SHADE_Y3/TempShaderFolder/ShaderDescriptorDefinitions...

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#define SET_STATIC_GLOBALS 0
#define SET_DYNAMIC_GLOBALS 1
#define SET_HIGH_FREQUENCY_GLOBALS 2
#define BINDING_GENERIC_DATA 0
#define BINDING_IMAGE_AND_SAMPLERS_DATA 1
#define BINDING_LIGHTS_DATA 0
#define BINDING_CAMERA_DATA 0
#define BINDING_BATCHED_PER_INST_DATA 0