removing unnecessary creation of cpmponent
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@ -26,7 +26,6 @@
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#include "Input/SHInputManagerSystem.h"
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#include "FRC/SHFramerateController.h"
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#include "AudioSystem/SHAudioSystem.h"
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#include "AudioSystem/SHAudioListenerComponent.h"
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#include "Scenes/SBTestScene.h"
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#include "Math/Transform/SHTransformComponent.h"
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@ -88,8 +87,6 @@ namespace Sandbox
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//TODO: REMOVE AFTER PRESENTATION
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SHADE::SHSystemManager::RegisterRoutine<SHADE::SHAudioSystem, SHADE::SHAudioSystem::AudioRoutine>();
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//SHADE::SHComponentManager::CreateComponentSparseSet<SHADE::SHAudioSourceComponent>();
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SHADE::SHComponentManager::CreateComponentSparseSet<SHADE::SHAudioListenerComponent>();
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// Set up graphics system and windows
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graphicsSystem->SetWindow(&window);
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