SHADE_Y3/SHADE_Engine/src/Editor
Brandon Mak 9ce5a4a47b Mouse picking system now uses cursor returned from editor
- This new cursor position is relative to where the viewport is rendering
- Window resize callback in Graphics system now checks if editor is enabled before signaling for resize. This is because editor will handle the signaling for resizing when its enabled. When its disabled, the graphics system will signal itself to resize when the window resize callback is called.
2022-10-18 17:41:14 +08:00
..
Command Added undo and redo support for script changes in the inspector 2022-10-01 22:56:15 +08:00
DragDrop Editor 2022-09-25 22:33:07 +08:00
EditorWindow Mouse picking system now uses cursor returned from editor 2022-10-18 17:41:14 +08:00
IconsMaterialDesign.h Editor warning fixes 2022-10-01 21:18:54 +08:00
SHEditor.cpp Editor changes to support viewport integration 2022-10-18 15:04:25 +08:00
SHEditor.hpp Editor changes to support viewport integration 2022-10-18 15:04:25 +08:00
SHEditorUI.cpp Modified script inspectors to use the vector widgets from SHEditorWidgets. SHEditorWidget is now a static class. 2022-09-28 15:28:59 +08:00
SHEditorUI.h Modified script inspectors to use the vector widgets from SHEditorWidgets. SHEditorWidget is now a static class. 2022-09-28 15:28:59 +08:00
SHEditorUI.hpp Added initial implementation of script inspector 2022-09-28 00:06:47 +08:00
SHEditorWidgets.hpp Inspector View - Collider Component 2022-10-14 14:35:09 +08:00
SHImGuiHelpers.hpp Editor 2022-09-25 22:33:07 +08:00