Gameplay and Main Menu UI Update #448
|
@ -7600,9 +7600,9 @@
|
|||
Score: 0
|
||||
timer: 200
|
||||
scoreText: 237
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timeText: 525
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minusTimerText: 65735
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multiplierText: 524
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timeText: 131278
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minusTimerText: 131211
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multiplierText: 66055
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maxMultiplierDuration: 5
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maxMultiplierCombo: 10
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multiplierFont: 60
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@ -7724,8 +7724,12 @@
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Rotation Speed: 0.100000001
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Rotation Decay: 0
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Texture Asset ID: 0
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Custom Vertex Shader Asset ID: 0
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Custom Fragment Shader Asset ID: 0
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Custom Update Shader Asset ID: 0
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Color Tint: {x: 0.876652002, y: 0.485357881, z: 0.166061834, w: 1}
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Color Tint Range: {x: 0, y: 0, z: 0, w: 0}
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Color Decay: {x: 0, y: 0, z: 0, w: 0}
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Acceleration: {x: 0, y: 0, z: 0}
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IsActive: true
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Scripts:
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@ -7795,8 +7799,12 @@
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Rotation Speed: 0.100000001
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Rotation Decay: 0
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Texture Asset ID: 0
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Custom Vertex Shader Asset ID: 0
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Custom Fragment Shader Asset ID: 0
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Custom Update Shader Asset ID: 0
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Color Tint: {x: 0.977993011, y: 1, z: 0.286343634, w: 1}
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Color Tint Range: {x: 0, y: 0, z: 0, w: 0}
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Color Decay: {x: 0, y: 0, z: 0, w: 0}
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Acceleration: {x: 0, y: -0.0199999996, z: 0}
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IsActive: true
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Scripts:
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@ -7866,8 +7874,12 @@
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Rotation Speed: 0.100000001
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Rotation Decay: 0
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Texture Asset ID: 0
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Custom Vertex Shader Asset ID: 0
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Custom Fragment Shader Asset ID: 0
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Custom Update Shader Asset ID: 0
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Color Tint: {x: 0.279913902, y: 0.845814943, z: 0.0856993049, w: 1}
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Color Tint Range: {x: 0, y: 0, z: 0, w: 0}
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Color Decay: {x: 0, y: 0, z: 0, w: 0}
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Acceleration: {x: 0, y: -0.0199999996, z: 0}
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IsActive: true
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Scripts:
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@ -7937,8 +7949,12 @@
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Rotation Speed: 0.100000001
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Rotation Decay: 0
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Texture Asset ID: 0
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Custom Vertex Shader Asset ID: 0
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Custom Fragment Shader Asset ID: 0
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Custom Update Shader Asset ID: 0
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Color Tint: {x: 0.279913902, y: 0.845814943, z: 0.0856993049, w: 1}
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Color Tint Range: {x: 0, y: 0, z: 0, w: 0}
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Color Decay: {x: 0, y: 0, z: 0, w: 0}
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Acceleration: {x: 0, y: -0.0199999996, z: 0}
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IsActive: true
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Scripts:
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|
@ -8047,8 +8063,12 @@
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Rotation Speed: 0.0500000007
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Rotation Decay: 0
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Texture Asset ID: 0
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Custom Vertex Shader Asset ID: 0
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Custom Fragment Shader Asset ID: 0
|
||||
Custom Update Shader Asset ID: 37407233
|
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Color Tint: {x: 0, y: 0, z: 0, w: 1}
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Color Tint Range: {x: 0, y: 0, z: 0, w: 0}
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Color Decay: {x: 0, y: 0, z: 0, w: 0}
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Acceleration: {x: 0, y: -0.0299999993, z: 0}
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IsActive: true
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Scripts: ~
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@ -8141,8 +8161,12 @@
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Rotation Speed: 0.0500000007
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Rotation Decay: 0
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Texture Asset ID: 0
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Custom Vertex Shader Asset ID: 0
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Custom Fragment Shader Asset ID: 0
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Custom Update Shader Asset ID: 37407233
|
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Color Tint: {x: 0, y: 0, z: 0, w: 1}
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Color Tint Range: {x: 0, y: 0, z: 0, w: 0}
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Color Decay: {x: 0, y: 0, z: 0, w: 0}
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Acceleration: {x: 0, y: -0.0299999993, z: 0}
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IsActive: true
