Fixed compilation error
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d4f775843c
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4fc87866ee
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@ -233,7 +233,7 @@ namespace SHADE
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for (const auto& collider : GetNativeComponent()->GetColliders())
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for (const auto& collider : GetNativeComponent()->GetColliders())
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{
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{
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ColliderBound^ bound = nullptr;
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ColliderBound^ bound = nullptr;
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switch (collider.first.GetType())
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switch (collider.GetType())
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{
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{
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case SHCollider::Type::BOX:
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case SHCollider::Type::BOX:
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bound = gcnew BoxColliderBound(i, Owner.GetEntity());
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bound = gcnew BoxColliderBound(i, Owner.GetEntity());
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