SHADE_Y3/SHADE_Engine/src/Serialization/SHSerializationHelper.hpp

347 lines
13 KiB
C++

#pragma once
#include "SHYAMLConverters.h"
#include <yaml-cpp/yaml.h>
#include "ECS_Base/Components/SHComponent.h"
#include <rttr/registration>
#include <unordered_map>
#include "ECS_Base/Managers/SHComponentManager.h"
#include "Graphics/MiddleEnd/Materials/SHMaterialSpec.h"
#include "Tools/Logger/SHLog.h"
namespace SHADE
{
static constexpr std::string_view IsActive = "IsActive";
using AssetQueue = std::unordered_map<AssetID, AssetType>;
struct SHSerializationHelper
{
static YAML::Node RTTRToNode(const rttr::variant& var)
{
YAML::Node node;
auto varType = var.get_type();
if (varType.is_sequential_container())
{
for (auto const& elem : var.create_sequential_view())
{
node.push_back(RTTRToNode(elem));
}
}
if (varType == rttr::type::get<SHVec4>())
{
node = YAML::convert<SHVec4>::encode(var.convert<SHVec4>());
}
else if (varType == rttr::type::get<SHVec3>())
{
node = YAML::convert<SHVec3>::encode(var.convert<SHVec3>());
}
else if (varType == rttr::type::get<SHVec2>())
{
node = YAML::convert<SHVec2>::encode(var.convert<SHVec2>());
}
else if (varType.is_arithmetic())
{
bool ok = false;
if (varType == rttr::type::get<bool>())
node = var.to_bool();
else if (varType == rttr::type::get<int8_t>())
node = var.to_int8(&ok);
else if (varType == rttr::type::get<int16_t>())
node = var.to_int16(&ok);
else if (varType == rttr::type::get<int32_t>())
node = var.to_int32(&ok);
else if (varType == rttr::type::get<int64_t>())
node = var.to_int64(&ok);
else if (varType == rttr::type::get<uint8_t>())
node = var.to_uint8(&ok);
else if (varType == rttr::type::get<uint16_t>())
node = var.to_uint16(&ok);
else if (varType == rttr::type::get<uint32_t>())
node = var.to_uint32(&ok);
else if (varType == rttr::type::get<uint64_t>())
node = var.to_uint64(&ok);
else if (varType == rttr::type::get<float>())
node = var.to_float(&ok);
else if (varType == rttr::type::get<double>())
node = var.to_double(&ok);
//else if (varType == rttr::type::get<char>()) //same as uint8_t
// node = var.to_uint8();
}
else if (varType.is_enumeration())
{
bool ok = false;
auto result = var.to_string(&ok);
if (ok)
{
node = var.to_string();
}
else
{
ok = false;
auto value = var.to_uint64(&ok);
if (ok)
node = value;
else
node = YAML::Null;
}
}
else if (varType == rttr::type::get<std::string>())
node = var.to_string();
else
{
auto properties = var.get_type().get_properties();
for (auto const& property : properties)
{
node[property.get_name().data()] = RTTRToNode(property.get_value(var));
}
}
return node;
}
template <typename ComponentType, std::enable_if_t<std::is_base_of_v<SHComponent, ComponentType>, bool> = true>
static void SerializeComponentToFile(ComponentType* component, std::filesystem::path const& path)
{
}
template <typename ComponentType, std::enable_if_t<std::is_base_of_v<SHComponent, ComponentType>, bool> = true>
static YAML::Node SerializeComponentToNode(ComponentType* component)
{
if constexpr (YAML::HasYAMLConv<ComponentType>())
{
if (component)
{
auto componentNode = YAML::convert<ComponentType>::encode(*component);
componentNode[IsActive.data()] = component->isActive;
return componentNode;
}
}
else
{
if (component)
{
YAML::Node compNode{};
if (!component)
return compNode;
auto componentType = rttr::type::get<ComponentType>();
compNode = RTTRToNode(*component);
compNode[IsActive.data()] = component->isActive;
return compNode;
}
}
}
template <typename Type>
static void InitializeProperty(Type* object, rttr::property const& prop, YAML::Node const& propertyNode)
{
auto propType = prop.get_type();
if (propType == rttr::type::get<SHVec4>())
{
SHVec4 vec = propertyNode.as<SHVec4>();
prop.set_value(object, vec);
}