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Scripts: ~
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|
@ -8235,8 +8259,12 @@
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Rotation Speed: 0.0500000007
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Rotation Decay: 0
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Texture Asset ID: 0
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Custom Vertex Shader Asset ID: 0
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Custom Fragment Shader Asset ID: 0
|
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Custom Update Shader Asset ID: 37407233
|
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Color Tint: {x: 0, y: 0, z: 0, w: 1}
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Color Tint Range: {x: 0, y: 0, z: 0, w: 0}
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Color Decay: {x: 0, y: 0, z: 0, w: 0}
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Acceleration: {x: 0, y: -0.0299999993, z: 0}
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IsActive: true
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Scripts: ~
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|
@ -8329,8 +8357,12 @@
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Rotation Speed: 0.0500000007
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Rotation Decay: 0
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Texture Asset ID: 0
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Custom Vertex Shader Asset ID: 0
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Custom Fragment Shader Asset ID: 0
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Custom Update Shader Asset ID: 37407233
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Color Tint: {x: 0, y: 0, z: 0, w: 1}
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Color Tint Range: {x: 0, y: 0, z: 0, w: 0}
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Color Decay: {x: 0, y: 0, z: 0, w: 0}
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Acceleration: {x: 0, y: -0.0299999993, z: 0}
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IsActive: true
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Scripts: ~
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|
@ -8423,8 +8455,12 @@
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Rotation Speed: 0.0500000007
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Rotation Decay: 0
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Texture Asset ID: 0
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Custom Vertex Shader Asset ID: 0
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Custom Fragment Shader Asset ID: 0
|
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Custom Update Shader Asset ID: 37407233
|
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Color Tint: {x: 0, y: 0, z: 0, w: 1}
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Color Tint Range: {x: 0, y: 0, z: 0, w: 0}
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Color Decay: {x: 0, y: 0, z: 0, w: 0}
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Acceleration: {x: 0, y: -0.0299999993, z: 0}
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IsActive: true
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Scripts: ~
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|
@ -8685,8 +8721,12 @@
|
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Rotation Speed: 0.805999994
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Rotation Decay: 0
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Texture Asset ID: 56224060
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Custom Vertex Shader Asset ID: 0
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Custom Fragment Shader Asset ID: 0
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Custom Update Shader Asset ID: 42141152
|
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Color Tint: {x: 1, y: 1, z: 1, w: 1}
|
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Color Tint Range: {x: 0, y: 0, z: 0, w: 0}
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Color Decay: {x: 0, y: 0, z: 0, w: 0}
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Acceleration: {x: 0, y: 0.0500000007, z: 0}
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IsActive: true
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Scripts: ~
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|
@ -8715,8 +8755,12 @@
|
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Rotation Speed: 0.805999994
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Rotation Decay: 0
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Texture Asset ID: 56224060
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Custom Vertex Shader Asset ID: 0
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Custom Fragment Shader Asset ID: 0
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Custom Update Shader Asset ID: 42141152
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Color Tint: {x: 1, y: 1, z: 1, w: 1}
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Color Tint Range: {x: 0, y: 0, z: 0, w: 0}
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Color Decay: {x: 0, y: 0, z: 0, w: 0}
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Acceleration: {x: 0, y: 0.0500000007, z: 0}
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IsActive: true
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Scripts: ~
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|
@ -9046,183 +9090,6 @@
|
|||
Casting Shadows: true
|
||||
IsActive: true
|
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Scripts: ~
|
||||
- EID: 526
|
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Name: Gameplay Canvas
|
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IsActive: true
|
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NumberOfChildren: 4
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Components:
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Canvas Component:
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Canvas Width: 1920
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Canvas Height: 1080
|
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Scale by canvas width: false
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IsActive: true
|
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Scripts: ~
|
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- EID: 237
|
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Name: Score Text
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IsActive: true
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Components:
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Transform Component:
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Translate: {x: -800, y: 365, z: 0.600000024}
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Rotate: {x: 0, y: 0, z: 0}
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Scale: {x: 100, y: 100, z: 60}
|
||||
IsActive: true
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Text Renderer Component:
|
||||
Text: My name is Brandon.
