Xiao Qi
|
c5f7b22515
|
Changed structure for program, segregated asset types structs
|
2022-11-19 23:02:59 +08:00 |
Xiao Qi
|
456167e9f0
|
Added abstraction for rig data and representation
WIP Building rig node collection to prepare for write
|
2022-11-16 20:38:43 +08:00 |
Xiao Qi
|
37a2edef14
|
Write animation data
|
2022-11-16 18:38:16 +08:00 |
Xiao Qi
|
7cc7c51fd9
|
Parse and build all animation data and headers for write
Added functions for writing animation headers and data [NOT YET IMPLEMENTED]
|
2022-11-16 17:28:55 +08:00 |
Xiao Qi
|
03c17ca5d4
|
Separated asset data class
Parsing of animation clips, frames, channels
|
2022-11-16 10:41:27 +08:00 |
Xiao Qi
|
66baaf374d
|
Compile mesh bones and weights into binary
Rig structure still WIP
|
2022-11-12 15:55:41 +08:00 |
Xiao Qi
|
310765f4f6
|
Node copying completed, wip to write into file
|
2022-11-11 18:20:46 +08:00 |
Xiao Qi
|
f673036e4e
|
recursion WIP
|
2022-11-11 17:54:50 +08:00 |
Xiao Qi
|
7777e5642b
|
WIP Ingestion of rig nodes from model file
|
2022-11-11 17:33:42 +08:00 |
Xiao Qi
|
457094dc50
|
Anim WIP
|
2022-11-11 13:18:51 +08:00 |
Xiao Qi
|
418dcaebfd
|
Removed unnecessary stuff from macros
|
2022-11-11 13:18:28 +08:00 |
Xiao Qi
|
fd14af9ce9
|
Changed model file extension
|
2022-11-04 14:57:24 +08:00 |
Xiao Qi
|
1b8c9ba29e
|
Changed namespace and static lib calls
|
2022-11-02 19:07:50 +08:00 |
Xiao Qi
|
4bfb3ef843
|
Used node name instead of mesh name
|
2022-11-02 17:39:48 +08:00 |
Xiao Qi
|
48c3ed823b
|
Rewrote comping to write all meshes into one file instead of multiple files for meshes
|
2022-11-01 20:09:27 +08:00 |
Xiao Qi
|
680cf4bab7
|
Removed solution, only project
|
2022-11-01 13:49:45 +08:00 |