else if (propType == rttr::type::get<SHVec3>())
{
SHVec3 vec = propertyNode.as<SHVec3>();
prop.set_value(object, vec);
}
else if (propType == rttr::type::get<SHVec2>())
{
SHVec2 vec = propertyNode.as<SHVec2>();
prop.set_value(object, vec);
}
else if (propType.is_arithmetic())
{
bool ok = false;
if (propType == rttr::type::get<bool>())
prop.set_value(object, propertyNode.as<bool>());
else if (propType == rttr::type::get<int8_t>())
prop.set_value(object, propertyNode.as<int8_t>());
else if (propType == rttr::type::get<int16_t>())
prop.set_value(object, propertyNode.as<int16_t>());
else if (propType == rttr::type::get<int32_t>())
prop.set_value(object, propertyNode.as<int32_t>());
else if (propType == rttr::type::get<int64_t>())
prop.set_value(object, propertyNode.as<int64_t>());
else if (propType == rttr::type::get<uint8_t>())
prop.set_value(object, propertyNode.as<uint8_t>());
else if (propType == rttr::type::get<uint16_t>())
prop.set_value(object, propertyNode.as<uint16_t>());
else if (propType == rttr::type::get<uint32_t>())
prop.set_value(object, propertyNode.as<uint32_t>());
else if (propType == rttr::type::get<uint64_t>())
prop.set_value(object, propertyNode.as<uint64_t>());
else if (propType == rttr::type::get<float>())
prop.set_value(object, propertyNode.as<float>());
else if (propType == rttr::type::get<double>())
prop.set_value(object, propertyNode.as<double>());
}
else if (propType.is_enumeration())
{
auto enumAlign = prop.get_enumeration();
prop.set_value(object, enumAlign.name_to_value(propertyNode.as<std::string>()));
}
else if (propType == rttr::type::get<std::string>())
prop.set_value(object, propertyNode.as<std::string>());
else
{
auto properties = propType.get_properties();
for (auto const& property : properties)
{
if(propertyNode[property.get_name().data()].IsDefined())
InitializeProperty(object, property, propertyNode[property.get_name().data()]);
}
}
}
template <typename ComponentType, std::enable_if_t<std::is_base_of_v<SHComponent, ComponentType>, bool> = true>
static bool InitializeComponentFromNode(YAML::Node const& componentsNode, EntityID const& eid)
{
if constexpr (YAML::HasYAMLConv<ComponentType>())
{
auto component = SHComponentManager::GetComponent_s<ComponentType>(eid);
if (componentsNode.IsNull() || !component)
return false;
auto componentNode = GetComponentNode<ComponentType>(componentsNode, eid);
if (componentNode.IsNull() || !componentNode.IsDefined())
return false;
if (componentNode[IsActive.data()].IsDefined())
component->isActive = componentNode[IsActive.data()].as<bool>();
YAML::convert<ComponentType>::decode(componentNode, *component);
return true;
}
else
{
ComponentType* component = SHComponentManager::GetComponent_s<ComponentType>(eid);
if (componentsNode.IsNull() && !component)
return false;
auto rttrType = rttr::type::get<ComponentType>();
auto componentNode = componentsNode[rttrType.get_name().data()];
if (!componentNode.IsDefined())
return false;
if (componentNode[IsActive.data()].IsDefined())
component->isActive = componentNode[IsActive.data()].as<bool>();
auto properties = rttrType.get_properties();
for (auto const& prop : properties)
{
if (componentNode[prop.get_name().data()].IsDefined())
{
InitializeProperty<ComponentType>(component, prop, componentNode[prop.get_name().data()]);
}
}
}
return true;
}
template <typename ComponentType, std::enable_if_t<std::is_base_of_v<SHComponent, ComponentType>, bool> = true>
static YAML::Node GetComponentNode(YAML::Node const& componentsNode, EntityID const& eid)
{
auto component = SHComponentManager::GetComponent_s<ComponentType>(eid);
if (componentsNode.IsNull() && !component)
return {};
auto rttrType = rttr::type::get<ComponentType>();
