SHADE_Y3/SHADE_Managed/src
maverickdgg 3a60eee32f merged 2023-03-04 03:17:20 +08:00
..
Assets Modified Renderable and TextRenderable to no longer use reference to Assets, and use the Asset directly instead 2023-01-31 10:53:58 +08:00
Audio Add Set audio param with label functionality 2023-03-03 18:13:35 +08:00
Components merged 2023-03-04 03:17:20 +08:00
Editor Disabled script undo and redo temporarily 2023-02-18 12:35:47 +08:00
Engine merged 2023-03-04 03:17:20 +08:00
Graphics Reworked how Materials are handled on C# 2022-11-22 17:23:50 +08:00
Input merged 2023-03-04 03:17:20 +08:00
Math Added a rotate method with quaternions for Vector3 2023-01-07 16:14:55 +08:00
Physics Solved merge conflicts from main 2023-02-04 14:21:40 +08:00
Scene Bug fixes and WIP for alpha 2023-02-21 19:31:50 +08:00
Scripts Script list is now sorted in alphabetical order 2023-02-27 17:21:02 +08:00
Serialisation Disabled script undo and redo temporarily 2023-02-18 12:35:47 +08:00
Utility Revert "Implemented a custom physics engine" 2023-01-30 14:40:55 +08:00
AssemblyInfo.cxx Added EngineInterface 2022-09-13 11:43:49 +08:00
SHpch.cpp Added C# Math functions and types along with DisposableAssemblyLoadContext 2022-09-12 18:17:59 +08:00
SHpch.h Added C# Math functions and types along with DisposableAssemblyLoadContext 2022-09-12 18:17:59 +08:00