2022-09-28 23:55:44 +08:00
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using SHADE;
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using System;
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public class RaccoonSpin : Script
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{
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2022-10-18 20:09:50 +08:00
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[SerializeField]
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[Tooltip("Speed of the rotation in radians per second.")]
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private double RotateSpeed = 1.0;
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2022-09-28 23:55:44 +08:00
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private double rotation = 0.0;
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private Transform Transform;
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public RaccoonSpin(GameObject gameObj) : base(gameObj) { }
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protected override void awake()
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{
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Transform = GetComponent<Transform>();
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if (Transform == null)
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{
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Debug.LogError("Transform is NULL!");
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}
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}
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protected override void update()
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{
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rotation += RotateSpeed * 0.16;
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Transform.LocalRotation = new Vector3(0.0f, rotation, 0.0f);
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}
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}
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