Missing implementation for updating all tag names through the physics system

This commit is contained in:
Diren D Bharwani 2022-11-20 15:34:34 +08:00
parent a0f4f3b00a
commit 4198310b7a
1 changed files with 6 additions and 0 deletions

View File

@ -85,6 +85,12 @@ namespace SHADE
worldState.UpdateSettings();
}
void SHPhysicsSystem::SetCollisionTagFile(const std::filesystem::path& tagNamesFilePath) noexcept
{
SHCollisionTag::UpdateTagNamesFromFile(tagNamesFilePath);
}
/*-----------------------------------------------------------------------------------*/
/* Public Function Member Definitions */
/*-----------------------------------------------------------------------------------*/