From f495dfe4fd00b2a73bd42dc4a3d8ae8a645f0189 Mon Sep 17 00:00:00 2001 From: maverickdgg Date: Sun, 2 Apr 2023 12:34:47 +0800 Subject: [PATCH] adjusted hitbox timing --- .../Scripts/Gameplay/AIBehaviour/AIRework/States/AttackState.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Scripts/Gameplay/AIBehaviour/AIRework/States/AttackState.cs b/Assets/Scripts/Gameplay/AIBehaviour/AIRework/States/AttackState.cs index 8563e823..e7162086 100644 --- a/Assets/Scripts/Gameplay/AIBehaviour/AIRework/States/AttackState.cs +++ b/Assets/Scripts/Gameplay/AIBehaviour/AIRework/States/AttackState.cs @@ -128,7 +128,7 @@ namespace SHADE_Scripting.Gameplay.AIBehaviour.AIRework.States else if (seq) { - if (timer <= 1.0f / 30.0f) + if (timer <= seqTime * 0.5f) { //ai.attackHitbox.SetActive(true); machine.GetScript().atk = true; -- 2.40.1