1030 lines
46 KiB
XML
1030 lines
46 KiB
XML
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<?xml version="1.0"?>
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<doc>
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<assembly>
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<name>SHADE_CSharp</name>
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</assembly>
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<members>
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<member name="T:SHADE.ICallbackAction">
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<summary>
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Interface for a CallbackAction that all variants inherit from.
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</summary>
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</member>
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<member name="P:SHADE.ICallbackAction.IsRuntimeAction">
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<summary>
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Whether or not this CallbackAction is runtime assigned. If it is, then the
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TargetMethodName and TargetObject properties are invalid.
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</summary>
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</member>
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<member name="P:SHADE.ICallbackAction.TargetMethodName">
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<summary>
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Name of the method that this CallbackAction is using.
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</summary>
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</member>
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<member name="P:SHADE.ICallbackAction.TargetObject">
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<summary>
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Object which the specified target method is called on.
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</summary>
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</member>
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<member name="T:SHADE.CallbackAction`1">
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<summary>
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Represents a function call that can be serialised and put togetheer with scripts.
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This variant accepts functions with 1 parameter.
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</summary>
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</member>
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<member name="P:SHADE.CallbackAction`1.TargetObject">
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<inheritdoc/>
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</member>
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<member name="P:SHADE.CallbackAction`1.TargetMethodName">
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<inheritdoc/>
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</member>
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<member name="P:SHADE.CallbackAction`1.IsRuntimeAction">
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<inheritdoc/>
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</member>
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<member name="M:SHADE.CallbackAction`1.#ctor">
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<summary>
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Constructs an empty Callback action.
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</summary>
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</member>
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<member name="M:SHADE.CallbackAction`1.#ctor(System.Reflection.MethodInfo)">
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<summary>
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Constructs a CallbackAction that represents a call to the specified static
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method.
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</summary>
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<param name="method">Method to call.</param>
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<exception cref="T:System.ArgumentException">
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Thrown if a method that is not compatible with the target is specified. The method's
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source type must match the target's type.
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</exception>
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||
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</member>
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<member name="M:SHADE.CallbackAction`1.#ctor(System.Object,System.Reflection.MethodInfo)">
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<summary>
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Constructs a CallbackAction that represents a call to a specified member
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method on the specified target.
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</summary>
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<param name="target">Object to call the method on.</param>
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<param name="method">Method to call.</param>
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<exception cref="T:System.ArgumentException">
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Thrown if a method that is not compatible with the target is specified. The method's
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source type must match the target's type.
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</exception>
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</member>
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<member name="M:SHADE.CallbackAction`1.#ctor(System.Action{`0})">
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<summary>
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Constructs a Callback action based on an action.
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</summary>
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<param name="action">Action that wraps a function to be called.</param>
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</member>
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<member name="M:SHADE.CallbackAction`1.Invoke(`0)">
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<summary>
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Invokes the CallbackAction's stored method/action with the specified parameters.
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</summary>
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</member>
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<member name="T:SHADE.CallbackAction`2">
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<summary>
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Represents a function call that can be serialised and put togetheer with scripts.
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This variant accepts functions with 2 parameters.
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</summary>
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</member>
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<member name="P:SHADE.CallbackAction`2.TargetObject">
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<inheritdoc/>
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</member>
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<member name="P:SHADE.CallbackAction`2.TargetMethodName">
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<inheritdoc/>
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</member>
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<member name="P:SHADE.CallbackAction`2.IsRuntimeAction">
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<inheritdoc/>
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</member>
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<member name="M:SHADE.CallbackAction`2.#ctor">
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<summary>
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Constructs an empty Callback action.
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</summary>
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</member>
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<member name="M:SHADE.CallbackAction`2.#ctor(System.Reflection.MethodInfo)">
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<summary>
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Constructs a CallbackAction that represents a call to the specified static
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method.
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</summary>
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<param name="method">Method to call.</param>
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<exception cref="T:System.ArgumentException">
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Thrown if a method that is not compatible with the target is specified. The method's
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source type must match the target's type.
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</exception>
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||
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</member>
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||
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<member name="M:SHADE.CallbackAction`2.#ctor(System.Object,System.Reflection.MethodInfo)">
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||
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<summary>
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||
|
Constructs a CallbackAction that represents a call to a specified member
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||
|
method on the specified target.
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</summary>
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<param name="target">Object to call the method on.</param>
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<param name="method">Method to call.</param>
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||
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<exception cref="T:System.ArgumentException">
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||
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Thrown if a method that is not compatible with the target is specified. The method's
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||
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source type must match the target's type.
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</exception>
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||
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</member>
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||
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<member name="M:SHADE.CallbackAction`2.#ctor(System.Action{`0,`1})">
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<summary>
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Constructs a Callback action based on an action.
