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Camera.cxx
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added getright in camera.cxx/.hxx
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2022-11-02 17:31:57 +08:00 |
Camera.hxx
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added getright in camera.cxx/.hxx
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2022-11-02 17:31:57 +08:00 |
CameraArm.cxx
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Added C# interface for Camera and Camera Arm. Added some test scripts
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2022-11-01 15:30:13 +08:00 |
CameraArm.hxx
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Added C# interface for Camera and Camera Arm. Added some test scripts
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2022-11-01 15:30:13 +08:00 |
Collider.cxx
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Expanded Collision Shape C# Interface
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2022-11-15 23:57:38 +08:00 |
Collider.h++
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Expanded Collision Shape C# Interface
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2022-11-15 23:57:38 +08:00 |
Collider.hxx
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Expanded Collision Shape C# Interface
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2022-11-15 23:57:38 +08:00 |
Component.cxx
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Added implementation for scripts and component functions for scripts
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2022-10-31 15:07:10 +08:00 |
Component.h++
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Added ECS and Component classes for SHADE_Managed
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2022-09-13 13:51:11 +08:00 |
Component.hxx
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Added changes to hide internal types and constructors that should not be available to SHADE_Scripting
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2022-11-13 12:44:23 +08:00 |
Light.cxx
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Add interface for C# light class and modified Color to match Unity's interface
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2022-11-08 20:18:50 +08:00 |
Light.hxx
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Add interface for C# light class and modified Color to match Unity's interface
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2022-11-08 20:18:50 +08:00 |
Renderable.cxx
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Merge branch 'main' into SP3-6-c-scripting
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2022-10-29 02:32:21 +08:00 |
Renderable.hxx
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Added full implementation of Renderable script interface
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2022-10-29 02:19:36 +08:00 |
RigidBody.cxx
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Added syncing of physics materials & clear forces methods
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2022-11-14 18:38:32 +08:00 |
RigidBody.hxx
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Added syncing of physics materials & clear forces methods
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2022-11-14 18:38:32 +08:00 |
Transform.cxx
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Shifted Hierarchy interface from Transform to GameObject
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2022-11-01 19:00:31 +08:00 |
Transform.hxx
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Shifted Hierarchy interface from Transform to GameObject
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2022-11-01 19:00:31 +08:00 |