.. |
Breakables.shade
|
added breakables to the main game and fix issues with it
|
2022-11-25 14:45:19 +08:00 |
Breakables.shade.shmeta
|
added breakables to the main game and fix issues with it
|
2022-11-25 14:45:19 +08:00 |
Environment.shade
|
adding in the env and world
|
2022-11-22 14:14:55 +08:00 |
Environment.shade.shmeta
|
adding in the env and world
|
2022-11-22 14:14:55 +08:00 |
LoseScene.shade
|
adding main/lose/win scene
|
2022-11-23 00:44:27 +08:00 |
LoseScene.shade.shmeta
|
adding main/lose/win scene
|
2022-11-23 00:44:27 +08:00 |
M2Scene.shade
|
Fixed pre & post physics transforms update routines
|
2022-11-25 14:06:20 +08:00 |
M2Scene.shade.shmeta
|
Scene loads correctly now
|
2022-11-04 14:44:18 +08:00 |
MainGame.shade
|
Reverted light properties back to main
|
2023-01-16 15:33:20 +08:00 |
MainGame.shade.shmeta
|
adding in the env and world
|
2022-11-22 14:14:55 +08:00 |
MainGameWithAI.shade
|
added ai scripts and in the scene
|
2022-11-23 21:02:33 +08:00 |
MainGameWithAI.shade.shmeta
|
added ai scripts and in the scene
|
2022-11-23 21:02:33 +08:00 |
MainGameWithAIFixed.shade
|
Ray direction are automatically normalised
|
2023-01-26 01:11:57 +08:00 |
MainGameWithAIFixed.shade.shmeta
|
AI expected to work with the scene. To Verify.
|
2022-11-24 21:26:05 +08:00 |
MainMenu.shade
|
adding main/lose/win scene
|
2022-11-23 00:44:27 +08:00 |
MainMenu.shade.shmeta
|
doing up the main menu
|
2022-11-22 16:18:16 +08:00 |
MeshImport.shade
|
added item model and setting the main game scene
|
2022-11-23 13:44:03 +08:00 |
MeshImport.shade.shmeta
|
added item model and setting the main game scene
|
2022-11-23 13:44:03 +08:00 |
PhysicsSandbox.shade
|
Solved Sphere VS Convex in local space
|
2023-03-01 04:34:06 +08:00 |
PhysicsSandbox.shade.shmeta
|
Added Rigid Body
|
2022-12-02 19:01:08 +08:00 |
PlayerControllerTest.shade
|
added item model and setting the main game scene
|
2022-11-23 13:44:03 +08:00 |
PlayerControllerTest.shade.shmeta
|
removing the constructor for c#
|
2022-11-14 15:20:58 +08:00 |
SS_Playground.shade
|
Fixed clipping of contacts against reference planes
|
2023-03-01 21:30:00 +08:00 |
SS_Playground.shade.shmeta
|
Contacts are solved locally on each body
|
2023-03-01 00:55:44 +08:00 |
Scene2.shade
|
shadows WIP
|
2023-01-11 10:35:29 +08:00 |
Scene2.shade.shmeta
|
Asset browser now recurses down subassets
|
2022-11-04 23:32:29 +08:00 |
UI_Test.shade
|
Added changing texture of buttons
|
2023-01-16 14:35:16 +08:00 |
UI_Test.shade.shmeta
|
merge
|
2023-01-16 11:44:34 +08:00 |
WinScene.shade
|
added the change scene into winscene
|
2022-11-23 20:51:22 +08:00 |
WinScene.shade.shmeta
|
adding main/lose/win scene
|
2022-11-23 00:44:27 +08:00 |