86 lines
3.0 KiB
C#
86 lines
3.0 KiB
C#
using SHADE;
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using System;
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public class PlayerJumpState : BaseState
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{
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public PlayerJumpState(StateMachine stateMachine) : base(stateMachine)
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{
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stateName = "Jump State";
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}
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public override void OnEnter()
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{
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//Debug.Log("jump");
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if (PlayerAnimations.Instance)
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{
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if (!machine.GetScript<PlayerController>().holdItem && PlayerAnimations.Instance.playerJumpStartClip)
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{
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PlayerAnimations.Instance.playerAnimator.PlayOneShot(PlayerAnimations.Instance.playerJumpStartClip);
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PlayerAnimations.Instance.BagAnimator.PlayOneShot(PlayerAnimations.Instance.playerJumpStartClip);
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PlayerAnimations.Instance.silhoPlayerAnimator.PlayOneShot(PlayerAnimations.Instance.playerJumpStartClip);
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PlayerAnimations.Instance.silhoBagAnimator.PlayOneShot(PlayerAnimations.Instance.playerJumpStartClip);
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PlayerAnimations.Instance.playerAnimator.OnClipFinished.RegisterAction((x) =>
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{
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if (x.FinishedClip == PlayerAnimations.Instance.playerJumpStartClip)
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{
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PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerJumpLoopClip);
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}
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});
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PlayerAnimations.Instance.BagAnimator.OnClipFinished.RegisterAction((x) =>
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{
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if (x.FinishedClip == PlayerAnimations.Instance.playerJumpStartClip)
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{
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PlayerAnimations.Instance.BagAnimator.Play(PlayerAnimations.Instance.playerJumpLoopClip);
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}
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});
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PlayerAnimations.Instance.silhoPlayerAnimator.OnClipFinished.RegisterAction((x) =>
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{
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if (x.FinishedClip == PlayerAnimations.Instance.playerJumpStartClip)
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{
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PlayerAnimations.Instance.silhoPlayerAnimator.Play(PlayerAnimations.Instance.playerJumpLoopClip);
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}
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});
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PlayerAnimations.Instance.silhoBagAnimator.OnClipFinished.RegisterAction((x) =>
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{
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if (x.FinishedClip == PlayerAnimations.Instance.playerJumpStartClip)
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{
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PlayerAnimations.Instance.silhoBagAnimator.Play(PlayerAnimations.Instance.playerJumpLoopClip);
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}
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});
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}
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else if (machine.GetScript<PlayerController>().holdItem && PlayerAnimations.Instance.playerJumpLoopClip)
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{
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PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerJumpLoopClip);
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PlayerAnimations.Instance.BagAnimator.Play(PlayerAnimations.Instance.playerJumpLoopClip);
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PlayerAnimations.Instance.silhoPlayerAnimator.Play(PlayerAnimations.Instance.playerJumpLoopClip);
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PlayerAnimations.Instance.silhoBagAnimator.Play(PlayerAnimations.Instance.playerJumpLoopClip);
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}
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else
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{
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Debug.LogError("missing playercontroller in jump state");
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}
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}
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}
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public override void update()
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{
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//Debug.Log("WALKING");
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}
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public override void fixedUpdate()
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{
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//Debug.Log("FIXED WALKING");
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}
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public override void OnExit()
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{
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//Debug.Log("WALK EXIT");
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}
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public override void onTriggerEnter(CollisionInfo info)
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{
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//Debug.Log("TRIGGER");
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}
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}
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