2022-11-17 00:23:38 +08:00
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using SHADE;
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2023-02-03 00:40:22 +08:00
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using SHADE_Scripting.Audio;
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2023-03-02 09:55:41 +08:00
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using SHADE_Scripting.UI;
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2022-11-17 00:23:38 +08:00
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using System;
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using System.Collections.Generic;
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public class GameManager : Script
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{
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2022-11-17 12:54:08 +08:00
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public enum GameState
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{
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START,
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2022-11-17 12:54:08 +08:00
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WIN,
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2022-11-22 17:28:48 +08:00
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LOSE
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2022-11-17 00:23:38 +08:00
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}
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2022-11-23 16:57:32 +08:00
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public uint winScene = 92009475;
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public uint loseScene = 91685359;
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2022-11-22 17:28:48 +08:00
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[NonSerialized]
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public GameState currGameState;
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2022-11-17 12:54:08 +08:00
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[NonSerialized]
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2022-11-17 00:23:38 +08:00
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public int totalItemCount;
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2022-11-17 12:54:08 +08:00
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[NonSerialized]
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2022-11-17 00:23:38 +08:00
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public int Score;
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2022-11-17 12:54:08 +08:00
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[NonSerialized]
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public float timer;
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2022-11-23 20:26:53 +08:00
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public GameObject scoreText;
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public GameObject timeText;
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2023-02-02 22:44:30 +08:00
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//mulitpler info
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public GameObject multiplierText;
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public float maxMultiplierDuration = 5.0f;
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public float currMultiplierDuration { get; set; }
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public int maxMultiplierCombo = 10;
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public bool itemScored {get;set;}
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public int currMultiplierCombo { get; set;}
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public float multiplierFont = 60.0f;
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private Vector3 fontScalar;
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2023-01-31 18:13:34 +08:00
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public static GameManager Instance { get; private set; }
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2023-02-20 19:53:22 +08:00
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public bool GamePause { get; set; }
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2023-02-27 00:41:25 +08:00
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public bool itemShatter { get; set; }
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2023-02-04 01:44:00 +08:00
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2023-03-01 17:36:02 +08:00
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//For scene transitions
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private bool goingToWin;
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private bool goingToLose;
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2023-02-04 01:44:00 +08:00
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protected override void awake()
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{
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if (Instance != null && Instance != this)
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RemoveScript<GameManager>();
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else
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Instance = this;
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2022-11-17 00:23:38 +08:00
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totalItemCount = 0;
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Score = 0;
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2022-11-22 17:28:48 +08:00
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currGameState = GameState.START;
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2023-02-02 22:44:30 +08:00
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itemScored = false;
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currMultiplierCombo = 1;
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currMultiplierDuration = 0;
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fontScalar = new Vector3(multiplierFont / maxMultiplierDuration, multiplierFont / maxMultiplierDuration , multiplierFont / maxMultiplierDuration);
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2023-02-27 00:41:25 +08:00
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itemShatter = false;
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2023-02-04 00:23:05 +08:00
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AudioHandler.audioClipHandlers["BGMWin"] = Audio.CreateAudioClip("event:/Music/stingers/game_win");
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AudioHandler.audioClipHandlers["BGMLose"] = Audio.CreateAudioClip("event:/Music/stingers/game_lose");
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goingToWin = false;
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goingToLose = false;
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}
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2023-02-27 00:41:25 +08:00
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protected override void start()
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{
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AudioHandler.audioClipHandlers["BGMAdaptive"] = Audio.CreateAudioClip("event:/Music/bgm_adaptive");
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AudioHandler.audioClipHandlers["BGMAdaptive"].Play();
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Audio.SetParameter("Detected", 0.0f);
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AudioHandler.audioClipHandlers["KitchenAmbience"] = Audio.CreateAudioClip("event:/Ambience/roomtone_kitchen");
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AudioHandler.audioClipHandlers["KitchenAmbience"].Play();
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AudioHandler.audioClipHandlers["SFXHumming"] = Audio.CreateAudioClip("event:/Homeowner/homeowner_humming");
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AudioHandler.audioClipHandlers["SFXHumming"].SetVolume(0.15f);
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AudioHandler.audioClipHandlers["SFXHumming"].Play();
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2023-03-02 11:33:21 +08:00
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SceneFadeInOut.Instance.CallFadeOut();