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</summary>
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<param name="action">Action that wraps a function to be called.</param>
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</member>
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<member name="M:SHADE.CallbackAction`2.Invoke(`0,`1)">
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<summary>
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Invokes the CallbackAction's stored method/action with the specified parameters.
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</summary>
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</member>
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<member name="T:SHADE.CallbackAction`3">
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<summary>
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Represents a function call that can be serialised and put togetheer with scripts.
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This variant accepts functions with 3 parameters.
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</summary>
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</member>
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<member name="P:SHADE.CallbackAction`3.TargetObject">
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<inheritdoc/>
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</member>
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<member name="P:SHADE.CallbackAction`3.TargetMethodName">
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<inheritdoc/>
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</member>
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<member name="P:SHADE.CallbackAction`3.IsRuntimeAction">
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<inheritdoc/>
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</member>
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<member name="M:SHADE.CallbackAction`3.#ctor">
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||
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<summary>
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Constructs an empty Callback action.
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</summary>
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</member>
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<member name="M:SHADE.CallbackAction`3.#ctor(System.Reflection.MethodInfo)">
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<summary>
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Constructs a CallbackAction that represents a call to the specified static
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method.
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</summary>
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<param name="method">Method to call.</param>
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<exception cref="T:System.ArgumentException">
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Thrown if a method that is not compatible with the target is specified. The method's
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source type must match the target's type.
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</exception>
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||
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</member>
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||
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<member name="M:SHADE.CallbackAction`3.#ctor(System.Object,System.Reflection.MethodInfo)">
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||
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<summary>
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||
|
Constructs a CallbackAction that represents a call to a specified member
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||
|
method on the specified target.
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</summary>
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<param name="target">Object to call the method on.</param>
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||
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<param name="method">Method to call.</param>
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||
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<exception cref="T:System.ArgumentException">
|
||
|
Thrown if a method that is not compatible with the target is specified. The method's
|
||
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source type must match the target's type.
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||
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</exception>
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||
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</member>
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||
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<member name="M:SHADE.CallbackAction`3.#ctor(System.Action{`0,`1,`2})">
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<summary>
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||
|
Constructs a Callback action based on an action.
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||
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</summary>
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<param name="action">Action that wraps a function to be called.</param>
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</member>
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<member name="M:SHADE.CallbackAction`3.Invoke(`0,`1,`2)">
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||
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<summary>
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Invokes the CallbackAction's stored method/action with the specified parameters.
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</summary>
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</member>
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||
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<member name="T:SHADE.CallbackAction`4">
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<summary>
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Represents a function call that can be serialised and put togetheer with scripts.
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||
|
This variant accepts functions with 4 parameters.
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||
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</summary>
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||
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</member>
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<member name="P:SHADE.CallbackAction`4.TargetObject">
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||
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<inheritdoc/>
|
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</member>
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<member name="P:SHADE.CallbackAction`4.TargetMethodName">
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||
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<inheritdoc/>
|
||
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</member>
|
||
|
<member name="P:SHADE.CallbackAction`4.IsRuntimeAction">
|
||
|
<inheritdoc/>
|
||
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</member>
|
||
|
<member name="M:SHADE.CallbackAction`4.#ctor">
|
||
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<summary>
|
||
|
Constructs an empty Callback action.
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||
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</summary>
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||
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</member>
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||
|
<member name="M:SHADE.CallbackAction`4.#ctor(System.Reflection.MethodInfo)">
|
||
|
<summary>
|
||
|
Constructs a CallbackAction that represents a call to the specified static
|
||
|
method.
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||
|
</summary>
|
||
|
<param name="method">Method to call.</param>
|
||
|
<exception cref="T:System.ArgumentException">
|
||
|
Thrown if a method that is not compatible with the target is specified. The method's
|
||
|
source type must match the target's type.
|
||
|
</exception>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackAction`4.#ctor(System.Object,System.Reflection.MethodInfo)">
|
||
|
<summary>
|
||
|
Constructs a CallbackAction that represents a call to a specified member
|
||
|
method on the specified target.
|
||
|
</summary>
|
||
|
<param name="target">Object to call the method on.</param>
|
||
|
<param name="method">Method to call.</param>
|
||
|
<exception cref="T:System.ArgumentException">
|
||
|
Thrown if a method that is not compatible with the target is specified. The method's
|
||
|
source type must match the target's type.
|
||
|
</exception>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackAction`4.#ctor(System.Action{`0,`1,`2,`3})">
|
||
|
<summary>
|
||
|
Constructs a Callback action based on an action.