|
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Font: 174412429
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Color: {x: 1, y: 1, z: 1, w: 1}
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Text Size: {x: 1, y: 1, z: 1}
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IsActive: true
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UI Component:
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Canvas ID: 526
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Hovered: false
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Clicked: false
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IsActive: true
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Scripts:
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- Type: SHADE_Scripting.UI.ScoreTextDigitPositioning
|
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Enabled: true
|
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offsetPerDigit: 25
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- Type: SHADE_Scripting.UI.SingleScaleBounce
|
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Enabled: true
|
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durationUp: 0.150000006
|
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durationDown: 0.300000012
|
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scaleSize: 1.20000005
|
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- EID: 525
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Name: Timer Text
|
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IsActive: true
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NumberOfChildren: 2
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Components:
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Transform Component:
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Translate: {x: 700, y: 400, z: 0.600000024}
|
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Rotate: {x: 0, y: 0, z: 0}
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Scale: {x: 60, y: 60, z: 1}
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IsActive: true
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Text Renderer Component:
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Text: My name is Brandon.
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Font: 174412429
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Color: {x: 1, y: 1, z: 1, w: 1}
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Text Size: {x: 1, y: 1, z: 1}
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IsActive: true
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UI Component:
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Canvas ID: 526
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Hovered: false
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Clicked: false
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IsActive: true
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Scripts: ~
|
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- EID: 520
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Name: Timer BG
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Components:
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Transform Component:
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Translate: {x: 0.5, y: 0.300000012, z: 0.98999995}
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Scale: {x: 5, y: 2, z: 1}
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IsActive: true
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Renderable Component:
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Mesh: 141771688
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Material: 126220632
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UI Component:
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Canvas ID: 526
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Hovered: false
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Clicked: false
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IsActive: true
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Scripts: ~
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- EID: 65735
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Name: Minus Timer Text
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Components:
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Transform Component:
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Translate: {x: 0, y: -0.800000012, z: 0.100000001}
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Text: -10
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UI Component:
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Canvas ID: 526
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Scripts:
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- Type: SHADE_Scripting.UI.MinusTimerText
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Enabled: true
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duration: 2
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Name: Multiplier Text
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Components:
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Transform Component:
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Text: X2
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UI Component:
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Canvas ID: 526
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Clicked: false
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Scripts:
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- Type: SHADE_Scripting.UI.MultiplierTextFx
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Enabled: true
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maxSize: 1
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minSize: 0.300000012
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minAlpha: 0.300000012
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- EID: 519
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Name: Multiplier BG
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IsActive: true
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NumberOfChildren: 0
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Components:
