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Assets
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On building of asset file directory, check for recognised assets without meta file and generate
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2022-11-13 19:51:19 +08:00 |
AudioSystem
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Changed hardcoded paths to use defined asset root folder
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2022-11-10 10:33:21 +08:00 |
Camera
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Integrate cam arm
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2022-11-13 17:26:21 +08:00 |
Common
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SP3-107 SP3-108
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2022-09-13 16:34:05 +08:00 |
ECS_Base
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2022-11-02 17:04:31 +08:00 |
Editor
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Merge branch 'main' into SP3-2-Physics
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2022-11-13 17:57:30 +08:00 |
Engine
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Shifted ECS_Base out of Engine Folder
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2022-09-13 13:49:24 +08:00 |
Events
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Added Add and Remove Child Events to SceneGraph
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2022-11-10 09:06:38 +08:00 |
FRC
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Added Time class for C#
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2022-10-19 16:06:26 +08:00 |
Filesystem
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Added checks for path exist and bin and obj folders when building directory for asset browser
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2022-11-14 02:52:13 +08:00 |
Graphics
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Merge remote-tracking branch 'origin/main' into SP3-2-Physics
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2022-11-10 14:44:18 +08:00 |
Input
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Zero out arrays for input manager
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2022-11-02 16:14:26 +08:00 |
Math
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Added Relative Sizes to Shapes
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2022-11-08 00:46:09 +08:00 |
Meta
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Imported Application, Engine, Scene Manager, Test Scene from 200
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2022-09-08 11:48:32 +08:00 |
Physics
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missing change from last commit
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2022-11-13 17:57:46 +08:00 |
Reflection
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handle vec2/3/4 that contain values in radians
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2022-10-26 16:05:52 +08:00 |
Resource
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Merge branch 'main' into SP3-305-configurationsMerge
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2022-11-04 18:37:19 +08:00 |
Scene
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Merge branch 'main' into SP3-141-Camera-System
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2022-11-13 05:31:34 +08:00 |
Scripting
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References path for csproj generated file is now dynamically generated
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2022-11-13 22:29:04 +08:00 |
Serialization
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Merge branch 'main' into SP3-2-Physics
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2022-11-13 17:57:30 +08:00 |
Tools
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Merge remote-tracking branch 'origin/main' into SP3-2-Physics
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2022-11-13 14:49:44 +08:00 |
UI
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Canvas Component
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2022-11-10 13:01:31 +08:00 |
SHCommonTypes.h
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Added SHCommonTypes header file
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2022-09-15 01:51:04 +08:00 |
SH_API.h
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Converted SHADE_Engine to a DLL project and exported common use classes
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2022-09-13 21:08:13 +08:00 |
SHpch.cpp
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Added logging & exception handling tools into engine, modified premake5 on SHADE_Application to include spdlog
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2022-09-08 12:51:23 +08:00 |
SHpch.h
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Added RigidBody Component
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2022-09-27 16:24:08 +08:00 |