|
||
|
</summary>
|
||
|
<param name="action">Action that wraps a function to be called.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackAction`4.Invoke(`0,`1,`2,`3)">
|
||
|
<summary>
|
||
|
Invokes the CallbackAction's stored method/action with the specified parameters.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="T:SHADE.CallbackAction`5">
|
||
|
<summary>
|
||
|
Represents a function call that can be serialised and put togetheer with scripts.
|
||
|
This variant accepts functions with 5 parameters.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="P:SHADE.CallbackAction`5.TargetObject">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="P:SHADE.CallbackAction`5.TargetMethodName">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="P:SHADE.CallbackAction`5.IsRuntimeAction">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackAction`5.#ctor">
|
||
|
<summary>
|
||
|
Constructs an empty Callback action.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackAction`5.#ctor(System.Reflection.MethodInfo)">
|
||
|
<summary>
|
||
|
Constructs a CallbackAction that represents a call to the specified static
|
||
|
method.
|
||
|
</summary>
|
||
|
<param name="method">Method to call.</param>
|
||
|
<exception cref="T:System.ArgumentException">
|
||
|
Thrown if a method that is not compatible with the target is specified. The method's
|
||
|
source type must match the target's type.
|
||
|
</exception>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackAction`5.#ctor(System.Object,System.Reflection.MethodInfo)">
|
||
|
<summary>
|
||
|
Constructs a CallbackAction that represents a call to a specified member
|
||
|
method on the specified target.
|
||
|
</summary>
|
||
|
<param name="target">Object to call the method on.</param>
|
||
|
<param name="method">Method to call.</param>
|
||
|
<exception cref="T:System.ArgumentException">
|
||
|
Thrown if a method that is not compatible with the target is specified. The method's
|
||
|
source type must match the target's type.
|
||
|
</exception>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackAction`5.#ctor(System.Action{`0,`1,`2,`3,`4})">
|
||
|
<summary>
|
||
|
Constructs a Callback action based on an action.
|
||
|
</summary>
|
||
|
<param name="action">Action that wraps a function to be called.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackAction`5.Invoke(`0,`1,`2,`3,`4)">
|
||
|
<summary>
|
||
|
Invokes the CallbackAction's stored method/action with the specified parameters.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="T:SHADE.CallbackAction`6">
|
||
|
<summary>
|
||
|
Represents a function call that can be serialised and put togetheer with scripts.
|
||
|
This variant accepts functions with 6 parameters.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="P:SHADE.CallbackAction`6.TargetObject">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="P:SHADE.CallbackAction`6.TargetMethodName">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="P:SHADE.CallbackAction`6.IsRuntimeAction">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackAction`6.#ctor">
|
||
|
<summary>
|
||
|
Constructs an empty Callback action.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackAction`6.#ctor(System.Reflection.MethodInfo)">
|
||
|
<summary>
|
||
|
Constructs a CallbackAction that represents a call to the specified static
|
||
|
method.
|
||
|
</summary>
|
||
|
<param name="method">Method to call.</param>
|
||
|
<exception cref="T:System.ArgumentException">
|
||
|
Thrown if a method that is not compatible with the target is specified. The method's
|
||
|
source type must match the target's type.
|
||
|
</exception>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackAction`6.#ctor(System.Object,System.Reflection.MethodInfo)">
|
||
|
<summary>
|
||
|
Constructs a CallbackAction that represents a call to a specified member
|
||
|
method on the specified target.
|
||
|
</summary>
|
||
|
<param name="target">Object to call the method on.</param>
|
||
|
<param name="method">Method to call.</param>
|
||
|
<exception cref="T:System.ArgumentException">
|
||
|
Thrown if a method that is not compatible with the target is specified. The method's
|
||
|
source type must match the target's type.
|
||
|
</exception>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackAction`6.#ctor(System.Action{`0,`1,`2,`3,`4,`5})">
|
||
|
<summary>
|
||
|
Constructs a Callback action based on an action.
|
||
|
</summary>
|
||
|
<param name="action">Action that wraps a function to be called.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackAction`6.Invoke(`0,`1,`2,`3,`4,`5)">
|
||
|
<summary>
|
||
|
Invokes the CallbackAction's stored method/action with the specified parameters.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="T:SHADE.CallbackAction`7">
|
||
|
<summary>
|
||
|
Represents a function call that can be serialised and put togetheer with scripts.
|
||
|
This variant accepts functions with 7 parameters.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="P:SHADE.CallbackAction`7.TargetObject">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="P:SHADE.CallbackAction`7.TargetMethodName">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="P:SHADE.CallbackAction`7.IsRuntimeAction">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackAction`7.#ctor">
|
||
|
<summary>
|
||
|
Constructs an empty Callback action.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackAction`7.#ctor(System.Reflection.MethodInfo)">
|
||
|
<summary>
|
||
|
Constructs a CallbackAction that represents a call to the specified static
|
||
|
method.
