SHADE_Y3/Assets/Scripts/SC_Item.cs

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305 B
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using SHADE;
using System;
public class Item : Script
{
public enum ItemCategory
{
LIGHT,
MEDIUM,
HEAVY
}
public int Score = 10;
public ItemCategory currCategory;
protected override void awake()
{
}
protected override void onTriggerEnter(CollisionInfo info)
{
}
}