SHADE_Y3/Assets/Scenes
Glence 79cb0f12ae WIP for Alpha, added material name in editor WIP for cutscene 2023-02-27 18:09:05 +08:00
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Breakables.shade added breakables to the main game and fix issues with it 2022-11-25 14:45:19 +08:00
Breakables.shade.shmeta added breakables to the main game and fix issues with it 2022-11-25 14:45:19 +08:00
CutScene.shade WIP for Alpha, added material name in editor WIP for cutscene 2023-02-27 18:09:05 +08:00
CutScene.shade.shmeta WIP for cutscene and added test for KW 2023-02-27 15:33:58 +08:00
Environment.shade adding in the env and world 2022-11-22 14:14:55 +08:00
Environment.shade.shmeta adding in the env and world 2022-11-22 14:14:55 +08:00
Level1.shade Merge branch 'main' into PlayerController 2023-02-27 15:58:37 +08:00
Level1.shade.shmeta WIP foir silhouette, renamed scene files and fix breakable bug 2023-02-27 00:41:25 +08:00
Level2.shade WIP foir silhouette, renamed scene files and fix breakable bug 2023-02-27 00:41:25 +08:00
Level2.shade.shmeta WIP foir silhouette, renamed scene files and fix breakable bug 2023-02-27 00:41:25 +08:00
Level3.shade Added elapsedTime and shiny Highlight along with Level 3 asset and scene 2023-02-25 21:56:49 +08:00
Level3.shade.shmeta Added elapsedTime and shiny Highlight along with Level 3 asset and scene 2023-02-25 21:56:49 +08:00
LoseScene.shade Fixed SHUIComponent serialization 2023-02-04 00:04:25 +08:00
LoseScene.shade.shmeta adding main/lose/win scene 2022-11-23 00:44:27 +08:00
M2Scene.shade Fixed pre & post physics transforms update routines 2022-11-25 14:06:20 +08:00
M2Scene.shade.shmeta Scene loads correctly now 2022-11-04 14:44:18 +08:00
MainGameWithAI.shade added ai scripts and in the scene 2022-11-23 21:02:33 +08:00
MainGameWithAI.shade.shmeta added ai scripts and in the scene 2022-11-23 21:02:33 +08:00
MainGameWithAIFixed.shade Fixed bug with collision tags not behaving as intended 2023-02-03 01:37:45 +08:00
MainGameWithAIFixed.shade.shmeta AI expected to work with the scene. To Verify. 2022-11-24 21:26:05 +08:00
MainMenu.shade Merge branch 'main' into PlayerController 2023-02-27 15:58:37 +08:00
MainMenu.shade.shmeta doing up the main menu 2022-11-22 16:18:16 +08:00
MeshImport.shade added item model and setting the main game scene 2022-11-23 13:44:03 +08:00
MeshImport.shade.shmeta added item model and setting the main game scene 2022-11-23 13:44:03 +08:00
PhysicsTest.shade Potential fix to physics collision states being incorrect 2023-02-04 15:18:15 +08:00
PhysicsTest.shade.shmeta Refactored old physics to match new interface 2023-02-02 19:06:56 +08:00
PlayerControllerTest.shade added item model and setting the main game scene 2022-11-23 13:44:03 +08:00
PlayerControllerTest.shade.shmeta removing the constructor for c# 2022-11-14 15:20:58 +08:00
Scene2.shade shadows WIP 2023-01-11 10:35:29 +08:00
Scene2.shade.shmeta Asset browser now recurses down subassets 2022-11-04 23:32:29 +08:00
UI_Test.shade Added changing texture of buttons 2023-01-16 14:35:16 +08:00
UI_Test.shade.shmeta merge 2023-01-16 11:44:34 +08:00
WinScene.shade Bug fixes and WIP for alpha 2023-02-21 19:31:50 +08:00
WinScene.shade.shmeta adding main/lose/win scene 2022-11-23 00:44:27 +08:00