2023-02-02 16:58:40 +08:00
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using SHADE;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace SHADE_Scripting.Audio
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{
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public static class AudioHandler
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{
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public static Dictionary<string, AudioClipHandler> audioClipHandlers = new Dictionary<string, AudioClipHandler>();
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//Functions here, maybe
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2023-02-04 01:44:00 +08:00
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public static void stopAllSounds(bool fadeOut)
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{
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foreach (KeyValuePair<string, AudioClipHandler> h in audioClipHandlers)
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{
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h.Value.Stop(fadeOut);
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}
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}
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2023-02-02 16:58:40 +08:00
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}
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}
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