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Transform Component:
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Translate: {x: 0.400000006, y: 0.400000006, z: 0.98999995}
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IsActive: true
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Renderable Component:
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UI Component:
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Canvas ID: 526
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Hovered: false
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Clicked: false
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IsActive: true
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Scripts:
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- Type: FixRotation
|
||||
Enabled: true
|
||||
- EID: 521
|
||||
Name: Score BG
|
||||
IsActive: true
|
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NumberOfChildren: 0
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Components:
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Transform Component:
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Translate: {x: -770, y: 425, z: 59.9999962}
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Rotate: {x: 0, y: 0, z: 0}
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Scale: {x: 345.600006, y: 200, z: 60}
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IsActive: true
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Renderable Component:
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Mesh: 141771688
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Material: 127527215
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IsActive: true
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UI Component:
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Canvas ID: 526
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Hovered: false
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Clicked: false
|
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IsActive: true
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Scripts: ~
|
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- EID: 66150
|
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Name: ParticlesDeco
|
||||
IsActive: true
|
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|
@ -9254,8 +9121,12 @@
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Rotation Speed: 0
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Rotation Decay: 0
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Texture Asset ID: 0
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Custom Vertex Shader Asset ID: 0
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Custom Fragment Shader Asset ID: 0
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Custom Update Shader Asset ID: 0
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Color Tint: {x: 0.0187467411, y: 0.627120614, z: 0.709251106, w: 1}
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Color Tint Range: {x: 0, y: 0, z: 0, w: 0}
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Acceleration: {x: 0, y: -0.899999976, z: 0}
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IsActive: true
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Scripts: ~
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@ -9284,8 +9155,12 @@
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Rotation Speed: 0
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Rotation Decay: 0
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Texture Asset ID: 0
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Custom Vertex Shader Asset ID: 0
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Custom Fragment Shader Asset ID: 0
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Scripts: ~
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Color Tint: {x: 0.0187467411, y: 0.627120614, z: 0.709251106, w: 1}
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Color Tint Range: {x: 0, y: 0, z: 0, w: 0}
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Acceleration: {x: 0, y: -0.100000001, z: 0}
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IsActive: true
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Scripts: ~
|
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|
@ -9441,3 +9320,189 @@
|
|||
- Type: SHADE_Scripting.Gameplay.AIBehaviour.AIRework.HomeOwnerAttackHitbox
|
||||
Enabled: true
|
||||
aiGO: 65771
|
||||
- EID: 131271
|
||||
Name: Gameplay Canvas
|
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IsActive: true
|
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NumberOfChildren: 4
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Components:
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Canvas Component:
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Canvas Width: 1920
|
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Canvas Height: 1080
|
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Scale by canvas width: false
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Scripts: ~
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- EID: 237
|
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Name: Score Text
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Components:
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Text Renderer Component:
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Text: My name is Brandon.
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Font: 174412429
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UI Component:
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Canvas ID: 131271
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- Type: SHADE_Scripting.UI.ScoreTextDigitPositioning
|
||||
Enabled: true
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offsetPerDigit: 25
|
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- Type: SHADE_Scripting.UI.SingleScaleBounce
|
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Enabled: true
|
||||
durationUp: 0.150000006
|
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durationDown: 0.300000012
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scaleSize: 1.20000005
