SHADE_Y3/Assets
mushgunAX d6fab4439f Made player jumping more responsive
- Changed the input check in the jump function from a GetKeyDown() / GetKeyUp() to a GetKey() / !GetKey()
- This makes jumping a lot more responsive
- This also means holding the jump button causes the raccoon to "bunny hop" until jump button is released
2022-11-24 21:56:06 +08:00
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Audio updated the music banks 2022-11-23 17:37:06 +08:00
Editor Text Rendering WIP 2022-11-14 19:31:26 +08:00
Fonts Added functionality for graphics system to render to swapchain image 2022-11-22 10:10:26 +08:00
Materials added item model and setting the main game scene 2022-11-23 13:44:03 +08:00
Models added item model and setting the main game scene 2022-11-23 13:44:03 +08:00
Scenes AI expected to work with the scene. To Verify. 2022-11-24 21:26:05 +08:00
Scripts Made player jumping more responsive 2022-11-24 21:56:06 +08:00
Shaders Added VS and FS shaders to tile singular textures 2022-11-23 13:02:33 +08:00
Texture added item model and setting the main game scene 2022-11-23 13:44:03 +08:00
Application.SHConfig make starting scene mainmenu 2022-11-24 01:08:08 +08:00
CollisionTags.SHConfig Bug fixes 2022-11-22 11:32:19 +08:00