2022-12-04 17:31:22 +08:00
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Name: Default
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IsActive: true
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NumberOfChildren: 0
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Components:
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Transform Component:
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2022-12-21 00:40:01 +08:00
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Translate: {x: 0, y: 0.0579863191, z: 0}
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2022-12-04 17:31:22 +08:00
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RigidBody Component:
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2022-12-05 00:20:29 +08:00
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Type: Dynamic
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2022-12-04 17:31:22 +08:00
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Auto Mass: false
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2022-12-16 02:02:20 +08:00
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Mass: 10
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2022-12-05 00:20:29 +08:00
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Drag: 1
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2022-12-15 23:00:15 +08:00
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Angular Drag: 1
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2022-12-20 02:13:06 +08:00
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Use Gravity: true
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2022-12-21 00:40:01 +08:00
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Gravity Scale: 10
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2022-12-04 17:31:22 +08:00
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Interpolate: true
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Sleeping Enabled: true
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Freeze Position Z: false
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Freeze Rotation X: false
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Freeze Rotation Y: false
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Freeze Rotation Z: false
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IsActive: true
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2022-12-11 20:12:26 +08:00
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Collider Component:
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2022-12-13 03:54:37 +08:00
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DrawColliders: true
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2022-12-11 20:12:26 +08:00
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Colliders:
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Type: Sphere
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Radius: 1
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Friction: 0.400000006
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Rotation Offset: {x: 0, y: 0, z: 0}
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IsActive: true
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2022-12-15 23:00:15 +08:00
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Scripts:
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- Type: PhysicsTestObj
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Enabled: true
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forceAmount: 50
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torqueAmount: 500
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2022-12-05 00:20:29 +08:00
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- EID: 1
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Name: Default
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IsActive: true
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NumberOfChildren: 0
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Components:
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Camera Component:
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2022-12-21 00:40:01 +08:00
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Position: {x: 0, y: 0.5, z: 2}
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2022-12-05 00:20:29 +08:00
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Roll: 0
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Width: 1920
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Height: 1080
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Near: 0.00999999978
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Far: 10000
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Perspective: true
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IsActive: true
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2022-12-19 16:56:34 +08:00
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Scripts: ~
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Name: Default
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IsActive: true
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NumberOfChildren: 0
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Components:
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Transform Component:
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Translate: {x: 0, y: 1, z: 0}
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Rotate: {x: 0, y: 0, z: 0}
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Scale: {x: 1, y: 1, z: 1}
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IsActive: true
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RigidBody Component:
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2022-12-20 02:13:06 +08:00
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Type: Dynamic
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2022-12-19 16:56:34 +08:00
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Auto Mass: false
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2022-12-20 02:13:06 +08:00
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Mass: 1
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2022-12-19 16:56:34 +08:00
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Drag: 0.00999999978
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Angular Drag: 0.00999999978
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2022-12-20 02:13:06 +08:00
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Use Gravity: false
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2022-12-19 16:56:34 +08:00
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Gravity Scale: 1
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Interpolate: true
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Sleeping Enabled: true
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Freeze Position X: false
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Freeze Position Y: false
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Freeze Position Z: false
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Freeze Rotation X: false
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Freeze Rotation Y: false
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Freeze Rotation Z: false
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IsActive: true
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Collider Component:
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DrawColliders: true
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Colliders:
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- Is Trigger: false
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Type: Sphere
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Radius: 1
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Friction: 0.400000006
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Bounciness: 0
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Density: 1
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Position Offset: {x: 0, y: 0, z: 0}
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Rotation Offset: {x: 0, y: 0, z: 0}
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IsActive: true
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2022-12-04 17:31:22 +08:00
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Scripts: ~
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