Missing implementation for updating all tag names through the physics system
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@ -85,6 +85,12 @@ namespace SHADE
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worldState.UpdateSettings();
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worldState.UpdateSettings();
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}
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}
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void SHPhysicsSystem::SetCollisionTagFile(const std::filesystem::path& tagNamesFilePath) noexcept
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{
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SHCollisionTag::UpdateTagNamesFromFile(tagNamesFilePath);
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}
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/*-----------------------------------------------------------------------------------*/
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/*-----------------------------------------------------------------------------------*/
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/* Public Function Member Definitions */
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/* Public Function Member Definitions */
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/*-----------------------------------------------------------------------------------*/
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/*-----------------------------------------------------------------------------------*/
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