auto componentNode = componentsNode[rttrType.get_name().data()];
if (!componentNode.IsDefined())
return {};
return componentNode;
}
//template<typename ComponentType, std::enable_if_t<std::is_base_of_v<SHComponent, ComponentType>, bool> = true>
//static void AddComponentToComponentNode(YAML::Node& componentsNode, EntityID const& eid)
//{
// if constexpr (YAML::HasYAMLConv<ComponentType>())
// {
// if (ComponentType* component = SHComponentManager::GetComponent_s<ComponentType>(eid))
// {
// auto componentNode = YAML::convert<ComponentType>::encode(*component);
// componentNode[IsActive.data()] = component->isActive;
// componentsNode[rttr::type::get<ComponentType>().get_name().data()] = componentNode;
// }
// }
// else
// {
// if (const ComponentType* component = SHComponentManager::GetComponent_s<ComponentType>(eid))
// {
// componentsNode[rttr::type::get<ComponentType>().get_name().data()] = SHSerializationHelper::SerializeComponentToNode(component);
// }
// }
//}
template <typename ComponentType, std::enable_if_t<std::is_base_of_v<SHComponent, ComponentType>, bool> = true>
static std::string SerializeComponentToString(EntityID const& eid)
{
if (ComponentType* component = SHComponentManager::GetComponent_s<ComponentType>(eid))
{
YAML::Emitter out;
YAML::Node node{};
node[rttr::type::get<ComponentType>().get_name().data()] = SerializeComponentToNode(component);
out << node;
return out.c_str();
}
return std::string();
}
template <typename ComponentType, std::enable_if_t<std::is_base_of_v<SHComponent, ComponentType>, bool> = true>
static bool DeserializeComponentFromString(std::string data, EntityID const& eid)
{
YAML::Node node = YAML::Load(data);
return InitializeComponentFromNode<ComponentType>(node, eid);
}
template <typename ComponentType, std::enable_if_t<std::is_base_of_v<SHComponent, ComponentType>, bool> = true>
static void FetchAssetsFromComponent(YAML::Node const& componentsNode, EntityID const& eid, AssetQueue& assetQueue)
{
}
template<>
static void FetchAssetsFromComponent<SHRenderable>(YAML::Node const& componentsNode, EntityID const& eid, AssetQueue& assetQueue)
{
auto node = GetComponentNode<SHRenderable>(componentsNode, eid);
if(!node.IsDefined())
return;
if (auto const& meshNode = node[YAML::convert<SHRenderable>::MESH_YAML_TAG.data()]; meshNode.IsDefined())
{
assetQueue.insert({meshNode.as<AssetID>(), AssetType::MESH});
//SHResourceManager::LoadOrGet<SHMesh>(node[YAML::convert<SHRenderable>::MESH_YAML_TAG.data()].as<AssetID>());
}
if (auto const& matNode = node[YAML::convert<SHRenderable>::MAT_YAML_TAG.data()]; matNode.IsDefined())
{
auto const matAsset = SHAssetManager::GetData<SHMaterialAsset>(matNode.as<AssetID>());
if(matAsset)
{
SHMaterialSpec spec;
YAML::convert<SHMaterialSpec>::decode(*YAML::Load(matAsset->data).begin(), spec);
if(spec.properties.IsDefined())
{
auto fragShader = SHResourceManager::LoadOrGet<SHVkShaderModule>(spec.fragShader);
auto interface = fragShader->GetReflectedData().GetDescriptorBindingInfo().GetShaderBlockInterface(SHGraphicsConstants::DescriptorSetIndex::PER_INSTANCE, SHGraphicsConstants::DescriptorSetBindings::BATCHED_PER_INST_DATA);
int const varCount = static_cast<int>(interface->GetVariableCount());
for (int i = 0; i < varCount; ++i)
{
auto variable = interface->GetVariable(i);
if(variable->type != SHShaderBlockInterface::Variable::Type::INT)
continue;
const std::string& VAR_NAME = interface->GetVariableName(i);
if(VAR_NAME.empty())
continue;
assetQueue.insert({spec.properties[VAR_NAME.data()].as<AssetID>(), AssetType::TEXTURE});
}
}
}
//assetQueue.insert({matNode.as<AssetID>(), AssetType::MATERIAL});
//SHResourceManager::LoadOrGet<SHMaterial>(node[YAML::convert<SHRenderable>::MAT_YAML_TAG.data()].as<AssetID>());
}
}
};
}