|
||
|
</summary>
|
||
|
<param name="method">Method to call.</param>
|
||
|
<exception cref="T:System.ArgumentException">
|
||
|
Thrown if a method that is not compatible with the target is specified. The method's
|
||
|
source type must match the target's type.
|
||
|
</exception>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackAction`7.#ctor(System.Object,System.Reflection.MethodInfo)">
|
||
|
<summary>
|
||
|
Constructs a CallbackAction that represents a call to a specified member
|
||
|
method on the specified target.
|
||
|
</summary>
|
||
|
<param name="target">Object to call the method on.</param>
|
||
|
<param name="method">Method to call.</param>
|
||
|
<exception cref="T:System.ArgumentException">
|
||
|
Thrown if a method that is not compatible with the target is specified. The method's
|
||
|
source type must match the target's type.
|
||
|
</exception>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackAction`7.#ctor(System.Action{`0,`1,`2,`3,`4,`5,`6})">
|
||
|
<summary>
|
||
|
Constructs a Callback action based on an action.
|
||
|
</summary>
|
||
|
<param name="action">Action that wraps a function to be called.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackAction`7.Invoke(`0,`1,`2,`3,`4,`5,`6)">
|
||
|
<summary>
|
||
|
Invokes the CallbackAction's stored method/action with the specified parameters.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="T:SHADE.CallbackAction`8">
|
||
|
<summary>
|
||
|
Represents a function call that can be serialised and put togetheer with scripts.
|
||
|
This variant accepts functions with 8 parameters.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="P:SHADE.CallbackAction`8.TargetObject">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="P:SHADE.CallbackAction`8.TargetMethodName">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="P:SHADE.CallbackAction`8.IsRuntimeAction">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackAction`8.#ctor">
|
||
|
<summary>
|
||
|
Constructs an empty Callback action.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackAction`8.#ctor(System.Reflection.MethodInfo)">
|
||
|
<summary>
|
||
|
Constructs a CallbackAction that represents a call to the specified static
|
||
|
method.
|
||
|
</summary>
|
||
|
<param name="method">Method to call.</param>
|
||
|
<exception cref="T:System.ArgumentException">
|
||
|
Thrown if a method that is not compatible with the target is specified. The method's
|
||
|
source type must match the target's type.
|
||
|
</exception>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackAction`8.#ctor(System.Object,System.Reflection.MethodInfo)">
|
||
|
<summary>
|
||
|
Constructs a CallbackAction that represents a call to a specified member
|
||
|
method on the specified target.
|
||
|
</summary>
|
||
|
<param name="target">Object to call the method on.</param>
|
||
|
<param name="method">Method to call.</param>
|
||
|
<exception cref="T:System.ArgumentException">
|
||
|
Thrown if a method that is not compatible with the target is specified. The method's
|
||
|
source type must match the target's type.
|
||
|
</exception>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackAction`8.#ctor(System.Action{`0,`1,`2,`3,`4,`5,`6,`7})">
|
||
|
<summary>
|
||
|
Constructs a Callback action based on an action.
|
||
|
</summary>
|
||
|
<param name="action">Action that wraps a function to be called.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackAction`8.Invoke(`0,`1,`2,`3,`4,`5,`6,`7)">
|
||
|
<summary>
|
||
|
Invokes the CallbackAction's stored method/action with the specified parameters.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="T:SHADE.CallbackAction`9">
|
||
|
<summary>
|
||
|
Represents a function call that can be serialised and put togetheer with scripts.
|
||
|
This variant accepts functions with 9 parameters.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="P:SHADE.CallbackAction`9.TargetObject">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="P:SHADE.CallbackAction`9.TargetMethodName">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="P:SHADE.CallbackAction`9.IsRuntimeAction">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackAction`9.#ctor">
|
||
|
<summary>
|
||
|
Constructs an empty Callback action.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackAction`9.#ctor(System.Reflection.MethodInfo)">
|
||
|
<summary>
|
||
|
Constructs a CallbackAction that represents a call to the specified static
|
||
|
method.
|
||
|
</summary>
|
||
|
<param name="method">Method to call.</param>
|
||
|
<exception cref="T:System.ArgumentException">
|
||
|
Thrown if a method that is not compatible with the target is specified. The method's
|
||
|
source type must match the target's type.
|
||
|
</exception>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackAction`9.#ctor(System.Object,System.Reflection.MethodInfo)">
|
||
|
<summary>
|
||
|
Constructs a CallbackAction that represents a call to a specified member
|
||
|
method on the specified target.
|
||
|
</summary>
|
||
|
<param name="target">Object to call the method on.</param>
|
||
|
<param name="method">Method to call.</param>
|
||
|
<exception cref="T:System.ArgumentException">
|
||
|
Thrown if a method that is not compatible with the target is specified. The method's
|
||
|
source type must match the target's type.
