using SHADE; using SHADE_Scripting.Audio; using SHADE_Scripting.UI; using System; using System.Collections.Generic; using System.Diagnostics.Contracts; public class GameManager : Script { public enum GameState { START, OVER } public uint winScene = 92009475; [NonSerialized] public GameState currGameState; [NonSerialized] public int totalItemCount; [NonSerialized] public int Score; [NonSerialized] public float timer; public GameObject scoreText; public GameObject scoreTextBG; public GameObject timeText; public GameObject minusTimerText; public GameObject Results; public int MaxComboAccquired { get; set; } public int finalTime { get; set; } public int finalScore { get; set; } //mulitpler info public GameObject multiplierText; public float maxMultiplierDuration = 5.0f; public float currMultiplierDuration { get; set; } public int maxMultiplierCombo = 10; public bool itemScored {get;set;} public int currMultiplierCombo { get; set;} public float multiplierFont = 60.0f; public static GameManager Instance { get; private set; } public bool GamePause { get; set; } public bool stealFoodPopUpDone { get; set; } public bool PreviewLevelDone { get; set; } public bool itemShatter { get; set; } //For scene transitions private bool waitForTransition; private bool playSpeedUp = false; protected override void awake() { if (Instance != null && Instance != this) RemoveScript(); else Instance = this; totalItemCount = 0; Score = 0; currGameState = GameState.START; itemScored = false; currMultiplierCombo = 0; currMultiplierDuration = 0; itemShatter = false; GamePause = false; stealFoodPopUpDone = false; PreviewLevelDone = false; var winAudio = Audio.CreateAudioClip("event:/Music/stingers/game_win"); winAudio.DestroyOnSceneExit = false; AudioHandler.audioClipHandlers["BGMWin"] = winAudio; var loseAudio = Audio.CreateAudioClip("event:/Music/stingers/game_lose"); loseAudio.DestroyOnSceneExit = false; AudioHandler.audioClipHandlers["BGMLose"] = loseAudio; waitForTransition = false; if (scoreText) scoreText.GetComponent().Text = $"{Score}"; if (timeText) timeText.GetComponent().Text = $"{timer.ToString("0")}"; Input.SetMouseCentering(true); Application.IsCursorVisible = false; Application.FixDeltaTime = Time.DefaultFixDeltaTime; AudioHandler.audioClipHandlers["SFXItemScore"] = Audio.CreateAudioClip("event:/Music/stingers/item_scored"); AudioHandler.audioClipHandlers["RaccoonScored"] = Audio.CreateAudioClip("event:/Raccoon/raccoon_scored"); Audio.SetParameterWithLabel("PlaybackSpeed", "Normal"); } protected override void start() { AudioHandler.audioClipHandlers["BGMAdaptive"] = Audio.CreateAudioClip("event:/Music/bgm_adaptive_new"); AudioHandler.audioClipHandlers["BGMAdaptive"].Play(); Audio.SetParameterWithLabel("PlayerDetection", "Undetected"); AudioHandler.audioClipHandlers["KitchenAmbience"] = Audio.CreateAudioClip("event:/Ambience/roomtone_kitchen"); AudioHandler.audioClipHandlers["KitchenAmbience"].Play(); GamePause = false; } protected override void update() { if (GamePause || !stealFoodPopUpDone) { return; } Cheat(); if (currGameState == GameState.START) { timer -= Time.DeltaTimeF; if (timer < 30.0f && !playSpeedUp) { Audio.SetParameterWithLabel("PlaybackSpeed", "ToTransition"); playSpeedUp = true; } if (scoreText) scoreText.GetComponent().Text = $"{Score}"; if (timeText) timeText.GetComponent().Text = $"{timer.ToString("0")}"; if (itemScored) { currMultiplierDuration += Time.DeltaTimeF; if (currMultiplierDuration >= maxMultiplierDuration) { itemScored = false; currMultiplierCombo = 0; currMultiplierDuration = 0; } } if (timer <= 0 || (totalItemCount <= 0 && !itemShatter)) { AudioHandler.StopAllSounds(false); if (timer <= 0) AudioHandler.audioClipHandlers["BGMLose"].Play(); else if (totalItemCount <= 0) AudioHandler.audioClipHandlers["BGMWin"].Play(); currGameState = GameState.OVER; finalTime = (int)timer; Results.SetActive(true); Input.SetMouseCentering(false); Application.IsCursorVisible = true; GamePause = true; Application.FixDeltaTime = 0; AnimationSystem.TimeScale = 0; } } if (SceneFadeInOut.Instance && SceneFadeInOut.Instance.FadeInFinished() && waitForTransition) SceneManager.ChangeScene(winScene); } public void RacoonCaught() { timer -= 10.0f; if (minusTimerText != GameObject.Null) { MinusTimerText text = minusTimerText.GetScript(); if (text) { text.Reset(); } } } private void Cheat() { if (Input.GetKeyUp(Input.KeyCode.F1)) { currGameState = GameState.OVER; AudioHandler.audioClipHandlers["BGMWin"].Play(); AudioHandler.StopAllSounds(false); waitForTransition = true; if (SceneFadeInOut.Instance != null) SceneFadeInOut.Instance.CallFadeIn(); } if (Input.GetKeyUp(Input.KeyCode.G)) { ItemScored(); Score += 500; } } protected override void onDestroy() { if (Instance == this) Instance = null; } public void ItemScored() { totalItemCount -= 1; itemScored = true; currMultiplierDuration = 0; if (currMultiplierCombo < maxMultiplierCombo) { currMultiplierCombo += 1; if (currMultiplierCombo > MaxComboAccquired) MaxComboAccquired = currMultiplierCombo; } Audio.SetParameter("Multiplier", currMultiplierCombo); AudioHandler.audioClipHandlers["SFXItemScore"].Play(); AudioHandler.audioClipHandlers["RaccoonScored"].Play(); SingleScaleBounce textBounce = scoreText.GetScript(); SingleScaleBounce textBGBounce = scoreTextBG.GetScript(); /* if (textBounce) textBounce.ScaleBounceOnce();*/ if (textBGBounce) textBGBounce.ScaleBounceOnce(); MultiplierTextFx fx = multiplierText.GetScript(); if (fx) { fx.ShowMultiplier(currMultiplierCombo, maxMultiplierDuration); } } }