SHADE_Y3/SHADE_Managed/src
maverickdgg 49b475442f Added a targetOffset for camera arm 2022-11-23 18:27:54 +08:00
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Assets Added editor support for FontAsset, MeshAsset and MaterialAsset. 2022-11-22 17:48:01 +08:00
Audio Added Audio class for playing audio from C# 2022-11-16 15:00:56 +08:00
Components Added a targetOffset for camera arm 2022-11-23 18:27:54 +08:00
Editor Uninitialized List<> will no longer cause crashes with the script inspector 2022-11-23 10:08:48 +08:00
Engine Fixed TextRenderable components not being retrievable by C# scripts 2022-11-22 11:29:01 +08:00
Graphics Reworked how Materials are handled on C# 2022-11-22 17:23:50 +08:00
Input Merge branch 'main' into SP3-141-Camera-System 2022-11-01 15:31:11 +08:00
Math Added C# Interface for Raycasting 2022-11-19 04:21:46 +08:00
Physics Added C# Interface for Raycasting 2022-11-19 04:21:46 +08:00
Scene include pch 2022-11-22 14:14:58 +08:00
Scripts Enabled state of scripts are now serialised 2022-11-22 18:09:50 +08:00
Serialisation Enabled state of scripts are now serialised 2022-11-22 18:09:50 +08:00
Utility Added C# interface for Fonts and TextRenderable 2022-11-21 20:58:47 +08:00
AssemblyInfo.cxx Added EngineInterface 2022-09-13 11:43:49 +08:00
SHpch.cpp Added C# Math functions and types along with DisposableAssemblyLoadContext 2022-09-12 18:17:59 +08:00
SHpch.h Added C# Math functions and types along with DisposableAssemblyLoadContext 2022-09-12 18:17:59 +08:00