|
||
|
</exception>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackAction`9.#ctor(System.Action{`0,`1,`2,`3,`4,`5,`6,`7,`8})">
|
||
|
<summary>
|
||
|
Constructs a Callback action based on an action.
|
||
|
</summary>
|
||
|
<param name="action">Action that wraps a function to be called.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackAction`9.Invoke(`0,`1,`2,`3,`4,`5,`6,`7,`8)">
|
||
|
<summary>
|
||
|
Invokes the CallbackAction's stored method/action with the specified parameters.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="T:SHADE.CallbackAction`10">
|
||
|
<summary>
|
||
|
Represents a function call that can be serialised and put togetheer with scripts.
|
||
|
This variant accepts functions with 10 parameters.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="P:SHADE.CallbackAction`10.TargetObject">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="P:SHADE.CallbackAction`10.TargetMethodName">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="P:SHADE.CallbackAction`10.IsRuntimeAction">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackAction`10.#ctor">
|
||
|
<summary>
|
||
|
Constructs an empty Callback action.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackAction`10.#ctor(System.Reflection.MethodInfo)">
|
||
|
<summary>
|
||
|
Constructs a CallbackAction that represents a call to the specified static
|
||
|
method.
|
||
|
</summary>
|
||
|
<param name="method">Method to call.</param>
|
||
|
<exception cref="T:System.ArgumentException">
|
||
|
Thrown if a method that is not compatible with the target is specified. The method's
|
||
|
source type must match the target's type.
|
||
|
</exception>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackAction`10.#ctor(System.Object,System.Reflection.MethodInfo)">
|
||
|
<summary>
|
||
|
Constructs a CallbackAction that represents a call to a specified member
|
||
|
method on the specified target.
|
||
|
</summary>
|
||
|
<param name="target">Object to call the method on.</param>
|
||
|
<param name="method">Method to call.</param>
|
||
|
<exception cref="T:System.ArgumentException">
|
||
|
Thrown if a method that is not compatible with the target is specified. The method's
|
||
|
source type must match the target's type.
|
||
|
</exception>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackAction`10.#ctor(System.Action{`0,`1,`2,`3,`4,`5,`6,`7,`8,`9})">
|
||
|
<summary>
|
||
|
Constructs a Callback action based on an action.
|
||
|
</summary>
|
||
|
<param name="action">Action that wraps a function to be called.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackAction`10.Invoke(`0,`1,`2,`3,`4,`5,`6,`7,`8,`9)">
|
||
|
<summary>
|
||
|
Invokes the CallbackAction's stored method/action with the specified parameters.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="T:SHADE.ICallbackEvent">
|
||
|
<summary>
|
||
|
Interface for a CallbackEvent that all variants inherit from.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="M:SHADE.ICallbackEvent.RegisterAction">
|
||
|
<summary>
|
||
|
Registers an empty ICallbackAction.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="M:SHADE.ICallbackEvent.RegisterAction(SHADE.ICallbackAction)">
|
||
|
<summary>
|
||
|
Registers an ICallbackAction with the event such that it will be called in
|
||
|
future
|
||
|
</summary>
|
||
|
<param name="action">ICallbackAction to register with.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.ICallbackEvent.DeregisterAction(SHADE.ICallbackAction)">
|
||
|
<summary>
|
||
|
Deregisters an ICallbackAction that was previously added. This should
|
||
|
only emit a warning if an action that was not previous added was
|
||
|
provided.
|
||
|
</summary>
|
||
|
<param name="action">ICallbackAction to remove.</param>
|
||
|
</member>
|
||
|
<member name="P:SHADE.ICallbackEvent.Actions">
|
||
|
<summary>
|
||
|
Iterable set of ICallbackActions that were registered to this event.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="T:SHADE.CallbackEvent`1">
|
||
|
<summary>
|
||
|
A container of CallbackActions that is correlated to a specific scenario as
|
||
|
specified by the user of this class.
|
||
|
This variant accepts CallbackEvents with 1 generic parameter.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="P:SHADE.CallbackEvent`1.Actions">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`1.RegisterAction">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`1.RegisterAction(SHADE.ICallbackAction)">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`1.RegisterAction(SHADE.CallbackAction{`0})">
|
||
|
<summary>
|
||
|
Adds a CallbackAction into the event.
|
||
|
</summary>
|
||
|
<param name="action">CallbackAction to add.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`1.RegisterAction(System.Action{`0})">
|
||
|
<summary>
|
||
|
Constructs and adds a CallbackACtion into the event.
|
||
|
</summary>
|
||
|
<param name="action">System.Action to add as a CallbackAction.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`1.RegisterAction(System.Object,System.Reflection.MethodInfo)">
|
||
|
<summary>
|
||
|
Constructs and adds a CallbackACtion into the event.
