Text Renderer Component serialization

This commit is contained in:
Brandon Mak 2022-11-20 22:24:24 +08:00
parent c686954c77
commit 5d3603ac7d
12 changed files with 126 additions and 15 deletions

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Assets/Fonts/ALGER.shfont Normal file

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@ -0,0 +1,3 @@
Name: ALGER
ID: 182525173
Type: 10

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Assets/Fonts/ALGER.ttf Normal file

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@ -81,6 +81,7 @@ namespace Sandbox
SHSystemManager::CreateSystem<SHUISystem>();
std::system("FontCompiler.exe ../../Assets/Fonts/SegoeUI.ttf");
std::system("FontCompiler.exe ../../Assets/Fonts/ALGER.ttf");
SHSystemManager::CreateSystem<SHGraphicsSystem>();
SHGraphicsSystem* graphicsSystem = static_cast<SHGraphicsSystem*>(SHSystemManager::GetSystem<SHGraphicsSystem>());

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@ -42,19 +42,6 @@ namespace Sandbox
void SBMainScene::Init()
{
sceneName = SHSerialization::DeserializeSceneFromFile(sceneAssetID);
/*-----------------------------------------------------------------------*/
/* TESTING CODE */
/*-----------------------------------------------------------------------*/
//testText = SHEntityManager::CreateEntity<SHTransformComponent, SHTextRendererComponent>(MAX_EID, "Test Text");
//auto gfxSystem =SHSystemManager::GetSystem<SHGraphicsSystem>();
//auto textComp = SHComponentManager::GetComponent<SHTextRendererComponent>(testText);
//textComp->SetFont(gfxSystem->GetFontLibrary().GetFonts()[0]);
/*-----------------------------------------------------------------------*/
/* TESTING CODE */
/*-----------------------------------------------------------------------*/
}
void SBMainScene::Update(float dt)

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@ -495,4 +495,52 @@ namespace SHADE
}
ImGui::PopID();
}
template<>
static void DrawComponent(SHTextRendererComponent* component)
{
if (!component)
return;
ImGui::PushID(SHFamilyID<SHComponent>::GetID<SHTextRendererComponent>());
const auto componentType = rttr::type::get(*component);
SHEditorWidgets::CheckBox("##IsActive", [component]() {return component->isActive; }, [component](bool const& active) {component->isActive = active; }, "Is Component Active");
ImGui::SameLine();
if (ImGui::CollapsingHeader(componentType.get_name().data()))
{
DrawContextMenu(component);
Handle<SHFont> const& font = component->GetFont();
const auto FONT_NAME = SHResourceManager::GetAssetName<SHFont>(font).value_or("");
SHEditorWidgets::DragDropReadOnlyField<AssetID>("Font", FONT_NAME, [component]()
{
Handle<SHFont> const& font = component->GetFont();
return SHResourceManager::GetAssetID<SHFont>(font).value_or(0);
},
[component](AssetID const& id)
{
if (SHAssetManager::GetType(id) != AssetType::FONT)
{
SHLOG_WARNING("Attempted to assign non font asset to TextRendererComponent Font property!")
return;
}
component->SetFont(SHResourceManager::LoadOrGet<SHFont>(id));
SHResourceManager::FinaliseChanges();
}, SHDragDrop::DRAG_RESOURCE);
SHEditorWidgets::InputText("Text",
[component](void)
{
return component->GetText();
},
[component](std::string const& val)
{
component->SetText(val);
}
);
}
else
{
DrawContextMenu(component);
}
ImGui::PopID();
}
}

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@ -22,6 +22,7 @@
#include "UI/SHCanvasComponent.h"
#include "SHEditorComponentView.h"
#include "AudioSystem/SHAudioListenerComponent.h"
#include "Graphics/MiddleEnd/TextRendering/SHTextRendererComponent.h"
namespace SHADE
{
@ -144,6 +145,10 @@ namespace SHADE
{
DrawComponent(uiComponent);
}
if (auto textRendererComponent = SHComponentManager::GetComponent_s<SHTextRendererComponent>(eid))
{
DrawComponent(textRendererComponent);
}
ImGui::Separator();
// Render Scripts
SHScriptEngine* scriptEngine = static_cast<SHScriptEngine*>(SHSystemManager::GetSystem<SHScriptEngine>());
@ -162,6 +167,7 @@ namespace SHADE
DrawAddComponentWithEnforcedComponentButton<SHRenderable, SHTransformComponent>(eid);
DrawAddComponentWithEnforcedComponentButton<SHRigidBodyComponent, SHTransformComponent>(eid);
DrawAddComponentWithEnforcedComponentButton<SHColliderComponent, SHTransformComponent>(eid);
DrawAddComponentWithEnforcedComponentButton<SHTextRendererComponent, SHTransformComponent>(eid);
ImGui::EndMenu();

