Added entity count at the bottom bar of editor

Changed colour of bottom bar
This commit is contained in:
Xiao Qi 2022-11-22 20:14:21 +08:00
parent 8a292a5e9d
commit 57a0bbdb8c
1 changed files with 4 additions and 1 deletions

View File

@ -20,6 +20,7 @@
#include "Assets/SHAssetManager.h"
#include "Assets/Asset Types/SHSceneAsset.h"
#include "ECS_Base/Managers/SHEntityManager.h"
#include "Scene/SHSceneManager.h"
#include "Serialization/SHSerialization.h"
#include "Serialization/Configurations/SHConfigurationManager.h"
@ -256,11 +257,13 @@ namespace SHADE
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, { ImVec2(0.0f, 0.0f) });
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImGui::GetStyle().Colors[ImGuiCol_MenuBarBg]);
if (ImGui::BeginViewportSideBar("MainStatusBar", ImGui::GetMainViewport(), ImGuiDir_Down, menuBarHeight, editorMenuBarFlags))
{
ImGui::Text("Entity count: ");
ImGui::Text("Entity count: %zu", SHEntityManager::GetEntityCount());
}
ImGui::End();
ImGui::PopStyleColor();
ImGui::PopStyleVar(3);
}