|
||
|
</summary>
|
||
|
<param name="target">Object to call the method on.</param>
|
||
|
<param name="method">Method to call.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`1.DeregisterAction(SHADE.ICallbackAction)">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`1.Invoke(`0)">
|
||
|
<summary>
|
||
|
Invokes all stored CallbackActions with the specified parameters.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="T:SHADE.CallbackEvent`2">
|
||
|
<summary>
|
||
|
A container of CallbackActions that is correlated to a specific scenario as
|
||
|
specified by the user of this class.
|
||
|
This variant accepts CallbackEvents with 1 generic parameter.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="P:SHADE.CallbackEvent`2.Actions">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`2.RegisterAction">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`2.RegisterAction(SHADE.ICallbackAction)">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`2.RegisterAction(SHADE.CallbackAction{`0,`1})">
|
||
|
<summary>
|
||
|
Adds a CallbackAction into the event.
|
||
|
</summary>
|
||
|
<param name="action">CallbackAction to add.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`2.RegisterAction(System.Action{`0,`1})">
|
||
|
<summary>
|
||
|
Constructs and adds a CallbackACtion into the event.
|
||
|
</summary>
|
||
|
<param name="action">System.Action to add as a CallbackAction.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`2.RegisterAction(System.Object,System.Reflection.MethodInfo)">
|
||
|
<summary>
|
||
|
Constructs and adds a CallbackACtion into the event.
|
||
|
</summary>
|
||
|
<param name="target">Object to call the method on.</param>
|
||
|
<param name="method">Method to call.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`2.DeregisterAction(SHADE.ICallbackAction)">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`2.Invoke(`0,`1)">
|
||
|
<summary>
|
||
|
Invokes all stored CallbackActions with the specified parameters.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="T:SHADE.CallbackEvent`3">
|
||
|
<summary>
|
||
|
A container of CallbackActions that is correlated to a specific scenario as
|
||
|
specified by the user of this class.
|
||
|
This variant accepts CallbackEvents with 1 generic parameter.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="P:SHADE.CallbackEvent`3.Actions">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`3.RegisterAction">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`3.RegisterAction(SHADE.ICallbackAction)">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`3.RegisterAction(SHADE.CallbackAction{`0,`1,`2})">
|
||
|
<summary>
|
||
|
Adds a CallbackAction into the event.
|
||
|
</summary>
|
||
|
<param name="action">CallbackAction to add.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`3.RegisterAction(System.Action{`0,`1,`2})">
|
||
|
<summary>
|
||
|
Constructs and adds a CallbackACtion into the event.
|
||
|
</summary>
|
||
|
<param name="action">System.Action to add as a CallbackAction.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`3.RegisterAction(System.Object,System.Reflection.MethodInfo)">
|
||
|
<summary>
|
||
|
Constructs and adds a CallbackACtion into the event.
|
||
|
</summary>
|
||
|
<param name="target">Object to call the method on.</param>
|
||
|
<param name="method">Method to call.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`3.DeregisterAction(SHADE.ICallbackAction)">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`3.Invoke(`0,`1,`2)">
|
||
|
<summary>
|
||
|
Invokes all stored CallbackActions with the specified parameters.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="T:SHADE.CallbackEvent`4">
|
||
|
<summary>
|
||
|
A container of CallbackActions that is correlated to a specific scenario as
|
||
|
specified by the user of this class.
|
||
|
This variant accepts CallbackEvents with 1 generic parameter.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="P:SHADE.CallbackEvent`4.Actions">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`4.RegisterAction">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`4.RegisterAction(SHADE.ICallbackAction)">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`4.RegisterAction(SHADE.CallbackAction{`0,`1,`2,`3})">
|
||
|
<summary>
|
||
|
Adds a CallbackAction into the event.
|
||
|
</summary>
|
||
|
<param name="action">CallbackAction to add.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`4.RegisterAction(System.Action{`0,`1,`2,`3})">
|
||
|
<summary>
|
||
|
Constructs and adds a CallbackACtion into the event.
|
||
|
</summary>
|
||
|
<param name="action">System.Action to add as a CallbackAction.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`4.RegisterAction(System.Object,System.Reflection.MethodInfo)">
|
||
|
<summary>
|
||
|
Constructs and adds a CallbackACtion into the event.
|
||
|
</summary>
|
||
|
<param name="target">Object to call the method on.</param>
|
||
|
<param name="method">Method to call.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`4.DeregisterAction(SHADE.ICallbackAction)">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`4.Invoke(`0,`1,`2,`3)">
|
||
|
<summary>
|
||
|
Invokes all stored CallbackActions with the specified parameters.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="T:SHADE.CallbackEvent`5">
|
||
|
<summary>
|
||
|
A container of CallbackActions that is correlated to a specific scenario as
|
||
|
specified by the user of this class.
