- EID: 0 Name: Default IsActive: true NumberOfChildren: 0 Components: Transform Component: Translate: {x: 2.72256827, y: 0.501797795, z: -0.0273017883} Rotate: {x: -1.48352849, y: -4.78713309e-06, z: 0.469859391} Scale: {x: 4.61070776, y: 0.99999392, z: 0.999996722} IsActive: true RigidBody Component: Type: Static Auto Mass: false Mass: .inf Drag: 0.00999999978 Angular Drag: 0.00999999978 Use Gravity: true Gravity Scale: 1 Interpolate: true Sleeping Enabled: true Freeze Position X: false Freeze Position Y: true Freeze Position Z: false Freeze Rotation X: false Freeze Rotation Y: false Freeze Rotation Z: false IsActive: true Collider Component: DrawColliders: false Colliders: - Is Trigger: false Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1, z: 1} Friction: 0.400000006 Bounciness: 0 Density: 1 Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true Scripts: - Type: PhysicsTestObj Enabled: true forceAmount: 50 torqueAmount: 500 - EID: 1 Name: Default IsActive: true NumberOfChildren: 0 Components: Camera Component: Position: {x: 0, y: 4, z: 5} Pitch: 0 Yaw: 0 Roll: 0 Width: 1920 Height: 1080 Near: 0.00999999978 Far: 10000 Perspective: true IsActive: true Scripts: ~ - EID: 3 Name: Default IsActive: true NumberOfChildren: 0 Components: Transform Component: Translate: {x: -2.49145222, y: 6.17996597, z: 0.811235607} Rotate: {x: -0, y: 0, z: -0} Scale: {x: 1, y: 1, z: 1} IsActive: true RigidBody Component: Type: Dynamic Auto Mass: false Mass: 1 Drag: 0.00999999978 Angular Drag: 0.00999999978 Use Gravity: true Gravity Scale: 1 Interpolate: true Sleeping Enabled: true Freeze Position X: false Freeze Position Y: false Freeze Position Z: false Freeze Rotation X: false Freeze Rotation Y: false Freeze Rotation Z: false IsActive: true Collider Component: DrawColliders: false Colliders: - Is Trigger: false Collision Tag: 1 Type: Sphere Radius: 1 Friction: 0.400000006 Bounciness: 0 Density: 1 Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true Scripts: - Type: PhysicsTestObj Enabled: true forceAmount: 50 torqueAmount: 500 - EID: 2 Name: Default IsActive: true NumberOfChildren: 0 Components: Transform Component: Translate: {x: 0, y: 4.09544182, z: 0} Rotate: {x: -0, y: 0, z: 0} Scale: {x: 4.61071014, y: 0.999995887, z: 1} IsActive: true RigidBody Component: Type: Static Auto Mass: false Mass: .inf Drag: 0.00999999978 Angular Drag: 0.00999999978 Use Gravity: true Gravity Scale: 1 Interpolate: true Sleeping Enabled: true Freeze Position X: true Freeze Position Y: true Freeze Position Z: true Freeze Rotation X: false Freeze Rotation Y: false Freeze Rotation Z: false IsActive: true Collider Component: DrawColliders: false Colliders: - Is Trigger: false Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1, z: 1} Friction: 0.400000006 Bounciness: 0 Density: 1 Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true Scripts: - Type: PhysicsTestObj Enabled: true forceAmount: 50 torqueAmount: 500 - EID: 4 Name: Default IsActive: true NumberOfChildren: 0 Components: Transform Component: Translate: {x: 0, y: -1.74209237, z: 0} Rotate: {x: -0, y: 0, z: -0} Scale: {x: 10, y: 0.5, z: 10} IsActive: true RigidBody Component: Type: Static Auto Mass: false Mass: .inf Drag: 0.00999999978 Angular Drag: 0.00999999978 Use Gravity: true Gravity Scale: 1 Interpolate: true Sleeping Enabled: true Freeze Position X: false Freeze Position Y: true Freeze Position Z: false Freeze Rotation X: false Freeze Rotation Y: false Freeze Rotation Z: false IsActive: true Collider Component: DrawColliders: false Colliders: - Is Trigger: false Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1, z: 1} Friction: 0.400000006 Bounciness: 0 Density: 1 Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true Scripts: - Type: PhysicsTestObj Enabled: true forceAmount: 50 torqueAmount: 500 - EID: 5 Name: Default IsActive: true NumberOfChildren: 0 Components: Transform Component: Translate: {x: -4.80025721, y: 3, z: 0} Rotate: {x: -0, y: 0, z: 1.57079601} Scale: {x: 9.99975109, y: 0.499992192, z: 10} IsActive: true RigidBody Component: Type: Static Auto Mass: false Mass: .inf Drag: 0.00999999978 Angular Drag: 0.00999999978 Use Gravity: true Gravity Scale: 1 Interpolate: true Sleeping Enabled: true Freeze Position X: false Freeze Position Y: true Freeze Position Z: false Freeze Rotation X: false Freeze Rotation Y: false Freeze Rotation Z: false IsActive: true Collider Component: DrawColliders: false Colliders: - Is Trigger: false Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1, z: 1} Friction: 0.400000006 Bounciness: 0 Density: 1 Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true Scripts: - Type: PhysicsTestObj Enabled: true forceAmount: 50 torqueAmount: 500 - EID: 6 Name: Default IsActive: true NumberOfChildren: 0 Components: Transform Component: Translate: {x: 4.80000019, y: 3, z: 0} Rotate: {x: -0, y: 0, z: 1.57079601} Scale: {x: 9.99975109, y: 0.499992192, z: 10} IsActive: true RigidBody Component: Type: Static Auto Mass: false Mass: .inf Drag: 0.00999999978 Angular Drag: 0.00999999978 Use Gravity: true Gravity Scale: 1 Interpolate: true Sleeping Enabled: true Freeze Position X: false Freeze Position Y: true Freeze Position Z: false Freeze Rotation X: false Freeze Rotation Y: false Freeze Rotation Z: false IsActive: true Collider Component: DrawColliders: false Colliders: - Is Trigger: false Collision Tag: 1 Type: Box Half Extents: {x: 1, y: 1, z: 1} Friction: 0.400000006 Bounciness: 0 Density: 1 Position Offset: {x: 0, y: 0, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true Scripts: - Type: PhysicsTestObj Enabled: true forceAmount: 50 torqueAmount: 500