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2022-11-17 00:23:38 +08:00
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}
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protected override void update()
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{
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2023-03-02 17:34:11 +08:00
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if (Input.GetKeyDown(Input.KeyCode.G))
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ItemScored();
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2023-02-20 19:53:22 +08:00
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if (GamePause)
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{
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return;
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}
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2022-11-23 20:26:53 +08:00
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if (currGameState == GameState.START)
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{
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timer -= Time.DeltaTimeF;
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if(scoreText)
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scoreText.GetComponent<TextRenderable>().Text = $"{Score}";
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if(timeText)
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timeText.GetComponent<TextRenderable>().Text = $"{timer.ToString("0.00")}";
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2022-11-23 20:26:53 +08:00
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2023-02-02 22:44:30 +08:00
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if (itemScored)
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{
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currMultiplierDuration += Time.DeltaTimeF;
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if (currMultiplierDuration >= maxMultiplierDuration)
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{
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itemScored = false;
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currMultiplierCombo = 1;
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currMultiplierDuration = 0;
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}
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}
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else
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{
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2023-02-27 16:39:31 +08:00
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//multiplierText.GetComponent<Transform>().LocalScale = Vector3.Zero;
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2023-02-02 22:44:30 +08:00
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}
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2023-03-01 17:36:02 +08:00
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if (!goingToLose && ((timer > 0 && totalItemCount <= 0 && !itemShatter) || Input.GetKeyDown(Input.KeyCode.F1)))
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2022-11-23 16:57:32 +08:00
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{
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2022-11-20 16:27:39 +08:00
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currGameState = GameState.WIN;
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2023-03-01 17:36:02 +08:00
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AudioHandler.StopAllSounds(false);
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2023-02-04 01:44:00 +08:00
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AudioHandler.audioClipHandlers["BGMWin"].Play();
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2023-03-01 17:36:02 +08:00
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goingToWin = true;
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SceneFadeInOut.Instance.CallFadeIn();
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}
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else if(!goingToWin && (timer < 0 || Input.GetKeyDown(Input.KeyCode.F2)))
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2022-11-23 20:26:53 +08:00
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{
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currGameState = GameState.LOSE;
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2023-03-01 17:36:02 +08:00
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AudioHandler.StopAllSounds(false);
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2023-02-04 01:44:00 +08:00
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AudioHandler.audioClipHandlers["BGMLose"].Play();
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goingToLose = true;
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SceneFadeInOut.Instance.CallFadeIn();
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}
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}
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//Handling transitions
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if (SceneFadeInOut.Instance.FadeInFinished())
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{
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if (goingToWin)
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{
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SceneManager.ChangeScene(winScene);
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}
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if (goingToLose)
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{
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2022-11-23 20:26:53 +08:00
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SceneManager.ChangeScene(loseScene);
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}
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2022-11-23 16:57:32 +08:00
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}
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2022-11-17 00:23:38 +08:00
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}
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2023-01-31 18:13:34 +08:00
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protected override void onDestroy()
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{
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if (Instance == this)
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Instance = null;
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}
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2023-02-02 22:44:30 +08:00
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public void ItemScored()
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{
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totalItemCount -= 1;
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itemScored = true;
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currMultiplierDuration = 0;
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2023-03-02 09:55:41 +08:00
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2023-02-02 22:44:30 +08:00
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if (currMultiplierCombo < maxMultiplierCombo)
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currMultiplierCombo += 1;
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2023-03-02 09:55:41 +08:00
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MultiplierTextFx fx = multiplierText.GetScript<MultiplierTextFx>();
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if (fx)
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{
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2023-03-04 02:46:56 +08:00
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fx.ShowMultiplier(currMultiplierCombo, maxMultiplierDuration);
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2023-03-02 09:55:41 +08:00
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}
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2023-03-04 02:46:56 +08:00
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}
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2022-11-25 00:54:45 +08:00
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2022-11-17 00:23:38 +08:00
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}
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