|
||
|
This variant accepts CallbackEvents with 1 generic parameter.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="P:SHADE.CallbackEvent`5.Actions">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`5.RegisterAction">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`5.RegisterAction(SHADE.ICallbackAction)">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`5.RegisterAction(SHADE.CallbackAction{`0,`1,`2,`3,`4})">
|
||
|
<summary>
|
||
|
Adds a CallbackAction into the event.
|
||
|
</summary>
|
||
|
<param name="action">CallbackAction to add.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`5.RegisterAction(System.Action{`0,`1,`2,`3,`4})">
|
||
|
<summary>
|
||
|
Constructs and adds a CallbackACtion into the event.
|
||
|
</summary>
|
||
|
<param name="action">System.Action to add as a CallbackAction.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`5.RegisterAction(System.Object,System.Reflection.MethodInfo)">
|
||
|
<summary>
|
||
|
Constructs and adds a CallbackACtion into the event.
|
||
|
</summary>
|
||
|
<param name="target">Object to call the method on.</param>
|
||
|
<param name="method">Method to call.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`5.DeregisterAction(SHADE.ICallbackAction)">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`5.Invoke(`0,`1,`2,`3,`4)">
|
||
|
<summary>
|
||
|
Invokes all stored CallbackActions with the specified parameters.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="T:SHADE.CallbackEvent`6">
|
||
|
<summary>
|
||
|
A container of CallbackActions that is correlated to a specific scenario as
|
||
|
specified by the user of this class.
|
||
|
This variant accepts CallbackEvents with 1 generic parameter.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="P:SHADE.CallbackEvent`6.Actions">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`6.RegisterAction">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`6.RegisterAction(SHADE.ICallbackAction)">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`6.RegisterAction(SHADE.CallbackAction{`0,`1,`2,`3,`4,`5})">
|
||
|
<summary>
|
||
|
Adds a CallbackAction into the event.
|
||
|
</summary>
|
||
|
<param name="action">CallbackAction to add.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`6.RegisterAction(System.Action{`0,`1,`2,`3,`4,`5})">
|
||
|
<summary>
|
||
|
Constructs and adds a CallbackACtion into the event.
|
||
|
</summary>
|
||
|
<param name="action">System.Action to add as a CallbackAction.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`6.RegisterAction(System.Object,System.Reflection.MethodInfo)">
|
||
|
<summary>
|
||
|
Constructs and adds a CallbackACtion into the event.
|
||
|
</summary>
|
||
|
<param name="target">Object to call the method on.</param>
|
||
|
<param name="method">Method to call.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`6.DeregisterAction(SHADE.ICallbackAction)">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`6.Invoke(`0,`1,`2,`3,`4,`5)">
|
||
|
<summary>
|
||
|
Invokes all stored CallbackActions with the specified parameters.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="T:SHADE.CallbackEvent`7">
|
||
|
<summary>
|
||
|
A container of CallbackActions that is correlated to a specific scenario as
|
||
|
specified by the user of this class.
|
||
|
This variant accepts CallbackEvents with 1 generic parameter.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="P:SHADE.CallbackEvent`7.Actions">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`7.RegisterAction">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`7.RegisterAction(SHADE.ICallbackAction)">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`7.RegisterAction(SHADE.CallbackAction{`0,`1,`2,`3,`4,`5,`6})">
|
||
|
<summary>
|
||
|
Adds a CallbackAction into the event.
|
||
|
</summary>
|
||
|
<param name="action">CallbackAction to add.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`7.RegisterAction(System.Action{`0,`1,`2,`3,`4,`5,`6})">
|
||
|
<summary>
|
||
|
Constructs and adds a CallbackACtion into the event.
|
||
|
</summary>
|
||
|
<param name="action">System.Action to add as a CallbackAction.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`7.RegisterAction(System.Object,System.Reflection.MethodInfo)">
|
||
|
<summary>
|
||
|
Constructs and adds a CallbackACtion into the event.
|
||
|
</summary>
|
||
|
<param name="target">Object to call the method on.</param>
|
||
|
<param name="method">Method to call.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`7.DeregisterAction(SHADE.ICallbackAction)">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`7.Invoke(`0,`1,`2,`3,`4,`5,`6)">
|
||
|
<summary>
|
||
|
Invokes all stored CallbackActions with the specified parameters.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="T:SHADE.CallbackEvent`8">
|
||
|
<summary>
|
||
|
A container of CallbackActions that is correlated to a specific scenario as
|
||
|
specified by the user of this class.
