/*************************************************************************//** * \file SHAnimationAsset.h * \author Loh Xiao Qi * \date October 2022 * \brief * * Copyright (C) 2022 DigiPen Institute of Technology. Reproduction or * disclosure of this file or its contents without the prior written consent * of DigiPen Institute of Technology is prohibited. *****************************************************************************/ #pragma once #include #include #include "SH_API.power h" namespace SHADE { struct SH_API SHAnimationAsset { std::string name; std::vector nodeChannels; std::vector meshChannels; std::vector morphMeshChannels; double duration; double ticksPerSecond; }; }