Added in post build command to copy assimp dll

Added in SH_API to asset manager class
This commit is contained in:
Xiao Qi 2022-09-24 22:52:42 +08:00
parent a39230ce42
commit 18eca1897e
3 changed files with 12 additions and 13 deletions

View File

@ -33,7 +33,8 @@ project "SHADE_Application"
"%{IncludeDir.spdlog}/include",
"%{IncludeDir.VULKAN}/include",
"%{IncludeDir.VMA}/include",
"%{IncludeDir.VULKAN}/Source/SPIRV-Reflect"
"%{IncludeDir.VULKAN}/Source/SPIRV-Reflect",
"%{IncludeDir.tinyddsloader}"
}
externalwarnings "Off"

View File

@ -106,6 +106,12 @@ project "SHADE_Engine"
"xcopy /s /r /y /q \"%{IncludeDir.dotnet}\\bin\" \"$(OutDir)\""
}
filter "configurations:Debug"
postbuildcommands {"xcopy /r /y /q \"%{IncludeDir.assimp}\\bin\\Debug\\assimp-vc142-mtd.dll\" \"$(OutDir)\""}
filter "configurations:Release"
postbuildcommands {"xcopy /r /y /q \"%{IncludeDir.assimp}\\bin\\Release\\assimp-vc142-mt.dll\" \"$(OutDir)\""}
warnings 'Extra'
filter "configurations:Debug"

View File

@ -8,23 +8,17 @@
* or disclosure of this file or its contents without the prior
* written consent of Digipen Institute of Technology is prohibited.
******************************************************************************/
#ifndef SH_RESOURCE_MANAGER_H
#define SH_RESOURCE_MANAGER_H
#include <unordered_map>
#include <string>
#include <vector>
#pragma once
#include "tinyddsloader.h"
#include "SHAsset.h"
#include "Asset Types/SHMeshAsset.h"
#include "Asset Types/SHDDSAsset.h"
struct _MonoMethod;
#include "SH_API.h"
namespace SHADE
{
class SHAssetManager
class SH_API SHAssetManager
{
public:
/****************************************************************************
@ -134,5 +128,3 @@ namespace SHADE
static std::unordered_map<AssetID, SHDDSAsset> ddsCollection;
};
}
#endif // !SH_RESOURCE_MANAGER_H