- EID: 0 PrefabID: 117058283 Name: ====Raccoon==== IsActive: true NumberOfChildren: 2 Components: ~ Scripts: ~ - EID: 1 Name: Player IsActive: true NumberOfChildren: 3 Components: Transform Component: Translate: {x: 2.35245037, y: 0.38365531, z: 7.10571432} Rotate: {x: -0, y: 0, z: -0} Scale: {x: 0.999999881, y: 1, z: 0.999999881} IsActive: true Renderable Component: Mesh: 149697411 Material: 126974645 IsActive: true RigidBody Component: Type: Dynamic Drag: 0.00999999978 Angular Drag: 0.100000001 Use Gravity: false Interpolate: false Sleeping Enabled: true Freeze Position X: false Freeze Position Y: true Freeze Position Z: false Freeze Rotation X: true Freeze Rotation Y: true Freeze Rotation Z: true IsActive: true Collider Component: Colliders: - Is Trigger: false Collision Tag: 0 Type: Box Half Extents: {x: 0.400000006, y: 0.5, z: 0.300000012} Friction: 0.400000006 Bounciness: 0 Density: 1 Position Offset: {x: 0, y: 0.25, z: 0} Rotation Offset: {x: 0, y: 0, z: 0} IsActive: true Scripts: - Type: PlayerController Enabled: true respawnPoint: 239 currentState: 0 maxMoveVel: 3 moveForce: 50 sprintMultiplier: 1.5 rotationFactorPerFrame: 5 maxJumpHeight: 2 maxJumpTime: 0.75 fallMultipler: 3 lightMultiper: 0.899999976 mediumMultiper: 0.699999988 heavyMultiper: 0.5 - Type: PickAndThrow Enabled: true throwForce: [10, 8, 10] cameraArmOffSet: [0.25, 0.600000024, 0.200000003] delayTimer: 1 aimingLength: 1 throwItem: false rayDistance: 0.75 rayHeight: 0.100000001 - EID: 2 Name: HoldingPoint IsActive: true NumberOfChildren: 0 Components: Transform Component: Translate: {x: 0, y: 0.899999976, z: 0.200000286} Rotate: {x: 0, y: 0, z: -0} Scale: {x: 1, y: 1, z: 1} IsActive: true Scripts: ~ - EID: 3 Name: PlayerCamera IsActive: true NumberOfChildren: 0 Components: Transform Component: Translate: {x: 0, y: -5.96046448e-08, z: 0} Rotate: {x: 0, y: 6.28318548, z: 2.23517329e-08} Scale: {x: 1, y: 1, z: 1} IsActive: true Camera Component: Position: {x: 2.12735963, y: 0.362327784, z: 7.98933029} Pitch: 0 Yaw: 360 Roll: 1.28065994e-06 Width: 2560 Near: 0.00999999978 Far: 10000 Perspective: true FOV: 45 IsActive: true Camera Arm Component: Arm Pitch: 0 Arm Yaw: 0 Arm Length: 3 Look At Camera Origin: true Target Offset: {x: 0, y: 0.75, z: 0} Camera Collision: true IsActive: true Scripts: - Type: SHADE_Scripting.ThirdPersonCamera Enabled: true armLength: 3 turnSpeedPitch: 0.200000003 turnSpeedYaw: 0.400000006 pitchClamp: 45 inverseXControls: false inverseYControls: false lowerClamp: 5 - EID: 4 Name: PlayerBag IsActive: true NumberOfChildren: 0 Components: Transform Component: Translate: {x: 0, y: -2.98023224e-08, z: 4.76837158e-07} Rotate: {x: 0, y: 0, z: -0} Scale: {x: 1, y: 1, z: 1} IsActive: true Renderable Component: Mesh: 144838771 Material: 123745521 IsActive: true Scripts: ~ - EID: 5 Name: RespawnPoint IsActive: true NumberOfChildren: 0 Components: Transform Component: Translate: {x: 2.5, y: 0.660660267, z: 7} Rotate: {x: 0, y: 0, z: 0} Scale: {x: 1, y: 1, z: 1} IsActive: true Scripts: ~