SHADE_Y3/SHADE_Engine/src
mushgunAX dbe9b4d133 Controller, Bindings and Mouse Centre via C# 2023-02-22 23:50:39 +08:00
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Animation Pushed scene change and animator component bug fix for models without rigs 2023-02-04 02:32:35 +08:00
Assets Merge branch 'main' into SP3-4-Editor 2023-01-31 18:56:09 +08:00
AudioSystem Added controls for global parameters 2023-02-03 19:16:12 +08:00
Camera Merge branch 'main' into PlayerController 2023-02-20 19:07:56 +08:00
Common Merge branch 'main' into SP3-4-Editor 2023-01-17 21:02:01 +08:00
ECS_Base WIP collision 2023-02-04 00:17:29 +08:00
Editor Controller, Bindings and Mouse Centre via C# 2023-02-22 23:50:39 +08:00
Engine Shifted ECS_Base out of Engine Folder 2022-09-13 13:49:24 +08:00
Events Added new button events 2023-02-21 09:52:23 +08:00
FRC Cleaned up tools folder. Added debug only logging macros with _D suffix 2022-11-15 03:03:37 +08:00
Filesystem Added warning line to check for existing path 2023-01-30 19:55:42 +08:00
Graphics small bug fixes for text and serialization and added game pause 2023-02-20 19:53:22 +08:00
Input Controller, Bindings and Mouse Centre via C# 2023-02-22 23:50:39 +08:00
Math Fixed collider shape serialisation 2023-02-02 20:15:59 +08:00
Meta Imported Application, Engine, Scene Manager, Test Scene from 200 2022-09-08 11:48:32 +08:00
Physics Potential fix to physics collision states being incorrect 2023-02-04 15:18:15 +08:00
Reflection handle vec2/3/4 that contain values in radians 2022-10-26 16:05:52 +08:00
Resource Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2023-01-31 19:02:11 +08:00
Scene Revert "Implemented a custom physics engine" 2023-01-30 14:40:55 +08:00
Scripting Merge branch 'main' into SP3-6-CSharpStaticReset 2023-02-18 12:24:17 +08:00
Serialization small bug fixes for text and serialization and added game pause 2023-02-20 19:53:22 +08:00
Tools Merge branch 'main' into SP3-4-Editor 2023-01-17 21:02:01 +08:00
UI Fixed Canvas Scaler to keep AR of the UI Elements 2023-02-21 10:48:07 +08:00
SHCommonTypes.h Added SHCommonTypes header file 2022-09-15 01:51:04 +08:00
SH_API.h Converted SHADE_Engine to a DLL project and exported common use classes 2022-09-13 21:08:13 +08:00
SHpch.cpp Added logging & exception handling tools into engine, modified premake5 on SHADE_Application to include spdlog 2022-09-08 12:51:23 +08:00
SHpch.h Cleaned up tools folder. Added debug only logging macros with _D suffix 2022-11-15 03:03:37 +08:00