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Name: Timer Text
|
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IsActive: true
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NumberOfChildren: 2
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Components:
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Transform Component:
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Translate: {x: 700, y: 400, z: 0.600000024}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 60, y: 60, z: 1}
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IsActive: true
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Text Renderer Component:
|
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Text: My name is Brandon.
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Font: 174412429
|
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Text Size: {x: 1, y: 1, z: 1}
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UI Component:
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Canvas ID: 131271
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Scripts:
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- Type: SHADE_Scripting.UI.GameTimer
|
||||
Enabled: true
|
||||
criticalTime: 30
|
||||
timer: 0
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||||
- Type: SHADE_Scripting.UI.ScaleBounce
|
||||
Enabled: true
|
||||
minScale: 1
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||||
maxScale: 1.20000005
|
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Color Tint: {x: 0.832599103, y: 0.757529616, z: 0.0916959345, w: 1}
|
||||
Color Tint Range: {x: 0, y: 0, z: 0, w: 0}
|
||||
Color Decay: {x: 0, y: 0, z: 0, w: 0}
|
||||
Acceleration: {x: 0, y: -0.100000001, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
|
@ -15332,8 +15323,12 @@
|
|||
Rotation Speed: 0
|
||||
Rotation Decay: 0
|
||||
Texture Asset ID: 0
|
||||
Custom Vertex Shader Asset ID: 0
|
||||
Custom Fragment Shader Asset ID: 0
|
||||
Custom Update Shader Asset ID: 0
|
||||
Color Tint: {x: 0.832599103, y: 0.757529616, z: 0.0916959345, w: 1}
|
||||
Color Tint Range: {x: 0, y: 0, z: 0, w: 0}
|
||||
Color Decay: {x: 0, y: 0, z: 0, w: 0}
|
||||
Acceleration: {x: 0, y: -0.100000001, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
|
@ -15362,8 +15357,12 @@
|
|||
Rotation Speed: 0
|
||||
Rotation Decay: 0
|
||||
Texture Asset ID: 0
|
||||
Custom Vertex Shader Asset ID: 0
|
||||
Custom Fragment Shader Asset ID: 0
|
||||
Custom Update Shader Asset ID: 0
|
||||
Color Tint: {x: 0.832599103, y: 0.757529616, z: 0.0916959345, w: 1}
|
||||
Color Tint Range: {x: 0, y: 0, z: 0, w: 0}
|
||||
Color Decay: {x: 0, y: 0, z: 0, w: 0}
|
||||
Acceleration: {x: 0, y: -0.100000001, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
|
@ -15392,8 +15391,12 @@
|
|||
Rotation Speed: 0
|
||||
Rotation Decay: 0
|
||||
Texture Asset ID: 0
|
||||
Custom Vertex Shader Asset ID: 0
|
||||
Custom Fragment Shader Asset ID: 0
|
||||
Custom Update Shader Asset ID: 0
|
||||
Color Tint: {x: 0.0187467411, y: 0.627120614, z: 0.709251106, w: 1}
|
||||
Color Tint Range: {x: 0, y: 0, z: 0, w: 0}
|
||||
Color Decay: {x: 0, y: 0, z: 0, w: 0}
|
||||
Acceleration: {x: 0, y: -0.100000001, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
|
@ -15422,8 +15425,12 @@
|
|||
Rotation Speed: 0
|
||||
Rotation Decay: 0
|
||||
Texture Asset ID: 0
|
||||
Custom Vertex Shader Asset ID: 0
|
||||
Custom Fragment Shader Asset ID: 0
|
||||
Custom Update Shader Asset ID: 0
|
||||
Color Tint: {x: 0.832599103, y: 0.757529616, z: 0.0916959345, w: 1}
|
||||
Color Tint Range: {x: 0, y: 0, z: 0, w: 0}
|
||||
Color Decay: {x: 0, y: 0, z: 0, w: 0}
|
||||
Acceleration: {x: 0, y: -0.100000001, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
|
@ -15452,8 +15459,12 @@
|
|||
Rotation Speed: 0
|
||||
Rotation Decay: 0
|
||||
Texture Asset ID: 0
|
||||
Custom Vertex Shader Asset ID: 0
|
||||
Custom Fragment Shader Asset ID: 0
|
||||
Custom Update Shader Asset ID: 0
|
||||
Color Tint: {x: 0.0187467411, y: 0.627120614, z: 0.709251106, w: 1}
|
||||
Color Tint Range: {x: 0, y: 0, z: 0, w: 0}
|
||||
Color Decay: {x: 0, y: 0, z: 0, w: 0}
|
||||
Acceleration: {x: 0, y: -0.899999976, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
|
@ -15482,8 +15493,12 @@
|
|||
Rotation Speed: 0
|
||||
Rotation Decay: 0
|
||||
Texture Asset ID: 0
|
||||
Custom Vertex Shader Asset ID: 0
|
||||
Custom Fragment Shader Asset ID: 0
|
||||
Custom Update Shader Asset ID: 0
|
||||
Color Tint: {x: 0.0187467411, y: 0.627120614, z: 0.709251106, w: 1}
|
||||
Color Tint Range: {x: 0, y: 0, z: 0, w: 0}
|
||||
Color Decay: {x: 0, y: 0, z: 0, w: 0}
|
||||
Acceleration: {x: 0, y: 0.100000001, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
|
@ -15609,3 +15624,189 @@
|
|||
- Type: SHADE_Scripting.Gameplay.AIBehaviour.AIRework.HomeOwnerAttackHitbox
|
||||
Enabled: true
|
||||
aiGO: 66078
|
||||
- EID: 66062
|
||||
Name: Gameplay Canvas
|
||||
IsActive: true
|
||||
NumberOfChildren: 4
|
||||
Components:
|
||||
Canvas Component:
|
||||
Canvas Width: 1920
|
||||
Canvas Height: 1080
|
||||
Scale by canvas width: false
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 237
|
||||
Name: Score Text
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -800, y: 365, z: 0.600000024}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 100, y: 100, z: 60}
|
||||
IsActive: true
|
||||
Text Renderer Component:
|
||||
Text: My name is Brandon.
|
||||
Font: 174412429
|
||||
Color: {x: 1, y: 1, z: 1, w: 1}
|
||||
Text Size: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 66062
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: SHADE_Scripting.UI.ScoreTextDigitPositioning
|
||||
Enabled: true
|
||||
offsetPerDigit: 25
|
||||
- Type: SHADE_Scripting.UI.SingleScaleBounce
|
||||
Enabled: true
|
||||
durationUp: 0.150000006
|
||||
durationDown: 0.300000012
|
||||
scaleSize: 1.20000005
|
||||
- EID: 66135
|
||||
Name: Timer Text
|
||||
IsActive: true
|
||||
NumberOfChildren: 2
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 700, y: 400, z: 0.600000024}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 60, y: 60, z: 1}
|
||||
IsActive: true
|
||||
Text Renderer Component:
|
||||
Text: My name is Brandon.
