29 lines
535 B
C#
29 lines
535 B
C#
using System;
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using SHADE;
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public class ChangeSceneButton : Script
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{
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public uint sceneID = 0;
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protected override void awake()
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{
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UIElement ui = GetComponent<UIElement>();
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ui.OnClick.RegisterAction(() =>
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{
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if(sceneID != 0)
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{
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Audio.PlaySFXOnce2D("event:/UI/success");
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SceneManager.ChangeScene(sceneID);
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Audio.StopAllSounds();
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}
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});
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}
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protected override void update()
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{
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}
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}
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