SHADE_Y3/SHADE_Managed/src
Kah Wei 60c2c9facb Added collision and trigger event functions for Script 2022-10-31 21:31:33 +08:00
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Assets Added NativeAsset, Material and Mesh representations along with a stub for Renderable 2022-10-28 19:23:40 +08:00
Components Added implementation for scripts and component functions for scripts 2022-10-31 15:07:10 +08:00
Editor Improved CallbackEvent inspector 2022-10-25 16:55:50 +08:00
Engine Added proper implementation of IsActiveInHierarchy() 2022-10-31 16:29:29 +08:00
Graphics Added Color struct 2022-10-28 13:59:41 +08:00
Input Added input class 2022-10-16 03:25:33 +08:00
Math Added Color struct 2022-10-28 13:59:41 +08:00
Physics Added collision and trigger event functions for Script 2022-10-31 21:31:33 +08:00
Scripts Added collision and trigger event functions for Script 2022-10-31 21:31:33 +08:00
Serialisation Added serialization interfaces for Material (missing Shader) 2022-10-22 19:38:02 +08:00
Utility Added GenericHandles to SHADE_Managed 2022-10-28 19:02:26 +08:00
AssemblyInfo.cxx Added EngineInterface 2022-09-13 11:43:49 +08:00
SHpch.cpp Added C# Math functions and types along with DisposableAssemblyLoadContext 2022-09-12 18:17:59 +08:00
SHpch.h Added C# Math functions and types along with DisposableAssemblyLoadContext 2022-09-12 18:17:59 +08:00