using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SHADE_Scripting { static public class Settings { static public float cameraSensitivity = 100.0f; static public float cameraFOV = 90.0f; static public float masterVolume = 100.0f; static public float sfxVolume = 100.0f; static public float bgmVolume = 100.0f; } }