Merge remote-tracking branch 'origin/PlayerControllerWIthNewPhysics' into PlayerControllerWIthNewPhysics

This commit is contained in:
Glence 2023-03-04 00:05:34 +08:00
commit 0c4f154c24
2 changed files with 3 additions and 1 deletions

View File

@ -558,7 +558,7 @@ namespace SHADE
}
#else
return SHVec2{ GetDirector(index)->GetWidth(),GetDirector(index)->GetHeight() };
return SHVec2{ GetDirector(index)->GetWidth(),GetDirector(index)->GetWidth() / screenAspectRatio };
#endif
}

View File

@ -36,6 +36,7 @@ namespace SHADE
void SHPhysicsDebugDrawSystem::PhysicsDebugDraw::Execute(double) noexcept
{
#ifdef SHEDITOR
auto* physicsDebugDrawSystem = reinterpret_cast<SHPhysicsDebugDrawSystem*>(GetSystem());
if (!physicsDebugDrawSystem->IsDebugDrawActive())
@ -109,6 +110,7 @@ namespace SHADE
debugDrawSystem->DrawWireCube(TRS, AABB_COLOUR);
}
}
#endif
}
} // namespace SHADE