- EID: 0 Name: ScoreZone IsActive: true NumberOfChildren: 0 Components: Camera Component: Position: {x: 0, y: 0, z: 0} Pitch: 0 Yaw: 0 Roll: 0 Width: 1920 Height: 1080 Near: 0.00999999978 Far: 10000 Perspective: true IsActive: true Light Component: Position: {x: 0, y: 0, z: 0} Type: Directional Direction: {x: 1.79999995, y: 0, z: 1} Color: {x: 0.951541841, y: 0.921719015, z: 0.553319454, w: 1} Layer: 4294967295 Strength: 0 IsActive: true Scripts: ~ - EID: 1 Name: Default IsActive: true NumberOfChildren: 0 Components: Transform Component: Translate: {x: -1.440328, y: -4.41369677, z: -5} Rotate: {x: -0, y: 0, z: -0} Scale: {x: 49.4798889, y: 0.5, z: 17.5} IsActive: true Renderable Component: Mesh: 149697411 Material: 126974645 IsActive: true RigidBody Component: Type: Static Mass: 1 Drag: 0.00999999978 Angular Drag: 0.00999999978 Use Gravity: true Interpolate: true Freeze Position X: false Freeze Position Y: false Freeze Position Z: false Freeze Rotation X: false Freeze Rotation Y: false Freeze Rotation Z: false IsActive: true Collider Component: Colliders: - Is Trigger: false Type: Box Half Extents: {x: 1, y: 1, z: 1} Friction: 0.400000006 Bounciness: 0 Density: 1 Position Offset: {x: 0, y: 0, z: 0} IsActive: true Scripts: ~ - EID: 2 Name: Player IsActive: true NumberOfChildren: 3 Components: Transform Component: Translate: {x: -18.9007454, y: -3.67369723, z: -5.23871422} Rotate: {x: -0, y: 0, z: 0} Scale: {x: 2, y: 2, z: 2} IsActive: true Renderable Component: Mesh: 149697411 Material: 126974645 IsActive: true RigidBody Component: Type: Dynamic Mass: 1 Drag: 2 Angular Drag: 0 Use Gravity: false Interpolate: false Freeze Position X: false Freeze Position Y: false Freeze Position Z: false Freeze Rotation X: true Freeze Rotation Y: true Freeze Rotation Z: true IsActive: true Collider Component: Colliders: - Is Trigger: false Type: Box Half Extents: {x: 1, y: 1, z: 1} Friction: 0.400000006 Bounciness: 0 Density: 1 Position Offset: {x: 0, y: 0.5, z: 0} IsActive: true Scripts: - Type: PlayerController currentState: 0 maxMoveVel: 4 moveForce: 50 sprintMultiplier: 1.5 rotationFactorPerFrame: 1 maxJumpHeight: 4 maxJumpTime: 0.75 fallMultipler: 2 lightMultiper: 0.75 mediumMultiper: 0.5 heavyMultiper: 0.25 - Type: PickAndThrow holdPosition: [0, 1.20000005, 0] throwForce: [200, 300, 200] - EID: 3 Name: Default IsActive: true NumberOfChildren: 0 Components: Transform Component: Translate: {x: 0, y: 1.20000005, z: 0} Rotate: {x: -0, y: 0, z: -0} Scale: {x: 1, y: 1, z: 1} IsActive: true Scripts: ~ - EID: 4 Name: Default IsActive: true NumberOfChildren: 0 Components: Transform Component: Translate: {x: 0, y: 0, z: 0} Rotate: {x: -0.785401046, y: 1.65799224, z: 0} Scale: {x: 1, y: 1, z: 1} IsActive: true Camera Component: Position: {x: -18.9007454, y: -3.67369723, z: -5.23871422} Pitch: -45.000164 Yaw: 94.9959564 Roll: 0 Width: 1920 Height: 1080 Near: 0.00999999978 Far: 10000 Perspective: true IsActive: true Scripts: - Type: SHADE_Scripting.ThirdPersonCamera armLength: 2 turnSpeedPitch: 0.300000012 turnSpeedYaw: 0.5 pitchClamp: 45 - EID: 9 Name: Default IsActive: true NumberOfChildren: 0 Components: Transform Component: Translate: {x: 0, y: 0, z: 0} Rotate: {x: 0, y: 0, z: 0} Scale: {x: 1, y: 1, z: 1} IsActive: true Renderable Component: Mesh: 144838771 Material: 123745521 IsActive: true Scripts: ~ - EID: 6 Name: AI IsActive: true NumberOfChildren: 0 Components: Transform Component: Translate: {x: -8, y: -4.42369843, z: 2.5} Rotate: {x: -0, y: 0, z: 0} Scale: {x: 1, y: 1, z: 1} IsActive: true Renderable Component: Mesh: 149697411 Material: 126974645 IsActive: true RigidBody Component: Type: Dynamic Mass: 1 Drag: 0 Angular Drag: 0 Use Gravity: true Interpolate: false Freeze Position X: false Freeze Position Y: false Freeze Position Z: false Freeze Rotation X: true Freeze Rotation Y: true Freeze Rotation Z: true IsActive: true Collider Component: Colliders: - Is Trigger: false Type: Box Half Extents: {x: 0.5, y: 0.5, z: 0.5} Friction: 0.400000006 Bounciness: 0 Density: 1 Position Offset: {x: 0, y: 0.5, z: 0} IsActive: true Scripts: ~ - EID: 7 Name: Default IsActive: true NumberOfChildren: 0 Components: Transform Component: Translate: {x: 0, y: -16.8647861, z: -14.039052} Rotate: {x: -0, y: 0, z: -0} Scale: {x: 28.1434975, y: 28.1434975, z: 28.1434975} IsActive: true Renderable Component: Mesh: 149697411 Material: 126974645 IsActive: true Scripts: ~ - EID: 8 Name: Default IsActive: true NumberOfChildren: 0 Components: Light Component: Position: {x: 0, y: 0, z: 0} Type: Ambient Direction: {x: 0, y: 0, z: 1} Color: {x: 1, y: 1, z: 1, w: 1} Layer: 4294967295 Strength: 0.25 IsActive: true Scripts: ~ - EID: 11 Name: GameManager IsActive: true NumberOfChildren: 0 Components: Transform Component: Translate: {x: 0, y: 0, z: 0} Rotate: {x: 0, y: 0, z: 0} Scale: {x: 1, y: 1, z: 1} IsActive: true RigidBody Component: Type: Static Mass: 1 Drag: 0.00999999978 Angular Drag: 0.00999999978 Use Gravity: true Interpolate: true Freeze Position X: false Freeze Position Y: false Freeze Position Z: false Freeze Rotation X: false Freeze Rotation Y: false Freeze Rotation Z: false IsActive: true Collider Component: Colliders: ~ IsActive: true Scripts: - Type: GameManager itemPool: 12 zonePool: 51000 currGameState: 0 totalItemCount: -202 Score: 204 timer: 0 - EID: 12 Name: ItemPool IsActive: true NumberOfChildren: 2 Components: ~ Scripts: ~ - EID: 10 Name: item IsActive: true NumberOfChildren: 0 Components: Transform Component: Translate: {x: 3.19870043, y: -3.67369723, z: -5} Rotate: {x: -0, y: 0, z: 0} Scale: {x: 2, y: 2, z: 2} IsActive: true Renderable Component: Mesh: 144838771 Material: 123745521 IsActive: true RigidBody Component: Type: Dynamic Mass: 1 Drag: 0 Angular Drag: 0 Use Gravity: true Interpolate: false Freeze Position X: false Freeze Position Y: false Freeze Position Z: false Freeze Rotation X: true Freeze Rotation Y: true Freeze Rotation Z: true IsActive: true Collider Component: Colliders: - Is Trigger: false Type: Box Half Extents: {x: 1, y: 1, z: 1} Friction: 0.400000006 Bounciness: 0 Density: 1 Position Offset: {x: 0, y: 0.5, z: 0} - Is Trigger: true Type: Box Half Extents: {x: 2, y: 2, z: 2} Friction: 0.400000006 Bounciness: 0 Density: 1 Position Offset: {x: 0, y: 0.5, z: 0} IsActive: true Scripts: - Type: Item Score: 1 currCategory: 0 - EID: 5 Name: item IsActive: true NumberOfChildren: 0 Components: Transform Component: Translate: {x: -20.6163979, y: -0.0419634879, z: -5.08873653} Rotate: {x: -0, y: 0, z: 0} Scale: {x: 2, y: 2, z: 2} IsActive: false Renderable Component: Mesh: 144838771 Material: 123745521 IsActive: false RigidBody Component: Type: Dynamic Mass: 1 Drag: 0 Angular Drag: 0 Use Gravity: true Interpolate: false Freeze Position X: false Freeze Position Y: false Freeze Position Z: false Freeze Rotation X: true Freeze Rotation Y: true Freeze Rotation Z: true IsActive: false Collider Component: Colliders: - Is Trigger: false Type: Box Half Extents: {x: 1, y: 1, z: 1} Friction: 0.400000006 Bounciness: 0 Density: 1 Position Offset: {x: 0, y: 0.5, z: 0} - Is Trigger: true Type: Box Half Extents: {x: 2, y: 2, z: 2} Friction: 0.400000006 Bounciness: 0 Density: 1 Position Offset: {x: 0, y: 0.5, z: 0} IsActive: false Scripts: - Type: Item Score: 1 currCategory: 0 - EID: 15 Name: ScoreZonePool IsActive: true NumberOfChildren: 2 Components: ~ Scripts: ~ - EID: 13 Name: ScoreZone IsActive: true NumberOfChildren: 0 Components: Transform Component: Translate: {x: -24.5947151, y: -3.15127993, z: -3.29243231} Rotate: {x: 0, y: 0, z: 0} Scale: {x: 1, y: 1, z: 1} IsActive: true RigidBody Component: Type: Static Mass: 1 Drag: 0.00999999978 Angular Drag: 0.00999999978 Use Gravity: true Interpolate: true Freeze Position X: false Freeze Position Y: false Freeze Position Z: false Freeze Rotation X: false Freeze Rotation Y: false Freeze Rotation Z: false IsActive: true Collider Component: Colliders: - Is Trigger: true Type: Box Half Extents: {x: 1, y: 20, z: 20} Friction: 0.400000006 Bounciness: 0 Density: 1 Position Offset: {x: 0, y: 0, z: 0} IsActive: true Scripts: ~ - EID: 14 Name: ScoreZone IsActive: true NumberOfChildren: 0 Components: Transform Component: Translate: {x: -6.64785767, y: 0, z: -14.217104} Rotate: {x: -0, y: 0, z: -0} Scale: {x: 1, y: 1, z: 1} IsActive: true RigidBody Component: Type: Static Mass: 1 Drag: 0.00999999978 Angular Drag: 0.00999999978 Use Gravity: true Interpolate: true Freeze Position X: false Freeze Position Y: false Freeze Position Z: false Freeze Rotation X: false Freeze Rotation Y: false Freeze Rotation Z: false IsActive: true Collider Component: Colliders: - Is Trigger: true Type: Box Half Extents: {x: 20, y: 20, z: 1} Friction: 0.400000006 Bounciness: 0 Density: 1 Position Offset: {x: 0, y: 0, z: 0} IsActive: true Scripts: ~