|
||||
Font: 174412429
|
||||
Color: {x: 1, y: 1, z: 1, w: 1}
|
||||
Text Size: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 66062
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: SHADE_Scripting.UI.GameTimer
|
||||
Enabled: true
|
||||
criticalTime: 30
|
||||
timer: 0
|
||||
- Type: SHADE_Scripting.UI.ScaleBounce
|
||||
Enabled: true
|
||||
minScale: 1
|
||||
maxScale: 1.20000005
|
||||
duration: 1
|
||||
isActive: false
|
||||
- EID: 520
|
||||
Name: Timer BG
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 0.300000012, z: 0.98999995}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 5, y: 2, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 126220632
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 66062
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 66057
|
||||
Name: Minus Timer Text
|
||||
IsActive: false
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: -0.800000012, z: 0.100000001}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: false
|
||||
Text Renderer Component:
|
||||
Text: -10
|
||||
Font: 174412429
|
||||
Color: {x: 1, y: 0, z: 0, w: 1}
|
||||
Text Size: {x: 1, y: 1, z: 1}
|
||||
IsActive: false
|
||||
UI Component:
|
||||
Canvas ID: 66062
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: false
|
||||
Scripts:
|
||||
- Type: SHADE_Scripting.UI.MinusTimerText
|
||||
Enabled: true
|
||||
duration: 2
|
||||
- EID: 66055
|
||||
Name: Multiplier Text
|
||||
IsActive: true
|
||||
NumberOfChildren: 1
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -800, y: 200, z: 0.100000001}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 50, y: 50, z: 60}
|
||||
IsActive: true
|
||||
Text Renderer Component:
|
||||
Text: X2
|
||||
Font: 174412429
|
||||
Color: {x: 1, y: 1, z: 1, w: 1}
|
||||
Text Size: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 66062
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: SHADE_Scripting.UI.MultiplierTextFx
|
||||
Enabled: true
|
||||
maxSize: 1.5
|
||||
minSize: 1
|
||||
- EID: 66061
|
||||
Name: Multiplier BG
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0.400000006, y: 0.400000006, z: 0.98999995}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 4.26499987, y: 2, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 133784677
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 66062
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: FixRotation
|
||||
Enabled: true
|
||||
- EID: 66060
|
||||
Name: Score BG
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -770, y: 425, z: 59.9999962}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 345.600006, y: 200, z: 60}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 127527215
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 66062
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts: ~
|
|
@ -7,19 +7,21 @@ using System.Threading.Tasks;
|
|||
|
||||
namespace SHADE_Scripting.UI
|
||||
{
|
||||
public class ScaleBounce:Script
|
||||
{
|
||||
[NonSerialized]
|
||||
private TweenThread thread;
|
||||
public class ScaleBounce : Script
|
||||
{
|
||||
[NonSerialized]
|
||||
private TweenThread thread;
|
||||
|
||||
public float minScale = 1.0f;
|
||||
public float maxScale = 1.2f;
|
||||
public float duration = 1.0f;
|
||||
public float minScale = 1.0f;
|
||||
public float maxScale = 1.2f;
|
||||
public float duration = 1.0f;
|
||||
|
||||
private Vector3 defaultScale;
|
||||
private Vector3 defaultScale;
|
||||
|
||||
|
||||
public bool isActive = true;
|
||||
public bool isActive = false;
|
||||
|
||||
private bool lastActive = false;
|
||||
|
||||
protected override void start()
|
||||
{
|
||||
|
@ -33,6 +35,13 @@ namespace SHADE_Scripting.UI
|
|||
|
||||
protected override void update()
|
||||
{
|
||||
|
||||
if(isActive != lastActive && isActive == true)
|
||||
{
|
||||
thread.Reset();
|
||||
}
|
||||
lastActive = isActive;
|
||||
|
||||
Transform trans = GetComponent<Transform>();
|
||||
if(trans != null && isActive)
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue