Re-enabled ai in L3

This commit is contained in:
maverickdgg 2023-03-10 23:33:59 +08:00
parent c31bb321ad
commit 0f8d841f89
1 changed files with 6 additions and 6 deletions

View File

@ -8540,18 +8540,18 @@
Scripts: ~
- EID: 542
Name: ====AI=====
IsActive: false
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 0.830674767, y: 0, z: 1.40718019}
Translate: {x: 2.16695547, y: 0.0687829852, z: 0.574704885}
Rotate: {x: -0, y: 0, z: -0}
Scale: {x: 1, y: 1, z: 1}
IsActive: false
IsActive: true
Renderable Component:
Mesh: 140697366
Material: 129495479
IsActive: false
IsActive: true
RigidBody Component:
Type: Dynamic
Drag: 0.00999999978
@ -8566,7 +8566,7 @@
Freeze Rotation X: true
Freeze Rotation Y: false
Freeze Rotation Z: true
IsActive: false
IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
@ -8578,7 +8578,7 @@
Density: 1
Position Offset: {x: 0, y: 0.899999976, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: false
IsActive: true
Scripts:
- Type: Homeowner1
Enabled: true