SHADE_Y3/SHADE_Engine/src
Diren D Bharwani 4ed7aa3aed Reverted an attempt to stabilise edge detection between polyhedrons 2023-01-23 03:03:40 +08:00
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Assets Added recognition for material and prefab types when generating meta files 2022-11-22 21:54:51 +08:00
AudioSystem added the new banks 2022-11-18 17:04:06 +08:00
Camera Merge remote-tracking branch 'origin/main' into SHPhysics 2023-01-16 16:23:20 +08:00
Common Merge branch 'main' into SP3-4-Editor 2023-01-17 21:02:01 +08:00
ECS_Base Merge remote-tracking branch 'origin/main' into SHPhysics 2023-01-16 16:22:59 +08:00
Editor Merge remote-tracking branch 'origin/main' into SHPhysics 2023-01-22 17:39:06 +08:00
Engine Shifted ECS_Base out of Engine Folder 2022-09-13 13:49:24 +08:00
Events Merge remote-tracking branch 'origin/main' into SHPhysics 2023-01-16 16:22:59 +08:00
FRC Cleaned up tools folder. Added debug only logging macros with _D suffix 2022-11-15 03:03:37 +08:00
Filesystem Accounted for texture compilation 2022-11-14 21:18:36 +08:00
Graphics Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2023-01-16 15:33:37 +08:00
Input Change default pathing for binding file I/O 2023-01-09 17:21:24 +08:00
Math Merge remote-tracking branch 'origin/main' into SHPhysics 2023-01-16 16:22:59 +08:00
Meta Imported Application, Engine, Scene Manager, Test Scene from 200 2022-09-08 11:48:32 +08:00
Physics Reverted an attempt to stabilise edge detection between polyhedrons 2023-01-23 03:03:40 +08:00
Reflection handle vec2/3/4 that contain values in radians 2022-10-26 16:05:52 +08:00
Resource Renamed Mesh and Font structs in Managed to MeshAsset and FontAsset and reworked them to be a abstraction for asset IDs 2022-11-22 16:51:07 +08:00
Scene Merge remote-tracking branch 'origin/main' into PhySH 2022-12-16 14:04:58 +08:00
Scripting Added launching of Visual Studio by double clicking on a script file 2022-12-31 00:21:00 +08:00
Serialization Merge remote-tracking branch 'origin/main' into SHPhysics 2023-01-22 17:39:06 +08:00
Tools Merge branch 'main' into SP3-4-Editor 2023-01-17 21:02:01 +08:00
UI Added a 0 check for button textures. 2023-01-16 14:51:06 +08:00
SHCommonTypes.h Added SHCommonTypes header file 2022-09-15 01:51:04 +08:00
SH_API.h Converted SHADE_Engine to a DLL project and exported common use classes 2022-09-13 21:08:13 +08:00
SHpch.cpp Added logging & exception handling tools into engine, modified premake5 on SHADE_Application to include spdlog 2022-09-08 12:51:23 +08:00
SHpch.h Cleaned up tools folder. Added debug only logging macros with _D suffix 2022-11-15 03:03:37 +08:00