Fixed rig asset node delete
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1b4397c76d
commit
2d898851c5
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@ -7,25 +7,7 @@ namespace SHADE
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{
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SHRigAsset::~SHRigAsset()
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{
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if (root == nullptr)
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{
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return;
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}
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std::queue<SHRigNode*> nodeQueue;
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nodeQueue.push(root);
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while(!nodeQueue.empty())
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{
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auto curr = nodeQueue.front();
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nodeQueue.pop();
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for (auto child : curr->children)
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{
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nodeQueue.push(child);
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}
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delete curr;
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}
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if (root != nullptr)
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delete[] root;
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}
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}
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