider;
public GameObject fovSlider;
public GameObject sensitivitySlider;
protected override void awake()
{
@ -21,7 +20,6 @@ namespace SHADE_Scripting.UI
Slider sfx = sfxVolSlider.GetComponent<Slider>();
Slider bgm = bgmVolSlider.GetComponent<Slider>();
Slider fov = fovSlider.GetComponent<Slider>();
Slider sens = sensitivitySlider.GetComponent<Slider>();
if (mv != null)
{
@ -42,12 +40,6 @@ namespace SHADE_Scripting.UI
fov.ScaledValue = Settings.cameraFOV;
}
if (sens != null)
{
sens.ScaledValue = Settings.cameraSensitivity;
}
}
@ -58,7 +50,6 @@ namespace SHADE_Scripting.UI
Slider sfx = sfxVolSlider.GetComponent<Slider>();
Slider bgm = bgmVolSlider.GetComponent<Slider>();
Slider fov = fovSlider.GetComponent<Slider>();
Slider sens = sensitivitySlider.GetComponent<Slider>();
if (mv != null)
{
@ -80,11 +71,6 @@ namespace SHADE_Scripting.UI
{
Settings.cameraFOV = fov.ScaledValue;
}
if (sens != null)
{
Settings.cameraSensitivity = sens.ScaledValue;
}
}

View File

@ -0,0 +1,3 @@
Name: Credits
ID: 55278388
Type: 3

View File

@ -1,3 +0,0 @@
Name: Credits_Placeholder
ID: 59379300
Type: 3

Binary file not shown.

View File

@ -0,0 +1,3 @@
Name: LevelSelect_1_hover
ID: 56658801
Type: 3

View File

@ -0,0 +1,3 @@
Name: LevelSelect_1_pressed
ID: 58281309
Type: 3

Binary file not shown.

View File

@ -0,0 +1,3 @@
Name: LevelSelect_2_hover
ID: 66730012
Type: 3

View File

@ -0,0 +1,3 @@
Name: LevelSelect_2_pressed
ID: 59730316
Type: 3

Binary file not shown.

View File

@ -0,0 +1,3 @@
Name: LevelSelect_3_hover
ID: 66852283
Type: 3

View File

@ -0,0 +1,3 @@
Name: LevelSelect_3_pressed
ID: 53081657
Type: 3