removing unnecessary creation of cpmponent

This commit is contained in:
Glence 2022-09-28 18:08:49 +08:00
parent 658562bdc4
commit 43ad883bdb
1 changed files with 0 additions and 3 deletions

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@ -26,7 +26,6 @@
#include "Input/SHInputManagerSystem.h"
#include "FRC/SHFramerateController.h"
#include "AudioSystem/SHAudioSystem.h"
#include "AudioSystem/SHAudioListenerComponent.h"
#include "Scenes/SBTestScene.h"
#include "Math/Transform/SHTransformComponent.h"
@ -88,8 +87,6 @@ namespace Sandbox
//TODO: REMOVE AFTER PRESENTATION
SHADE::SHSystemManager::RegisterRoutine<SHADE::SHAudioSystem, SHADE::SHAudioSystem::AudioRoutine>();
//SHADE::SHComponentManager::CreateComponentSparseSet<SHADE::SHAudioSourceComponent>();
SHADE::SHComponentManager::CreateComponentSparseSet<SHADE::SHAudioListenerComponent>();
// Set up graphics system and windows
graphicsSystem->SetWindow(&window);