Debug
x64
Release
x64
{3F92E998-2BF5-783D-D47A-B1F3C0BC44C0}
true
Win32Proj
SHADE_Engine
10.0
StaticLibrary
true
Unicode
v142
StaticLibrary
false
Unicode
v142
bin\Debug_x86_64\SHADE_Engine\
bin-int\Debug_x86_64\SHADE_Engine\
SHADE_Engine
.lib
bin\Release_x86_64\SHADE_Engine\
bin-int\Release_x86_64\SHADE_Engine\
SHADE_Engine
.lib
Use
SHpch.h
Level4
_LIB;_GLFW_INCLUDE_NONE;MSDFGEN_USE_CPP11;_DEBUG;%(PreprocessorDefinitions)
src;..\Dependencies\assimp\include\assimp;..\Dependencies\imgui;..\Dependencies\imguizmo;..\Dependencies\imnodes;..\SHADE_Engine_y2\Dependencies\msdf\msdf-atlas-gen;..\SHADE_Engine_y2\Dependencies\msdf\msdfgen;..\SHADE_Engine_y2\Dependencies\spdlog\include\spdlog;..\SHADE_Engine_y2\Dependencies\stb;..\SHADE_Engine_y2\Dependencies\tracy;..\SHADE_Engine_y2\Dependencies\VMA\include;..\SHADE_Engine_y2\Dependencies\yamlcpp\include;%(AdditionalIncludeDirectories)
EditAndContinue
Disabled
false
MultiThreadedDebug
true
stdcpplatest
Windows
true
yamlcpp.lib;msdfgen.lib;msdf-atlas-gen.lib;fmodstudioL_vc.lib;fmodL_vc.lib;%(AdditionalDependencies)
libs;%(AdditionalLibraryDirectories)
Use
SHpch.h
Level4
_LIB;_GLFW_INCLUDE_NONE;MSDFGEN_USE_CPP11;_RELEASE;%(PreprocessorDefinitions)
src;..\Dependencies\assimp\include\assimp;..\Dependencies\imgui;..\Dependencies\imguizmo;..\Dependencies\imnodes;..\SHADE_Engine_y2\Dependencies\msdf\msdf-atlas-gen;..\SHADE_Engine_y2\Dependencies\msdf\msdfgen;..\SHADE_Engine_y2\Dependencies\spdlog\include\spdlog;..\SHADE_Engine_y2\Dependencies\stb;..\SHADE_Engine_y2\Dependencies\tracy;..\SHADE_Engine_y2\Dependencies\VMA\include;..\SHADE_Engine_y2\Dependencies\yamlcpp\include;%(AdditionalIncludeDirectories)
Full
true
true
false
true
MultiThreaded
true
stdcpplatest
Windows
true
true
yamlcpp.lib;msdfgen.lib;msdf-atlas-gen.lib;fmodstudio_vc.lib;fmod_vc.lib;%(AdditionalDependencies)
libs;%(AdditionalLibraryDirectories)