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Half Extents: {x: 0.300000012, y: 0.100000001, z: 0.25}
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2023-03-01 18:05:42 +08:00
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Friction: 0.400000006
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Density: 1
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Position Offset: {x: 0, y: 0, z: 0}
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Rotation Offset: {x: 0, y: 0, z: 0.436332315}
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IsActive: false
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Scripts:
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Enabled: true
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Score: 10
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currCategory: 0
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2023-03-05 15:35:57 +08:00
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density: 1
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dontReturn: true
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2023-03-01 18:05:42 +08:00
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soundDistance: 10
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highlightSpeed: 300
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highlightThickness: 250
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2023-03-05 02:51:11 +08:00
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highlightLowerClamp: 0.25
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- EID: 66069
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Name: ====Raccoon====
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IsActive: true
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NumberOfChildren: 2
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Components: ~
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Scripts: ~
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Name: Player
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IsActive: true
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NumberOfChildren: 5
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Components:
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Transform Component:
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2023-03-05 15:35:57 +08:00
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Translate: {x: 5.5, y: 0.171148509, z: 10}
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2023-03-05 02:51:11 +08:00
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Rotate: {x: -0, y: -3.1415925, z: 0}
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Scale: {x: 0.999999404, y: 1, z: 0.999999404}
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IsActive: true
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Renderable Component:
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Mesh: 149697411
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Material: 126974645
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RigidBody Component:
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Type: Dynamic
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Drag: 0.00999999978
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Angular Drag: 0.100000001
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2023-03-08 17:00:43 +08:00
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Gravity Scale: 1
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2023-03-05 02:51:11 +08:00
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Use Gravity: false
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Interpolate: false
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Sleeping Enabled: true
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Freeze Position X: false
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Freeze Position Y: false
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Freeze Position Z: false
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Freeze Rotation X: true
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Freeze Rotation Y: true
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Freeze Rotation Z: true
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Collider Component:
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Colliders:
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- Is Trigger: false
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Collision Tag: 1
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2023-03-08 17:00:43 +08:00
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Type: Capsule
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Radius: 0.300000012
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Height: 0.300000012
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2023-03-05 02:51:11 +08:00
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Friction: 0.400000006
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Density: 1
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2023-03-08 17:00:43 +08:00
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Position Offset: {x: 0, y: 0.300000012, z: 0}
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2023-03-05 02:51:11 +08:00
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Rotation Offset: {x: 0, y: 0, z: 0}
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IsActive: true
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Scripts:
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Enabled: true
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respawnPoint: 66065
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currentState: 0
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maxMoveVel: 3
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moveForce: 50
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sprintMultiplier: 1.5
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rotationFactorPerFrame: 5
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maxJumpHeight: 2
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maxJumpTime: 0.75
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fallMultipler: 3
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2023-03-05 15:35:57 +08:00
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jumpPadMultiplayer: 1.5
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2023-03-05 02:51:11 +08:00
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lightMultiper: 0.899999976
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mediumMultiper: 0.699999988
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heavyMultiper: 0.5
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silhouettePlayer: 462
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silhouetteBag: 465
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- Type: PickAndThrow
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Enabled: true
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throwForce: [10, 8, 10]
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cameraArmOffSet: [0.25, 0.600000024, 0.200000003]
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delayTimer: 1
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aimingLength: 1
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throwItem: false
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rayDistance: 0.75
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rayHeight: 0.100000001
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- EID: 66068
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Name: HoldingPoint
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IsActive: true
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Components:
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Transform Component:
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Translate: {x: 0, y: 0.899999976, z: 0.200000286}
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Rotate: {x: 0, y: 0, z: -0}
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Scale: {x: 1, y: 1, z: 1}
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IsActive: true
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Scripts: ~
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Name: PlayerCamera
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IsActive: true
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NumberOfChildren: 0
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Components:
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Transform Component:
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Translate: {x: 0, y: -5.96046448e-08, z: 0}
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2023-03-05 15:35:57 +08:00
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Rotate: {x: 0, y: 3.1415925, z: 2.23517329e-08}
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2023-03-05 02:51:11 +08:00
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Scale: {x: 1, y: 1, z: 1}
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IsActive: true
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Camera Component:
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Position: {x: 2.12735963, y: 0.362327784, z: 7.98933029}
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Pitch: 0
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2023-03-05 15:35:57 +08:00
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Yaw: 0
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2023-03-05 02:51:11 +08:00
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Roll: 1.28065994e-06
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Width: 1920
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Perspective: true
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FOV: 45
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Camera Arm Component:
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2023-03-05 15:35:57 +08:00
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Arm Pitch: 40
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2023-03-05 02:51:11 +08:00
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Arm Yaw: 0
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Arm Length: 3
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Look At Camera Origin: true
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Target Offset: {x: 0, y: 0.75, z: 0}
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Camera Collision: true
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Scripts:
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- Type: SHADE_Scripting.ThirdPersonCamera
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Enabled: true
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armLength: 3
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turnSpeedPitch: 0.200000003
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turnSpeedYaw: 0.400000006
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inverseXControls: true
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inverseYControls: false
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pitchUpperClamp: 45
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pitchLowerClamp: 5
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- EID: 66064
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Name: PlayerBag
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IsActive: true
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NumberOfChildren: 0
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Components:
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Transform Component:
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Translate: {x: 0, y: -2.98023224e-08, z: 4.76837158e-07}
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Renderable Component:
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Mesh: 144838771
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Scripts: ~
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Name: SilouettePlayer
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IsActive: true
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NumberOfChildren: 0
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Components:
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Transform Component:
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Translate: {x: 2.38418579e-07, y: -2.98023224e-08, z: -2.98023224e-07}
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Renderable Component:
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Mesh: 149697411
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Material: 126391182
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Scripts: ~
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Name: SilouetteBag
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IsActive: true
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NumberOfChildren: 0
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Components:
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Transform Component:
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Translate: {x: 0, y: -2.98023224e-08, z: 4.76837158e-07}
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Rotate: {x: 0, y: 0, z: -0}
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Renderable Component:
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Mesh: 144838771
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Material: 126391182
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Scripts: ~
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Name: RespawnPoint
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IsActive: true
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Components:
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Transform Component:
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Translate: {x: 5.5, y: 0.00999999978, z: 10}
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Scripts: ~
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