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@ -137,7 +137,6 @@ namespace SHADE
static constexpr AssetID SSAO_BLUR = 39760835; ssaoBlurShader = SHResourceManager::LoadOrGet<SHVkShaderModule>(SSAO_BLUR);
static constexpr AssetID TEXT_VS = 39816727; textVS = SHResourceManager::LoadOrGet<SHVkShaderModule>(TEXT_VS);
static constexpr AssetID TEXT_FS = 38024754; textFS = SHResourceManager::LoadOrGet<SHVkShaderModule>(TEXT_FS);
static constexpr AssetID SEGOE_UI_FONT = 176667660; testFont = SHResourceManager::LoadOrGet<SHFont>(SEGOE_UI_FONT);
}
void SHGraphicsSystem::InitSceneRenderGraph(void) noexcept

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@ -58,6 +58,7 @@ namespace SHADE
void SHTextRendererComponent::SetFont(Handle<SHFont> font) noexcept
{
fontHandle = font;
MakeDirty();
}
/***************************************************************************/
@ -76,4 +77,19 @@ namespace SHADE
return text;
}
}
Handle<SHFont> SHTextRendererComponent::GetFont(void) const noexcept
{
return fontHandle;
}
}
namespace rttr
{
RTTR_REGISTRATION
{
using namespace SHADE;
registration::class_<SHTextRendererComponent>("Text Renderer Component");
};
}

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@ -5,6 +5,7 @@
#include "ECS_Base/Components/SHComponent.h"
#include "Math/SHColour.h"
#include "Resource/SHHandle.h"
#include <rttr/registration>
namespace SHADE
{
@ -53,9 +54,12 @@ namespace SHADE
void SetFont (Handle<SHFont> font) noexcept;
std::string const& GetText (void) const noexcept;
Handle<SHFont> GetFont (void) const noexcept;
friend class SHTextRenderingSubSystem;
RTTR_ENABLE()
};
}

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@ -211,6 +211,7 @@ namespace SHADE
AddComponentToComponentNode<SHLightComponent>(components, eid);
AddComponentToComponentNode<SHRigidBodyComponent>(components, eid);
AddConvComponentToComponentNode<SHColliderComponent>(components, eid);
AddConvComponentToComponentNode<SHTextRendererComponent>(components, eid);
node[ComponentsNode] = components;
@ -262,6 +263,7 @@ namespace SHADE
AddComponentID<SHRigidBodyComponent>(componentIDList, componentsNode);
AddComponentID<SHLightComponent>(componentIDList, componentsNode);
AddComponentID<SHColliderComponent>(componentIDList, componentsNode);
AddComponentID<SHTextRendererComponent>(componentIDList, componentsNode);
return componentIDList;
}
@ -338,6 +340,7 @@ namespace SHADE
SHSerializationHelper::InitializeComponentFromNode<SHRigidBodyComponent>(componentsNode, eid);
SHSerializationHelper::ConvertNodeToComponent<SHRenderable>(componentsNode, eid);
SHSerializationHelper::ConvertNodeToComponent<SHColliderComponent>(componentsNode, eid);
SHSerializationHelper::ConvertNodeToComponent<SHTextRendererComponent>(componentsNode, eid);
SHSerializationHelper::InitializeComponentFromNode<SHLightComponent>(componentsNode, eid);
}
}

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@ -12,6 +12,9 @@
#include "Graphics/MiddleEnd/Interface/SHMaterialInstance.h"
#include "SHSerializationTools.h"
#include "Physics/Interface/SHColliderComponent.h"
#include "Graphics/MiddleEnd/TextRendering/SHTextRendererComponent.h"
#include "Graphics/MiddleEnd/TextRendering/SHFont.h"
namespace YAML
{
using namespace SHADE;
@ -322,4 +325,45 @@ namespace YAML
return true;
}
};
template<>
struct convert<SHTextRendererComponent>
{
static constexpr std::string_view TEXT_YAML_TAG = "Text";
static constexpr std::string_view FONT_YAML_TAG = "Font";
static YAML::Node encode(SHTextRendererComponent const& rhs)
{
YAML::Node node;
node[TEXT_YAML_TAG.data()] = rhs.GetText();
auto font = rhs.GetFont();
if (font)
{
node[FONT_YAML_TAG.data()] = SHResourceManager::GetAssetID<SHFont>(rhs.GetFont()).value_or(0);
}
else
{
node[FONT_YAML_TAG.data()] = 0;
}
return node;
}
static bool decode(YAML::Node const& node, SHTextRendererComponent& rhs)
{
if (node[TEXT_YAML_TAG.data()].IsDefined())
{
rhs.SetText(node[TEXT_YAML_TAG.data()].as<std::string>());
}
if (node[FONT_YAML_TAG.data()].IsDefined())
{
// Temporarily, use default material
auto gfxSystem = SHSystemManager::GetSystem<SHGraphicsSystem>();
if (!gfxSystem)
return false;
rhs.SetFont(SHResourceManager::LoadOrGet<SHFont>(node[TEXT_YAML_TAG.data()].as<AssetID>()));
}
return true;
}
};
}