51 lines
1.2 KiB
C++
51 lines
1.2 KiB
C++
#include "SBpch.h"
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#include <Engine/SHEngine.h>
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#include <Tools/SHLogger.h>
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#include <Tools/SHExceptionHandler.h>
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#include "Application/SBApplication.h"
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#define _CRTDBG_MAP_ALLOC
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#include <cstdlib>
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#include <crtdbg.h>
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#ifdef _DEBUG
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#define DBG_NEW new ( _NORMAL_BLOCK , __FILE__ , __LINE__ )
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// Replace _NORMAL_BLOCK with _CLIENT_BLOCK if you want the
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// allocations to be of _CLIENT_BLOCK type
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#else
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#define DBG_NEW new
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#endif
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INT WINAPI wWinMain
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(
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_In_ HINSTANCE hInstance,
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_In_opt_ HINSTANCE hPrevInstance,
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_In_ LPWSTR lpCmdLine,
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_In_ INT nCmdShow
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)
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{
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const SHADE::SHLogger::Config LOGGER_CONFIG{ .directoryPath = "./logs/" };
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auto logger = SHADE::SHLogger::Initialise(LOGGER_CONFIG);
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try
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{
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#ifndef SHEDITOR
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//ShowWindow(::GetConsoleWindow(), SW_HIDE);
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#endif
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SHLOG_REGISTER(logger)
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SHADE::SHEngine::Run<Sandbox::SBApplication>(hInstance, hPrevInstance, lpCmdLine, nCmdShow);
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_CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF);
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}
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catch(...)
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{
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SHADE::SHExceptionHandler::HandleException(std::current_exception());
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SHADE::SHLogger::Shutdown();
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}
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SHADE::SHLogger::Shutdown();
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return 0;
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} |