|
||
|
This variant accepts CallbackEvents with 1 generic parameter.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="P:SHADE.CallbackEvent`8.Actions">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`8.RegisterAction">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`8.RegisterAction(SHADE.ICallbackAction)">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`8.RegisterAction(SHADE.CallbackAction{`0,`1,`2,`3,`4,`5,`6,`7})">
|
||
|
<summary>
|
||
|
Adds a CallbackAction into the event.
|
||
|
</summary>
|
||
|
<param name="action">CallbackAction to add.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`8.RegisterAction(System.Action{`0,`1,`2,`3,`4,`5,`6,`7})">
|
||
|
<summary>
|
||
|
Constructs and adds a CallbackACtion into the event.
|
||
|
</summary>
|
||
|
<param name="action">System.Action to add as a CallbackAction.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`8.RegisterAction(System.Object,System.Reflection.MethodInfo)">
|
||
|
<summary>
|
||
|
Constructs and adds a CallbackACtion into the event.
|
||
|
</summary>
|
||
|
<param name="target">Object to call the method on.</param>
|
||
|
<param name="method">Method to call.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`8.DeregisterAction(SHADE.ICallbackAction)">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`8.Invoke(`0,`1,`2,`3,`4,`5,`6,`7)">
|
||
|
<summary>
|
||
|
Invokes all stored CallbackActions with the specified parameters.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="T:SHADE.CallbackEvent`9">
|
||
|
<summary>
|
||
|
A container of CallbackActions that is correlated to a specific scenario as
|
||
|
specified by the user of this class.
|
||
|
This variant accepts CallbackEvents with 1 generic parameter.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="P:SHADE.CallbackEvent`9.Actions">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`9.RegisterAction">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`9.RegisterAction(SHADE.ICallbackAction)">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`9.RegisterAction(SHADE.CallbackAction{`0,`1,`2,`3,`4,`5,`6,`7,`8})">
|
||
|
<summary>
|
||
|
Adds a CallbackAction into the event.
|
||
|
</summary>
|
||
|
<param name="action">CallbackAction to add.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`9.RegisterAction(System.Action{`0,`1,`2,`3,`4,`5,`6,`7,`8})">
|
||
|
<summary>
|
||
|
Constructs and adds a CallbackACtion into the event.
|
||
|
</summary>
|
||
|
<param name="action">System.Action to add as a CallbackAction.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`9.RegisterAction(System.Object,System.Reflection.MethodInfo)">
|
||
|
<summary>
|
||
|
Constructs and adds a CallbackACtion into the event.
|
||
|
</summary>
|
||
|
<param name="target">Object to call the method on.</param>
|
||
|
<param name="method">Method to call.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`9.DeregisterAction(SHADE.ICallbackAction)">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`9.Invoke(`0,`1,`2,`3,`4,`5,`6,`7,`8)">
|
||
|
<summary>
|
||
|
Invokes all stored CallbackActions with the specified parameters.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="T:SHADE.CallbackEvent`10">
|
||
|
<summary>
|
||
|
A container of CallbackActions that is correlated to a specific scenario as
|
||
|
specified by the user of this class.
|
||
|
This variant accepts CallbackEvents with 1 generic parameter.
|
||
|
</summary>
|
||
|
</member>
|
||
|
<member name="P:SHADE.CallbackEvent`10.Actions">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`10.RegisterAction">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`10.RegisterAction(SHADE.ICallbackAction)">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`10.RegisterAction(SHADE.CallbackAction{`0,`1,`2,`3,`4,`5,`6,`7,`8,`9})">
|
||
|
<summary>
|
||
|
Adds a CallbackAction into the event.
|
||
|
</summary>
|
||
|
<param name="action">CallbackAction to add.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`10.RegisterAction(System.Action{`0,`1,`2,`3,`4,`5,`6,`7,`8,`9})">
|
||
|
<summary>
|
||
|
Constructs and adds a CallbackACtion into the event.
|
||
|
</summary>
|
||
|
<param name="action">System.Action to add as a CallbackAction.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`10.RegisterAction(System.Object,System.Reflection.MethodInfo)">
|
||
|
<summary>
|
||
|
Constructs and adds a CallbackACtion into the event.
|
||
|
</summary>
|
||
|
<param name="target">Object to call the method on.</param>
|
||
|
<param name="method">Method to call.</param>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`10.DeregisterAction(SHADE.ICallbackAction)">
|
||
|
<inheritdoc/>
|
||
|
</member>
|
||
|
<member name="M:SHADE.CallbackEvent`10.Invoke(`0,`1,`2,`3,`4,`5,`6,`7,`8,`9)">
|
||
|
<summary>
|
||
|
Invokes all stored CallbackActions with the specified parameters.
|
||
|
</summary>
|
||
|
</member>
|
||
|
</members>
|
||
|
</doc>
|